Decompiled source of BetterCommand v1.0.0

BetterCommand.dll

Decompiled 2 days ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using BetterCommand.Source.NetworkMessages;
using BetterCommand.Source.Utils;
using Microsoft.CodeAnalysis;
using On.RoR2;
using R2API.Networking;
using R2API.Networking.Interfaces;
using RoR2;
using RoR2.CharacterAI;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("BetterCommand")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Made you immune and untargetable when you open artifact of command menu")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+d91aa8f4df5ec98c3d294a6fc5579774f9ad61be")]
[assembly: AssemblyProduct("BetterCommand")]
[assembly: AssemblyTitle("BetterCommand")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BetterCommand.Source
{
	[BepInPlugin("AnnasVirtual.BetterCommand", "BetterCommand", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class BetterCommand : BaseUnityPlugin
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static hook_OnDisplayBegin <>9__4_0;

			public static hook_OnDisplayEnd <>9__4_1;

			internal void <Awake>b__4_0(orig_OnDisplayBegin orig, PickupPickerController self, NetworkUIPromptController networkUIPromptController, LocalUser localUser, CameraRigController cameraRigController)
			{
				//IL_002b: Unknown result type (might be due to invalid IL or missing references)
				if (NetworkServer.active)
				{
					Helper.ApplyBetterCommandOnServer(((Component)networkUIPromptController.currentParticipantMaster).gameObject, PickupPickerMessageType.Add);
					orig.Invoke(self, networkUIPromptController, localUser, cameraRigController);
				}
				else
				{
					NetMessageExtensions.Send((INetMessage)(object)new PickupPickerMessage(((NetworkBehaviour)networkUIPromptController.currentParticipantMaster).netId, PickupPickerMessageType.Add), (NetworkDestination)2);
					orig.Invoke(self, networkUIPromptController, localUser, cameraRigController);
				}
			}

			internal void <Awake>b__4_1(orig_OnDisplayEnd orig, PickupPickerController self, NetworkUIPromptController networkUIPromptController, LocalUser localUser, CameraRigController cameraRigController)
			{
				//IL_002b: Unknown result type (might be due to invalid IL or missing references)
				if (NetworkServer.active)
				{
					Helper.ApplyBetterCommandOnServer(((Component)networkUIPromptController.currentParticipantMaster).gameObject, PickupPickerMessageType.Remove);
					orig.Invoke(self, networkUIPromptController, localUser, cameraRigController);
				}
				else
				{
					NetMessageExtensions.Send((INetMessage)(object)new PickupPickerMessage(((NetworkBehaviour)networkUIPromptController.currentParticipantMaster).netId, PickupPickerMessageType.Remove), (NetworkDestination)2);
					orig.Invoke(self, networkUIPromptController, localUser, cameraRigController);
				}
			}
		}

		public const string PluginGUID = "AnnasVirtual.BetterCommand";

		public const string PluginAuthor = "AnnasVirtual";

		public const string PluginName = "BetterCommand";

		public const string PluginVersion = "1.0.0";

