using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Mdh.RoR2.GlobalEventManager;
using Mdh.RoR2.MeteorAttackOnHighDamageBodyBehavior;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoDetour;
using MonoDetour.Cil;
using MonoDetour.DetourTypes;
using MonoDetour.HookGen;
using MonoMod.Cil;
using RoR2;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AddRunicLensToProcChain")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+fb5d80210d9b23f8be1210fe8538b82d30dbac3e")]
[assembly: AssemblyProduct("AddRunicLensToProcChain")]
[assembly: AssemblyTitle("AddRunicLensToProcChain")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace Mdh.RoR2.MeteorAttackOnHighDamageBodyBehavior
{
internal static class DetonateRunicLensMeteor
{
public delegate void PrefixSignature(MeteorAttackOnHighDamageBodyBehavior self);
public delegate void PostfixSignature(MeteorAttackOnHighDamageBodyBehavior self);
public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null)
{
return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault);
}
public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null)
{
return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault);
}
public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null)
{
return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault);
}
public static MethodBase Target()
{
return typeof(MeteorAttackOnHighDamageBodyBehavior).GetMethod("DetonateRunicLensMeteor", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("RoR2.MeteorAttackOnHighDamageBodyBehavior", "DetonateRunicLensMeteor");
}
}
internal static class OnEnable
{
}
internal static class GetAttackerInformation
{
}
internal static class CalculateDamage
{
}
internal static class FixedUpdate
{
}
internal static class _ctor
{
}
}
namespace Mdh.RoR2.GlobalEventManager
{
internal static class Init
{
public delegate void PrefixSignature();
public delegate void PostfixSignature();
public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null)
{
return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault);
}
public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null)
{
return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault);
}
public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null)
{
return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault);
}
public static MethodBase Target()
{
return typeof(GlobalEventManager).GetMethod("Init", (BindingFlags)(-1), null, Array.Empty<Type>(), null) ?? throw new MissingMethodException("RoR2.GlobalEventManager", "Init");
}
}
internal static class ProcessHitEnemy
{
public delegate void PrefixSignature(GlobalEventManager self, ref DamageInfo damageInfo, ref GameObject victim);
public delegate void PostfixSignature(GlobalEventManager self, ref DamageInfo damageInfo, ref GameObject victim);
public static MonoDetourHook Prefix(PrefixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null)
{
return (manager ?? DefaultMonoDetourManager.Instance).Hook<PrefixDetour>(Target(), (Delegate)hook, config, applyByDefault);
}
public static MonoDetourHook Postfix(PostfixSignature hook, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null)
{
return (manager ?? DefaultMonoDetourManager.Instance).Hook<PostfixDetour>(Target(), (Delegate)hook, config, applyByDefault);
}
public static MonoDetourHook ILHook(Manipulator manipulator, MonoDetourConfig? config = null, bool applyByDefault = true, MonoDetourManager? manager = null)
{
return (manager ?? DefaultMonoDetourManager.Instance).ILHook(Target(), manipulator, config, applyByDefault);
}
public static MethodBase Target()
{
return typeof(GlobalEventManager).GetMethod("ProcessHitEnemy", (BindingFlags)(-1), null, new Type[2]
