plugins/ESF.dll

Decompiled 2 weeks ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using Dolso;
using Dolso.RoO;
using ESF.Components;
using ESF.EntityStates;
using EntityStates;
using HG.BlendableTypes;
using HG.GeneralSerializer;
using HG.Reflection;
using JetBrains.Annotations;
using KinematicCharacterController;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using MonoMod.RuntimeDetour;
using MotorAPI;
using RiskOfOptions;
using RiskOfOptions.Components.Options;
using RiskOfOptions.OptionConfigs;
using RiskOfOptions.Options;
using RoR2;
using RoR2.CameraModes;
using RoR2.ConVar;
using RoR2.ContentManagement;
using RoR2.HudOverlay;
using RoR2.Networking;
using RoR2.Projectile;
using RoR2.Skills;
using RoR2.UI;
using TMPro;
using Unity;
using Unity.Burst;
using Unity.Collections;
using Unity.Jobs;
using Unity.Mathematics;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.Events;
using UnityEngine.Networking;
using UnityEngine.ResourceManagement.AsyncOperations;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: OptIn]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: UnverifiableCode]
namespace Dolso
{
	internal static class Utilities
	{
		internal static ConfigFile configFile;

		private static GameObject _prefabParent;

		internal static void Awake(BaseUnityPlugin plugin)
		{
			configFile = plugin.Config;
		}

		internal static GameObject CreatePrefab(GameObject gameObject, string name = null)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			if (!Object.op_Implicit((Object)(object)_prefabParent))
			{
				_prefabParent = new GameObject("DolsoPrefabs");
				Object.DontDestroyOnLoad((Object)(object)_prefabParent);
				((Object)_prefabParent).hideFlags = (HideFlags)61;
				_prefabParent.SetActive(false);
			}
			GameObject val = Object.Instantiate<GameObject>(gameObject, _prefabParent.transform);
			if (name != null)
			{
				((Object)val).name = name;
			}
			return val;
		}

		internal static void ModifyStateConfig(this EntityStateConfiguration stateConfig, string fieldName, object newValue)
		{
			SerializedField[] serializedFields = stateConfig.serializedFieldsCollection.serializedFields;
			for (int i = 0; i < serializedFields.Length; i++)
			{
				if (serializedFields[i].fieldName == fieldName)
				{
					Object val = (Object)((newValue is Object) ? newValue : null);
					if (val != null)
					{
						serializedFields[i].fieldValue.objectValue = val;
					}
					else if (newValue != null && StringSerializer.CanSerializeType(newValue.GetType()))
					{
						serializedFields[i].fieldValue.stringValue = StringSerializer.Serialize(newValue.GetType(), newValue);
					}
					else
					{
						log.error("Invalid value for SerializedField: " + newValue);
					}
					return;
				}
			}
			log.error("Failed to find " + fieldName + " for " + ((Object)stateConfig).name);
		}

		internal static bool IsKeyDown(this KeyboardShortcut key, bool onlyJustPressed)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			if ((onlyJustPressed && !Input.GetKeyDown(((KeyboardShortcut)(ref key)).MainKey)) || (!onlyJustPressed && !Input.GetKey(((KeyboardShortcut)(ref key)).MainKey)))
			{
				return false;
			}
			foreach (KeyCode modifier in ((KeyboardShortcut)(ref key)).Modifiers)
			{
				if (!Input.GetKey(modifier))
				{
					return false;
				}
			}
			return true;
		}
	}
	internal class ConfigVar<T> : BaseConVar
	{
		internal readonly ConfigEntry<T> configEntry;

		private T _value;

		internal T value
		{
			get
			{
				return _value;
			}
			set
			{
				if (configEntry != null)
				{
					configEntry.Value = value;
				}
				else
				{
					_value = value;
				}
			}
		}

		internal ConfigVar(string section, string name, T defaultValue)
			: this(section, name, defaultValue, string.Empty)
		{
		}

		internal ConfigVar(string section, string name, T defaultValue, string description)
			: base(GenerateName(section, name), (ConVarFlags)0, (string)null, $"{description} [Default: {defaultValue}]")
		{
			if (description.Length > 0 && Utilities.configFile != null)
			{
				configEntry = Utilities.configFile.Bind<T>(section, name, defaultValue, description);
				SetupConfig(autoroo: true);
			}
			else
			{
				_value = defaultValue;
			}
		}

		internal ConfigVar(string section, string name, T defaultValue, string description, float min, float max)
			: this(section, name, defaultValue, new ConfigDescription(description, (AcceptableValueBase)(object)new AcceptableValueRange<float>(min, max), Array.Empty<object>()))
		{
		}//IL_0014: Unknown result type (might be due to invalid IL or missing references)
		//IL_001e: Expected O, but got Unknown


		internal ConfigVar(string section, string name, T defaultValue, ConfigDescription description)
			: base(GenerateName(section, name), (ConVarFlags)0, (string)null, $"{description.Description} [Default: {defaultValue}]")
		{
			if (Utilities.configFile != null)
			{
				configEntry = Utilities.configFile.Bind<T>(section, name, defaultValue, description);
				SetupConfig(autoroo: true);
			}
			else
			{
				_value = defaultValue;
			}
		}

		internal ConfigVar(ConfigEntry<T> entry, bool autoroo = true)
			: base(GenerateName(((ConfigEntryBase)entry).Definition.Section, ((ConfigEntryBase)entry).Definition.Key), (ConVarFlags)0, (string)null, $"{((ConfigEntryBase)entry).Description.Description} [Default: {((ConfigEntryBase)entry).DefaultValue}]")
		{
			configEntry = entry;
			SetupConfig(autoroo);
		}

		public override void SetString(string newValue)
		{
			string text = ((object)this).ToString();
			if (configEntry != null)
			{
				((ConfigEntryBase)configEntry).SetSerializedValue(newValue);
			}
			else
			{
				_value = TomlTypeConverter.ConvertToValue<T>(newValue);
			}
			Debug.LogFormat("\"{0}\" set from \"{1}\" to \"{2}\"", new object[3]
			{
				base.name,
				text,
				((object)this).ToString()
			});
		}

		public override string GetString()
		{
			return TomlTypeConverter.ConvertToString((object)_value, typeof(T));
		}

		public override string ToString()
		{
			return TomlTypeConverter.ConvertToString((object)_value, typeof(T));
		}

		protected virtual void SetupConfig(bool autoroo)
		{
			configEntry.SettingChanged += ConfigValueChanged;
			_value = configEntry.Value;
			if (autoroo && RiskofOptions.enabled)
			{
				AddToRoO();
			}
		}

		private void AddToRoO()
		{
			RiskofOptions.AddOption((ConfigEntryBase)(object)configEntry);
		}

		private void ConfigValueChanged(object sender, EventArgs args)
		{
			_value = configEntry.Value;
		}

		private static string GenerateName(string section, string name)
		{
			return (Assembly.GetExecutingAssembly().GetName().Name + "_" + section + "_" + name).ToLower().Replace(' ', '_');
		}

		public static implicit operator T(ConfigVar<T> self)
		{
			return self._value;
		}
	}
	internal class ConfigHookAttribute : HookAttribute
	{
		private readonly ConfigEntry<bool> config;

		private static readonly List<ConfigVar<bool>> convars = new List<ConfigVar<bool>>();

		private static IEnumerable<BaseConVar> convarsHooked
		{
			[ConVarProvider]
			get
			{
				return (IEnumerable<BaseConVar>)convars;
			}
		}

