Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of Cyphers Save Turrets From Underpopulation v1.0.0
SaveTurrets.dll
Decompiled a week agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using Microsoft.CodeAnalysis; using On.RoR2; using RoR2; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("SaveTurrets")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("SaveTurrets")] [assembly: AssemblyTitle("SaveTurrets")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace SaveTurretsFromUnderpopulation { [BepInPlugin("Cyphers.saveTurrets", "SaveTurretsFromUnderpopulation", "1.0.0")] public class SaveTurrets : BaseUnityPlugin { public void Awake() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Expected O, but got Unknown CharacterMaster.GetDeployableSameSlotLimit += new hook_GetDeployableSameSlotLimit(CharacterMaster_GetDeployableSameSlotLimit); } private int CharacterMaster_GetDeployableSameSlotLimit(orig_GetDeployableSameSlotLimit orig, CharacterMaster self, DeployableSlot slot) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Invalid comparison between Unknown and I4 int num = orig.Invoke(self, slot); if ((int)slot == 1 && Object.op_Implicit((Object)(object)self.inventory)) { int itemCount = self.inventory.GetItemCount(Items.EquipmentMagazineVoid); if (itemCount > 0) { num += itemCount; } } return num; } } }