Decompiled source of BlightReturns v1.0.1

plugins/BlightReturnsRework/BlightReturnsRework.dll

Decompiled a day ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using IL.RoR2;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using On.RoR2;
using RoR2;
using RoR2.Skills;
using SneedHooks;
using UnityEngine;
using UnityEngine.AddressableAssets;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("BlightReturnsRework")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("BlightReturnsRework")]
[assembly: AssemblyTitle("BlightReturnsRework")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace R2API.Utils
{
	[AttributeUsage(AttributeTargets.Assembly)]
	public class ManualNetworkRegistrationAttribute : Attribute
	{
	}
}
namespace BlightReturnsRework
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("com.Moffein.BlightReturnsRework", "BlightReturnsRework", "1.0.0")]
	public class BlightReturnsReworkPlugin : BaseUnityPlugin
	{
		public static float damageMultPerBuff = 0.05f;

		public static PluginInfo pluginInfo;

		private void Awake()
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Expected O, but got Unknown
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Expected O, but got Unknown
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Expected O, but got Unknown
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Expected O, but got Unknown
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Expected O, but got Unknown
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Expected O, but got Unknown
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Expected O, but got Unknown
			pluginInfo = ((BaseUnityPlugin)this).Info;
			Language.SetFolders += new hook_SetFolders(LoadLanguage.fixme);
			if (Chainloader.PluginInfos.ContainsKey("com.Moffein.LinearDamage"))
			{
				ModifyFinalDamage.ModifyFinalDamageActions = (ModifyFinalDamageDelegate)Delegate.Combine((Delegate?)(object)ModifyFinalDamage.ModifyFinalDamageActions, (Delegate?)new ModifyFinalDamageDelegate(ModifyFinalDamage_Additive));
			}
			else
			{
				ModifyFinalDamage.ModifyFinalDamageActions = (ModifyFinalDamageDelegate)Delegate.Combine((Delegate?)(object)ModifyFinalDamage.ModifyFinalDamageActions, (Delegate?)new ModifyFinalDamageDelegate(ModifyFinalDamage));
			}
			DotController.AddDot += new hook_AddDot(ModifyBlight);
			GlobalEventManager.ProcessHitEnemy += new Manipulator(GlobalEventManager_ProcessHitEnemy);
			RoR2Application.onLoad = (Action)Delegate.Combine(RoR2Application.onLoad, new Action(OnLoadActions));
		}

		private void OnLoadActions()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			Addressables.LoadAssetAsync<SkillDef>((object)"RoR2/Base/Croco/CrocoPassiveBlight.asset").WaitForCompletion().skillDescriptionToken = "CROCO_PASSIVE_ALT_DESCRIPTION_RETURNSREWORK";
		}

		private void GlobalEventManager_ProcessHitEnemy(ILContext il)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected O, but got Unknown
			ILCursor val = new ILCursor(il);
			if (val.TryGotoNext(new Func<Instruction, bool>[2]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdfld<DamageInfo>(x, "damageType"),
				(Instruction x) => ILPatternMatchingExt.MatchLdcI4(x, 1048576)
			}) && val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction x) => ILPatternMatchingExt.MatchLdcR4(x, 5f)
			}))
			{
				val.EmitDelegate<Func<float, float>>((Func<float, float>)((float x) => 10f));
			}
		}

		private void ModifyFinalDamage(DamageModifierArgs damageModifierArgs, DamageInfo damageInfo, HealthComponent victim, CharacterBody victimBody)
		{
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Invalid comparison between Unknown and I4
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			int buffCount = victimBody.GetBuffCount(Buffs.Blight);
			if (buffCount > 0)
			{
				damageModifierArgs.damageMultFinal *= 1f + damageMultPerBuff * (float)buffCount;
				if ((int)damageInfo.dotIndex != 5)
				{
					damageInfo.damageColorIndex = (DamageColorIndex)9;
				}
			}
		}

		private void ModifyFinalDamage_Additive(DamageModifierArgs damageModifierArgs, DamageInfo damageInfo, HealthComponent victim, CharacterBody victimBody)
		{
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Invalid comparison between Unknown and I4
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			int buffCount = victimBody.GetBuffCount(Buffs.Blight);
			if (buffCount > 0)
			{
				damageModifierArgs.damageMultAdd += damageMultPerBuff * (float)buffCount;
				if ((int)damageInfo.dotIndex != 5)
				{
					damageInfo.damageColorIndex = (DamageColorIndex)9;
				}
			}
		}

		private void ModifyBlight(orig_AddDot orig, DotController self, GameObject attackerObject, float duration, DotIndex dotIndex, float damageMultiplier, uint? maxStacksFromAttacker, float? totalDamage, DotIndex? preUpgradeDotIndex)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0004: Invalid comparison between Unknown and I4
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0080: Invalid comparison between Unknown and I4
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Invalid comparison between Unknown and I4
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			if ((int)dotIndex == 5)
			{
				foreach (DotStack dotStack in self.dotStackList)
				{
					if ((Object)(object)dotStack.attackerObject == (Object)(object)attackerObject && dotStack.dotIndex == dotIndex)
					{
						damageMultiplier = 0f;
						break;
					}
				}
			}
			orig.Invoke(self, attackerObject, duration, dotIndex, damageMultiplier, maxStacksFromAttacker, totalDamage, preUpgradeDotIndex);
			if ((int)dotIndex != 5)
			{
				return;
			}
			for (int i = 0; i < self.dotStackList.Count; i++)
			{
				if ((int)self.dotStackList[i].dotIndex == 5)
				{
					self.dotStackList[i].timer = Mathf.Max(self.dotStackList[i].timer, duration);
				}
			}
		}
	}
	internal class LoadLanguage
	{
		internal static string assemblyDir => Path.GetDirectoryName(BlightReturnsReworkPlugin.pluginInfo.Location);

		internal static string languageRoot => Path.Combine(assemblyDir, "language");

		internal static void fixme(orig_SetFolders orig, Language self, IEnumerable<string> newFolders)
		{
			if (Directory.Exists(languageRoot))
			{
				IEnumerable<string> second = Directory.EnumerateDirectories(Path.Combine(languageRoot), self.name);
				orig.Invoke(self, newFolders.Union(second));
			}
			else
			{
				orig.Invoke(self, newFolders);
			}
		}
	}
}