		internal ConfigHookAttribute(string section, string name, bool defaultValue, string description, Type typeFrom, string methodFrom)
			: base(typeFrom, methodFrom)
		{
			config = MakeConfig(section, name, defaultValue, description);
		}

		internal ConfigHookAttribute(string section, string name, bool defaultValue, string description, Type typeFrom, string methodFrom, params Type[] parameters)
			: base(typeFrom, methodFrom, parameters)
		{
			config = MakeConfig(section, name, defaultValue, description);
		}

		private static ConfigEntry<bool> MakeConfig(string section, string name, bool defaultValue, string description)
		{
			foreach (ConfigVar<bool> convar in convars)
			{
				if (convar.configEntry != null)
				{
					ConfigDefinition definition = ((ConfigEntryBase)convar.configEntry).Definition;
					if (definition.Key == name && definition.Section == section)
					{
						return convar.configEntry;
					}
				}
			}
			ConfigVar<bool> configVar = new ConfigVar<bool>(section, name, defaultValue, description);
			convars.Add(configVar);
			return configVar.configEntry;
		}

		protected override void Hook(MethodInfo from, MethodInfo member)
		{
			if (config == null)
			{
				log.error("null config for hook: " + from.Name);
				base.Hook(from, member);
			}
			else
			{
				config.HookConfig(from, member);
			}
		}
	}
	[MeansImplicitUse]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Method, AllowMultiple = true)]
	internal class HookAttribute : Attribute
	{
		private readonly Type typeFrom;

		private readonly string methodFrom;

		private readonly Type[] parameters;

		protected MethodInfo from
		{
			get
			{
				if ((object)typeFrom != null)
				{
					if (parameters != null)
					{
						return HookManager.GetMethod(typeFrom, methodFrom, parameters);
					}
					return HookManager.GetMethod(typeFrom, methodFrom);
				}
				return null;
			}
		}

		internal HookAttribute(Type typeFrom, string methodFrom)
		{
			this.typeFrom = typeFrom;
			this.methodFrom = methodFrom;
		}

		internal HookAttribute(Type typeFrom, string methodFrom, params Type[] parameters)
		{
			this.typeFrom = typeFrom;
			this.methodFrom = methodFrom;
			this.parameters = parameters;
		}

		internal HookAttribute()
		{
		}

		internal static void ScanAndApply()
		{
			ScanAndApply((from a in Assembly.GetExecutingAssembly().GetTypes()
				where a.GetCustomAttribute<HookAttribute>() != null
				select a).ToArray());
		}

		internal static void ScanAndApply(params Type[] types)
		{
			for (int i = 0; i < types.Length; i++)
			{
				MethodInfo[] methods = types[i].GetMethods(BindingFlags.Static | BindingFlags.NonPublic);
				foreach (MethodInfo methodInfo in methods)
				{
					foreach (HookAttribute customAttribute in methodInfo.GetCustomAttributes<HookAttribute>(inherit: false))
					{
						MethodInfo methodInfo2 = null;
						try
						{
							methodInfo2 = customAttribute.from;
							if (methodInfo2 == null && methodInfo.GetParameters().Length == 0)
							{
								methodInfo.Invoke(null, null);
							}
							else
							{
								customAttribute.Hook(methodInfo2, methodInfo);
							}
						}
						catch (Exception e)
						{
							e.LogHookError(methodInfo2, methodInfo);
						}
					}
				}
			}
		}

		protected virtual void Hook(MethodInfo from, MethodInfo member)
		{
			IDetour obj = HookManager.ManualDetour(from, member);
			if (obj != null)
			{
				obj.Apply();
			}
		}
	}
	internal static class HookManager
	{
		internal delegate bool ConfigEnabled<T>(T configValue);

		private class HookedConfig<T>
		{
			private readonly ConfigEnabled<T> enabled;

			private readonly IDetour detour;

			internal HookedConfig(ConfigEntry<T> configEntry, ConfigEnabled<T> enabled, IDetour detour)
			{
				this.enabled = enabled;
				this.detour = detour;
				configEntry.SettingChanged += ConfigChanged;
				ConfigChanged(configEntry, null);
			}

			private void ConfigChanged(object sender, EventArgs args)
			{
				if (enabled(((ConfigEntry<T>)sender).Value))
				{
					if (!detour.IsApplied)
					{
						detour.Apply();
					}
				}
				else if (detour.IsApplied)
				{
					detour.Undo();
				}
			}
		}

		internal const BindingFlags allFlags = BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;

		private static readonly ConfigEnabled<bool> boolConfigEnabled = BoolEnabled;

		private static ILHookConfig ilHookConfig = new ILHookConfig
		{
			ManualApply = true
		};

		private static HookConfig onHookConfig = new HookConfig
		{
			ManualApply = true
		};

		internal static void Hook(Type typeFrom, string fromMethod, Manipulator ilHook)
		{
			Hook(GetMethod(typeFrom, fromMethod), ilHook);
		}

		internal static void Hook(Delegate fromMethod, Manipulator ilHook)
		{
			Hook(fromMethod.Method, ilHook);
		}

		internal static void Hook(MethodBase fromMethod, Manipulator ilHook)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				new ILHook(fromMethod, ilHook, ref ilHookConfig).Apply();
			}
			catch (Exception e)
			{
				e.LogHookError(fromMethod, ((Delegate)(object)ilHook).Method);
			}
		}

		internal static void Hook(Type typeFrom, string fromMethod, Delegate onHook)
		{
			Hook(GetMethod(typeFrom, fromMethod), onHook.Method, onHook.Target);
		}

		internal static void Hook(Delegate fromMethod, Delegate onHook)
		{
			Hook(fromMethod.Method, onHook.Method, onHook.Target);
		}

		internal static void Hook(MethodBase fromMethod, Delegate onHook)
		{
			Hook(fromMethod, onHook.Method, onHook.Target);
		}

		internal static void Hook(MethodBase fromMethod, MethodInfo onHook, object target = null)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				new Hook(fromMethod, onHook, target, ref onHookConfig).Apply();
			}
			catch (Exception e)
			{
				e.LogHookError(fromMethod, onHook);
			}
		}

		internal static void HookConfig(this ConfigEntry<bool> configEntry, Type typeFrom, string fromMethod, Delegate hook)
		{
			configEntry.HookConfig(boolConfigEnabled, GetMethod(typeFrom, fromMethod), hook.Method, hook.Target);
		}

		internal static void HookConfig(this ConfigEntry<bool> configEntry, MethodBase fromMethod, Delegate hook)
		{
			configEntry.HookConfig(boolConfigEnabled, fromMethod, hook.Method, hook.Target);
		}

		internal static void HookConfig(this ConfigEntry<bool> configEntry, MethodBase fromMethod, MethodInfo hook)
		{
			configEntry.HookConfig(boolConfigEnabled, fromMethod, hook);
		}

		internal static void HookConfig<T>(this ConfigEntry<T> configEntry, ConfigEnabled<T> enabled, Type typeFrom, string fromMethod, Delegate hook)
		{
			configEntry.HookConfig(enabled, GetMethod(typeFrom, fromMethod), hook.Method, hook.Target);
		}

		internal static void HookConfig<T>(this ConfigEntry<T> configEntry, ConfigEnabled<T> enabled, MethodBase fromMethod, Delegate hook)
		{
			configEntry.HookConfig(enabled, fromMethod, hook.Method, hook.Target);
		}

