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LordVGames-DamageSourceForEquipment-1.0.0 icon

DamageSourceForEquipment

Implements the equipment DamageSource that Gearbox added but forgot to implement. Does nothing on it's own

Date uploaded 9 months ago
Version 1.0.0
Download link LordVGames-DamageSourceForEquipment-1.0.0.zip
Downloads 638
Dependency string LordVGames-DamageSourceForEquipment-1.0.0

This mod requires the following mods to function

RiskofThunder-R2API_ProcType-1.0.2 icon
RiskofThunder-R2API_ProcType

API for registering proc types

Preferred version: 1.0.2
bbepis-BepInExPack-5.4.2121 icon
bbepis-BepInExPack

Unified BepInEx all-in-one modding pack - plugin framework, detour library

Preferred version: 5.4.2121
RiskofThunder-R2API_Core-5.2.0 icon
RiskofThunder-R2API_Core

Core R2API module

Preferred version: 5.2.0
MonoDetour-MonoDetour_BepInEx_5-0.7.6 icon
MonoDetour-MonoDetour_BepInEx_5

HarmonyX interop & BepInEx 5 logger integration for MonoDetour. Initializes MonoDetour early as a side effect.

Preferred version: 0.7.6

README

DamageSourceForEquipment

When the SOTS phase 2 update dropped, Gearbox added another damage source option: Equipment! This can let items/character abilities do things depending on damage from specifically equipments! However, Gearbox didn't actually implement the damage source for any equipment that deal damage, rendering it practically useless. This mod fixes that!

Hopefully, when the SOTS phase 3 update drops, Gearbox will have officially implemented the equipment damage source and this mod can be deprecated. Until then, use this mod if you plan to utilize the equipment damage source.

CHANGELOG

2.0.1

  • Updated for MonoDetour 0.7.6

2.0.0

  • Fixed for AC release
  • Made overloading orbs count as equipment damage
  • "Aspect damage is equipment" config is true by default
  • Ported to MonoDetour

1.0.2

  • Fixed WolfoItemBuffs' pocket ICBM change breaking this mod's disposable missile launcher change

1.0.1

  • Fixed ItemStatistics causing this mod's gilded spike hook to die

1.0.0

  • First release