Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of DeathsRegardsRevived v1.1.1
DeathsRegards.dll
Decompiled a day agousing System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HG.Reflection; using Microsoft.CodeAnalysis; using On.RoR2; using R2API; using R2API.Utils; using RoR2; using RoR2.Achievements; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: OptIn] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("DeathsRegards")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("DeathsRegards")] [assembly: AssemblyTitle("DeathsRegards")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace DeathsRegardsMod { public class DeathsRegardsItem { [RegisterAchievement("DeathsRegards", "DeathsRegardsUnlock", null, 10u, typeof(DeathsRegardsAchievement))] public class DeathsRegardsAchievement : BaseAchievement { public override void OnInstall() { ((BaseAchievement)this).OnInstall(); RoR2Application.onUpdate += GrantRegards; } public override void OnUninstall() { RoR2Application.onUpdate -= GrantRegards; ((BaseAchievement)this).OnUninstall(); } private void GrantRegards() { //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) if (((BaseAchievement)this).localUser != null && (Object)(object)((BaseAchievement)this).localUser.cachedBody != (Object)null && (Object)(object)((BaseAchievement)this).localUser.cachedBody.inventory != (Object)null && ((BaseAchievement)this).localUser.cachedBody.inventory.GetItemCountPermanent(ItemCatalog.GetItemDef(ItemCatalog.FindItemIndex("ExtraLifeConsumed"))) > 0 && (Object)(object)ItemCatalog.GetItemDef(ItemCatalog.FindItemIndex("ExtraLifeConsumed")) != (Object)null) { ((BaseAchievement)this).Grant(); } } } public GameObject ItemModel; public Sprite ItemSprite; public Dictionary<int, float> Cooldowns; private const float CooldownTime = 60f; private const float ShieldItemFactor = 2f; public ItemDef Definition { get; private set; } public DeathsRegardsItem() { LoadAssets(); BuildItemDefinition(); Cooldowns = new Dictionary<int, float>(); } private void LoadAssets() { using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("DeathsRegards.deathsregardsmod"); AssetBundle val = AssetBundle.LoadFromStream(stream); ItemModel = val.LoadAsset<GameObject>("Assets/craneo.obj"); ItemSprite = val.LoadAsset<Sprite>("Assets/icon.png"); } public void BuildItemDefinition() { //IL_004b: Unknown result type (might be due to invalid IL or missing references) Definition = ScriptableObject.CreateInstance<ItemDef>(); ItemDef definition = Definition; UnlockableDef val = ScriptableObject.CreateInstance<UnlockableDef>(); val.cachedName = "DeathsRegardsUnlock"; val.nameToken = "DEATHS_REGARDS_UNLOCK_NAME"; val.achievementIcon = ItemSprite; ((Object)definition).name = "DeathsRegards"; definition.deprecatedTier = (ItemTier)2; definition.tags = (ItemTag[])(object)new ItemTag[2] { (ItemTag)3, (ItemTag)31 }; definition.pickupModelPrefab = ItemModel; definition.pickupIconSprite = ItemSprite; definition.nameToken = "DEATHSITEM_NAME"; definition.pickupToken = "DEATHSITEM_PICKUP"; definition.descriptionToken = "DEATHSITEM_DESC"; definition.loreToken = "DEATHSITEM_LORE"; ContentAddition.AddUnlockableDef(val); Definition.unlockableDef = val; } public ItemDisplayRuleDict BuildDisplayRules() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Expected O, but got Unknown //IL_001c: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_008a: Unknown result type (might be due to invalid IL or missing references) //IL_008f: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_00b0: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00e8: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_0129: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_014d: Unknown result type (might be due to invalid IL or missing references) //IL_017c: Unknown result type (might be due to invalid IL or missing references) //IL_0181: Unknown result type (might be due to invalid IL or missing references) //IL_0197: Unknown result type (might be due to invalid IL or missing references) //IL_019c: Unknown result type (might be due to invalid IL or missing references) //IL_01b2: Unknown result type (might be due to invalid IL or missing references) //IL_01b7: Unknown result type (might be due to invalid IL or missing references) //IL_01bc: Unknown result type (might be due to invalid IL or missing references) //IL_01bd: Unknown result type (might be due to invalid IL or missing