using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("NoSaveDelete")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+385cf7dfa763e1b749e66b5949d5a13695dd80e9")]
[assembly: AssemblyProduct("NoSaveDelete")]
[assembly: AssemblyTitle("NoSaveDelete")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace NoSaveDelete
{
[BepInPlugin("com.vaniiaaa.nosavedelete", "NoSaveDelete", "2.0")]
public class NoSaveDeletePlugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(RunManager), "ChangeLevel")]
public class RunManagerChangeLevelPatch
{
private static void Prefix(bool _completedLevel, bool _levelFailed, RunManager __instance)
{
if (!((Object)(object)__instance.levelCurrent == (Object)(object)__instance.levelLobbyMenu) && _levelFailed && (Object)(object)__instance.levelCurrent != (Object)(object)__instance.levelArena)
{
blockSaves = true;
needsReload = true;
reloadTimer = 0f;
logger.LogInfo((object)"Level failed. Saves blocked. Reload scheduled.");
}
}
}
[HarmonyPatch(typeof(DataDirector), "SaveDeleteCheck")]
public class DataDirectorSaveDeleteCheckPatch
{
private static bool Prefix()
{
return !SemiFunc.RunIsArena() && !blockSaves;
}
}
[HarmonyPatch(typeof(StatsManager), "SaveFileDelete")]
public class StatsManagerSaveFileDeletePatch
{
private static bool Prefix(string saveFileName)
{
return !SemiFunc.RunIsArena() && !blockSaves;
}
}
[HarmonyPatch(typeof(RunManager), "ResetProgress")]
public class ResetProgressPatch
{
private static bool Prefix()
{
return !SemiFunc.RunIsArena();
}
}
[HarmonyPatch(typeof(StatsManager), "SaveGame")]
public class StatsManagerSaveGamePatch
{
private static bool Prefix(string fileName)
{
return !SemiFunc.RunIsArena() && !blockSaves;
}
}
[HarmonyPatch(typeof(StatsManager), "SaveFileSave")]
public class StatsManagerSaveFileSavePatch
{
private static bool Prefix()
{
return !SemiFunc.RunIsArena() && !blockSaves;
}
}
private static ManualLogSource logger;
private static bool blockSaves;
private static bool needsReload;
private static float reloadTimer;
private void Awake()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
logger = ((BaseUnityPlugin)this).Logger;
Harmony val = new Harmony("com.vaniiaaa.nosavedelete");
val.PatchAll();
logger.LogInfo((object)"NoSaveDelete loaded");
}
private void Update()
{
if (!needsReload)
{
return;
}
bool flag = false;
Type type = AccessTools.TypeByName("LevelGenerator");
if (type != null)
{
object obj = AccessTools.Property(type, "Instance")?.GetValue(null);
if (obj != null)
{
FieldInfo fieldInfo = AccessTools.Field(type, "Generated");
if (fieldInfo != null)
{
flag = (bool)fieldInfo.GetValue(obj);
}
}
}
if (!flag)
{
return;
}
reloadTimer += Time.deltaTime;
if (!(reloadTimer > 0.1f))
{
return;
}
blockSaves = false;
if ((Object)(object)StatsManager.instance != (Object)null)
{
string value = Traverse.Create((object)StatsManager.instance).Field("saveFileCurrent").GetValue<string>();
if (!string.IsNullOrEmpty(value))
{
logger.LogInfo((object)("Restoring save file: " + value));
StatsManager.instance.LoadGame(value, (List<string>)null);
needsReload = false;
reloadTimer = 0f;
}
}
}
}
}