		internal static void HookConfig<T>(this ConfigEntry<T> configEntry, ConfigEnabled<T> enabled, MethodBase fromMethod, MethodInfo hook, object target = null)
		{
			try
			{
				new HookedConfig<T>(configEntry, enabled, ManualDetour(fromMethod, hook, target));
			}
			catch (Exception e)
			{
				e.LogHookError(fromMethod, hook);
			}
		}

		internal static IDetour ManualDetour(Type typeFrom, string fromMethod, Delegate hook)
		{
			return ManualDetour(GetMethod(typeFrom, fromMethod), hook.Method, hook.Target);
		}

		internal static IDetour ManualDetour(MethodBase fromMethod, Delegate hook)
		{
			return ManualDetour(fromMethod, hook.Method, hook.Target);
		}

		internal static IDetour ManualDetour(MethodBase fromMethod, MethodInfo hook, object target = null)
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Expected O, but got Unknown
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Expected O, but got Unknown
			try
			{
				ParameterInfo[] parameters = hook.GetParameters();
				if (parameters.Length == 1 && parameters[0].ParameterType == typeof(ILContext))
				{
					return (IDetour)new ILHook(fromMethod, (Manipulator)hook.CreateDelegate(typeof(Manipulator)), ref ilHookConfig);
				}
				return (IDetour)new Hook(fromMethod, hook, target, ref onHookConfig);
			}
			catch (Exception e)
			{
				e.LogHookError(fromMethod, hook);
				return null;
			}
		}

		internal static MethodInfo GetMethod(Type typeFrom, string methodName)
		{
			if (typeFrom == null || methodName == null)
			{
				log.error($"Null argument in GetMethod: type={typeFrom}, name={methodName}");
				return null;
			}
			MethodInfo[] array = (from a in typeFrom.GetMethods(BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic)
				where a.Name == methodName
				select a).ToArray();
			switch (array.Length)
			{
			case 1:
				return array[0];
			case 0:
				log.error($"Failed to find method: {typeFrom}::{methodName}");
				return null;
			default:
			{
				string text = $"{array.Length} ambiguous matches found for: {typeFrom}::{methodName}, may be incorrect";
				MethodInfo[] array2 = array;
				for (int i = 0; i < array2.Length; i++)
				{
					text = text + "\n" + array2[i];
				}
				log.warning(text);
				return array[0];
			}
			}
		}

		internal static MethodInfo GetMethod(Type typeFrom, string methodName, params Type[] parameters)
		{
			if (typeFrom == null || methodName == null)
			{
				log.error($"Null argument in GetMethod: type={typeFrom}, name={methodName}");
				return null;
			}
			MethodInfo? method = typeFrom.GetMethod(methodName, BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic, null, parameters, null);
			if (method == null)
			{
				log.error($"Failed to find method: {typeFrom}::{methodName}_{parameters.Length}");
			}
			return method;
		}

		internal static void SetPriority(string[] beforeIL = null, string[] beforeOn = null, string[] afterIL = null, string[] afterOn = null)
		{
			ilHookConfig.Before = beforeIL;
			onHookConfig.Before = beforeOn;
			ilHookConfig.After = afterIL;
			onHookConfig.After = afterOn;
		}

		internal static void LogHookError(this Exception e, MethodBase fromMethod, MethodInfo hook)
		{
			log.error((fromMethod == null) ? $"null from-method for hook: {hook.Name}\n{e}" : $"Failed to hook: {fromMethod.DeclaringType}::{fromMethod.Name} - {hook.Name}\n{e}");
		}

		private static bool BoolEnabled(bool configValue)
		{
			return configValue;
		}
	}
	internal static class log
	{
		private static readonly ManualLogSource logger = Logger.CreateLogSource(Assembly.GetExecutingAssembly().GetName().Name);

		internal static void info(object data)
		{
			logger.LogInfo(data);
		}

		internal static void message(object data)
		{
			logger.LogMessage(data);
		}

		internal static void warning(object data)
		{
			logger.LogWarning(data);
		}

		internal static void error(object data)
		{
			logger.LogError(data);
		}

		internal static void fatal(object data)
		{
			logger.LogFatal(data);
		}

		internal static void LogError(this ILCursor c, object data)
		{
			logger.LogError((object)$"ILCursor failure, skipping: {data}\n{c}");
		}

		internal static void LogErrorCaller(this ILCursor c, object data)
		{
			logger.LogError((object)$"ILCursor failed in {new StackFrame(1).GetMethod().Name}, skipping: {data}\n{c}");
		}
	}
	internal static class RiskofOptions
	{
		internal const string RooGuid = "com.rune580.riskofoptions";

		internal static bool enabled => Chainloader.PluginInfos.ContainsKey("com.rune580.riskofoptions");

		internal static void SetSprite(Sprite sprite)
		{
			ModSettingsManager.SetModIcon(sprite);
		}

		internal static void SetSpriteDefaultIcon()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				string fullName = new DirectoryInfo(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location)).FullName;
				Texture2D val = new Texture2D(256, 256);
				if (ImageConversion.LoadImage(val, File.ReadAllBytes(Path.Combine(fullName, "icon.png"))))
				{
					ModSettingsManager.SetModIcon(Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), new Vector2(0.5f, 0.5f)));
				}
				else
				{
					log.error("Failed to load icon.png");
				}
			}
			catch (Exception ex)
			{
				log.error("Failed to load icon.png\n" + ex);
			}
		}

		internal static void AddOption(ConfigEntryBase entry)
		{
			AddOption(entry, string.Empty, string.Empty);
		}

		internal static void AddOption(ConfigEntryBase entry, string categoryName = "", string name = "", bool restartRequired = false)
		{
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			//IL_015c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0177: Unknown result type (might be due to invalid IL or missing references)
			//IL_0192: Unknown result type (might be due to invalid IL or missing references)
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b3: Expected O, but got Unknown
			//IL_01ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0139: Expected O, but got Unknown
			//IL_0139: Unknown result type (might be due to invalid IL or missing references)
			//IL_014f: Expected O, but got Unknown
			//IL_014a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Expected O, but got Unknown
			//IL_0107: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b4: Expected O, but got Unknown
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Expected O, but got Unknown
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Expected O, but got Unknown
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Expected O, but got Unknown
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Expected O, but got Unknown
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Expected O, but got Unknown
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			Type settingType = entry.SettingType;
			object obj;
			if (!(settingType == typeof(float)))
			{
				obj = ((!(settingType == typeof(string))) ? ((!(settingType == typeof(bool))) ? ((!(settingType == typeof(int))) ? ((!(settingType == typeof(Color))) ? ((!(settingType == typeof(KeyboardShortcut))) ? ((object)((!settingType.IsEnum) ? ((ChoiceOption)null) : new ChoiceOption(entry, new ChoiceConfig()))) : ((object)new KeyBindOption((ConfigEntry<KeyboardShortcut>)(object)entry, new KeyBindConfig()))) : ((object)new ColorOption((ConfigEntry<Color>)(object)entry, new ColorOptionConfig()))) : ((object)new IntFieldOption((ConfigEntry<int>)(object)entry, new IntFieldConfig()))) : ((object)new CheckBoxOption((ConfigEntry<bool>)(object)entry, new CheckBoxConfig()))) : ((object)new StringInputFieldOption((ConfigEntry<string>)(object)entry, new InputFieldConfig
				{
					submitOn = (SubmitEnum)6,
					lineType = (LineType)0
				})));
			}
			else if (entry.Description.AcceptableValues is AcceptableValueRange<float>)
			{
				obj = (object)new SliderOption((ConfigEntry<float>)(object)entry, new SliderConfig
				{
					min = ((AcceptableValueRange<float>)(object)entry.Description.AcceptableValues).MinValue,
					max = ((AcceptableValueRange<float>)(object)entry.Description.AcceptableValues).MaxValue,
					FormatString = "{0:f2}",
					description = entry.DescWithDefault("{0:f2}")
				});
			}
			else
			{
				ConfigEntry<float> obj2 = (ConfigEntry<float>)(object)entry;
				FloatFieldConfig val = new FloatFieldConfig();
				((NumericFieldConfig<float>)val).FormatString = "{0:f2}";
				((BaseOptionConfig)val).description = entry.DescWithDefault("{0:f2}");
				obj = (object)new FloatFieldOption(obj2, val);
			}
			BaseOption val2 = (BaseOption)obj;
			if (val2 == null)
			{
				return;
			}
			BaseOptionConfig config = val2.GetConfig();
			config.category = categoryName;
			config.name = name;
			config.restartRequired = restartRequired;
			if (config.description == "")
			{
				config.description = entry.DescWithDefault();
			}
			try
			{
				ModSettingsManager.AddOption(val2);
			}
			catch (Exception arg)
			{
				log.error($"AddOption {entry.Definition} failed\n{arg}");
			}
		}

