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StarstormReturns
A remaster of Starstorm 1, adding new survivors, items, artifacts, stages, enemies and much more to Risk of Rain Returns.
Date uploaded | 3 weeks ago |
Version | 0.1.2 |
Download link | RobomandosLab-StarstormReturns-0.1.2.zip |
Downloads | 1760 |
Dependency string | RobomandosLab-StarstormReturns-0.1.2 |
This mod requires the following mods to function


RoRRModdingToolkit-RoRR_Modding_Toolkit
Friendly abstractions of the game's internal functions for easier modding.
Preferred version: 1.2.25README
Starstorm Returns is a work-in-progress mod for RoRR that remasters the original RoR1 Starstorm mod . It adds new survivors, enemies, stages, difficulties, and items.
Feedback, Bug Reports, and Known Issues
- Bugs can be reported on the GitHub Issues page or in the Starstorm Returns Discord server.
FAQ
Is the mod finished?
No
Is it Multiplayer compatible?
Should be! Please report any issues you find on our Github or Discord.
Credits
- Neik: Creator of Starstorm 1
- Hobart: Morale support
- Bread: Github Detective
- Buns: Project management
- Azuline: Programmer
- Battery: Programmer
- TRYAGAIN211: Writer, Programmer & Pixel Artist
- EarthZebra: Programmer
- AnAwesomeDudette: Writer & Programmer
- Opal: Pixel Artist & Programmer
- Altzeus: Music & Programmer
- Redacted: Writer & Pixel Artist
- DigBug: Writer & Pixel Artist
- Winslow: Pixel Artist
- isDahMaster: Pixel Artist
- Beebo: Pixel Artist
- TangoKnight: Writer & Pixel Artist
- Dontio: Pixel Artist
- Meursault: Pixel Artist
- RicottaKitten: Pixel Artist
- Gummies: Pixel Artist
Special Thanks
- Neik for creating a wonderful mod and community we have loved and enjoyed
- Dee for design help and development guidance
- Swuff for helping kickstart the codebase
- Starstorm 2 team for their design guidance and support
- Starstorm fans everywhere
- Kris for helping get SSR development started!
- Khlerik, iDeathHD, and other RoRR Modding Toolkit contributors for their work on making modding possible
- Risk of Rain Discord, and RoRRModcord for playtesting and feedback
- SwedishFish75, Dragonrster for translations!
CHANGELOG
SSR Changelog spoilers below!!
0.1.2
- Various fixes for Mule and Technician
- New enemy: Clay Admonitor
- VFX/SFX for Dungus
- New elite: Empyrean
- Translations for: Simplified Chinese. Spanish, and Russian
0.1.1
- Add a returning survivor: MULE!
- README/Credit updates
- Updated sprites for: Molten Coin, Ice Tool, Guarding Amulet,
- Tweaked Executioner's Skullsplitter:
- Instead of doing regular double damage, now critically strikes against feared enemies,
- Speed reduction while hitting increased to 40% (from 25%)
- Fixed colour issues with select animations for Executioner and Nemesis Commando,
- Nemesis Commando now has a new select animation + sound
- Halved the time that multitude's text last
- Add Russian translation (Azuline)
- Add Spanish translation (swedishfish75)
- Add 3 skins for Technician
- Various stat changes, bug fixes, and qol fixes for Technician
0.1.0
- Initial release!
- Adds Nemesis Commando, Executioner, and Technician.
- Adds a bunch of items from SS1/SS2!
- Adds a few new stages!
- Adds "Typhoon" difficulty.
- Adds the mimic, and exploder.