Decompiled source of AddRunicLensToProcChain v1.0.4

plugins/AddRunicLensToProcChain.dll

Decompiled 2 weeks ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Mdh.RoR2.GlobalEventManager;
using Mdh.RoR2.MeteorAttackOnHighDamageBodyBehavior;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoDetour;
using MonoDetour.Cil;
using MonoDetour.DetourTypes;
using MonoDetour.HookGen;
using MonoMod.Cil;
using RoR2;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AddRunicLensToProcChain")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+fb5d80210d9b23f8be1210fe8538b82d30dbac3e")]
[assembly: AssemblyProduct("AddRunicLensToProcChain")]
[assembly: AssemblyTitle("AddRunicLensToProcChain")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace Mdh.RoR2.MeteorAttackOnHighDamageBodyBehavior
{
	internal static class DetonateRunicLensMeteor
	{
		public delegate void PrefixSignature(MeteorAttackOnHighDamageBodyBehavior self);

		public delegate void PostfixSignature(MeteorAttackOnHighDamageBodyBehavior self);

		public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null)
		{
			return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault);
		}

		public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null)
		{
			return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault);
		}

		public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null)
		{
			return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault);
		}

		public static MethodBase Target()
		{
			return typeof(MeteorAttackOnHighDamageBodyBehavior).GetMethod("DetonateRunicLensMeteor", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("RoR2.MeteorAttackOnHighDamageBodyBehavior", "DetonateRunicLensMeteor");
		}
	}
	internal static class OnEnable
	{
	}
	internal static class GetAttackerInformation
	{
	}
	internal static class CalculateDamage
	{
	}
	internal static class FixedUpdate
	{
	}
	internal static class _ctor
	{
	}
}
namespace Mdh.RoR2.GlobalEventManager
{
	internal static class Init
	{
		public delegate void PrefixSignature();

		public delegate void PostfixSignature();

		public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null)
		{
			return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault);
		}

		public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null)
		{
			return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault);
		}

		public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null)
		{
			return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault);
		}

		public static MethodBase Target()
		{
			return typeof(GlobalEventManager).GetMethod("Init", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("RoR2.GlobalEventManager", "Init");
		}
	}
	internal static class ProcessHitEnemy
	{
		public delegate void PrefixSignature(GlobalEventManager self, ref DamageInfo damageInfo, ref GameObject victim);

		public delegate void PostfixSignature(GlobalEventManager self, ref DamageInfo damageInfo, ref GameObject victim);

		public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null)
		{
			return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault);
		}

		public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null)
		{
			return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault);
		}

		public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null)
		{
			return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault);
		}

		public static MethodBase Target()
		{
			return typeof(GlobalEventManager).GetMethod("ProcessHitEnemy", (BindingFlags)(-1), null, new Type[2]
			{
				typeof(DamageInfo),
				typeof(GameObject)
			}, null) ?? throw new MissingMethodException("RoR2.GlobalEventManager", "ProcessHitEnemy");
		}
	}
	internal static class OnEnable
	{
	}
	internal static class OnDisable
	{
	}
	internal static class IsImmuneToFallDamage
	{
	}
	internal static class OnHitEnemy
	{
	}
	internal static class ProcDeathMark
	{
	}
	internal static class FrozenExplosion
	{
	}
	internal static class HandleDamageWithNoAttacker
	{
	}
	internal static class OnCharacterHitGroundServer
	{
	}
	internal static class OnCharacterHitGroundSFX
	{
	}
	internal static class OnCharacterHitGround
	{
	}
	internal static class OnPlayerCharacterDeath
	{
	}
	internal static class add_onCharacterDeathGlobal
	{
	}
	internal static class remove_onCharacterDeathGlobal
	{
	}
	internal static class ProcIgniteOnKill
	{
	}
	internal static class OnCharacterDeath
	{
	}
	internal static class OnHitAll
	{
	}
	internal static class OnHitAllProcess
	{
	}
	internal static class OnCrit
	{
	}
	internal static class OnTeamLevelUp
	{
	}
	internal static class add_onTeamLevelUp
	{
	}
	internal static class remove_onTeamLevelUp
	{
	}
	internal static class OnCharacterLevelUp
	{
	}
	internal static class add_onCharacterLevelUp
	{
	}
	internal static class remove_onCharacterLevelUp
	{
	}
	internal static class add_OnInteractionsGlobal
	{
	}
	internal static class remove_OnInteractionsGlobal
	{
	}
	internal static class OnInteractionBegin
	{
	}
	internal static class add_onClientDamageNotified
	{
	}
	internal static class remove_onClientDamageNotified
	{
	}
	internal static class ClientDamageNotified
	{
	}
	internal static class add_onServerDamageDealt
	{
	}
	internal static class remove_onServerDamageDealt
	{
	}
	internal static class ServerDamageDealt
	{
	}
	internal static class add_onServerCharacterExecuted
	{
	}
	internal static class remove_onServerCharacterExecuted
	{
	}
	internal static class ServerCharacterExecuted
	{
	}
	internal static class _ctor
	{
	}
	internal static class _cctor
	{
	}
	internal static class _ProcessHitEnemy_g__LocalCheckRoll_10_0
	{
	}
	internal static class _OnCharacterDeath_g__LocalCheckRoll_26_0
	{
	}
	internal static class CommonAssets
	{
		internal static class Load
		{
		}

