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Klehrik-Aphelion-1.2.9 icon

Aphelion

Content mod that currently adds 16 items, 4 equipment, and 3 skills.

Date uploaded 2 weeks ago
Version 1.2.9
Download link Klehrik-Aphelion-1.2.9.zip
Downloads 771
Dependency string Klehrik-Aphelion-1.2.9

This mod requires the following mods to function

MGReturns-ENVY-1.1.1 icon
MGReturns-ENVY

A plugin to allow ReturnOfModding plugins greater control of their environment.

Preferred version: 1.1.1
Klehrik-CooldownHelper-1.0.0 icon
Klehrik-CooldownHelper

Allows for displaying cooldowns on the HUD.

Preferred version: 1.0.0
ReturnOfModding-ReturnOfModding-1.0.49 icon
ReturnOfModding-ReturnOfModding

Lua Mod Loader for Risk of Rain Returns

Preferred version: 1.0.49
RoRRModdingToolkit-RoRR_Modding_Toolkit-1.1.32 icon
RoRRModdingToolkit-RoRR_Modding_Toolkit

Friendly abstractions of the game's internal functions for easier modding.

Preferred version: 1.1.32

README

Content mod that currently adds 16 items, 4 equipment, and 3 skills.
Includes unlockable achievements for some of them.

You can find the list of content here if you wish.

Not tested in online multiplayer; support will come in a future update (possibly).

Hidden showcase

Withered Branch

Whimsical Star


Installation Instructions

Install through the Thunderstore client or r2modman (more detailed instructions here if needed).
Join the Return of Modding server for support.

Credits

  • Klehrik - Programming, Ideas, Art, Log entries
  • Ikesicle - Ideas, Art, Log entries
  • Adam - Log entries
  • peanutbuuter - Log entries
  • Kaban (HEXXEDUDE) - Russian translation

With feedback from

  • TheGreenDigi
  • FadeShock

CHANGELOG

v1.2.12

  • Calamari Skewers : Reworked to be more useful.
  • Silica Packet : Slightly tweaked new stage temporary item rarity chances.
  • Thermite Flare : 1- and 2-use variants can no longer spawn as an initial drop in the equipment pool (whoops).

v1.2.11

  • Thermite Flare : Swapped Actor:onPreStep with hook to avoid huge lag.

v1.2.10

  • Thermite Flare : No longer appears with Artifact of Enigma or in equipment activators.

v1.2.9

  • Withered Branch : Now uses oDot so that the damage number appears on the left.
  • Thermite Flare
    • Now uses oDot so that the damage number appears on the left.
    • Changed damage color.

v1.2.8

  • Magic Dagger : Added small vfx on use.
  • Thermite Flare
    • Fixed error with the extra damage effect.
    • Extra damage number now offset above original damage.
    • Uses: 2 -> 3
    • Extra damage: +25% -> +30%
  • Slightly faster actor collision checking for Explosive Spear and Whimsical Star.

v1.2.7

  • Obelisk Shard : No longer throws errors if an enemy picks this up (somehow).
  • Phi Construct : No longer crashes the game if the parent ceases to exist.
  • Whimsical Star : No longer crashes the game if the parent ceases to exist.

v1.2.6

  • Added custom cooldown displays above skills HUD.

v1.2.5

  • Fixed default Sniper special triggering BLAST explosion.
    • Damage number now offset above other ones.

v1.2.4

  • Fixed onHit error when Spotter: BLAST is not equipped (idk how I missed that).

v1.2.3

  • Added Thermite Flare (2-use equipment)
  • Removed test skill accidentally added to Commando.

v1.2.2

  • Added Spotter: BLAST (Sniper special)
    • Some vfx are a little scuffed/missing but it's functional.
  • Unload : Slightly tweaked description.
  • Stealth Hunting : Fixed slightly incorrect description from last patch.
  • Explosive Spear : Added temporary(?) explosion sprite.

v1.2.1

  • Six Shooter : Stack 6th shot damage bonus: +33% -> +50%
  • Magic Dagger : Freeze time: 6s -> 9s
  • Stealth Hunting : Duration: 4s -> 5s

v1.2.0

This update adds 2 skills.

