Aphelion
Content mod that currently adds 16 items, 4 equipment, and 3 skills.
Date uploaded | 2 weeks ago |
Version | 1.2.9 |
Download link | Klehrik-Aphelion-1.2.9.zip |
Downloads | 771 |
Dependency string | Klehrik-Aphelion-1.2.9 |
This mod requires the following mods to function
MGReturns-ENVY
A plugin to allow ReturnOfModding plugins greater control of their environment.
Preferred version: 1.1.1RoRRModdingToolkit-RoRR_Modding_Toolkit
Friendly abstractions of the game's internal functions for easier modding.
Preferred version: 1.1.32README
Content mod that currently adds 16 items, 4 equipment, and 3 skills.
Includes unlockable achievements for some of them.
You can find the list of content here if you wish.
Not tested in online multiplayer; support will come in a future update (possibly).
Installation Instructions
Install through the Thunderstore client or r2modman (more detailed instructions here if needed).
Join the Return of Modding server for support.
Credits
- Klehrik - Programming, Ideas, Art, Log entries
- Ikesicle - Ideas, Art, Log entries
- Adam - Log entries
- peanutbuuter - Log entries
- Kaban (HEXXEDUDE) - Russian translation
With feedback from
- TheGreenDigi
- FadeShock
CHANGELOG
v1.2.12
- Calamari Skewers : Reworked to be more useful.
- Silica Packet : Slightly tweaked new stage temporary item rarity chances.
- Thermite Flare : 1- and 2-use variants can no longer spawn as an initial drop in the equipment pool (whoops).
v1.2.11
- Thermite Flare : Swapped
Actor:onPreStep
with hook to avoid huge lag.
v1.2.10
- Thermite Flare : No longer appears with Artifact of Enigma or in equipment activators.
v1.2.9
- Withered Branch : Now uses
oDot
so that the damage number appears on the left. - Thermite Flare
- Now uses
oDot
so that the damage number appears on the left. - Changed damage color.
- Now uses
v1.2.8
- Magic Dagger : Added small vfx on use.
- Thermite Flare
- Fixed error with the extra damage effect.
- Extra damage number now offset above original damage.
- Uses: 2 -> 3
- Extra damage: +25% -> +30%
- Slightly faster actor collision checking for Explosive Spear and Whimsical Star.
v1.2.7
- Obelisk Shard : No longer throws errors if an enemy picks this up (somehow).
- Phi Construct : No longer crashes the game if the parent ceases to exist.
- Whimsical Star : No longer crashes the game if the parent ceases to exist.
v1.2.6
- Added custom cooldown displays above skills HUD.
v1.2.5
- Fixed default Sniper special triggering BLAST explosion.
- Damage number now offset above other ones.
v1.2.4
- Fixed onHit error when Spotter: BLAST is not equipped (idk how I missed that).
v1.2.3
- Added Thermite Flare (2-use equipment)
- Removed test skill accidentally added to Commando.
v1.2.2
- Added Spotter: BLAST (Sniper special)
- Some vfx are a little scuffed/missing but it's functional.
- Unload : Slightly tweaked description.
- Stealth Hunting : Fixed slightly incorrect description from last patch.
- Explosive Spear : Added temporary(?) explosion sprite.
v1.2.1
- Six Shooter : Stack 6th shot damage bonus: +33% -> +50%
- Magic Dagger : Freeze time: 6s -> 9s
- Stealth Hunting : Duration: 4s -> 5s
v1.2.0
This update adds 2 skills.
- Added Unload (Bandit secondary)
- Added Stealth Hunting (Huntress special)
- Explosive Spear : Fixed going through walls sometimes.
- Misc : Huntress' Blink now grants 15 i-frames.
v1.1.7
- Fixed (in RMT) stream of errors when dying while in possession of certain items.
v1.1.6
- Ration : Fixed stream of errors when dying while in possession of some.
- Magic Dagger : Renamed achievement
- Added Russian translation by Kaban (HEXXEDUDE).
