CHANGELOG
v1.0.8
- Fixed off-by-one error in "Stages Completed" on the stats screen.
- Fixed incorrect skill saving for skills that are changed (e.g., Sniper's Z and V)
v1.0.7
- Updated alongside RMT.
- Now saves skill identifiers instead of ID numbers (which is prone to change depending on mods loaded).
- Now sets active artifacts properly again.
v1.0.6
- Replaced lua syntax array accessing with gm.array_get
v1.0.5
- Changed ImGui window to use radio buttons instead
- Reduced memory usage (I think)
- Change: Temporary items are now saved
- Fix: Crash when loading files with items that create RMT custom objects
- Fix: Now shows the correct survivor on results screen
- Fix: Should no longer throw an error when there are too many save files
v1.0.4
- Should no longer crash on pressing "Try Again"
v1.0.3
- Fix: Sniper runs are no longer softlocked if you enter a new stage and quit before reloading
- The "Reload" skill got saved instead of "Snipe"
v1.0.2
- ! Does not load existing files from previous versions !
- Change: Gold you manage to sneak into the next stage is now saved
- Change: Items now load in order of acquiry
- Fix: Artifacts now toggle correctly
- Fix: Enemy and chest scaling no longer reset
- Fix: HP gained from Infusion is now saved
- Fix: Equipment is now saved
- Fix: Triggering OSP from OSP mod no longer deletes the save file
- Fix: Drones are now saved
- Fix: Selected skin is now saved
v1.0.1
- Fixed some things not loading.
- Added short explanation text for usage in-game.
v1.0.0
- Initial release