CHANGELOG

v1.0.8

  • Fixed off-by-one error in "Stages Completed" on the stats screen.
  • Fixed incorrect skill saving for skills that are changed (e.g., Sniper's Z and V)

v1.0.7

  • Updated alongside RMT.
  • Now saves skill identifiers instead of ID numbers (which is prone to change depending on mods loaded).
  • Now sets active artifacts properly again.

v1.0.6

  • Replaced lua syntax array accessing with gm.array_get

v1.0.5

  • Changed ImGui window to use radio buttons instead
  • Reduced memory usage (I think)
  • Change: Temporary items are now saved
  • Fix: Crash when loading files with items that create RMT custom objects
  • Fix: Now shows the correct survivor on results screen
  • Fix: Should no longer throw an error when there are too many save files

v1.0.4

  • Should no longer crash on pressing "Try Again"

v1.0.3

  • Fix: Sniper runs are no longer softlocked if you enter a new stage and quit before reloading
    • The "Reload" skill got saved instead of "Snipe"

v1.0.2

  • ! Does not load existing files from previous versions !
  • Change: Gold you manage to sneak into the next stage is now saved
  • Change: Items now load in order of acquiry
  • Fix: Artifacts now toggle correctly
  • Fix: Enemy and chest scaling no longer reset
  • Fix: HP gained from Infusion is now saved
  • Fix: Equipment is now saved
  • Fix: Triggering OSP from OSP mod no longer deletes the save file
  • Fix: Drones are now saved
  • Fix: Selected skin is now saved

v1.0.1

  • Fixed some things not loading.
  • Added short explanation text for usage in-game.

v1.0.0

  • Initial release