		internal static void AddOption(ConfigEntry<float> entry, float min, float max, string format = "{0:f2}", string categoryName = "")
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Expected O, but got Unknown
			ModSettingsManager.AddOption((BaseOption)new SliderOption(entry, new SliderConfig
			{
				min = min,
				max = max,
				FormatString = format,
				category = categoryName,
				description = ((ConfigEntryBase)(object)entry).DescWithDefault(format)
			}));
		}

		internal static void AddIntSlider(ConfigEntry<int> entry, int min, int max, string categoryName = "")
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			ModSettingsManager.AddOption((BaseOption)new IntSliderOption(entry, new IntSliderConfig
			{
				min = min,
				max = max,
				category = categoryName,
				description = ((ConfigEntryBase)(object)entry).DescWithDefault()
			}));
		}

		private static string DescWithDefault(this ConfigEntryBase entry, string format = "{0}")
		{
			return string.Format("{1}\n[Default: " + format + "]", entry.DefaultValue, entry.Description.Description);
		}
	}
	internal class TextHud
	{
		private static readonly Queue<TextHud> hudsToUpdate;

		internal bool resetOnTargetChanged = true;

		internal TextAlignmentOptions alignment = (TextAlignmentOptions)257;

		internal readonly ConfigEntry<bool> toggleEntry;

		private readonly ConfigEntry<int> fontsizeEntry;

		private readonly ConfigEntry<Vector2> positionEntry;

		private readonly string hudName;

		private GameObject objhud;

		private HGTextMeshProUGUI textMesh;

		private string textToUpdate;

		internal static HUD hud
		{
			get
			{
				if (HUD.instancesList.Count <= 0)
				{
					return null;
				}
				return HUD.instancesList[0];
			}
		}

		internal bool enabled
		{
			get
			{
				if (toggleEntry == null)
				{
					return true;
				}
				return toggleEntry.Value;
			}
		}

		internal int fontSize
		{
			get
			{
				if (fontsizeEntry == null)
				{
					return -1;
				}
				return fontsizeEntry.Value;
			}
		}

		internal Vector2 position
		{
			get
			{
				//IL_001e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0012: Unknown result type (might be due to invalid IL or missing references)
				if (positionEntry == null)
				{
					return new Vector2(1776.5f, 173f);
				}
				return positionEntry.Value;
			}
		}

		static TextHud()
		{
			hudsToUpdate = new Queue<TextHud>();
			RoR2Application.onLateUpdate += LateUpdate;
		}

		private TextHud(ConfigFile configFile, string name, Vector2? defaultPosition, bool? defaultToggle, int? defaultFontSize)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			hudName = name;
			if (defaultPosition.HasValue)
			{
				positionEntry = configFile.Bind<Vector2>(name, "Position", defaultPosition.Value, "Position of " + name + ", starting from bottom left corner");
			}
			if (defaultToggle.HasValue)
			{
				toggleEntry = configFile.Bind<bool>(name, "Toggle", defaultToggle.Value, "Toggles " + name);
			}
			if (defaultFontSize.HasValue)
			{
				fontsizeEntry = configFile.Bind<int>(name, "Font size", defaultFontSize.Value, "Font size of " + name);
			}
			DoHooks();
		}

		internal TextHud(ConfigFile configFile, string name)
			: this(configFile, name, null, null, null)
		{
		}

		internal TextHud(ConfigFile configFile, string name, Vector2 defaultPosition)
			: this(configFile, name, defaultPosition, null, null)
		{
		}//IL_0003: Unknown result type (might be due to invalid IL or missing references)


		internal TextHud(ConfigFile configFile, string name, Vector2 defaultPosition, bool defaultToggle)
			: this(configFile, name, defaultPosition, defaultToggle, null)
		{
		}//IL_0003: Unknown result type (might be due to invalid IL or missing references)


		internal TextHud(ConfigFile configFile, string name, Vector2 defaultPosition, int defaultFontSize)
			: this(configFile, name, defaultPosition, null, defaultFontSize)
		{
		}//IL_0003: Unknown result type (might be due to invalid IL or missing references)


		internal TextHud(ConfigFile configFile, string name, Vector2 defaultPosition, bool defaultToggle, int defaultFontSize)
			: this(configFile, name, (Vector2?)defaultPosition, (bool?)defaultToggle, (int?)defaultFontSize)
		{
		}//IL_0003: Unknown result type (might be due to invalid IL or missing references)


		internal void UpdateText(string text)
		{
			if (!hudsToUpdate.Contains(this))
			{
				hudsToUpdate.Enqueue(this);
			}
			textToUpdate = text;
		}

		internal void ClearText()
		{
			if (Object.op_Implicit((Object)(object)objhud) && !string.IsNullOrEmpty(((TMP_Text)textMesh).text))
			{
				UpdateText(string.Empty);
			}
		}

		private static void LateUpdate()
		{
			while (hudsToUpdate.Count > 0)
			{
				TextHud textHud = hudsToUpdate.Dequeue();
				if (textHud.enabled)
				{
					if ((Object)(object)textHud.objhud == (Object)null)
					{
						textHud.InitHud();
					}
					((TMP_Text)textHud.textMesh).SetText(textHud.textToUpdate, true);
				}
				textHud.textToUpdate = null;
			}
		}

		internal void DestroyHUD()
		{
			Object.Destroy((Object)(object)objhud);
		}

		private void InitHud()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			objhud = new GameObject(hudName);
			RectTransform val = objhud.AddComponent<RectTransform>();
			if (Object.op_Implicit((Object)(object)hud))
			{
				SetTransform(val, hud);
			}
			val.sizeDelta = Vector2.zero;
			val.pivot = new Vector2(0.5f, 0.5f);
			val.anchoredPosition = position;
			textMesh = objhud.AddComponent<HGTextMeshProUGUI>();
			((TMP_Text)textMesh).fontSizeMin = 6f;
			if (fontSize >= 0)
			{
				((TMP_Text)textMesh).fontSize = fontSize;
			}
			((TMP_Text)textMesh).outlineColor = Color32.op_Implicit(Color.black);
			((TMP_Text)textMesh).enableWordWrapping = false;
			((TMP_Text)textMesh).alignment = alignment;
		}