- Reduced lag associated with Actor callbacks by replacing them with Instance callbacks.
v1.1.5
- Added namespace-identifier to Resource.sfx_load.
- Ration : Fixed stacking bug with temporary stacks.
- Explosive Spear : Visual changes
- Cloth physics
- Relic Guard
- First stack: 50% -> 60%
- Stacking: +25% -> +20%
- Six Shooter : Stack 6th shot damage bonus: +25% -> +33%
- Stiletto : Minor sprite update
- Whimsical Star : Unlock requirement: 7 -> 9
- Shattered Glass : No longer appears with Artifact of Enigma or in equipment activators.
v1.1.4
- Added now-required IDs to Actor callbacks.
v1.1.3
- Changed damager creation calls to new ones.
- Added equipment Shattered Glass (passive)
v1.1.2
- Ration : Now also restores used stacks upon entering a new stage.
- Silica Packet
- Now gives 2 (+1 per stack) random temporary items upon entering a new stage.
- Withered Branch : Stack wearoff rate decreased further for higher stack counts.
- Explosive Spear
- Now deals the correct amount of pre-explosion damage ticks (4 instead of 3).
- Now deals the correct amount of damage in general.
- Now inflicts stun properly as described.
- The explosion can no longer crit.
- Now visually sticks into the hit enemy or surface.
- Now still explodes when hitting a surface.
- Now deals the correct amount of pre-explosion damage ticks (4 instead of 3).
- Six Shooter
- Fixed guaranteed crit applying to other attacks in some cases.
- No longer unlocks Stiletto instantly.
- Overloaded Capacitor : Damage per stack: 33% -> 30%
- Stiletto
- First stack crit bonus: +20% -> +10%
- Crit damage scaling now happens immediately instead of after 100% crit.
- Whimsical Star : Can now hit worm bodies.
- Magic Dagger
- Debuff no longer remains when an enemy becomes unfrozen early.
- Can no longer proc items (this was only required because I couldn't find another way to apply freeze otherwise).
- Stimulants
- Cooldown: 45s -> 30s
- Barrier gain: 75% -> 65%
- No longer grants brief invincibility.
v1.1.1
- Ballistic Vest : Additional stack shield gain: +20 -> +15
- Crimson Scarf : Crit bonus per kill: 7% -> 6%
- Phi Construct : No longer goes offline when shield is broken.
- Stiletto
- Tweaked description to be more clear.
- First stack crit bonus: +5% -> +20%
v1.1.0
This update adds 4 new items (3 are Shield-oriented) and 2 equipment, as well as locking a few behind achievements.
- Added Silica Packet
- Added Relic Guard
- Added Overloaded Capacitor (new version)
- Added Phi Construct
- Added Magic Dagger
- Added Stimulants
- Ballistic Vest
- Is now achievement locked
- Shield gain: +15 (+10) -> +20
- Calamari Skewers
- Fixed errors with buff stacks
- Cooldown: 3s -> 2s
- Ration : No longer triggers on the death screen when available.
- Withered Branch : Stack wearoff rate decreased for higher stack counts.
- Crimson Scarf : Fixed errors with buff stacks
- Overloaded Capacitor
- Renamed to Bandana
- First stack damage bonus: +20% -> +18%
- Additional stack damage: +10% -> +9%
- Barrier out-of-combat delay time: 3s -> 5s
- Barrier out-of-combat gain: 6% -> 8%
- Six Shooter
- Now works with Sniper's Snipe properly (fixed in RoRR Modding Toolkit).
- Is now achievement locked
- Stack 6th shot bonus damage: +20% -> +25%
- Stiletto : Is now achievement locked
- Whimsical Star
- Is now achievement locked
- Increased interception speed
- Projectile intercept cooldown: 1.5s -> 1s
- Collision damage: 70% -> 75%
v1.0.1
- Fixed a strange interaction between Ration and ItemDuplicator mod.
v1.0.0
- Initial release