		internal static class __c
		{
			internal static class _cctor
			{
			}

			internal static class _ctor
			{
			}

			internal static class _Load_b__18_0
			{
			}

			internal static class _Load_b__18_1
			{
			}

			internal static class _Load_b__18_2
			{
			}

			internal static class _Load_b__18_3
			{
			}

			internal static class _Load_b__18_4
			{
			}

			internal static class _Load_b__18_5
			{
			}

			internal static class _Load_b__18_6
			{
			}

			internal static class _Load_b__18_7
			{
			}

			internal static class _Load_b__18_8
			{
			}

			internal static class _Load_b__18_9
			{
			}

			internal static class _Load_b__18_10
			{
			}

			internal static class _Load_b__18_11
			{
			}

			internal static class _Load_b__18_12
			{
			}

			internal static class _Load_b__18_13
			{
			}

			internal static class _Load_b__18_14
			{
			}

			internal static class _Load_b__18_15
			{
			}

			internal static class _Load_b__18_16
			{
			}

			internal static class _Load_b__18_17
			{
			}
		}
	}
	internal static class __c__DisplayClass10_0
	{
		internal static class _ctor
		{
		}
	}
	internal static class __c__DisplayClass26_0
	{
		internal static class _ctor
		{
		}
	}
	internal static class __c__DisplayClass26_1
	{
		internal static class _ctor
		{
		}

		internal static class _OnCharacterDeath_b__1
		{
		}
	}
	internal static class __c__DisplayClass41_0
	{
		internal static class _ctor
		{
		}
	}
	internal static class __c__DisplayClass41_1
	{
		internal static class _ctor
		{
		}

		internal static class _OnInteractionBegin_g__InteractableIsPermittedForSpawn_0
		{
		}

		internal static class _OnInteractionBegin_b__1
		{
		}
	}
	internal static class __c
	{
		internal static class _cctor
		{
		}

		internal static class _ctor
		{
		}

		internal static class __cctor_b__55_0
		{
		}

		internal static class __cctor_b__55_1
		{
		}
	}
}
namespace MonoDetour.HookGen
{
	internal static class DefaultMonoDetourManager
	{
		internal static MonoDetourManager Instance { get; } = New();


		internal static MonoDetourManager New()
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001f: Expected O, but got Unknown
			return new MonoDetourManager(typeof(DefaultMonoDetourManager).Assembly.GetName().Name);
		}
	}
	[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Class, AllowMultiple = true, Inherited = false)]
	internal class MonoDetourTargetsAttribute : Attribute, IMonoDetourTargets
	{
		public Type? TargetType { get; }