		private void SetTransform(RectTransform textRect, HUD hud)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			RectTransform val = (RectTransform)hud.mainUIPanel.transform;
			((Transform)textRect).SetParent(hud.mainUIPanel.transform, false);
			textRect.anchoredPosition3D = new Vector3(position.x, position.y, 0f - val.anchoredPosition3D.z);
			Vector2 anchorMax = (textRect.anchorMin = -val.anchorMin / (val.anchorMax - val.anchorMin));
			textRect.anchorMax = anchorMax;
		}

		private void DoHooks()
		{
			HUD.onHudTargetChangedGlobal += Reset_OnHudTargetChanged;
			if (toggleEntry != null)
			{
				toggleEntry.SettingChanged += Toggle_Changed;
			}
			if (positionEntry != null)
			{
				positionEntry.SettingChanged += Position_Changed;
			}
			if (fontsizeEntry != null)
			{
				fontsizeEntry.SettingChanged += FontSize_Changed;
			}
		}

		private void Reset_OnHudTargetChanged(HUD obj)
		{
			if (Object.op_Implicit((Object)(object)objhud))
			{
				if (!Object.op_Implicit((Object)(object)objhud.transform.parent))
				{
					Transform transform = objhud.transform;
					SetTransform((RectTransform)(object)((transform is RectTransform) ? transform : null), hud);
				}
				if (resetOnTargetChanged)
				{
					ClearText();
				}
			}
		}

		private void Toggle_Changed(object sender, EventArgs e)
		{
			if (Object.op_Implicit((Object)(object)objhud) && !enabled)
			{
				Object.Destroy((Object)(object)objhud);
			}
		}

		private void Position_Changed(object sender, EventArgs e)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)objhud))
			{
				objhud.GetComponent<RectTransform>().anchoredPosition = position;
			}
		}

		private void FontSize_Changed(object sender, EventArgs e)
		{
			if (Object.op_Implicit((Object)(object)objhud) && fontSize > 0)
			{
				((TMP_Text)textMesh).fontSize = fontSize;
			}
		}

		internal void AddRoOVector2Option()
		{
			AddRoOVector2Option(hudName);
		}

		internal void AddRoOVector2Option(string category)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Invalid comparison between Unknown and I4
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			if (RiskofOptions.enabled)
			{
				new Vector2ScreenOption(positionEntry, hudName + " text", category, new Vector2ScreenOption.DotInfo(((int)alignment == 257) ? new Vector2(0f, 1f) : new Vector2(0.5f, 0.5f), new Vector2(0f, 0f), new Vector2(0.5f, 0.5f), Vector2.op_Implicit(Vector3.zero)), toggleEntry, fontsizeEntry);
			}
		}
	}
}
namespace Dolso.RoO
{
	internal class RooSliderInput2 : MonoBehaviour
	{
		internal UnityEvent<float> onValueChanged = new UnityEvent<float>();

		internal string formatString = "F0";

		private Slider slider;

		private TMP_InputField inputField;

		private float _value;

		internal float value
		{
			get
			{
				return _value;
			}
			set
			{
				if (_value != value)
				{
					_value = value;
					onValueChanged.Invoke(_value);
				}
				UpdateControls();
			}
		}

		private void Awake()
		{
			slider = ((Component)this).GetComponentInChildren<Slider>();
			inputField = ((Component)this).GetComponentInChildren<TMP_InputField>();
			((UnityEvent<float>)(object)slider.onValueChanged).AddListener((UnityAction<float>)SliderChanged);
			((UnityEvent<string>)(object)inputField.onEndEdit).AddListener((UnityAction<string>)OnTextEdited);
			((UnityEvent<string>)(object)inputField.onSubmit).AddListener((UnityAction<string>)OnTextEdited);
		}

		internal void Setup(float min, float max)
		{
			slider.minValue = min;
			slider.maxValue = max;
		}

		internal void SetWholeNumbers(bool wholeNumbers)
		{
			slider.wholeNumbers = wholeNumbers;
		}

		private void UpdateControls()
		{
			if (formatString.StartsWith("F"))
			{
				slider.value = value;
				inputField.text = value.ToString(formatString, CultureInfo.InvariantCulture);
			}
			else
			{
				int num = (int)value;
				slider.value = num;
				inputField.text = num.ToString(formatString, CultureInfo.InvariantCulture);
			}
		}

		private void SliderChanged(float newValue)
		{
			value = newValue;
		}

		private void OnTextEdited(string newText)
		{
			if (float.TryParse(newText, out var result))
			{
				value = Mathf.Clamp(result, slider.minValue, slider.maxValue);
			}
			else
			{
				value = _value;
			}
		}
	}
	internal class Vector2ScreenBehaviour : MonoBehaviour
	{
		private static Sprite checkOn;

		private static Sprite checkOff;

		private RooSliderInput2 sliderX;

		private RooSliderInput2 sliderY;

		private RooSliderInput2 sliderSize;

		private ChildLocator childLocator;

		private RectTransform positionDot;

		private RectTransform positionRect;

		private Vector2ScreenOption option;

		private Image checkBox;

		private bool boxState;

		private ref readonly Vector2ScreenOption.DotInfo dotinfo => ref option.dotInfo;

		private ConfigEntry<Vector2> positionEntry => option.positionEntry;

		private ConfigEntry<bool> toggleEntry => option.toggleEntry;

		private ConfigEntry<int> fontSizeEntry => option.fontSizeEntry;

		private ConfigEntry<float> scaleEntry => option.scaleEntry;

		internal static void LoadImages(AsyncOperationHandle<GameObject> handle)
		{
			CarouselController component = handle.Result.GetComponent<CarouselController>();
			checkOn = component.choices[1].customSprite;
			checkOff = component.choices[0].customSprite;
		}

