Decompiled source of DurableBatteryArea v1.0.0

DurableBatteryArea.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using DurableBatteryArea.Patches;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("DurableBatteryArea")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("DurableBatteryArea")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("2ddfcb1a-b23e-4c2e-b28e-2211e58be5b8")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
public class DurableCrystalStateData
{
	public float ChargeSegments { get; set; }

	public float ChargeRate { get; set; }

	public DurableCrystalStateData(float chargeSegments, float chargeRate)
	{
		ChargeSegments = chargeSegments;
		ChargeRate = chargeRate;
	}
}
public static class Log
{
	public static ManualLogSource _logSource;

	static Log()
	{
		_logSource = Logger.CreateLogSource("Durable Battery Area");
	}

	public static void LogInfo(object data)
	{
		_logSource.LogInfo(data);
	}

	public static void LogWarning(object data)
	{
		_logSource.LogWarning(data);
	}

	public static void LogError(object data)
	{
		_logSource.LogError(data);
	}

	public static void LogDebug(object data)
	{
		_logSource.LogDebug(data);
	}

	public static void LogFatal(object data)
	{
		_logSource.LogFatal(data);
	}

	public static void LogMessage(object data)
	{
		_logSource.LogMessage(data);
	}
}
namespace DurableBatteryArea
{
	[BepInPlugin("upgame.REPO.DurableBatteryArea", "Durable Battery Area", "1.0.0")]
	public class PluginBase : BaseUnityPlugin
	{
		public const string PluginGUID = "upgame.REPO.DurableBatteryArea";

		public const string PluginName = "Durable Battery Area";

		public const string PluginVersion = "1.0.0";

		private readonly Harmony _harmony = new Harmony("upgame.REPO.DurableBatteryArea");

		private static PluginBase Instance;

		private ConfigEntry<bool> _energyEnable;

		private ConfigEntry<float> _multiplier;

		private static AcceptableValueRange<float> acceptableRange = new AcceptableValueRange<float>(0.5f, 5f);

		private void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Expected O, but got Unknown
			if ((Object)Instance == (Object)null)
			{
				Instance = this;
			}
			Log.LogInfo("<更耐久的卡车电池>加载成功! Successfully loaded plugin: upgame.REPO.DurableBatteryArea!");
			_energyEnable = ((BaseUnityPlugin)this).Config.Bind<bool>("DurableCrystal", "Enable", false, "True is set to enable infinite energy.");
			_multiplier = ((BaseUnityPlugin)this).Config.Bind<float>("DurableCrystal", "PowerMultiplier", 2f, new ConfigDescription("PowerMultiplier indicates how many times greater the current crystal energy is compared to the vanilla. eg) value set to 2 then the crystal energy that was originally sufficient for one device can now power two devices.", (AcceptableValueBase)(object)acceptableRange, Array.Empty<object>()));
			_multiplier.Value = Mathf.Clamp(_multiplier.Value, 0.5f, 5f);
			_harmony.PatchAll(typeof(PluginBase));
			_harmony.PatchAll(typeof(ChargingStation_Update_Patch));
			Log.LogInfo((_energyEnable.Value ? "已启用无限电池!" : "已禁用无限电池,") + " " + (_energyEnable.Value ? "" : ("当前电池容量已扩容为原版的" + _multiplier.Value + "倍。")));
		}

		public static bool GetEnable()
		{
			return Instance._energyEnable.Value;
		}

		public static float GetMultiplier()
		{
			return Instance._multiplier.Value;
		}
	}
}
namespace DurableBatteryArea.Patches
{
	[HarmonyPatch(typeof(ChargingStation), "Update")]
	internal class ChargingStation_Update_Patch
	{
		private static void Prefix(out object __state, ref float ___chargeSegments, ref float ___chargeRate, ref float ___charge, int ___chargeInt)
		{
			__state = new DurableCrystalStateData(___chargeSegments, ___chargeRate);
			if (!PluginBase.GetEnable())
			{
				float multiplier = PluginBase.GetMultiplier();
				___chargeSegments /= multiplier;
				___chargeRate /= multiplier;
			}
		}

		private static void Postfix(object __state, ref float ___chargeSegments, ref float ___chargeRate, ref float ___charge, int ___chargeInt)
		{
			float num = ___chargeSegments;
			float num2 = ___chargeRate;
			if (PluginBase.GetEnable())
			{
				___charge = 6f;
			}
			else
			{
				float multiplier = PluginBase.GetMultiplier();
				___chargeSegments /= multiplier;
				___chargeRate /= multiplier;
			}
			if (__state is DurableCrystalStateData durableCrystalStateData)
			{
				___chargeSegments = durableCrystalStateData.ChargeSegments;
				___chargeRate = durableCrystalStateData.ChargeRate;
			}
		}
	}
}