		public bool IncludeNestedTypes { get; set; }

		public string[]? Members { get; set; }

		public string[]? MemberNamePrefixes { get; set; }

		public string[]? MemberNameSuffixes { get; set; }

		public bool GenerateControlFlowVariants { get; set; }

		public MonoDetourTargetsAttribute(Type? targetType = null)
		{
			TargetType = targetType;
			IncludeNestedTypes = true;
			base..ctor();
		}
	}
}
namespace AddRunicLensToProcChain
{
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
	internal static class Main
	{
		internal static void AddRunicLensToProcChainMask(ILManipulationInfo info)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			ILWeaver w = new ILWeaver(info);
			int num4 = default(int);
			int num3 = default(int);
			int num2 = default(int);
			int num = default(int);
			w.MatchRelaxed(new Predicate<Instruction>[5]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref num4) && w.SetCurrentTo(x),
				(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref num3),
				(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, ref num2),
				(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref num),
				(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt<CharacterBody>(x, "RunicLensUpdateVariables")
			}).ThrowIfFailure();
			w.InsertBeforeCurrent((IEnumerable<InstructionOrEnumerable>)new <>z__ReadOnlyArray<InstructionOrEnumerable>((InstructionOrEnumerable[])(object)new InstructionOrEnumerable[2]
			{
				InstructionOrEnumerable.op_Implicit(w.Create(OpCodes.Ldarg_1)),
				InstructionOrEnumerable.op_Implicit(w.CreateDelegateCall<Action<DamageInfo>>((Action<DamageInfo>)delegate(DamageInfo damageInfo)
				{
					((ProcChainMask)(ref damageInfo.procChainMask)).AddProc((ProcType)22);
				}))
			}));
		}

		internal static void UseTheActualProcChainMaskGodDamnit(ILManipulationInfo info)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			ILWeaver w = new ILWeaver(info);
			w.MatchRelaxed(new Predicate<Instruction>[3]
			{
				(Instruction x) => ILPatternMatchingExt.MatchDup(x),
				(Instruction x) => ILPatternMatchingExt.MatchLdflda<BlastAttack>(x, "procChainMask"),
				(Instruction x) => ILPatternMatchingExt.MatchInitobj<ProcChainMask>(x) && w.SetCurrentTo(x)
			}).ThrowIfFailure();
			w.InsertAfterCurrent((IEnumerable<InstructionOrEnumerable>)new <>z__ReadOnlyArray<InstructionOrEnumerable>((InstructionOrEnumerable[])(object)new InstructionOrEnumerable[3]
			{
				InstructionOrEnumerable.op_Implicit(w.Create(OpCodes.Dup)),
				InstructionOrEnumerable.op_Implicit(w.Create(OpCodes.Ldloc_0)),
				InstructionOrEnumerable.op_Implicit(w.CreateDelegateCall<Action<BlastAttack, DamageInfo>>((Action<BlastAttack, DamageInfo>)delegate(BlastAttack blastAttack, DamageInfo damageInfo)
				{
					//IL_0002: Unknown result type (might be due to invalid IL or missing references)
					//IL_0007: Unknown result type (might be due to invalid IL or missing references)
					blastAttack.procChainMask = damageInfo.procChainMask;
				}))
			}));
		}

		internal static void DebugLogProcChainMask(HealthComponent self, ref DamageInfo damageInfo)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			Log.Warning($"ProcChainMask is {damageInfo.procChainMask}");
		}
	}
	[BepInPlugin("LordVGames.AddRunicLensToProcChain", "AddRunicLensToProcChain", "1.0.4")]
	public class Plugin : BaseUnityPlugin
	{
		[MonoDetourTargets(typeof(GlobalEventManager))]
		[MonoDetourTargets(typeof(MeteorAttackOnHighDamageBodyBehavior))]
		private static class Hooks
		{
			[CompilerGenerated]
			private static class <>O
			{
				public static Manipulator <0>__AddRunicLensToProcChainMask;

