using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Photon.Pun;
using Photon.Realtime;
using UltimateRevive.Patches;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ultimaterevivefixed")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ultimaterevivefixed")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("b0f8e056-5974-443a-8f81-603a9700ac2f")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace UltimateRevive.Patches
{
internal class ConfigManager
{
public static ConfigEntry<int> hpCost;
public static ConfigEntry<string> reviveKey;
public static void Initialize(ConfigFile cfg)
{
hpCost = cfg.Bind<int>("Revive HP Settings", "StaminaCost", 20, "The amount of hp consumed when reviving.");
reviveKey = cfg.Bind<string>("Controls", "ReviveKey", "h", "The key used to trigger a revive.");
}
}
[HarmonyPatch(typeof(PhysGrabCart))]
internal class PhysGrabCartPatch
{
private static readonly FieldInfo playerNameField = AccessTools.Field(typeof(PlayerAvatar), "playerName");
private static readonly FieldRef<PlayerHealth, int> healthRef = AccessTools.FieldRefAccess<PlayerHealth, int>("health");
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void DisplayText()
{
//IL_0108: Unknown result type (might be due to invalid IL or missing references)
//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
if (SemiFunc.RunIsShop() || !PlayerControllerPatch.isGrab)
{
return;
}
PlayerDeathHead grabHead = PlayerControllerPatch.grabHead;
if ((Object)(object)grabHead?.playerAvatar == (Object)null)
{
return;
}
string arg = playerNameField.GetValue(grabHead.playerAvatar)?.ToString();
PlayerHealth val = PlayerController.instance?.playerAvatarScript?.playerHealth;
if (!((Object)(object)val == (Object)null))
{
int num = healthRef.Invoke(val);
int value = ConfigManager.hpCost.Value;
string value2 = ConfigManager.reviveKey.Value;
if (num < value)
{
ItemInfoExtraUI.instance.ItemInfoText($"Your HP is below {value}", Color.red);
}
else
{
ItemInfoExtraUI.instance.ItemInfoText($"Press [{value2}] to revive {arg} with {value} HP", new Color(0.2f, 0.8f, 0.1f));
}
}
}
}
[HarmonyPatch(typeof(PlayerController))]
internal class PlayerControllerPatch
{
public static PlayerDeathHead grabHead;
public static bool isGrab;
[HarmonyPatch("FixedUpdate")]
[HarmonyPostfix]
private static void PlayerGrabHeadPatch(PlayerController __instance)
{
if ((Object)(object)__instance == (Object)null)
{
return;
}
if (__instance.physGrabActive && (Object)(object)__instance.physGrabObject != (Object)null)
{
PlayerDeathHead component = __instance.physGrabObject.GetComponent<PlayerDeathHead>();
if ((Object)(object)component?.playerAvatar != (Object)null)
{
grabHead = component;
isGrab = true;
return;
}
}
isGrab = false;
}
}
internal class ReviveManager : MonoBehaviourPun
{
private static readonly FieldInfo extractionField = AccessTools.Field(typeof(PlayerDeathHead), "inExtractionPoint");
private static readonly FieldRef<PlayerHealth, int> healthRef = AccessTools.FieldRefAccess<PlayerHealth, int>("health");
private void Update()
{
if (!TryGetKeyDown(ConfigManager.reviveKey.Value))
{
return;
}
PlayerDeathHead grabHead = PlayerControllerPatch.grabHead;
if ((Object)(object)grabHead == (Object)null || !PlayerControllerPatch.isGrab)
{
return;
}
PlayerHealth val = PlayerController.instance?.playerAvatarScript?.playerHealth;
if ((Object)(object)val == (Object)null)
{
return;
}
int num = healthRef.Invoke(val);
int value = ConfigManager.hpCost.Value;
if (num < value)
{
return;
}
PhotonView component = ((Component)grabHead).GetComponent<PhotonView>();
if (!((Object)(object)component == (Object)null))
{
Player owner = component.Owner;
int num2 = ((owner != null) ? owner.ActorNumber : (-1));
if (num2 >= 0)
{
((MonoBehaviourPun)this).photonView.RPC("RPC_RequestRevive", (RpcTarget)2, new object[2] { num2, value });
}
}
}
private bool TryGetKeyDown(string keyString)
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
if (Enum.TryParse<Key>(keyString, ignoreCase: true, out Key result))
{
KeyControl val = Keyboard.current[result];
return val != null && ((ButtonControl)val).wasPressedThisFrame;
}
return false;
}
[PunRPC]
private void RPC_RequestRevive(int actorId, int cost)
{
if (!PhotonNetwork.IsMasterClient)
{
return;
}
PlayerDeathHead[] array = Object.FindObjectsOfType<PlayerDeathHead>();
PlayerDeathHead[] array2 = array;
foreach (PlayerDeathHead val in array2)
{
PhotonView component = ((Component)val).GetComponent<PhotonView>();
if ((Object)(object)component != (Object)null && component.Owner != null && component.Owner.ActorNumber == actorId)
{
DoRevive(val, cost);
break;
}
}
}
private void DoRevive(PlayerDeathHead head, int cost)
{
if (!((Object)(object)head == (Object)null))
{
PlayerHealth val = PlayerController.instance?.playerAvatarScript?.playerHealth;
if (!((Object)(object)val == (Object)null) && !(bool)extractionField.GetValue(head))
{
extractionField.SetValue(head, true);
head.Revive();
val.Hurt(cost, true, -1);
extractionField.SetValue(head, false);
}
}
}
}
internal class ShopManagerPatch
{
[HarmonyPatch("Awake")]
[HarmonyPostfix]
private static void KeyboardListener(ShopManager __instance)
{
if ((Object)(object)__instance != (Object)null && (Object)(object)((Component)__instance).GetComponent<ReviveManager>() == (Object)null)
{
((Component)__instance).gameObject.AddComponent<ReviveManager>();
Debug.Log((object)"[UltimateRevive] Added keyboard event listener");
}
}
}
}
namespace UltimateReviveFixed
{
[BepInPlugin("yazirushi.UltimateReviveFixed", "REPO Ultimate Revive Fixed", "1.0.0")]
public class UltimateRevive : BaseUnityPlugin
{
private const string modGUID = "yazirushi.UltimateReviveFixed";
private const string modName = "REPO Ultimate Revive Fixed";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("yazirushi.UltimateReviveFixed");
private static UltimateRevive Instance;
internal ManualLogSource mls;
private void Awake()
{
Instance = this;
ConfigManager.Initialize(((BaseUnityPlugin)this).Config);
((BaseUnityPlugin)this).Logger.LogInfo((object)"[yazirushi] Ultimate Revive Fixed Initialized.");
harmony.PatchAll(typeof(UltimateRevive));
harmony.PatchAll(typeof(ShopManagerPatch));
harmony.PatchAll(typeof(PlayerControllerPatch));
harmony.PatchAll(typeof(PhysGrabCartPatch));
}
}
}