Decompiled source of See who is talking v1.0.2

See_who_is_talking.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Photon.Realtime;
using Photon.Voice.Unity;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("xiaolei")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("See_who_is_talking")]
[assembly: AssemblyTitle("See_who_is_talking")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace See_who_is_talking
{
	[HarmonyPatch(typeof(PlayerController))]
	internal static class ExamplePlayerControllerPatch
	{
		[HarmonyPrefix]
		[HarmonyPatch("Start")]
		private static void Start_Prefix(PlayerController __instance)
		{
			See_who_is_talking.Logger.LogDebug((object)$"{__instance} Start Prefix");
		}

		[HarmonyPostfix]
		[HarmonyPatch("Start")]
		private static void Start_Postfix(PlayerController __instance)
		{
			See_who_is_talking.Logger.LogDebug((object)$"{__instance} Start Postfix");
		}
	}
	[BepInPlugin("XiaoLei_See_who_is_talking", "See_who_is_talking", "1.0")]
	public class See_who_is_talking : BaseUnityPlugin
	{
		internal static See_who_is_talking Instance { get; private set; }

		internal static ManualLogSource Logger => Instance._logger;

		private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;

		internal Harmony? Harmony { get; set; }

		private void Awake()
		{
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Expected O, but got Unknown
			Instance = this;
			((Component)this).gameObject.transform.parent = null;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			if ((Object)(object)Object.FindObjectOfType<VoiceDisplayManager>() == (Object)null)
			{
				GameObject val = new GameObject("VoiceDisplay");
				Object.DontDestroyOnLoad((Object)(object)val);
				((Object)val).hideFlags = (HideFlags)61;
				val.AddComponent<VoiceDisplayManager>();
			}
			Patch();
			Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
		}

		internal void Patch()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Expected O, but got Unknown
			//IL_0026: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
				Harmony val2 = val;
				Harmony = val;
			}
			Harmony.PatchAll();
		}

		internal void Unpatch()
		{
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}
	}
	[HarmonyPatch(typeof(Speaker), "OnAudioFrame")]
	internal class SpeakerPatch
	{
		private static void Prefix(Speaker __instance)
		{
			if ((Object)(object)__instance == (Object)null || __instance.RemoteVoice == null)
			{
				return;
			}
			int playerId = __instance.RemoteVoice.PlayerId;
			string text;
			try
			{
				Room currentRoom = PhotonNetwork.CurrentRoom;
				Player val = ((currentRoom != null) ? currentRoom.GetPlayer(playerId, false) : null);
				text = ((val != null) ? val.NickName : null);
				if (string.IsNullOrWhiteSpace(text))
				{
					text = $"Player {playerId}";
				}
			}
			catch
			{
				text = $"Player {playerId}";
			}
			VoiceDisplayManager.SetSpeakingPlayer(text);
		}
	}
	public class VoiceDisplayManager : MonoBehaviour
	{
		private static VoiceDisplayManager? instance;

		private readonly object dictLock = new object();

		private readonly Dictionary<string, float> speakingPlayers = new Dictionary<string, float>();

		private const float displayDuration = 2f;

		private void Awake()
		{
			if ((Object)(object)instance != (Object)null && (Object)(object)instance != (Object)(object)this)
			{
				Object.Destroy((Object)(object)((Component)this).gameObject);
				return;
			}
			instance = this;
			Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject);
		}

		public static void SetSpeakingPlayer(string name)
		{
			if ((Object)(object)instance == (Object)null || string.IsNullOrWhiteSpace(name))
			{
				return;
			}
			name = name.Trim();
			lock (instance.dictLock)
			{
				if (string.IsNullOrWhiteSpace(name))
				{
					See_who_is_talking.Logger.LogWarning((object)"SetSpeakingPlayer called with null or empty name.");
				}
				else if (instance.speakingPlayers.ContainsKey(name))
				{
					instance.speakingPlayers[name] = 2f;
				}
				else
				{
					instance.speakingPlayers.Add(name, 2f);
				}
			}
		}

		private void Update()
		{
			lock (dictLock)
			{
				List<string> list = new List<string>(speakingPlayers.Keys);
				foreach (string item in list)
				{
					if (string.IsNullOrWhiteSpace(item))
					{
						speakingPlayers.Remove(item);
						continue;
					}
					speakingPlayers[item] -= Time.deltaTime;
					if (speakingPlayers[item] <= 0f)
					{
						speakingPlayers.Remove(item);
					}
				}
			}
		}

		private void OnGUI()
		{
			//IL_005e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0082: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Expected O, but got Unknown
			//IL_010f: Unknown result type (might be due to invalid IL or missing references)
			//IL_012b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0135: Expected O, but got Unknown
			//IL_0130: Unknown result type (might be due to invalid IL or missing references)
			//IL_0135: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			//IL_015a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0162: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				List<KeyValuePair<string, float>> list;
				lock (dictLock)
				{
					if (speakingPlayers.Count == 0)
					{
						return;
					}
					list = new List<KeyValuePair<string, float>>(speakingPlayers);
				}
				list.Reverse();
				GUIStyle val = new GUIStyle(GUI.skin.label)
				{
					fontSize = 21,
					alignment = (TextAnchor)5,
					wordWrap = false
				};
				val.normal.textColor = Color.yellow;
				GUIStyle val2 = val;
				float num = 2f;
				float num2 = 40f;
				float num3 = (float)Screen.height - num2 - 20f;
				int num4 = 0;
				foreach (KeyValuePair<string, float> item in list)
				{
					string key = item.Key;
					float value = item.Value;
					if (!string.IsNullOrWhiteSpace(key))
					{
						float num5 = Mathf.Clamp01(value / 2f);
						val2.normal.textColor = new Color(1f, 0.8f, 0f, num5);
						string text = key + " is speaking...";
						Vector2 val3 = val2.CalcSize(new GUIContent(text));
						float num6 = (float)(Screen.width - 20) - val3.x;
						float num7 = num3 - (float)num4 * (num2 + num);
						GUI.Label(new Rect(num6, num7, val3.x, num2), text, val2);
						num4++;
					}
				}
			}
			catch (Exception arg)
			{
				See_who_is_talking.Logger.LogError((object)$"[VoiceDisplayManager.OnGUI] Exception: {arg}");
			}
		}
	}
}