Simulacrum
[Multiplayer compatible] Fight your way through waves of teleporter events.
CHANGELOG
v1.1.4
- Fixed void area not being drawn as a result of last patch.
v1.1.3
- Switched to lag-free code_execute hooks.
v1.1.2
- Fixed health multiplier being applied in all difficulties.
v1.1.1
- Heavily reduced the health of all enemies.
- Apparently I was testing with a persistent -50% HP modifier on every enemy the whole time (leftover from an unfinished mod), so now it should be what I originally intended.
v1.1.0
- Now synced in online multiplayer.
- Rewards are now spawned as command crates so that they take up less room.
- Now spawns one 3-item crate per player.
- Gamemode has been rebalanced overall.
- Minimum waves for completion raised to 20.
- Infusion and Umbrella can no longer spawn.
v1.0.2
- Updated all my mods to use a single helper file.
- Updated installation instructions to use the mod manager instead.
v1.0.1
- Fixed invincibility problem with void fog damage.
v1.0.0
- Initial release