		public void Awake()
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Expected O, but got Unknown
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Expected O, but got Unknown
			Log.Init(((BaseUnityPlugin)this).Logger);
			NetworkingAPI.RegisterMessageType<PickupPickerMessage>();
			object obj = <>c.<>9__4_0;
			if (obj == null)
			{
				hook_OnDisplayBegin val = delegate(orig_OnDisplayBegin orig, PickupPickerController self, NetworkUIPromptController networkUIPromptController, LocalUser localUser, CameraRigController cameraRigController)
				{
					//IL_002b: Unknown result type (might be due to invalid IL or missing references)
					if (NetworkServer.active)
					{
						Helper.ApplyBetterCommandOnServer(((Component)networkUIPromptController.currentParticipantMaster).gameObject, PickupPickerMessageType.Add);
						orig.Invoke(self, networkUIPromptController, localUser, cameraRigController);
					}
					else
					{
						NetMessageExtensions.Send((INetMessage)(object)new PickupPickerMessage(((NetworkBehaviour)networkUIPromptController.currentParticipantMaster).netId, PickupPickerMessageType.Add), (NetworkDestination)2);
						orig.Invoke(self, networkUIPromptController, localUser, cameraRigController);
					}
				};
				<>c.<>9__4_0 = val;
				obj = (object)val;
			}
			PickupPickerController.OnDisplayBegin += (hook_OnDisplayBegin)obj;
			object obj2 = <>c.<>9__4_1;
			if (obj2 == null)
			{
				hook_OnDisplayEnd val2 = delegate(orig_OnDisplayEnd orig, PickupPickerController self, NetworkUIPromptController networkUIPromptController, LocalUser localUser, CameraRigController cameraRigController)
				{
					//IL_002b: Unknown result type (might be due to invalid IL or missing references)
					if (NetworkServer.active)
					{
						Helper.ApplyBetterCommandOnServer(((Component)networkUIPromptController.currentParticipantMaster).gameObject, PickupPickerMessageType.Remove);
						orig.Invoke(self, networkUIPromptController, localUser, cameraRigController);
					}
					else
					{
						NetMessageExtensions.Send((INetMessage)(object)new PickupPickerMessage(((NetworkBehaviour)networkUIPromptController.currentParticipantMaster).netId, PickupPickerMessageType.Remove), (NetworkDestination)2);
						orig.Invoke(self, networkUIPromptController, localUser, cameraRigController);
					}
				};
				<>c.<>9__4_1 = val2;
				obj2 = (object)val2;
			}
			PickupPickerController.OnDisplayEnd += (hook_OnDisplayEnd)obj2;
			Log.Info("Better Command is loaded");
		}
	}
}
namespace BetterCommand.Source.Utils
{
	public static class Helper
	{
		public static List<MinionOwnership> GetMinionOfPlayer(CharacterMaster playerMaster)
		{
			List<MinionOwnership> list = new List<MinionOwnership>();
			MinionOwnership[] array = Object.FindObjectsOfType<MinionOwnership>();
			MinionOwnership[] array2 = array;
			foreach (MinionOwnership val in array2)
			{
				if ((Object)(object)val.ownerMaster == (Object)(object)playerMaster)
				{
					list.Add(val);
				}
			}
			return list;
		}