{
typeof(DamageInfo),
typeof(GameObject)
}, null) ?? throw new MissingMethodException("RoR2.GlobalEventManager", "ProcessHitEnemy");
}
}
internal static class OnEnable
{
}
internal static class OnDisable
{
}
internal static class IsImmuneToFallDamage
{
}
internal static class OnHitEnemy
{
}
internal static class ProcDeathMark
{
}
internal static class FrozenExplosion
{
}
internal static class HandleDamageWithNoAttacker
{
}
internal static class OnCharacterHitGroundServer
{
}
internal static class OnCharacterHitGroundSFX
{
}
internal static class OnCharacterHitGround
{
}
internal static class OnPlayerCharacterDeath
{
}
internal static class add_onCharacterDeathGlobal
{
}
internal static class remove_onCharacterDeathGlobal
{
}
internal static class ProcIgniteOnKill
{
}
internal static class OnCharacterDeath
{
}
internal static class OnHitAll
{
}
internal static class OnHitAllProcess
{
}
internal static class OnCrit
{
}
internal static class OnTeamLevelUp
{
}
internal static class add_onTeamLevelUp
{
}
internal static class remove_onTeamLevelUp
{
}
internal static class OnCharacterLevelUp
{
}
internal static class add_onCharacterLevelUp
{
}
internal static class remove_onCharacterLevelUp
{
}
internal static class add_OnInteractionsGlobal
{
}
internal static class remove_OnInteractionsGlobal
{
}
internal static class OnInteractionBegin
{
}
internal static class add_onClientDamageNotified
{
}
internal static class remove_onClientDamageNotified
{
}
internal static class ClientDamageNotified
{
}
internal static class add_onServerDamageDealt
{
}
internal static class remove_onServerDamageDealt
{
}
internal static class ServerDamageDealt
{
}
internal static class add_onServerCharacterExecuted
{
}
internal static class remove_onServerCharacterExecuted
{
}
internal static class ServerCharacterExecuted
{
}
internal static class _ctor
{
}
internal static class _cctor
{
}
internal static class _ProcessHitEnemy_g__LocalCheckRoll_10_0
{
}
internal static class _OnCharacterDeath_g__LocalCheckRoll_26_0
{
}
internal static class CommonAssets
{
internal static class Load
{
}
internal static class __c
{
internal static class _cctor
{
}
internal static class _ctor
{
}
internal static class _Load_b__18_0
{
}
internal static class _Load_b__18_1
{
}
internal static class _Load_b__18_2
{
}
internal static class _Load_b__18_3
{
}
internal static class _Load_b__18_4
{
}
internal static class _Load_b__18_5
{
}
internal static class _Load_b__18_6
{
}
internal static class _Load_b__18_7
{
}
internal static class _Load_b__18_8
{
}
internal static class _Load_b__18_9
{
}
internal static class _Load_b__18_10
{
}
internal static class _Load_b__18_11
{
}
internal static class _Load_b__18_12
{
}
internal static class _Load_b__18_13
{
}
internal static class _Load_b__18_14
{
}
internal static class _Load_b__18_15
{
}
internal static class _Load_b__18_16
{
}
internal static class _Load_b__18_17
{
}
}
}
internal static class __c__DisplayClass10_0
{
internal static class _ctor
{
}
}
internal static class __c__DisplayClass26_0
{
internal static class _ctor
{
}
}
internal static class __c__DisplayClass26_1
{
internal static class _ctor
{
}
internal static class _OnCharacterDeath_b__1
{
}
}
internal static class __c__DisplayClass41_0
{
internal static class _ctor
{
}
}
internal static class __c__DisplayClass41_1
{
internal static class _ctor
{
}
internal static class _OnInteractionBegin_g__InteractableIsPermittedForSpawn_0
{
}
internal static class _OnInteractionBegin_b__1
{
}
}
internal static class __c
{
internal static class _cctor
{
}
internal static class _ctor
{
}
internal static class __cctor_b__55_0
{
