Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of TechnicallyAScannerBuff v1.0.0
TechnicallyAScannerBuff/TechnicallyAScannerBuff.dll
Decompiled a month agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using On.RoR2; using R2API; using RoR2; using UnityEngine; using UnityEngine.AddressableAssets; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = "")] [assembly: AssemblyCompany("TechnicallyAScannerBuff")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("TechnicallyAScannerBuff")] [assembly: AssemblyTitle("TechnicallyAScannerBuff")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace TimedSeeSChest; internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("Samuel17.TechnicallyAScannerBuff", "TechnicallyAScannerBuff", "1.0.0")] public class Main : BaseUnityPlugin { public GameObject newCloakedChestPrefab; public InteractableSpawnCard iscChest2Stealthed; public static int chestCount = 1; public static GameObject cloakedChestPrefab = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/Chest1StealthedVariant/Chest1StealthedVariant.prefab").WaitForCompletion(); public static BasicPickupDropTable largeChestDropTable = Addressables.LoadAssetAsync<BasicPickupDropTable>((object)"RoR2/Base/Chest2/dtChest2.asset").WaitForCompletion(); public static InteractableSpawnCard iscChest1Stealthed = Addressables.LoadAssetAsync<InteractableSpawnCard>((object)"RoR2/Base/Chest1StealthedVariant/iscChest1Stealthed.asset").WaitForCompletion(); public void Awake() { //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_004a: Expected O, but got Unknown Log.Init(((BaseUnityPlugin)this).Logger); chestCount = ((BaseUnityPlugin)this).Config.Bind<int>("Cloaked Chests", "Chest Count", 1, "The amount of guaranteed Cloaked Chests per stage.").Value; SetupNewCloakedChest(); SceneDirector.PopulateScene += new hook_PopulateScene(SpawnCloakedChest); } private void SetupNewCloakedChest() { //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Expected O, but got Unknown newCloakedChestPrefab = PrefabAPI.InstantiateClone(cloakedChestPrefab, "Chest2StealthedVariant"); newCloakedChestPrefab.GetComponent<ChestBehavior>().dropTable = (PickupDropTable)(object)largeChestDropTable; newCloakedChestPrefab.GetComponent<PurchaseInteraction>().setUnavailableOnTeleporterActivated = false; PurchaseInteraction.IsLockable += new hook_IsLockable(UnlockNewCloakedChest); iscChest2Stealthed = Object.Instantiate<InteractableSpawnCard>(iscChest1Stealthed); ((Object)iscChest2Stealthed).name = "iscChest2Stealthed"; ((SpawnCard)iscChest2Stealthed).prefab = newCloakedChestPrefab; } private void SpawnCloakedChest(orig_PopulateScene orig, SceneDirector self) { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Expected O, but got Unknown //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_0064: Expected O, but got Unknown //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Expected O, but got Unknown orig.Invoke(self); if (SceneInfo.instance.countsAsStage || SceneInfo.instance.sceneDef.allowItemsToSpawnObjects) { for (int i = 0; i < chestCount; i++) { Xoroshiro128Plus val = new Xoroshiro128Plus(self.rng.nextUlong); DirectorCore.instance.TrySpawnObject(new DirectorSpawnRequest((SpawnCard)(object)iscChest2Stealthed, new DirectorPlacementRule { placementMode = (PlacementMode)4 }, val)); } } } private bool UnlockNewCloakedChest(orig_IsLockable orig, PurchaseInteraction self) { if (((Object)((Component)self).gameObject).name == "Chest2StealthedVariant(Clone)") { return false; } return orig.Invoke(self); } }