using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Photon.Realtime;
using Photon.Voice.Unity;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("xiaolei")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("See_who_is_talking")]
[assembly: AssemblyTitle("See_who_is_talking")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace See_who_is_talking
{
[HarmonyPatch(typeof(PlayerController))]
internal static class ExamplePlayerControllerPatch
{
[HarmonyPrefix]
[HarmonyPatch("Start")]
private static void Start_Prefix(PlayerController __instance)
{
See_who_is_talking.Logger.LogDebug((object)$"{__instance} Start Prefix");
}
[HarmonyPostfix]
[HarmonyPatch("Start")]
private static void Start_Postfix(PlayerController __instance)
{
See_who_is_talking.Logger.LogDebug((object)$"{__instance} Start Postfix");
}
}
[BepInPlugin("XiaoLei_See_who_is_talking", "See_who_is_talking", "1.0")]
public class See_who_is_talking : BaseUnityPlugin
{
internal static See_who_is_talking Instance { get; private set; }
internal static ManualLogSource Logger => Instance._logger;
private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;
internal Harmony? Harmony { get; set; }
private void Awake()
{
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
Instance = this;
((Component)this).gameObject.transform.parent = null;
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
GameObject val = new GameObject("VoiceDisplay");
Object.DontDestroyOnLoad((Object)(object)val);
((Object)val).hideFlags = (HideFlags)61;
val.AddComponent<VoiceDisplayManager>();
Patch();
Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
}
internal void Patch()
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Expected O, but got Unknown
//IL_0026: Expected O, but got Unknown
if (Harmony == null)
{
Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
Harmony val2 = val;
Harmony = val;
}
Harmony.PatchAll();
}
internal void Unpatch()
{
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
private void Update()
{
}
}
[HarmonyPatch(typeof(Speaker), "OnAudioFrame")]
internal class SpeakerPatch
{
private static void Prefix(Speaker __instance)
{
RemoteVoiceLink remoteVoice = __instance.RemoteVoice;
if (remoteVoice != null)
{
int playerId = remoteVoice.PlayerId;
Room currentRoom = PhotonNetwork.CurrentRoom;
Player val = ((currentRoom != null) ? currentRoom.GetPlayer(playerId, false) : null);
string speakingPlayer = ((val != null) ? val.NickName : null) ?? $"Player {playerId}";
VoiceDisplayManager.SetSpeakingPlayer(speakingPlayer);
}
}
}
public class VoiceDisplayManager : MonoBehaviour
{
private static VoiceDisplayManager instance;
private Dictionary<string, float> speakingPlayers = new Dictionary<string, float>();
private const float displayDuration = 2f;
private void Awake()
{
instance = this;
Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject);
if (Object.FindObjectsOfType<VoiceDisplayManager>().Length > 1)
{
Object.Destroy((Object)(object)((Component)this).gameObject);
}
}
public static void SetSpeakingPlayer(string name)
{
if (!((Object)(object)instance == (Object)null))
{
if (instance.speakingPlayers.ContainsKey(name))
{
instance.speakingPlayers[name] = 2f;
}
else
{
instance.speakingPlayers.Add(name, 2f);
}
}
}
private void Update()
{
List<string> list = new List<string>(speakingPlayers.Keys);
foreach (string item in list)
{
speakingPlayers[item] -= Time.deltaTime;
if (speakingPlayers[item] <= 0f)
{
speakingPlayers.Remove(item);
}
}
}
private void OnGUI()
{
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Expected O, but got Unknown
//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
//IL_00ec: Expected O, but got Unknown
//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
//IL_00f7: Unknown result type (might be due to invalid IL or missing references)
//IL_0111: Unknown result type (might be due to invalid IL or missing references)
//IL_0119: Unknown result type (might be due to invalid IL or missing references)
try
{
if (speakingPlayers.Count == 0)
{
return;
}
List<KeyValuePair<string, float>> list = new List<KeyValuePair<string, float>>(speakingPlayers);
GUIStyle val = new GUIStyle(GUI.skin.label);
val.fontSize = 21;
val.alignment = (TextAnchor)5;
val.wordWrap = false;
float num = 2f;
float num2 = 40f;
float num3 = (float)Screen.height - num2 - 20f;
int num4 = 0;
list.Reverse();
foreach (KeyValuePair<string, float> item in list)
{
string key = item.Key;
float value = item.Value;
float num5 = Mathf.Clamp01(value / 2f);
val.normal.textColor = new Color(1f, 0.8f, 0f, num5);
string text = key + " is speaking...";
Vector2 val2 = val.CalcSize(new GUIContent(text));
float num6 = (float)(Screen.width - 20) - val2.x;
float num7 = num3 - (float)num4 * (num2 + num);
GUI.Label(new Rect(num6, num7, val2.x, num2), text, val);
num4++;
}
}
catch (Exception)
{
}
}
}
}