  • Added Unload (Bandit secondary)
  • Added Stealth Hunting (Huntress special)
  • Explosive Spear : Fixed going through walls sometimes.
  • Misc : Huntress' Blink now grants 15 i-frames.

v1.1.7

  • Fixed (in RMT) stream of errors when dying while in possession of certain items.

v1.1.6

  • Ration : Fixed stream of errors when dying while in possession of some.
  • Magic Dagger : Renamed achievement
  • Added Russian translation by Kaban (HEXXEDUDE).
  • Reduced lag associated with Actor callbacks by replacing them with Instance callbacks.

v1.1.5

  • Added namespace-identifier to Resource.sfx_load.
  • Ration : Fixed stacking bug with temporary stacks.
  • Explosive Spear : Visual changes
    • Cloth physics
  • Relic Guard
    • First stack: 50% -> 60%
    • Stacking: +25% -> +20%
  • Six Shooter : Stack 6th shot damage bonus: +25% -> +33%
  • Stiletto : Minor sprite update
  • Whimsical Star : Unlock requirement: 7 -> 9
  • Shattered Glass : No longer appears with Artifact of Enigma or in equipment activators.

v1.1.4

  • Added now-required IDs to Actor callbacks.

v1.1.3

  • Changed damager creation calls to new ones.
  • Added equipment Shattered Glass (passive)

v1.1.2

  • Ration : Now also restores used stacks upon entering a new stage.
  • Silica Packet
    • Now gives 2 (+1 per stack) random temporary items upon entering a new stage.
  • Withered Branch : Stack wearoff rate decreased further for higher stack counts.
  • Explosive Spear
    • Now deals the correct amount of pre-explosion damage ticks (4 instead of 3).
      • Now deals the correct amount of damage in general.
    • Now inflicts stun properly as described.
    • The explosion can no longer crit.
    • Now visually sticks into the hit enemy or surface.
    • Now still explodes when hitting a surface.
  • Six Shooter
    • Fixed guaranteed crit applying to other attacks in some cases.
    • No longer unlocks Stiletto instantly.
  • Overloaded Capacitor : Damage per stack: 33% -> 30%
  • Stiletto
    • First stack crit bonus: +20% -> +10%
    • Crit damage scaling now happens immediately instead of after 100% crit.
  • Whimsical Star : Can now hit worm bodies.
  • Magic Dagger
    • Debuff no longer remains when an enemy becomes unfrozen early.
    • Can no longer proc items (this was only required because I couldn't find another way to apply freeze otherwise).
  • Stimulants
    • Cooldown: 45s -> 30s
    • Barrier gain: 75% -> 65%
    • No longer grants brief invincibility.

v1.1.1

  • Ballistic Vest : Additional stack shield gain: +20 -> +15
  • Crimson Scarf : Crit bonus per kill: 7% -> 6%
  • Phi Construct : No longer goes offline when shield is broken.
  • Stiletto
    • Tweaked description to be more clear.
    • First stack crit bonus: +5% -> +20%

v1.1.0

This update adds 4 new items (3 are Shield-oriented) and 2 equipment, as well as locking a few behind achievements.

  • Added Silica Packet
  • Added Relic Guard
  • Added Overloaded Capacitor (new version)
  • Added Phi Construct
  • Added Magic Dagger
  • Added Stimulants
  • Ballistic Vest
    • Is now achievement locked
    • Shield gain: +15 (+10) -> +20
  • Calamari Skewers
    • Fixed errors with buff stacks
    • Cooldown: 3s -> 2s
  • Ration : No longer triggers on the death screen when available.
  • Withered Branch : Stack wearoff rate decreased for higher stack counts.
  • Crimson Scarf : Fixed errors with buff stacks
  • Overloaded Capacitor
    • Renamed to Bandana
    • First stack damage bonus: +20% -> +18%
    • Additional stack damage: +10% -> +9%
    • Barrier out-of-combat delay time: 3s -> 5s
    • Barrier out-of-combat gain: 6% -> 8%
  • Six Shooter
    • Now works with Sniper's Snipe properly (fixed in RoRR Modding Toolkit).
    • Is now achievement locked
    • Stack 6th shot bonus damage: +20% -> +25%
  • Stiletto : Is now achievement locked
  • Whimsical Star
    • Is now achievement locked
    • Increased interception speed
    • Projectile intercept cooldown: 1.5s -> 1s
    • Collision damage: 70% -> 75%

v1.0.1

  • Fixed a strange interaction between Ration and ItemDuplicator mod.

v1.0.0

  • Initial release