				public static Manipulator <1>__UseTheActualProcChainMaskGodDamnit;
			}

			[MonoDetourHookInitialize]
			private static void Setup()
			{
				//IL_0010: Unknown result type (might be due to invalid IL or missing references)
				//IL_0015: Unknown result type (might be due to invalid IL or missing references)
				//IL_001b: Expected O, but got Unknown
				//IL_0034: Unknown result type (might be due to invalid IL or missing references)
				//IL_0039: Unknown result type (might be due to invalid IL or missing references)
				//IL_003f: Expected O, but got Unknown
				object obj = <>O.<0>__AddRunicLensToProcChainMask;
				if (obj == null)
				{
					Manipulator val = Main.AddRunicLensToProcChainMask;
					<>O.<0>__AddRunicLensToProcChainMask = val;
					obj = (object)val;
				}
				ProcessHitEnemy.ILHook((Manipulator)obj);
				object obj2 = <>O.<1>__UseTheActualProcChainMaskGodDamnit;
				if (obj2 == null)
				{
					Manipulator val2 = Main.UseTheActualProcChainMaskGodDamnit;
					<>O.<1>__UseTheActualProcChainMaskGodDamnit = val2;
					obj2 = (object)val2;
				}
				DetonateRunicLensMeteor.ILHook((Manipulator)obj2);
			}
		}

		public const string PluginGUID = "LordVGames.AddRunicLensToProcChain";

		public const string PluginAuthor = "LordVGames";

		public const string PluginName = "AddRunicLensToProcChain";

		public const string PluginVersion = "1.0.4";

		public void Awake()
		{
			Log.Init(((BaseUnityPlugin)this).Logger);
			MonoDetourManager.InvokeHookInitializers(typeof(Plugin).Assembly);
		}
	}
}
[CompilerGenerated]
internal sealed class <>z__ReadOnlyArray<T> : IEnumerable, ICollection, IList, IEnumerable<T>, IReadOnlyCollection<T>, IReadOnlyList<T>, ICollection<T>, IList<T>
{
	int ICollection.Count => _items.Length;

	bool ICollection.IsSynchronized => false;

	object ICollection.SyncRoot => this;

	object IList.this[int index]
	{
		get
		{
			return _items[index];
		}
		set
		{
			throw new NotSupportedException();
		}
	}

	bool IList.IsFixedSize => true;

	bool IList.IsReadOnly => true;

	int IReadOnlyCollection<T>.Count => _items.Length;

	T IReadOnlyList<T>.this[int index] => _items[index];

	int ICollection<T>.Count => _items.Length;

	bool ICollection<T>.IsReadOnly => true;

	T IList<T>.this[int index]
	{
		get
		{
			return _items[index];
		}
		set
		{
			throw new NotSupportedException();
		}
	}

	public <>z__ReadOnlyArray(T[] items)
	{
		_items = items;
	}

	IEnumerator IEnumerable.GetEnumerator()
	{
		return ((IEnumerable)_items).GetEnumerator();
	}

	void ICollection.CopyTo(Array array, int index)
	{
		((ICollection)_items).CopyTo(array, index);
	}

	int IList.Add(object value)
	{
		throw new NotSupportedException();
	}

	void IList.Clear()
	{
		throw new NotSupportedException();
	}

	bool IList.Contains(object value)
	{
		return ((IList)_items).Contains(value);
	}

	int IList.IndexOf(object value)
	{
		return ((IList)_items).IndexOf(value);
	}

	void IList.Insert(int index, object value)
	{
		throw new NotSupportedException();
	}

	void IList.Remove(object value)
	{
		throw new NotSupportedException();
	}

	void IList.RemoveAt(int index)
	{
		throw new NotSupportedException();
	}

	IEnumerator<T> IEnumerable<T>.GetEnumerator()
	{
		return ((IEnumerable<T>)_items).GetEnumerator();
	}

	void ICollection<T>.Add(T item)
	{
		throw new NotSupportedException();
	}

	void ICollection<T>.Clear()
	{
		throw new NotSupportedException();
	}

	bool ICollection<T>.Contains(T item)
	{
		return ((ICollection<T>)_items).Contains(item);
	}

	void ICollection<T>.CopyTo(T[] array, int arrayIndex)
	{
		((ICollection<T>)_items).CopyTo(array, arrayIndex);
	}

	bool ICollection<T>.Remove(T item)
	{
		throw new NotSupportedException();
	}

	int IList<T>.IndexOf(T item)
	{
		return ((IList<T>)_items).IndexOf(item);
	}

	void IList<T>.Insert(int index, T item)
	{
		throw new NotSupportedException();
	}

	void IList<T>.RemoveAt(int index)
	{
		throw new NotSupportedException();
	}
}