Decompiled source of HalcyonShrineTweaks v1.0.2

HalcyonShrineTweaks.dll

Decompiled 2 weeks ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using IL.RoR2;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using On.RoR2;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("HalcyonShrineTweaks")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("HalcyonShrineTweaks")]
[assembly: AssemblyTitle("HalcyonShrineTweaks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace HalcyonShrineTweaks
{
	[BepInPlugin("Jeffdev.HalcyonShrineTweaks", "HalcyonShrineTweaks", "1.0.2")]
	public class HalcyonShrineTweaks : BaseUnityPlugin
	{
		public const string PluginGUID = "Jeffdev.HalcyonShrineTweaks";

		public const string PluginAuthor = "Jeffdev";

		public const string PluginName = "HalcyonShrineTweaks";

		public const string PluginVersion = "1.0.2";

		public static ConfigEntry<bool> removeShrine;

		public static ConfigEntry<bool> removeBoss;

		public static ConfigEntry<bool> changeBossEnemy;

		public static ConfigEntry<bool> removeScaling;

		public static ConfigEntry<int> lowScaling;

		public static ConfigEntry<int> midScaling;

		public static ConfigEntry<int> maxScaling;

		public static ConfigEntry<int> goldTakenAmt;

		public static ConfigEntry<float> goldTakenTickRate;

		public static ConfigEntry<bool> sotsBiasPickups;

		public void Awake()
		{
			//IL_013f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0149: Expected O, but got Unknown
			//IL_0150: Unknown result type (might be due to invalid IL or missing references)
			//IL_015a: Expected O, but got Unknown
			//IL_0161: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Expected O, but got Unknown
			//IL_0170: Unknown result type (might be due to invalid IL or missing references)
			//IL_0175: Unknown result type (might be due to invalid IL or missing references)
			//IL_0183: Unknown result type (might be due to invalid IL or missing references)
			//IL_0188: Unknown result type (might be due to invalid IL or missing references)
			Log.Init(((BaseUnityPlugin)this).Logger);
			removeShrine = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Remove Shrine", false, "Make the Halcyon Shrine never show up in runs. (Requires Restart)");
			changeBossEnemy = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Change Halcyonite Shrine Enemy", true, "Change the Halcyonite miniboss to be a gilded stone titan instead.");
			removeScaling = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Nerf Halcyonite Shrine Miniboss Scaling", true, "Nerfs the Halcyonite Shrine miniboss scaling to make it less drastic.");
			lowScaling = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Low Tier Gold Requirement", 75, "The amount of gold it takes for the low requirement (before difficutly scaling)");
			midScaling = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Mid Tier Gold Requirement", 150, "The amount of gold it takes for the mid requirement (before difficutly scaling)");
			maxScaling = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Max Tier Gold Requirement", 300, "The amount of gold it takes for the max requirement (before difficutly scaling)");
			goldTakenAmt = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Amount of Gold Taken Per Tick", 1, "The amount of gold that is taken every tick of the shrine (before scaling)");
			goldTakenTickRate = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Gold Take Tick Rate", 5f, "How many ticks per second the halcyon shrine takes money.");
			sotsBiasPickups = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Rewards biased towards SOTS Items", true, "If the reward items should be more biased towards picking SOTS items or not (vanilla default is true)");
			HalcyoniteShrineInteractable.Start += new hook_Start(HalcyoniteShrineInteractable_Start);
			HalcyoniteShrineInteractable.DrainConditionMet += new Manipulator(HalcyoniteShrineInteractable_DrainConditionMet);
			PickupPickerController.GenerateOptionsFromDropTablePlusForcedStorm += new hook_GenerateOptionsFromDropTablePlusForcedStorm(PickupPickerController_GenerateOptionsFromDropTablePlusForcedStorm);
			InteractableSpawnCard val = Addressables.LoadAssetAsync<InteractableSpawnCard>((object)"RoR2/DLC2/iscShrineHalcyonite.asset").WaitForCompletion();
			InteractableSpawnCard val2 = Addressables.LoadAssetAsync<InteractableSpawnCard>((object)"RoR2/DLC2/iscShrineHalcyoniteTier1.asset").WaitForCompletion();
			if (removeShrine.Value)
			{
				if ((Object)(object)val != (Object)null && (Object)(object)val2 != (Object)null)
				{
					((SpawnCard)val).directorCreditCost = 999999;
					((SpawnCard)val2).directorCreditCost = 999999;
					val.maxSpawnsPerStage = 0;
					val2.maxSpawnsPerStage = 0;
				}
				else
				{
					Log.Error("Halcyonite Shrine InteractableSpawnCard not found.");
				}
			}
		}

		private Option[] PickupPickerController_GenerateOptionsFromDropTablePlusForcedStorm(orig_GenerateOptionsFromDropTablePlusForcedStorm orig, int numOptions, PickupDropTable dropTable, PickupDropTable stormDropTable, Xoroshiro128Plus rng)
		{
			if (sotsBiasPickups.Value)
			{
				return orig.Invoke(numOptions, dropTable, stormDropTable, rng);
			}
			return PickupPickerController.GenerateOptionsFromDropTable(numOptions, dropTable, rng);
		}

		private void HalcyoniteShrineInteractable_DrainConditionMet(ILContext il)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Expected O, but got Unknown
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			if (removeScaling.Value)
			{
				ILCursor val = new ILCursor(il);
				if (val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
				{
					(Instruction x) => ILPatternMatchingExt.MatchLdcR4(x, 100f)
				}))
				{
					int index = val.Index;
					val.Index = index - 1;
					val.Remove();
					val.Emit(OpCodes.Ldc_R4, 200f);
					Log.Info("Successfully replaced 100f with 300f.");
				}
				else
				{
					Log.Error("Failed to find ldc.r4 100!");
				}
			}
		}

		private void HalcyoniteShrineInteractable_Start(orig_Start orig, HalcyoniteShrineInteractable self)
		{
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			self.lowGoldCost = lowScaling.Value;
			self.midGoldCost = midScaling.Value;
			self.maxGoldCost = maxScaling.Value;
			self.tickRate = goldTakenTickRate.Value;
			self.goldDrainValue = goldTakenAmt.Value;
			orig.Invoke(self);
			if (changeBossEnemy.Value)
			{
				CharacterSpawnCard val = Addressables.LoadAssetAsync<CharacterSpawnCard>((object)"RoR2/Base/Titan/cscTitanBlackBeach.asset").WaitForCompletion();
				if ((Object)(object)val == (Object)null)
				{
					Debug.LogError((object)"Failed to load Stone Titan CSC!");
				}
				else if (self.chosenDirectCard != null)
				{
					Debug.Log((object)"Overriding Halcyonite spawn with Stone Titan.");
					self.chosenDirectCard.spawnCard = (SpawnCard)(object)val;
				}
			}
		}
	}
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
}