		internal void SetStartingValues(Vector2ScreenOption option)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0111: Unknown result type (might be due to invalid IL or missing references)
			//IL_0159: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_024f: Unknown result type (might be due to invalid IL or missing references)
			//IL_025e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0263: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c7: Expected O, but got Unknown
			//IL_036a: Unknown result type (might be due to invalid IL or missing references)
			//IL_036f: Unknown result type (might be due to invalid IL or missing references)
			this.option = option;
			positionDot.anchorMin = dotinfo.dotAnchor;
			positionDot.anchorMax = dotinfo.dotAnchor;
			positionDot.pivot = dotinfo.dotAnchor;
			positionRect.anchorMin = dotinfo.rectAnchor;
			positionRect.anchorMax = dotinfo.rectAnchor;
			positionRect.pivot = dotinfo.rectPivot;
			positionRect.sizeDelta = dotinfo.rectSize;
			Vector2 val = CalcMinMax(1920f, 0);
			sliderX = BuildSlider("PositionX", val.x, val.y);
			sliderX.formatString = "F0";
			sliderX.onValueChanged.AddListener((UnityAction<float>)XChanged);
			Vector2 val2 = CalcMinMax(1080f, 1);
			sliderY = BuildSlider("PositionY", val2.x, val2.y);
			sliderY.formatString = "F0";
			sliderY.onValueChanged.AddListener((UnityAction<float>)YChanged);
			sliderX.value = positionEntry.Value.x;
			sliderY.value = positionEntry.Value.y;
			if (toggleEntry != null)
			{
				boxState = toggleEntry.Value;
				((UnityEvent)((Button)((Component)childLocator.FindChild("Toggle")).GetComponent<HGButton>()).onClick).AddListener(new UnityAction(ToggleChanged));
				checkBox = ((Component)childLocator.FindChild("ToggleBox")).GetComponent<Image>();
				checkBox.sprite = (boxState ? checkOn : checkOff);
			}
			else
			{
				((Component)childLocator.FindChild("ToggleParent")).gameObject.SetActive(false);
				((Component)childLocator.FindChild("ToggleText")).gameObject.SetActive(false);
				RectTransform component = ((Component)childLocator.FindChild("Size")).GetComponent<RectTransform>();
				component.anchoredPosition += new Vector2(0f, 66f);
			}
			if (fontSizeEntry != null)
			{
				sliderSize = BuildSlider("Size", 5f, option.maxScale);
				sliderSize.formatString = "0";
				sliderSize.onValueChanged.AddListener((UnityAction<float>)FontSizeChanged);
				sliderSize.value = fontSizeEntry.Value;
			}
			else if (scaleEntry != null)
			{
				sliderSize = BuildSlider("Size", 0f, option.maxScale);
				sliderSize.formatString = "F1";
				sliderSize.onValueChanged.AddListener((UnityAction<float>)ScaleChanged);
				sliderSize.SetWholeNumbers(wholeNumbers: false);
				sliderSize.value = scaleEntry.Value;
			}
			else
			{
				((Component)childLocator.FindChild("Size")).gameObject.SetActive(false);
				SetSize(option.maxScale * Vector2.one);
			}
		}

		private void Awake()
		{
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Expected O, but got Unknown
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Expected O, but got Unknown
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Expected O, but got Unknown
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Expected O, but got Unknown
			childLocator = ((Component)this).GetComponent<ChildLocator>();
			positionDot = ((Component)childLocator.FindChild("PositionDot")).GetComponent<RectTransform>();
			positionRect = ((Component)childLocator.FindChild("PositionRect")).GetComponent<RectTransform>();
			((UnityEvent)((Button)((Component)childLocator.FindChild("Apply")).GetComponent<HGButton>()).onClick).AddListener(new UnityAction(Apply));
			((UnityEvent)((Button)((Component)childLocator.FindChild("Cancel")).GetComponent<HGButton>()).onClick).AddListener(new UnityAction(Close));
			((UnityEvent)((Button)((Component)childLocator.FindChild("Default")).GetComponent<HGButton>()).onClick).AddListener(new UnityAction(SetToDefault));
			((Component)this).GetComponent<RooEscapeRouter>().escapePressed.AddListener(new UnityAction(Close));
		}

		private RooSliderInput2 BuildSlider(string childName, float min, float max)
		{
			RooSliderInput2 rooSliderInput = ((Component)childLocator.FindChild(childName)).gameObject.AddComponent<RooSliderInput2>();
			rooSliderInput.Setup(min, max);
			return rooSliderInput;
		}

		private Vector2 CalcMinMax(float length, int index)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			Vector2 val = dotinfo.rectSize;
			float num = 0f - ((Vector2)(ref val))[index];
			val = dotinfo.dotAnchor;
			float num2 = ((Vector2)(ref val))[index];
			val = dotinfo.rectPivot;
			float num3 = num * (num2 - ((Vector2)(ref val))[index]);
			float num4 = 0f - length;
			val = dotinfo.rectAnchor;
			float num5 = num4 * ((Vector2)(ref val))[index] + num3;
			val = dotinfo.rectAnchor;
			float num6 = length * (1f - ((Vector2)(ref val))[index]) + num3;
			return new Vector2(num5, num6);
		}

		private void XChanged(float newValue)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			Vector2 anchoredPosition = positionRect.anchoredPosition;
			anchoredPosition.x = newValue;
			positionRect.anchoredPosition = anchoredPosition;
		}

		private void YChanged(float newValue)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			Vector2 anchoredPosition = positionRect.anchoredPosition;
			anchoredPosition.y = newValue;
			positionRect.anchoredPosition = anchoredPosition;
		}

		private void ToggleChanged()
		{
			boxState = !boxState;
			checkBox.sprite = (boxState ? checkOn : checkOff);
		}

		private void FontSizeChanged(float newValue)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			SetSize(newValue * Vector2.one);
		}

		private void ScaleChanged(float newValue)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			SetSize(newValue * dotinfo.rectSize);
		}

		private void SetSize(Vector2 size)
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			if (((Vector2)(ref size)).sqrMagnitude < 16f)
			{
				positionDot.sizeDelta = ((Vector2)(ref size)).normalized * 4f;
			}
			else
			{
				positionDot.sizeDelta = size;
			}
		}

		private void SetToDefault()
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			Vector2 val = (Vector2)((ConfigEntryBase)positionEntry).DefaultValue;
			sliderX.value = val.x;
			sliderY.value = val.y;
			if (toggleEntry != null)
			{
				boxState = (bool)((ConfigEntryBase)toggleEntry).DefaultValue;
				checkBox.sprite = (boxState ? checkOn : checkOff);
			}
			if (fontSizeEntry != null)
			{
				sliderSize.value = (int)((ConfigEntryBase)fontSizeEntry).DefaultValue;
			}
			else if (scaleEntry != null)
			{
				sliderSize.value = (float)((ConfigEntryBase)scaleEntry).DefaultValue;
			}
		}

		private void Apply()
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			positionEntry.Value = new Vector2((float)Math.Round(sliderX.value, 2), (float)Math.Round(sliderY.value, 2));
			if (toggleEntry != null)
			{
				toggleEntry.Value = boxState;
			}
			if (fontSizeEntry != null)
			{
				fontSizeEntry.Value = Mathf.RoundToInt(sliderSize.value);
			}
			else if (scaleEntry != null)
			{
				scaleEntry.Value = sliderSize.value;
			}
			Close();
		}

		private void Close()
		{
			Object.DestroyImmediate((Object)(object)((Component)this).gameObject);
		}
	}
	internal class Vector2ScreenOption
	{
		internal readonly struct DotInfo
		{
			internal readonly Vector2 dotAnchor;

			internal readonly Vector2 rectAnchor;

			internal readonly Vector2 rectPivot;

			internal readonly Vector2 rectSize;

			internal DotInfo(Vector2 dotAnchor, Vector2 rectAnchor, Vector2 rectPivot, Vector2 rectSize)
			{
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				//IL_0008: Unknown result type (might be due to invalid IL or missing references)
				//IL_0009: Unknown result type (might be due to invalid IL or missing references)
				//IL_000f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0010: Unknown result type (might be due to invalid IL or missing references)
				//IL_0016: Unknown result type (might be due to invalid IL or missing references)
				//IL_0018: Unknown result type (might be due to invalid IL or missing references)
				this.dotAnchor = dotAnchor;
				this.rectAnchor = rectAnchor;
				this.rectPivot = rectPivot;
				this.rectSize = rectSize;
			}
		}

		private static GameObject prefab;

		internal readonly ConfigEntry<Vector2> positionEntry;

		internal readonly ConfigEntry<bool> toggleEntry;

		internal readonly ConfigEntry<int> fontSizeEntry;

		internal readonly ConfigEntry<float> scaleEntry;

		internal readonly DotInfo dotInfo;

		internal readonly float maxScale;

