Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of CombinedMenu v1.0.0
plugins/CombinedMenu/CombinedMenu.dll
Decompiled 6 days agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HG.Reflection; using Microsoft.CodeAnalysis; using On.RoR2.UI.MainMenu; using RoR2; using RoR2.UI; using RoR2.UI.MainMenu; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: OptIn] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("CombinedMenu")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+363fbcd6bb89fc2fc2e8d3ce724174f17cc2e9b4")] [assembly: AssemblyProduct("CombinedMenu")] [assembly: AssemblyTitle("CombinedMenu")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace CombinedMenu { internal static class Log { internal static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } private static string getLogPrefix(string callerPath, string callerMemberName, int callerLineNumber) { int num = callerPath.LastIndexOf("CombinedMenu"); if (num >= 0) { callerPath = callerPath.Substring(num + "CombinedMenu".Length + 1); } return $"{callerPath}:{callerLineNumber} ({callerMemberName}) "; } internal static void Error(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1) { _logSource.LogError((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data)); } internal static void Error_NoCallerPrefix(object data) { _logSource.LogError(data); } internal static void Fatal(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1) { _logSource.LogFatal((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data)); } internal static void Fatal_NoCallerPrefix(object data) { _logSource.LogFatal(data); } internal static void Info(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1) { _logSource.LogInfo((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data)); } internal static void Info_NoCallerPrefix(object data) { _logSource.LogInfo(data); } internal static void Message(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1) { _logSource.LogMessage((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data)); } internal static void Message_NoCallerPrefix(object data) { _logSource.LogMessage(data); } internal static void Warning(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1) { _logSource.LogWarning((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data)); } internal static void Warning_NoCallerPrefix(object data) { _logSource.LogWarning(data); } } [BepInPlugin("Nuxlar.CombinedMenu", "CombinedMenu", "1.0.0")] public class Main : BaseUnityPlugin { [CompilerGenerated] private static class <>O { public static hook_Awake <0>__EditMainMenu; } [Serializable] [CompilerGenerated] private sealed class <>c { public static readonly <>c <>9 = new <>c(); public static UnityAction <>9__14_0; internal void <EditMainMenu>b__14_0() { Util.PlaySound("Play_UI_menuClick", ((Component)RoR2Application.instance).gameObject); Console.instance.SubmitCmd((NetworkUser)null, "transition_command \"gamemode ClassicRun; host 0; \"", false); } } public const string PluginGUID = "Nuxlar.CombinedMenu"; public const string PluginAuthor = "Nuxlar"; public const string PluginName = "CombinedMenu"; public const string PluginVersion = "1.0.0"; internal static Main Instance { get; private set; } public static string PluginDirectory { get; private set; } public void Awake() { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Expected O, but got Unknown Instance = SingletonHelper.Assign<Main>(Instance, this); Log.Init(((BaseUnityPlugin)this).Logger); object obj = <>O.<0>__EditMainMenu; if (obj == null) { hook_Awake val = EditMainMenu; <>O.<0>__EditMainMenu = val; obj = (object)val; } MainMenuController.Awake += (hook_Awake)obj; } private void OnDestroy() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_001b: Expected O, but got Unknown object obj = <>O.<0>__EditMainMenu; if (obj == null) { hook_Awake val = EditMainMenu; <>O.<0>__EditMainMenu = val; obj = (object)val; } MainMenuController.Awake -= (hook_Awake)obj; Instance = SingletonHelper.Unassign<Main>(Instance, this); } private static void EditMainMenu(orig_Awake orig, MainMenuController self) { //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Expected O, but got Unknown //IL_00c6: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d1: Expected O, but got Unknown orig.Invoke(self); Transform val = ((Component)self).transform.Find("MENU: Title/TitleMenu/SafeZone/GenericMenuButtonPanel/JuicePanel/GenericMenuButton (Singleplayer)"); Transform val2 = ((Component)self).transform.Find("MENU: Title/TitleMenu/SafeZone/GenericMenuButtonPanel/JuicePanel/GenericMenuButton (Extra Game Mode)"); Transform val3 = ((Component)self).transform.Find("MENU: Extra Game Mode/ExtraGameModeMenu/Main Panel/GenericMenuButtonPanel/JuicePanel/"); if (!Object.op_Implicit((Object)(object)val) || !Object.op_Implicit((Object)(object)val2) || !Object.op_Implicit((Object)(object)val3)) { return; } GameObject obj = Object.Instantiate<GameObject>(((Component)((Component)self).transform.Find("MENU: Extra Game Mode/ExtraGameModeMenu/Main Panel/GenericMenuButtonPanel/JuicePanel/GenericMenuButton (Eclipse)")).gameObject, val3); obj.transform.SetSiblingIndex(1); obj.GetComponent<LanguageTextMeshController>().token = "Classic"; HGButton component = obj.GetComponent<HGButton>(); component.hoverToken = "Play the classic Risk of Rain 2 experience."; ((Button)component).onClick = new ButtonClickedEvent(); ButtonClickedEvent onClick = ((Button)component).onClick; object obj2 = <>c.<>9__14_0; if (obj2 == null) { UnityAction val4 = delegate { Util.PlaySound("Play_UI_menuClick", ((Component)RoR2Application.instance).gameObject); Console.instance.SubmitCmd((NetworkUser)null, "transition_command \"gamemode ClassicRun; host 0; \"", false); }; <>c.<>9__14_0 = val4; obj2 = (object)val4; } ((UnityEvent)onClick).AddListener((UnityAction)obj2); Object.Destroy((Object)(object)((Component)val).gameObject); HGButton component2 = ((Component)val2).GetComponent<HGButton>(); val2.SetSiblingIndex(1); ((Component)val2).GetComponent<LanguageTextMeshController>().token = "Singleplayer"; component2.hoverToken = "Choose your preferred game mode."; } } }