references) //IL_01d8: Unknown result type (might be due to invalid IL or missing references) //IL_01e1: Unknown result type (might be due to invalid IL or missing references) //IL_0210: Unknown result type (might be due to invalid IL or missing references) //IL_0215: Unknown result type (might be due to invalid IL or missing references) //IL_022b: Unknown result type (might be due to invalid IL or missing references) //IL_0230: Unknown result type (might be due to invalid IL or missing references) //IL_0246: Unknown result type (might be due to invalid IL or missing references) //IL_024b: Unknown result type (might be due to invalid IL or missing references) //IL_0250: Unknown result type (might be due to invalid IL or missing references) //IL_0251: Unknown result type (might be due to invalid IL or missing references) //IL_026c: Unknown result type (might be due to invalid IL or missing references) //IL_0275: Unknown result type (might be due to invalid IL or missing references) //IL_02a4: Unknown result type (might be due to invalid IL or missing references) //IL_02a9: Unknown result type (might be due to invalid IL or missing references) //IL_02bf: Unknown result type (might be due to invalid IL or missing references) //IL_02c4: Unknown result type (might be due to invalid IL or missing references) //IL_02da: Unknown result type (might be due to invalid IL or missing references) //IL_02df: Unknown result type (might be due to invalid IL or missing references) //IL_02e4: Unknown result type (might be due to invalid IL or missing references) //IL_02e5: Unknown result type (might be due to invalid IL or missing references) //IL_0300: Unknown result type (might be due to invalid IL or missing references) //IL_0309: Unknown result type (might be due to invalid IL or missing references) //IL_0338: Unknown result type (might be due to invalid IL or missing references) //IL_033d: Unknown result type (might be due to invalid IL or missing references) //IL_0353: Unknown result type (might be due to invalid IL or missing references) //IL_0358: Unknown result type (might be due to invalid IL or missing references) //IL_036e: Unknown result type (might be due to invalid IL or missing references) //IL_0373: Unknown result type (might be due to invalid IL or missing references) //IL_0378: Unknown result type (might be due to invalid IL or missing references) //IL_0379: Unknown result type (might be due to invalid IL or missing references) //IL_0394: Unknown result type (might be due to invalid IL or missing references) //IL_039d: Unknown result type (might be due to invalid IL or missing references) //IL_03cc: Unknown result type (might be due to invalid IL or missing references) //IL_03d1: Unknown result type (might be due to invalid IL or missing references) //IL_03e7: Unknown result type (might be due to invalid IL or missing references) //IL_03ec: Unknown result type (might be due to invalid IL or missing references) //IL_0402: Unknown result type (might be due to invalid IL or missing references) //IL_0407: Unknown result type (might be due to invalid IL or missing references) //IL_040c: Unknown result type (might be due to invalid IL or missing references) //IL_040d: Unknown result type (might be due to invalid IL or missing references) //IL_0428: Unknown result type (might be due to invalid IL or missing references) //IL_0431: Unknown result type (might be due to invalid IL or missing references) //IL_0460: Unknown result type (might be due to invalid IL or missing references) //IL_0465: Unknown result type (might be due to invalid IL or missing references) //IL_047b: Unknown result type (might be due to invalid IL or missing references) //IL_0480: Unknown result type (might be due to invalid IL or missing references) //IL_0496: Unknown result type (might be due to invalid IL or missing references) //IL_049b: Unknown result type (might be due to invalid IL or missing references) //IL_04a0: Unknown result type (might be due to invalid IL or missing references) //IL_04a1: Unknown result type (might be due to invalid IL or missing references) //IL_04bc: Unknown result type (might be due to invalid IL or missing references) //IL_04c5: Unknown result type (might be due to invalid IL or missing references) //IL_04f4: Unknown result type (might be due to invalid IL or missing references) //IL_04f9: Unknown result type (might be due to invalid IL or missing references) //IL_050f: Unknown