ANXvariable-Hunter icon

Hunter

She's sent an emergency directive: ''Join the fight!''

Last updated 2 days ago
Total downloads 622
Total rating 2 
Categories Survivors
Dependency string ANXvariable-Hunter-0.2.2
Dependants 0 other packages depend on this package

This mod requires the following mods to function

ReturnOfModding-ReturnOfModding-1.0.53 icon
ReturnOfModding-ReturnOfModding

Lua Mod Loader for Risk of Rain Returns

Preferred version: 1.0.53
RoRRModdingToolkit-RoRR_Modding_Toolkit-1.2.0 icon
RoRRModdingToolkit-RoRR_Modding_Toolkit

Friendly abstractions of the game's internal functions for easier modding.

Preferred version: 1.2.0
LuaENVY-ENVY-1.2.0 icon
LuaENVY-ENVY

A plugin to allow ReturnOfModding plugins greater control of their environment.

Preferred version: 1.2.0

README

Hunter

This mod adds a custom survivor to Risk of Rain Returns; the Hunter.

The Hunter is a galactic warrior who collects relics (not yet implemented) from an ancient race to expand her abilities. Use Missiles to blast huddled groups of enemies and Morph Bombs to lay a trap while making a clean getaway. Remember that you can walljump or propel yourself up with Bombs to scale heights!

Walljumping

To walljump, you must be airborne and touching a wall, then hold away from the wall and quickly press the jump button to boost off of it.

Note

This mod is not yet finished, as I have many future plans for the Hunter and her capabilities. This first release just has everything I believe I need to make a working survivor.

Currently, she gains hidden powerups as her level increases.

  • Missiles: Gain an extra stock of your secondary skill every level.
  • Hi-Jump Boots: At level 8, gain a significant boost to jump height.
  • Space Jump Boots: Starting at level 16, gain one extra midair jump every level.
  • Varia: At level 12, gain 50 armor.
  • Gravity: At level 16, gain 50 armor. Become immune to the slow-goop debuff from Hive Cluster and the lava in Magma Barracks, and increased fall speed in water.
  • Spazer: At level 11, fire 2 extra beams from your primary.
  • Ice: At level 13, have a chance to freeze and snare enemies with beams.
  • Wave: At level 15, beams travel through walls.
  • Plasma: At level 17, beams travel through non-boss enemies, dealing massive damage.

There are also a modGUI options to reduce the lag caused by having too many beams.

Credits

  • Most of the placeholder sprites are scaled-down images made by TerminalMontage.
  • Detailed sprites by AbyssalCreature
  • Special thanks to those on the Return of Modding server for the tools and assistance to make this possible!
    • Kris "RandomCatDude"
    • Azzy "AzulineSkye"
    • Miguelito "SmoothSpatula"
    • hinyb
    • Team RobomandosLab
    • Team ReturnsAPI
    • DixiE (Survivor Modding Guide)

Multiplayer

Multiplayer technically works, but there may be multiplayer-specific bugs. Please contact me if you encounter any issues.

  • Known:
    • You cannot see other players charging beams or firing charged beams.
    • Online players can damage enemies with invisible beams with Destroy Offscreen Beams enabled (this one is intentional for now).
    • The Beam Limit setting may occasionally crash clients in multiplayer in late stages of the run.

Contact

If you experience any bugs or issues, ping me (@anxvariable) on the Return of Modding server, or use the issues section of the mod's GitHub. Try to include the log of the issue and as much info as possible about what was happening at the time.


Installation Instructions

Install through the Thunderstore client or r2modman (more detailed instructions here if needed).
Join the Return of Modding server for support.