Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of MarketableProvi v1.0.0
plugins/MarketableProvi/MarketableProvi.dll
Decompiled 2 weeks agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HG.Reflection; using Microsoft.CodeAnalysis; using RoR2; using RoR2.ContentManagement; using RoR2BepInExPack.GameAssetPaths.Version_1_35_0; using UnityEngine; using UnityEngine.AddressableAssets; using UnityEngine.ResourceManagement.AsyncOperations; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: OptIn] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("MarketableProvi")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+9bbcb374c9aa0ee8fd530067e6263b4b6b4ccc11")] [assembly: AssemblyProduct("MarketableProvi")] [assembly: AssemblyTitle("MarketableProvi")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace MarketableProvi { internal static class Log { internal static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } private static string getLogPrefix(string callerPath, string callerMemberName, int callerLineNumber) { int num = callerPath.LastIndexOf("MarketableProvi"); if (num >= 0) { callerPath = callerPath.Substring(num + "MarketableProvi".Length + 1); } return $"{callerPath}:{callerLineNumber} ({callerMemberName}) "; } internal static void Error(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1) { _logSource.LogError((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data)); } internal static void Error_NoCallerPrefix(object data) { _logSource.LogError(data); } internal static void Fatal(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1) { _logSource.LogFatal((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data)); } internal static void Fatal_NoCallerPrefix(object data) { _logSource.LogFatal(data); } internal static void Info(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1) { _logSource.LogInfo((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data)); } internal static void Info_NoCallerPrefix(object data) { _logSource.LogInfo(data); } internal static void Message(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1) { _logSource.LogMessage((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data)); } internal static void Message_NoCallerPrefix(object data) { _logSource.LogMessage(data); } internal static void Warning(object data, [CallerFilePath] string callerPath = "", [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNumber = -1) { _logSource.LogWarning((object)(getLogPrefix(callerPath, callerMemberName, callerLineNumber) + data)); } internal static void Warning_NoCallerPrefix(object data) { _logSource.LogWarning(data); } } [BepInPlugin("Nuxlar.MarketableProvi", "MarketableProvi", "1.0.0")] public class Main : BaseUnityPlugin { public const string PluginGUID = "Nuxlar.MarketableProvi"; public const string PluginAuthor = "Nuxlar"; public const string PluginName = "MarketableProvi"; public const string PluginVersion = "1.0.0"; internal static Main Instance { get; private set; } public static string PluginDirectory { get; private set; } public void Awake() { Instance = this; Log.Init(((BaseUnityPlugin)this).Logger); LoadAssets(); } private static void LoadAssets() { //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0051: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0076: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00e4: Unknown result type (might be due to invalid IL or missing references) AssetReferenceT<Sprite> val = new AssetReferenceT<Sprite>(RoR2_DLC3_Parry.texParryIcon_png_df3b5f07); AssetReferenceT<Texture2D> val2 = new AssetReferenceT<Texture2D>(RoR2_DLC3_Parry.texParryDiffuse_png); AssetReferenceT<Material> obj = new AssetReferenceT<Material>(RoR2_DLC3_Parry.matParry_mat); AssetReferenceT<EquipmentDef> val3 = new AssetReferenceT<EquipmentDef>(RoR2_DLC3_Parry.Parry_asset); AssetReferenceT<GameObject> val4 = new AssetReferenceT<GameObject>(RoR2_DLC3_Parry.PickupParry_prefab); AssetReferenceT<GameObject> val5 = new AssetReferenceT<GameObject>(RoR2_DLC3_Parry.ParryDisplay_prefab); Texture2D proviTexture = AssetAsyncReferenceManager<Texture2D>.LoadAsset(val2, (AsyncReferenceHandleUnloadType)2).WaitForCompletion(); Sprite proviSprite = AssetAsyncReferenceManager<Sprite>.LoadAsset(val, (AsyncReferenceHandleUnloadType)2).WaitForCompletion(); AsyncOperationHandle<Material> val6 = AssetAsyncReferenceManager<Material>.LoadAsset(obj, (AsyncReferenceHandleUnloadType)2); val6.Completed += delegate(AsyncOperationHandle<Material> x) { x.Result.mainTexture = (Texture)(object)proviTexture; }; AsyncOperationHandle<EquipmentDef> val7 = AssetAsyncReferenceManager<EquipmentDef>.LoadAsset(val3, (AsyncReferenceHandleUnloadType)2); val7.Completed += delegate(AsyncOperationHandle<EquipmentDef> x) { x.Result.pickupIconSprite = proviSprite; }; AsyncOperationHandle<GameObject> val8 = AssetAsyncReferenceManager<GameObject>.LoadAsset(val4, (AsyncReferenceHandleUnloadType)2); val8.Completed += delegate(AsyncOperationHandle<GameObject> x) { ((Component)x.Result.transform.Find("mdlParry/Rubble")).gameObject.SetActive(false); }; val8 = AssetAsyncReferenceManager<GameObject>.LoadAsset(val5, (AsyncReferenceHandleUnloadType)2); val8.Completed += delegate(AsyncOperationHandle<GameObject> x) { ((Component)x.Result.transform.Find("mdlParry/Rubble")).gameObject.SetActive(false); }; } } }