InspectorKeybinds
adds customizable keybinds targeting inspectors
| Last updated | a week ago |
| Total downloads | 71 |
| Total rating | 0 |
| Categories | Mods Controls Inspectors |
| Dependency string | EIA485-InspectorKeybinds-1.1.3 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
README
InspectorKeybinds
A BepisLoader mod for Resonite that adds some keybinds to the inspector
config options to change each bind exist. to disable a keybind clear all it's keys. the dicts state what keys must be in what state for the bind to trigger. the first element of the dict is the one that will trigger the rest of the states to be checked.
defaults:
ccreate child under selected objc + altcreate child under current rootjcreate parentj + ctrlparent under world rootj + altparent under local user spacegduplicateyobject rootuup one objecthfocusbackspacedeletebackspace + altdelete no preserve assetsvopen component attacherbbring tob + altjump tor + altreset positionr + alt + ctrlreset rotationr + ctrlreset scalepcreate pivot
Installation
- Install BepisLoader.
- Place InspectorKeybinds.dll into your
pluginsfolder. This folder should be atC:\Program Files (x86)\Steam\steamapps\common\Resonite\BepInEx\pluginsfor a default install. - Start the game. If you want to verify that the mod is working you can check your BepInEx log at
C:\Program Files (x86)\Steam\steamapps\common\Resonite\BepInEx\LogOutput.log