		internal Vector2ScreenOption(ConfigEntry<Vector2> positionEntry, DotInfo dotInfo, float dotSize = 16f)
			: this(positionEntry, ((ConfigEntryBase)positionEntry).Definition.Key, ((ConfigEntryBase)positionEntry).Definition.Section, dotInfo, null, null, null, dotSize)
		{
		}

		internal Vector2ScreenOption(ConfigEntry<Vector2> positionEntry, string name, string category, DotInfo dotInfo, float dotSize = 16f)
			: this(positionEntry, name, category, dotInfo, null, null, null, dotSize)
		{
		}

		internal Vector2ScreenOption(ConfigEntry<Vector2> positionEntry, DotInfo dotInfo, ConfigEntry<float> scaleEntry, float maxScale = 3f)
			: this(positionEntry, ((ConfigEntryBase)positionEntry).Definition.Key, ((ConfigEntryBase)positionEntry).Definition.Section, dotInfo, null, null, scaleEntry, maxScale)
		{
		}

		internal Vector2ScreenOption(ConfigEntry<Vector2> positionEntry, string name, string category, DotInfo dotInfo, ConfigEntry<float> scaleEntry, float maxScale = 3f)
			: this(positionEntry, name, category, dotInfo, null, null, scaleEntry, maxScale)
		{
		}

		internal Vector2ScreenOption(ConfigEntry<Vector2> positionEntry, string name, string category, DotInfo dotInfo, ConfigEntry<bool> toggleEntry = null, ConfigEntry<int> fontSizeEntry = null)
			: this(positionEntry, name, category, dotInfo, toggleEntry, fontSizeEntry, null, (fontSizeEntry == null) ? 16 : 36)
		{
		}

		private Vector2ScreenOption(ConfigEntry<Vector2> positionEntry, string name, string category, DotInfo dotInfo, ConfigEntry<bool> toggleEntry, ConfigEntry<int> fontSizeEntry, ConfigEntry<float> scaleEntry, float maxScale)
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Expected O, but got Unknown
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Expected O, but got Unknown
			this.positionEntry = positionEntry;
			this.dotInfo = dotInfo;
			this.maxScale = maxScale;
			this.toggleEntry = toggleEntry;
			this.fontSizeEntry = fontSizeEntry;
			this.scaleEntry = scaleEntry;
			ModSettingsManager.AddOption((BaseOption)new GenericButtonOption(name, category, "Position of " + name, "Open", new UnityAction(CreateOptionWindow)));
			EnsureAssets();
		}

		internal static void LoadAssets(string assetFolder)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			AsyncOperationHandle<GameObject> val = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/UI/SettingsEntryButton, Bool.prefab");
			val.Completed += Vector2ScreenBehaviour.LoadImages;
			if (!Path.IsPathRooted(assetFolder))
			{
				assetFolder = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), assetFolder, "dolso");
			}
			AssetBundle obj = AssetBundle.LoadFromFile(assetFolder);
			prefab = obj.LoadAsset<GameObject>("TextHud Screen");
			obj.Unload(false);
		}

		private static void EnsureAssets()
		{
			if (!Object.op_Implicit((Object)(object)prefab))
			{
				string text = Directory.EnumerateFiles(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "dolso", SearchOption.AllDirectories).FirstOrDefault();
				if (text != null)
				{
					LoadAssets(text);
				}
				else
				{
					log.warning("failed to find dolso assetbundle");
				}
			}
		}

		private void CreateOptionWindow()
		{
			Object.Instantiate<GameObject>(prefab).AddComponent<Vector2ScreenBehaviour>().SetStartingValues(this);
		}
	}
}
namespace ESF
{
	internal class CameraModeESF : CameraModePlayerBasic
	{
		internal static readonly CameraModeESF playerCamera = new CameraModeESF
		{
			isSpectatorMode = false
		};

		internal static readonly CameraModeESF spectatorCamera = new CameraModeESF
		{
			isSpectatorMode = true
		};

		public override void ApplyLookInputInternal(object rawInstanceData, in CameraModeContext context, in ApplyLookInputArgs input)
		{
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			ESFMotor eSFMotor = default(ESFMotor);
			if (!context.targetInfo.isViewerControlled || !Object.op_Implicit((Object)(object)context.targetInfo.target) || !context.targetInfo.target.TryGetComponent<ESFMotor>(ref eSFMotor))
			{
				((CameraModePlayerBasic)this).ApplyLookInputInternal(rawInstanceData, ref context, ref input);
			}
			else
			{
				eSFMotor.AccumulateMouseInput(input.lookInput);
			}
		}

		public override void UpdateInternal(object rawInstanceData, in CameraModeContext context, out UpdateResult result)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Expected O, but got Unknown
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_007e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00de: Unknown result type (might be due to invalid IL or missing references)
			//IL_0229: Unknown result type (might be due to invalid IL or missing references)
			//IL_022b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0236: Unknown result type (might be due to invalid IL or missing references)
			//IL_0237: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_0105: Unknown result type (might be due to invalid IL or missing references)
			//IL_021f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0221: Unknown result type (might be due to invalid IL or missing references)
			//IL_0133: Unknown result type (might be due to invalid IL or missing references)
			//IL_0134: Unknown result type (might be due to invalid IL or missing references)
			//IL_0136: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Unknown result type (might be due to invalid IL or missing references)
			//IL_0116: Unknown result type (might be due to invalid IL or missing references)
			//IL_0117: Unknown result type (might be due to invalid IL or missing references)
			//IL_011c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			//IL_0126: Unknown result type (might be due to invalid IL or missing references)
			//IL_012b: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ac: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_0202: Unknown result type (might be due to invalid IL or missing references)
			//IL_0206: Unknown result type (might be due to invalid IL or missing references)
			//IL_0211: Unknown result type (might be due to invalid IL or missing references)
			//IL_0216: Unknown result type (might be due to invalid IL or missing references)
			//IL_021b: Unknown result type (might be due to invalid IL or missing references)
			result = default(UpdateResult);
			CameraRigController cameraRigController = context.cameraInfo.cameraRigController;
			InstanceData val = (InstanceData)rawInstanceData;
			CameraTargetParams targetParams = context.targetInfo.targetParams;
			Quaternion val2 = context.cameraInfo.previousCameraState.rotation;
			Vector3 position = context.cameraInfo.previousCameraState.position;
			CharacterCameraParamsData basic = CharacterCameraParamsData.basic;
			basic.fov = BlendableFloat.op_Implicit(val.neutralFov);
			float num;
			bool flag;
			if (Object.op_Implicit((Object)(object)targetParams))
			{
				CharacterCameraParamsData.Blend(ref targetParams.currentCameraParamsData, ref basic, 1f);
				num = basic.fov.value;
				flag = targetParams.currentCameraParamsData.isFirstPerson.value;
			}
			else
			{
				num = context.cameraInfo.baseFov;
				flag = false;
			}
			val.neutralFov = Mathf.SmoothDamp(val.neutralFov, num, ref val.neutralFovVelocity, 0.2f, float.PositiveInfinity, Time.deltaTime);
			Vector3 val3 = CalculateRotatedPivotPosition(in context, flag);
			GameObject target = context.targetInfo.target;
			if (Object.op_Implicit((Object)(object)target))
			{
				val2 = target.transform.rotation;
				if (!flag && !Config.tpCameraRoll)
				{
					val2 = Quaternion.LookRotation(val2 * Vector3.forward, Vector3.up);
				}
				if (!flag)
				{
					Vector3 val4 = val2 * basic.idealLocalCameraPos.value;
					float magnitude = ((Vector3)(ref val4)).magnitude;
					float num2 = (1f + Mathf.Clamp(val.pitchYaw.pitch, -90f, 90f) / -90f) * 0.5f;
					magnitude *= Mathf.Sqrt(1f - num2);
					if (magnitude < 0.25f)
					{
						magnitude = 0.25f;
					}
					float num3 = cameraRigController.Raycast(new Ray(val3, val4), magnitude, basic.wallCushion.value - 0.01f);
					if (val.currentCameraDistance >= num3)
					{
						val.currentCameraDistance = num3;
						val.cameraDistanceVelocity = 0f;
					}
					else
					{
						val.currentCameraDistance = Mathf.SmoothDamp(val.currentCameraDistance, num3, ref val.cameraDistanceVelocity, 0.2f);
					}
					position = val3 + ((Vector3)(ref val4)).normalized * val.currentCameraDistance;
				}
				else
				{
					position = val3;
				}
			}
			result.cameraState.position = position;
			result.cameraState.rotation = val2;
			result.cameraState.fov = num;
			result.showSprintParticles = false;
			result.firstPersonTarget = null;
			result.showDisabledSkillsParticles = context.targetInfo.skillsAreDisabled;
			result.showSecondaryElectricityParticles = context.targetInfo.showSecondaryElectricity;
			((CameraModePlayerBasic)this).UpdateCrosshair(rawInstanceData, ref context, ref result.cameraState, ref val3, ref result.crosshairWorldPosition);
		}

