Knackrack615-AudioBridge icon

AudioBridge

A Resonite mod that bridges audio from the Host process to the Renderer process, enabling audio capture for streaming and recording software like OBS / Discord.

Last updated 2 months ago
Total downloads 134
Total rating 0 
Categories Mods Audio Bug Workaround Technical Tweaks
Dependency string Knackrack615-AudioBridge-2.0.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

ResoniteModding-BepisLoader-1.3.1 icon
ResoniteModding-BepisLoader

App which allows using BepInEx with Resonite

Preferred version: 1.3.1
ResoniteModding-RenderiteHook-1.1.0 icon
ResoniteModding-RenderiteHook

Allows passing custom command-line arguments to Resonite's Unity renderer process

Preferred version: 1.1.0

README

AudioBridge

A Resonite mod that bridges audio from the Host process to the Renderer process, enabling audio capture for streaming and recording software like OBS/Discord.

Features

  • Real-time audio sharing with minimal latency (20ms)
  • Configurable muting - choose which process to mute (Host, Renderer, or neither)
  • Toggle on/off without restarting the game
  • Automatic synchronization - no audio delay when toggling
  • Supports all common audio formats (16/24/32-bit, various sample rates)

Configuration

You can configure the mod through the BepisModSettings menu:

  • Enable audio sharing: Toggle the audio bridge on/off
  • Mute target: Choose which process to mute
    • None - No muting (you'll hear audio from both processes)
    • Host - Mutes the Host process (game audio only plays through Renderer)
    • Renderer - Mutes the Renderer process (default, avoids double audio) Debug Logging: Prints debugging information to the Resonite logs to help diagnose issues.

Installation (Manual)

  1. Install BepisLoader for Resonite.
  2. Download the latest release ZIP file (e.g., HGCommunity-AudioBridge-2.0.0.zip) from the Releases page.
  3. Extract the contents of HGCommunity-AudioBridge-2.0.0.zip to their respective directories.
  4. Start the game. If you want to verify that the mod is working you can check your BepInEx logs.