result type (might be due to invalid IL or missing references) //IL_0514: Unknown result type (might be due to invalid IL or missing references) //IL_052a: Unknown result type (might be due to invalid IL or missing references) //IL_052f: Unknown result type (might be due to invalid IL or missing references) //IL_0534: Unknown result type (might be due to invalid IL or missing references) //IL_0535: Unknown result type (might be due to invalid IL or missing references) //IL_0550: Unknown result type (might be due to invalid IL or missing references) //IL_0559: Unknown result type (might be due to invalid IL or missing references) //IL_0588: Unknown result type (might be due to invalid IL or missing references) //IL_058d: Unknown result type (might be due to invalid IL or missing references) //IL_05a3: Unknown result type (might be due to invalid IL or missing references) //IL_05a8: Unknown result type (might be due to invalid IL or missing references) //IL_05be: Unknown result type (might be due to invalid IL or missing references) //IL_05c3: Unknown result type (might be due to invalid IL or missing references) //IL_05c8: Unknown result type (might be due to invalid IL or missing references) //IL_05c9: Unknown result type (might be due to invalid IL or missing references) //IL_05e4: Unknown result type (might be due to invalid IL or missing references) //IL_05ed: Unknown result type (might be due to invalid IL or missing references) //IL_061c: Unknown result type (might be due to invalid IL or missing references) //IL_0621: Unknown result type (might be due to invalid IL or missing references) //IL_0637: Unknown result type (might be due to invalid IL or missing references) //IL_063c: Unknown result type (might be due to invalid IL or missing references) //IL_0652: Unknown result type (might be due to invalid IL or missing references) //IL_0657: Unknown result type (might be due to invalid IL or missing references) //IL_065c: Unknown result type (might be due to invalid IL or missing references) //IL_065d: Unknown result type (might be due to invalid IL or missing references) ItemDisplayRuleDict val = new ItemDisplayRuleDict(Array.Empty<ItemDisplayRule>()); val.Add("mdlCommandoDualies", (ItemDisplayRule[])(object)new ItemDisplayRule[1] { new ItemDisplayRule { ruleType = (ItemDisplayRuleType)0, followerPrefab = ItemModel, childName = "FootL", localPos = new Vector3(0.01159f, 0.14157f, -0.06636f), localAngles = new Vector3(300f, 180f, 180f), localScale = new Vector3(0.1f, 0.1f, 0.1f) } }); val.Add("mdlHuntress", (ItemDisplayRule[])(object)new ItemDisplayRule[1] { new ItemDisplayRule { ruleType = (ItemDisplayRuleType)0, followerPrefab = ItemModel, childName = "FootL", localPos = new Vector3(0.01371f, 0.05648f, -0.09268f), localAngles = new Vector3(300f, 180f, 180f), localScale = new Vector3(0.075f, 0.075f, 0.075f) } }); val.Add("mdlToolbot", (ItemDisplayRule[])(object)new ItemDisplayRule[1] { new ItemDisplayRule { ruleType = (ItemDisplayRuleType)0, followerPrefab = ItemModel, childName = "MainWheelL", localPos = new Vector3(-0.01748f, 1.08975f, -1.52357f), localAngles = new Vector3(300f, 0f, 0f), localScale = new Vector3(1f, 1f, 1f) } }); val.Add("mdlEngi", (ItemDisplayRule[])(object)new ItemDisplayRule[1] { new ItemDisplayRule { ruleType = (ItemDisplayRuleType)0, followerPrefab = ItemModel, childName = "FootL", localPos = new Vector3(-0.00026f, 0.20756f, -0.12849f), localAngles = new Vector3(310f, 180f, 180f), localScale = new Vector3(0.1f, 0.1f, 0.1f) } }); val.Add("mdlMage", (ItemDisplayRule[])(object)new ItemDisplayRule[1] { new ItemDisplayRule { ruleType = (ItemDisplayRuleType)0, followerPrefab = ItemModel, childName = "FootL", localPos = new Vector3(-0.0118f, 0.09237f, -0.05244f), localAngles = new Vector3(15f, 180f, 180f), localScale = new Vector3(0.075f, 0.075f, 0.075f) } }); val.Add("mdlMerc", (ItemDisplayRule[])(object)new ItemDisplayRule[1] { new ItemDisplayRule { ruleType = (ItemDisplayRuleType)0, followerPrefab = ItemModel, childName = "FootL", localPos = new Vector3(-0.00364f, 0.07695f, -0.06853f), localAngles = new Vector3(340f, 180f, 180f), localScale = new Vector3(0.075f, 0.075f, 0.075f) } }); val.Add("mdlTreebot", (ItemDisplayRule[])(object)new ItemDisplayRule[1] { new ItemDisplayRule { ruleType = (ItemDisplayRuleType)0, followerPrefab = ItemModel, childName = "FootFrontL", localPos = new Vector3(0.00159f, 0.024f, -0.00071f), localAngles = new