using System;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using RoR2;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("EvilJohnathan")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+58e91d9c0dc1a1b69176927f25494994bdc3dc03")]
[assembly: AssemblyProduct("EvilJohnathan")]
[assembly: AssemblyTitle("EvilJohnathan")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace EvilJohnathan
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("Dextzah.EvilJohnathanR", "EvilJohnathanR", "1.0.0")]
public class EvilJohnathan : BaseUnityPlugin
{
public const string PluginGUID = "Dextzah.EvilJohnathanR";
public const string PluginAuthor = "Dextzah";
public const string PluginName = "EvilJohnathanR";
public const string PluginVersion = "1.0.0";
public static DateTime? nextEvilTime;
public const string JohnathansItem = "WardOnLevel";
private ConfigEntry<double> evilRate;
public void Awake()
{
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Expected O, but got Unknown
Log.Init(((BaseUnityPlugin)this).Logger);
evilRate = ((BaseUnityPlugin)this).Config.Bind<double>("Evil Rate", "Double Entry", 4.6, new ConfigDescription("The rate at which evil occurs.", (AcceptableValueBase)null, Array.Empty<object>()));
}
private void EvilGiveItem(CharacterMaster player)
{
//IL_0017: Unknown result type (might be due to invalid IL or missing references)
Log.Info("$Preform the Evil Act");
player.inventory.GiveItem(ItemCatalog.FindItemIndex("WardOnLevel"), 1);
}
private void MultiplayerHandle(ReadOnlyCollection<PlayerCharacterMasterController> players)
{
if (players.Count == 1)
{
CharacterMaster master = players[0].master;
EvilGiveItem(master);
}
else
{
if (players.Count <= 1)
{
return;
}
foreach (PlayerCharacterMasterController player in players)
{
EvilGiveItem(player.master);
}
}
}
private void Update()
{
if (!nextEvilTime.HasValue)
{
nextEvilTime = DateTime.Now.AddSeconds(evilRate.Value);
}
DateTime now = DateTime.Now;
DateTime? dateTime = nextEvilTime;
if (dateTime.HasValue && now > dateTime.GetValueOrDefault() && nextEvilTime.HasValue)
{
ReadOnlyCollection<PlayerCharacterMasterController> instances = PlayerCharacterMasterController.instances;
MultiplayerHandle(instances);
nextEvilTime = null;
}
}
}
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
}