using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using MonoMod.RuntimeDetour;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("TumbleCam")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("TumbleCam")]
[assembly: AssemblyTitle("TumbleCam")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace TumbleCam
{
[BepInPlugin("zombieseatflesh7.TumbleCam", "Tumble Cam", "1.0.0")]
public class TumbleCam : BaseUnityPlugin
{
public const string PLUGIN_GUID = "zombieseatflesh7.TumbleCam";
public const string PLUGIN_NAME = "Tumble Cam";
public const string PLUGIN_VERSION = "1.0.0";
internal static readonly ManualLogSource logger = Logger.CreateLogSource("Tumble Cam");
private static bool hasControl = true;
private static void PlayerTumble_UpdateHook(Action<PlayerTumble> orig, PlayerTumble self)
{
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
orig(self);
if (self.isTumbling && (!SemiFunc.IsMultiplayer() || self.playerAvatar.photonView.IsMine))
{
hasControl = false;
Quaternion rotation = ((Component)self).transform.rotation;
PlayerController.instance.cameraAim.playerAim = rotation;
}
}
private static void CameraAim_UpdateHook(Action<CameraAim> orig, CameraAim self)
{
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
if (hasControl)
{
orig(self);
return;
}
hasControl = true;
((Component)self).transform.localRotation = Quaternion.Lerp(((Component)self).transform.localRotation, self.playerAim, 30f * Time.deltaTime);
}
private void Awake()
{
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
new Hook((MethodBase)AccessTools.Method(typeof(PlayerTumble), "Update", (Type[])null, (Type[])null), (Delegate)new Action<Action<PlayerTumble>, PlayerTumble>(PlayerTumble_UpdateHook));
new Hook((MethodBase)AccessTools.Method(typeof(CameraAim), "Update", (Type[])null, (Type[])null), (Delegate)new Action<Action<CameraAim>, CameraAim>(CameraAim_UpdateHook));
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "TumbleCam";
public const string PLUGIN_NAME = "TumbleCam";
public const string PLUGIN_VERSION = "1.0.0";
}
}