}
internal static class __cctor_b__55_1
{
}
}
}
namespace MonoDetour.HookGen
{
internal static class DefaultMonoDetourManager
{
internal static MonoDetourManager Instance { get; } = New();
internal static MonoDetourManager New()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Expected O, but got Unknown
return new MonoDetourManager(typeof(DefaultMonoDetourManager).Assembly.GetName().Name);
}
}
[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Class, AllowMultiple = true, Inherited = false)]
internal class MonoDetourTargetsAttribute : Attribute, IMonoDetourTargets
{
public Type? TargetType { get; }
public bool IncludeNestedTypes { get; set; }
public string[]? Members { get; set; }
public string[]? MemberNamePrefixes { get; set; }
public string[]? MemberNameSuffixes { get; set; }
public bool GenerateControlFlowVariants { get; set; }
public MonoDetourTargetsAttribute(Type? targetType = null)
{
TargetType = targetType;
IncludeNestedTypes = true;
base..ctor();
}
}
}
namespace AddRunicLensToProcChain
{
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
internal static class Main
{
internal static void AddRunicLensToProcChainMask(ILManipulationInfo info)
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
ILWeaver w = new ILWeaver(info);
int num4 = default(int);
int num3 = default(int);
int num2 = default(int);
int num = default(int);
w.MatchRelaxed(new Predicate<Instruction>[5]
{
(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref num4) && w.SetCurrentTo(x),
(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref num3),
(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, ref num2),
(Instruction x) => ILPatternMatchingExt.MatchLdloc(x, ref num),
(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt<CharacterBody>(x, "RunicLensUpdateVariables")
}).ThrowIfFailure();
w.InsertBeforeCurrent((IEnumerable<InstructionOrEnumerable>)new <>z__ReadOnlyArray<InstructionOrEnumerable>((InstructionOrEnumerable[])(object)new InstructionOrEnumerable[2]
{
InstructionOrEnumerable.op_Implicit(w.Create(OpCodes.Ldarg_1)),
InstructionOrEnumerable.op_Implicit(w.CreateDelegateCall<Action<DamageInfo>>((Action<DamageInfo>)delegate(DamageInfo damageInfo)
{
((ProcChainMask)(ref damageInfo.procChainMask)).AddProc((ProcType)22);
}))
}));
}
internal static void UseTheActualProcChainMaskGodDamnit(ILManipulationInfo info)
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Expected O, but got Unknown
//IL_0090: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
ILWeaver w = new ILWeaver(info);
w.MatchRelaxed(new Predicate<Instruction>[3]
{
(Instruction x) => ILPatternMatchingExt.MatchDup(x),
(Instruction x) => ILPatternMatchingExt.MatchLdflda<BlastAttack>(x, "procChainMask"),
(Instruction x) => ILPatternMatchingExt.MatchInitobj<ProcChainMask>(x) && w.SetCurrentTo(x)
}).ThrowIfFailure();
w.InsertAfterCurrent((IEnumerable<InstructionOrEnumerable>)new <>z__ReadOnlyArray<InstructionOrEnumerable>((InstructionOrEnumerable[])(object)new InstructionOrEnumerable[3]
{
InstructionOrEnumerable.op_Implicit(w.Create(OpCodes.Dup)),
InstructionOrEnumerable.op_Implicit(w.Create(OpCodes.Ldloc_0)),
InstructionOrEnumerable.op_Implicit(w.CreateDelegateCall<Action<BlastAttack, DamageInfo>>((Action<BlastAttack, DamageInfo>)delegate(BlastAttack blastAttack, DamageInfo damageInfo)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
blastAttack.procChainMask = damageInfo.procChainMask;
}))
}));
}
internal static void DebugLogProcChainMask(HealthComponent self, ref DamageInfo damageInfo)
{
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
Log.Warning($"ProcChainMask is {damageInfo.procChainMask}");
}
}