		public static void ApplyBetterCommandOnServer(GameObject gameObject, PickupPickerMessageType pickupPickerMessageType)
		{
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f4: Unknown result type (might be due to invalid IL or missing references)
			CharacterMaster val = default(CharacterMaster);
			if (!NetworkServer.active)
			{
				Log.Error("Cannot apply the modifiers because this function is not run on the server");
			}
			else if (gameObject.TryGetComponent<CharacterMaster>(ref val))
			{
				CharacterBody body = val.GetBody();
				List<MinionOwnership> minionOfPlayer = GetMinionOfPlayer(val);
				switch (pickupPickerMessageType)
				{
				case PickupPickerMessageType.Add:
					foreach (MinionOwnership item in minionOfPlayer)
					{
						if (item == null)
						{
							continue;
						}
						CharacterMaster component2 = ((Component)item).gameObject.GetComponent<CharacterMaster>();
						if (component2 == null || component2.GetBody() == null)
						{
							continue;
						}
						component2.GetBody().AddBuff(Buffs.HealingDisabled);
						component2.GetBody().AddBuff(Buffs.Untargetable);
						component2.GetBody().AddBuff(Buffs.Immune);
						component2.GetBody().AddBuff(Buffs.Nullified);
						BaseAI[] aiComponents2 = component2.AiComponents;
						foreach (BaseAI val4 in aiComponents2)
						{
							AISkillDriver[] skillDrivers2 = val4.skillDrivers;
							foreach (AISkillDriver val5 in skillDrivers2)
							{
								val5.aimType = (AimType)0;
							}
						}
					}
					body.AddBuff(Buffs.HealingDisabled);
					body.AddBuff(Buffs.Untargetable);
					body.AddBuff(Buffs.Immune);
					break;
				case PickupPickerMessageType.Remove:
					foreach (MinionOwnership item2 in minionOfPlayer)
					{
						if (item2 == null)
						{
							continue;
						}
						CharacterMaster component = ((Component)item2).gameObject.GetComponent<CharacterMaster>();
						if (component == null || component.GetBody() == null)
						{
							continue;
						}
						component.GetBody().RemoveBuff(Buffs.HealingDisabled);
						component.GetBody().RemoveBuff(Buffs.Untargetable);
						component.GetBody().RemoveBuff(Buffs.Immune);
						component.GetBody().RemoveBuff(Buffs.Nullified);
						BaseAI[] aiComponents = component.AiComponents;
						foreach (BaseAI val2 in aiComponents)
						{
							AISkillDriver[] skillDrivers = val2.skillDrivers;
							foreach (AISkillDriver val3 in skillDrivers)
							{
								val3.aimType = (AimType)2;
							}
						}
					}
					body.RemoveBuff(Buffs.HealingDisabled);
					body.RemoveBuff(Buffs.Untargetable);
					body.RemoveBuff(Buffs.Immune);
					break;
				}
			}
			else
			{
				Log.Error("Cannot apply the modifiers because this gameObject doesn't have CharacterMaster component");
			}
		}
	}
	internal static class Log
	{
		private static ManualLogSource? _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			ManualLogSource? logSource = _logSource;
			if (logSource != null)
			{
				logSource.LogDebug(data);
			}
		}

		internal static void Error(object data)
		{
			ManualLogSource? logSource = _logSource;
			if (logSource != null)
			{
				logSource.LogError(data);
			}
		}

		internal static void Fatal(object data)
		{
			ManualLogSource? logSource = _logSource;
			if (logSource != null)
			{
				logSource.LogFatal(data);
			}
		}

		internal static void Info(object data)
		{
			ManualLogSource? logSource = _logSource;
			if (logSource != null)
			{
				logSource.LogInfo(data);
			}
		}

		internal static void Message(object data)
		{
			ManualLogSource? logSource = _logSource;
			if (logSource != null)
			{
				logSource.LogMessage(data);
			}
		}

		internal static void Warning(object data)
		{
			ManualLogSource? logSource = _logSource;
			if (logSource != null)
			{
				logSource.LogWarning(data);
			}
		}
	}
}
namespace BetterCommand.Source.NetworkMessages
{
	public enum PickupPickerMessageType
	{
		Add,
		Remove
	}
	public class PickupPickerMessage : INetMessage, ISerializableObject
	{
		private NetworkInstanceId characterMasterNetId;

		private PickupPickerMessageType pickupPickerMessageType;

		public PickupPickerMessage()
		{
		}

		public PickupPickerMessage(NetworkInstanceId characterMasterNetId, PickupPickerMessageType pickupPickerMessageType)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			this.characterMasterNetId = characterMasterNetId;
			this.pickupPickerMessageType = pickupPickerMessageType;
		}

		public void Deserialize(NetworkReader reader)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			characterMasterNetId = reader.ReadNetworkId();
			pickupPickerMessageType = (PickupPickerMessageType)reader.ReadInt32();
		}

		public void OnReceived()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			if (!NetworkServer.active)
			{
				Log.Error("Cannot apply the modifier because this function is not run on the server");
				return;
			}
			GameObject val = Util.FindNetworkObject(characterMasterNetId);
			if (!Object.op_Implicit((Object)(object)val))
			{
				Log.Error("Cannot find player network game object");
			}
			else
			{
				Helper.ApplyBetterCommandOnServer(val, pickupPickerMessageType);
			}
		}

		public void Serialize(NetworkWriter writer)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			writer.Write(characterMasterNetId);
			writer.Write((int)pickupPickerMessageType);
		}
	}
}