Decompiled source of CoolerMeridianLightning v1.0.1

plugins/CoolerMeridianLightning/CoolerMeridianLightning.dll

Decompiled 3 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HG.Reflection;
using Microsoft.CodeAnalysis;
using RoR2;
using RoR2.ContentManagement;
using RoR2BepInExPack.GameAssetPaths;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.ResourceManagement.AsyncOperations;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: OptIn]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("CoolerMeridianLightning")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("2.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+9bbb395261325298ff7b01bf5f6ba07289bd7014")]
[assembly: AssemblyProduct("CoolerMeridianLightning")]
[assembly: AssemblyTitle("CoolerMeridianLightning")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("2.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace CoolerMeridianLightning
{
	internal static class Log
	{
		internal static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		private static string getLogPrefix(string callerPath, string callerMemberName, int callerLineNumber)
		{
			int num = callerPath.LastIndexOf("CoolerMeridianLightning");
			if (num >= 0)
			{
				callerPath = callerPath.Substring(num + "CoolerMeridianLightning".Length + 1);
			}
			return $"{callerPath}:{callerLineNumber} ({callerMemberName}) ";
		}

		internal static void Error(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
		{
			_logSource.LogError((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
		}

		internal static void Error_NoCallerPrefix(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
		{
			_logSource.LogFatal((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
		}

		internal static void Fatal_NoCallerPrefix(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
		{
			_logSource.LogInfo((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
		}

		internal static void Info_NoCallerPrefix(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
		{
			_logSource.LogMessage((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
		}

		internal static void Message_NoCallerPrefix(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1)
		{
			_logSource.LogWarning((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data));
		}

		internal static void Warning_NoCallerPrefix(object data)
		{
			_logSource.LogWarning(data);
		}
	}
	[BepInPlugin("Nuxlar.CoolerMeridianLightning", "CoolerMeridianLightning", "1.0.1")]
	public class Main : BaseUnityPlugin
	{
		public const string PluginGUID = "Nuxlar.CoolerMeridianLightning";

		public const string PluginAuthor = "Nuxlar";

		public const string PluginName = "CoolerMeridianLightning";

		public const string PluginVersion = "1.0.1";

		internal static Main Instance { get; private set; }

		public static string PluginDirectory { get; private set; }

		public void Awake()
		{
			Instance = this;
			Log.Init(((BaseUnityPlugin)this).Logger);
			LoadAssets();
		}

		private static void LoadAssets()
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			AsyncOperationHandle<GameObject> val = AssetAsyncReferenceManager<GameObject>.LoadAsset(new AssetReferenceT<GameObject>(RoR2_DLC2_meridian_DisableSkillsLightning_LightningStrikeInstance.DisableSkills_prefab), (AsyncReferenceHandleUnloadType)2);
			val.Completed += delegate(AsyncOperationHandle<GameObject> x)
			{
				//IL_0041: Unknown result type (might be due to invalid IL or missing references)
				//IL_006c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0108: Unknown result type (might be due to invalid IL or missing references)
				//IL_010d: Unknown result type (might be due to invalid IL or missing references)
				LightningStrikeInstance component = x.Result.GetComponent<LightningStrikeInstance>();
				component.impactEffectPrefab.GetComponent<EffectComponent>().soundName = "Play_lightning_nux";
				component.impactEffectPrefab.transform.GetChild(6).localScale = new Vector3(1.25f, 1.25f, 1.25f);
				component.impactEffectPrefab.transform.GetChild(11).localScale = new Vector3(1.25f, 1.25f, 1.25f);
				((Component)component.impactEffectPrefab.transform.GetChild(4)).gameObject.SetActive(false);
				((Component)component.impactEffectPrefab.transform.GetChild(7)).gameObject.SetActive(false);
				ParticleSystemRenderer component2 = ((Component)component.impactEffectPrefab.transform.GetChild(6)).GetComponent<ParticleSystemRenderer>();
				ParticleSystemRenderer component3 = ((Component)component.impactEffectPrefab.transform.GetChild(11)).GetComponent<ParticleSystemRenderer>();
				component2.maxParticleSize = 0.75f;
				component3.maxParticleSize = 0.75f;
				ParticleSystem[] componentsInChildren = ((Component)component.impactEffectPrefab.transform).GetComponentsInChildren<ParticleSystem>();
				for (int i = 0; i < componentsInChildren.Length; i++)
				{
					MainModule main = componentsInChildren[i].main;
					((MainModule)(ref main)).duration = ((MainModule)(ref main)).duration * 2f;
					((MainModule)(ref main)).startLifetimeMultiplier = ((MainModule)(ref main)).startLifetimeMultiplier * 2f;
				}
			};
		}
	}
}