Vector3(0f, 120f, 180f), localScale = new Vector3(0.3f, 0.3f, 0.3f) } }); val.Add("mdlLoader", (ItemDisplayRule[])(object)new ItemDisplayRule[1] { new ItemDisplayRule { ruleType = (ItemDisplayRuleType)0, followerPrefab = ItemModel, childName = "FootL", localPos = new Vector3(0.0136f, 0.0441f, -0.08881f), localAngles = new Vector3(1E-05f, 180f, 180f), localScale = new Vector3(0.1f, 0.1f, 0.1f) } }); val.Add("mdlCroco", (ItemDisplayRule[])(object)new ItemDisplayRule[1] { new ItemDisplayRule { ruleType = (ItemDisplayRuleType)0, followerPrefab = ItemModel, childName = "FootL", localPos = new Vector3(-0.1655f, 0.32189f, -1.2976f), localAngles = new Vector3(10f, 180f, 180f), localScale = new Vector3(0.5f, 0.5f, 0.5f) } }); val.Add("mdlCaptain", (ItemDisplayRule[])(object)new ItemDisplayRule[1] { new ItemDisplayRule { ruleType = (ItemDisplayRuleType)0, followerPrefab = ItemModel, childName = "FootL", localPos = new Vector3(0.05678f, 0.12228f, -0.13881f), localAngles = new Vector3(345f, 150f, 180f), localScale = new Vector3(0.08f, 0.08f, 0.08f) } }); val.Add("mdlBandit2", (ItemDisplayRule[])(object)new ItemDisplayRule[1] { new ItemDisplayRule { ruleType = (ItemDisplayRuleType)0, followerPrefab = ItemModel, childName = "FootL", localPos = new Vector3(0.02064f, 0.09363f, -0.11238f), localAngles = new Vector3(330f, 170f, 180f), localScale = new Vector3(0.1f, 0.1f, 0.1f) } }); return val; } internal void OnRunStart(orig_Start orig, Run self) { Cooldowns.Clear(); orig.Invoke(self); } internal void OnTakeDamage(orig_TakeDamage orig, HealthComponent self, DamageInfo damageInfo) { orig.Invoke(self, damageInfo); if ((Object)(object)self.body.inventory == (Object)null) { return; } int itemCount = self.body.inventory.GetItemCount(Definition); if (itemCount > 0 && self.combinedHealthFraction < 0.3f) { int instanceID = ((Object)self.body.inventory).GetInstanceID(); if (!Cooldowns.TryGetValue(instanceID, out var value)) { value = 0f; } float time = Time.time; if (value + CalculateCooldown(itemCount) < time) { self.AddBarrier(damageInfo.damage * 2f); Cooldowns[instanceID] = time; } } } private static float CalculateCooldown(int itemCount) { if (itemCount == 1) { return 60f; } return 60f / (1.5f * (float)(itemCount - 1)); } } [BepInDependency(/*Could not decode attribute arguments.*/)] [R2APISubmoduleDependency(new string[] { "ItemAPI", "LanguageAPI" })] [BepInPlugin("com.phreel.deathsregardsrevived", "DeathsRegardsRevived", "1.1.1")] public class DeathsRegardsMod : BaseUnityPlugin { private const string ModVer = "1.1.1"; private const string ModName = "DeathsRegardsRevived"; private const string ModGuid = "com.phreel.deathsregardsrevived"; private static DeathsRegardsItem item; public static DeathsRegardsItem Item { get { return item; } set { item = value; } } public void Awake() { //IL_0029: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Expected O, but got Unknown //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Expected O, but got Unknown AddLanguageTokens(); Item = new DeathsRegardsItem(); AddItem(Item); Run.Start += new hook_Start(Item.OnRunStart); HealthComponent.TakeDamage += new hook_TakeDamage(Item.OnTakeDamage); CommandHelper.AddToConsoleWhenReady(); } [MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)] private void AddItem(DeathsRegardsItem item) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Expected O, but got Unknown CustomItem val = new CustomItem(item.Definition, item.BuildDisplayRules()); if (!ItemAPI.Add(val)) { ((BaseUnityPlugin)this).Logger.LogError((object)"Unable to add Death's Regards"); } } private static void AddLanguageTokens() { LanguageAPI.Add("DEATHSITEM_NAME", "Death's Regards"); LanguageAPI.Add("DEATHSITEM_PICKUP", "Barrier after taking high damage."); LanguageAPI.Add("DEATHSITEM_DESC", "Upon taking <style=cIsDamage>damage</style> to below <style=cIsDamage>30% combined health</style>, gain a <style=cIsUtility>barrier</style> for <style=cIsUtility>200%</style> of the damage dealt. Recharges after <style=cIsUtility>60 seconds</style> <style=cStack>(-33% per stack)</style>."); LanguageAPI.Add("DEATHSITEM_LORE", "Death seldom gives his regards, but something strange resides inside you, survivor."); LanguageAPI.Add("ACHIEVEMENT_DEATHSREGARDS_NAME", "Lord Death's Regards"); LanguageAPI.Add("ACHIEVEMENT_DEATHSREGARDS_DESCRIPTION", "Cheat death by using Dio's Best Friend."); LanguageAPI.Add("DEATHS_REGARDS_UNLOCK_NAME", "Death's Regards"); } } }