using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HG.Reflection;
using Microsoft.CodeAnalysis;
using RoR2;
using RoR2.ContentManagement;
using RoR2BepInExPack.GameAssetPaths;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement.AsyncOperations;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: OptIn]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("CoolerMeridianLightning")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("2.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+9bbb395261325298ff7b01bf5f6ba07289bd7014")]
[assembly: AssemblyProduct("CoolerMeridianLightning")]
[assembly: AssemblyTitle("CoolerMeridianLightning")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace CoolerMeridianLightning
{
internal static class Log
{
internal static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
private static string getLogPrefix(string callerPath, string callerMemberName, int callerLineNumber)
{
int num = callerPath.LastIndexOf("CoolerMeridianLightning");
if (num >= 0)
{
callerPath = callerPath.Substring(num + "CoolerMeridianLightning".Length + 1);
}
return $"{callerPath}:{callerLineNumber} ({callerMemberName}) ";
}
internal static void Error(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
{
_logSource.LogError((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
}
internal static void Error_NoCallerPrefix(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
{
_logSource.LogFatal((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
}
internal static void Fatal_NoCallerPrefix(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
{
_logSource.LogInfo((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
}
internal static void Info_NoCallerPrefix(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
{
_logSource.LogMessage((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
}
internal static void Message_NoCallerPrefix(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
{
_logSource.LogWarning((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
}
internal static void Warning_NoCallerPrefix(object data)
{
_logSource.LogWarning(data);
}
}
[BepInPlugin("Nuxlar.CoolerMeridianLightning", "CoolerMeridianLightning", "1.0.1")]
public class Main : BaseUnityPlugin
{
public const string PluginGUID = "Nuxlar.CoolerMeridianLightning";
public const string PluginAuthor = "Nuxlar";
public const string PluginName = "CoolerMeridianLightning";
public const string PluginVersion = "1.0.1";
internal static Main Instance { get; private set; }
public static string PluginDirectory { get; private set; }
public void Awake()
{
Instance = this;
Log.Init(((BaseUnityPlugin)this).Logger);
LoadAssets();
}
private static void LoadAssets()
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
AsyncOperationHandle<GameObject> val = AssetAsyncReferenceManager<GameObject>.LoadAsset(new AssetReferenceT<GameObject>(RoR2_DLC2_meridian_DisableSkillsLightning_LightningStrikeInstance.DisableSkills_prefab), (AsyncReferenceHandleUnloadType)2);
val.Completed += delegate(AsyncOperationHandle<GameObject> x)
{
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_0108: Unknown result type (might be due to invalid IL or missing references)
//IL_010d: Unknown result type (might be due to invalid IL or missing references)
LightningStrikeInstance component = x.Result.GetComponent<LightningStrikeInstance>();
component.impactEffectPrefab.GetComponent<EffectComponent>().soundName = "Play_lightning_nux";
component.impactEffectPrefab.transform.GetChild(6).localScale = new Vector3(1.25f, 1.25f, 1.25f);
component.impactEffectPrefab.transform.GetChild(11).localScale = new Vector3(1.25f, 1.25f, 1.25f);
((Component)component.impactEffectPrefab.transform.GetChild(4)).gameObject.SetActive(false);
((Component)component.impactEffectPrefab.transform.GetChild(7)).gameObject.SetActive(false);
ParticleSystemRenderer component2 = ((Component)component.impactEffectPrefab.transform.GetChild(6)).GetComponent<ParticleSystemRenderer>();
ParticleSystemRenderer component3 = ((Component)component.impactEffectPrefab.transform.GetChild(11)).GetComponent<ParticleSystemRenderer>();
component2.maxParticleSize = 0.75f;
component3.maxParticleSize = 0.75f;
ParticleSystem[] componentsInChildren = ((Component)component.impactEffectPrefab.transform).GetComponentsInChildren<ParticleSystem>();
for (int i = 0; i < componentsInChildren.Length; i++)
{
MainModule main = componentsInChildren[i].main;
((MainModule)(ref main)).duration = ((MainModule)(ref main)).duration * 2f;
((MainModule)(ref main)).startLifetimeMultiplier = ((MainModule)(ref main)).startLifetimeMultiplier * 2f;
}
};
}
}
}