[BepInPlugin("LordVGames.AddRunicLensToProcChain", "AddRunicLensToProcChain", "1.0.4")]
public class Plugin : BaseUnityPlugin
{
[MonoDetourTargets(typeof(GlobalEventManager))]
[MonoDetourTargets(typeof(MeteorAttackOnHighDamageBodyBehavior))]
private static class Hooks
{
[CompilerGenerated]
private static class <>O
{
public static Manipulator <0>__AddRunicLensToProcChainMask;
public static Manipulator <1>__UseTheActualProcChainMaskGodDamnit;
}
[MonoDetourHookInitialize]
private static void Setup()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Expected O, but got Unknown
object obj = <>O.<0>__AddRunicLensToProcChainMask;
if (obj == null)
{
Manipulator val = Main.AddRunicLensToProcChainMask;
<>O.<0>__AddRunicLensToProcChainMask = val;
obj = (object)val;
}
ProcessHitEnemy.ILHook((Manipulator)obj);
object obj2 = <>O.<1>__UseTheActualProcChainMaskGodDamnit;
if (obj2 == null)
{
Manipulator val2 = Main.UseTheActualProcChainMaskGodDamnit;
<>O.<1>__UseTheActualProcChainMaskGodDamnit = val2;
obj2 = (object)val2;
}
DetonateRunicLensMeteor.ILHook((Manipulator)obj2);
}
}
public const string PluginGUID = "LordVGames.AddRunicLensToProcChain";
public const string PluginAuthor = "LordVGames";
public const string PluginName = "AddRunicLensToProcChain";
public const string PluginVersion = "1.0.4";
public void Awake()
{
Log.Init(((BaseUnityPlugin)this).Logger);
MonoDetourManager.InvokeHookInitializers(typeof(Plugin).Assembly);
}
}
}
[CompilerGenerated]
internal sealed class <>z__ReadOnlyArray<T> : IEnumerable, ICollection, IList, IEnumerable<T>, IReadOnlyCollection<T>, IReadOnlyList<T>, ICollection<T>, IList<T>
{
int ICollection.Count => _items.Length;
bool ICollection.IsSynchronized => false;
object ICollection.SyncRoot => this;
object IList.this[int index]
{
get
{
return _items[index];
}
set
{
throw new NotSupportedException();
}
}
bool IList.IsFixedSize => true;
bool IList.IsReadOnly => true;
int IReadOnlyCollection<T>.Count => _items.Length;
T IReadOnlyList<T>.this[int index] => _items[index];
int ICollection<T>.Count => _items.Length;
bool ICollection<T>.IsReadOnly => true;
T IList<T>.this[int index]
{
get
{
return _items[index];
}
set
{
throw new NotSupportedException();
}
}
public <>z__ReadOnlyArray(T[] items)
{
_items = items;
}
IEnumerator IEnumerable.GetEnumerator()
{
return ((IEnumerable)_items).GetEnumerator();
}
void ICollection.CopyTo(Array array, int index)
{
((ICollection)_items).CopyTo(array, index);
}
int IList.Add(object value)
{
throw new NotSupportedException();
}
void IList.Clear()
{
throw new NotSupportedException();
}
bool IList.Contains(object value)
{
return ((IList)_items).Contains(value);
}
int IList.IndexOf(object value)
{
return ((IList)_items).IndexOf(value);
}
void IList.Insert(int index, object value)
{
throw new NotSupportedException();
}
void IList.Remove(object value)
{
throw new NotSupportedException();
}
void IList.RemoveAt(int index)
{
throw new NotSupportedException();
}
IEnumerator<T> IEnumerable<T>.GetEnumerator()
{
return ((IEnumerable<T>)_items).GetEnumerator();
}
void ICollection<T>.Add(T item)
{
throw new NotSupportedException();
}
void ICollection<T>.Clear()
{
throw new NotSupportedException();
}
bool ICollection<T>.Contains(T item)
{
return ((ICollection<T>)_items).Contains(item);
}
void ICollection<T>.CopyTo(T[] array, int arrayIndex)
{
((ICollection<T>)_items).CopyTo(array, arrayIndex);
}
bool ICollection<T>.Remove(T item)
{
throw new NotSupportedException();
}
int IList<T>.IndexOf(T item)
{
return ((IList<T>)_items).IndexOf(item);
}
void IList<T>.Insert(int index, T item)
{
throw new NotSupportedException();
}
void IList<T>.RemoveAt(int index)
{
throw new NotSupportedException();
}
}