		private static Vector3 CalculateRotatedPivotPosition(in CameraModeContext context, bool firstPerson)
		{
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0092: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_009e: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_010e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0113: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			CameraRigController cameraRigController = context.cameraInfo.cameraRigController;
			CameraTargetParams targetParams = context.targetInfo.targetParams;
			Vector3 result = context.cameraInfo.previousCameraState.position;
			if (Object.op_Implicit((Object)(object)targetParams))
			{
				Vector3 position = ((Component)targetParams).transform.position;
				Vector3 val = default(Vector3);
				((Vector3)(ref val))..ctor(0f, targetParams.currentCameraParamsData.pivotVerticalOffset.value, 0f);
				if (!firstPerson && (bool)Config.tpCameraRoll && Object.op_Implicit((Object)(object)context.targetInfo.target))
				{
					val = context.targetInfo.target.transform.rotation * val;
				}
				Vector3 val2 = (Object.op_Implicit((Object)(object)targetParams.cameraPivotTransform) ? targetParams.cameraPivotTransform.position : position) + val;
				if (targetParams.dontRaycastToPivot)
				{
					result = val2;
				}
				else
				{
					Vector3 val3 = val2 - position;
					float magnitude = ((Vector3)(ref val3)).magnitude;
					Ray val4 = default(Ray);
					((Ray)(ref val4))..ctor(position, val3);
					float num = cameraRigController.Raycast(val4, magnitude, targetParams.currentCameraParamsData.wallCushion.value);
					result = ((Ray)(ref val4)).GetPoint(num);
				}
			}
			return result;
		}

		public override void CollectLookInputInternal(object rawInstanceData, in CameraModeContext context, out CollectLookInputResult output)
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			((CameraModePlayerBasic)this).CollectLookInputInternal(rawInstanceData, ref context, ref output);
			if (context.targetInfo.isSprinting && CameraRigController.enableSprintSensitivitySlowdown.value)
			{
				ref Vector2 lookInput = ref output.lookInput;
				lookInput *= 2f;
			}
		}
	}
	internal static class Config
	{
		internal static readonly ConfigVar<bool> swapYawRoll = new ConfigVar<bool>("Camera", "Swap Yaw and Roll", defaultValue: false, "If enabled, horizontal mouse will apply yaw, and strafe keys will roll");

		internal static readonly ConfigVar<bool> scopeToggle = new ConfigVar<bool>("Camera", "Scope Toggle", defaultValue: true, "If scope should be a toggle instead of a hold");

		internal static readonly ConfigVar<bool> tpCameraRoll = new ConfigVar<bool>("Camera", "Third Person Camera Roll", defaultValue: false, "If the third person camera should be affected by roll");

		internal static void DoConfig(ConfigFile configFile)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			configFile.Bind<string>("", "Version", "1", "");
			ESFController.textHud = new TextHud(configFile, "ESF Text", new Vector2(600f, 500f), defaultToggle: true, 16);
			ESFController.oobText = new TextHud(configFile, "Out of Bounds", new Vector2(960f, 720f), defaultToggle: true, 64)
			{
				alignment = (TextAlignmentOptions)514
			};
			if (RiskofOptions.enabled)
			{
				DoRiskOfOptions();
			}
		}

		private static void DoRiskOfOptions()
		{
			Vector2ScreenOption.LoadAssets("Assets");
			ESFController.textHud.AddRoOVector2Option();
			ESFController.oobText.AddRoOVector2Option();
		}

		[ConCommand(/*Could not decode attribute arguments.*/)]
		private static void ReloadConfig(ConCommandArgs args)
		{
			Utilities.configFile.Reload();
			Debug.Log((object)"Reloaded ESF config");
		}
	}
	internal class Content : IContentPackProvider
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static BankCallback <>9__9_0;

			internal void <LoadSoundbankAsync>b__9_0(uint id, IntPtr ptr, AKRESULT akResult, object cookie)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0002: Invalid comparison between Unknown and I4
				//IL_000e: Unknown result type (might be due to invalid IL or missing references)
				if ((int)akResult != 1)
				{
					log.error(string.Format("Error loading bank: {0}, Error code: {1}", "ESFSoundbank.bnk", akResult));
				}
			}
		}

		private static AssetBundle assetBundle;

		internal static ContentPack contentPack;

		public string identifier => "dolso.ESF";

		private static string directory => Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "Assets");

		public IEnumerator LoadStaticContentAsync(LoadStaticContentAsyncArgs args)
		{
			AssetBundleCreateRequest assetBundleRequest = AssetBundle.LoadFromFileAsync(Path.Combine(directory, "esfassets"));
			yield return LoadAsync((AsyncOperation)(object)assetBundleRequest, args);
			assetBundle = assetBundleRequest.assetBundle;
			AssetBundleRequest serializableContentPack = assetBundle.LoadAssetAsync<SerializableContentPack>("ESF ContentPack");
			yield return LoadAsync((AsyncOperation)(object)serializableContentPack, args);
			contentPack = ((SerializableContentPack)serializableContentPack.asset).CreateContentPack();
			LoadSoundbankAsync();
			yield return DoBody();
			yield return DoNoseguns();
			yield return DoVelocityBomb();
			if (RiskofOptions.enabled)
			{
				yield return DoRiskOfOptions();
			}
			static IEnumerator LoadAsync(AsyncOperation request, LoadStaticContentAsyncArgs args)
			{
				while (!request.isDone)
				{
					args.ReportProgress(request.progress);
					yield return null;
				}
			}
		}

		public IEnumerator GenerateContentPackAsync(GetContentPackAsyncArgs args)
		{
			ContentPack.Copy(contentPack, args.output);
			yield break;
		}

		public IEnumerator FinalizeAsync(FinalizeAsyncArgs args)
		{
			yield break;
		}

		private static void LoadSoundbankAsync()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Invalid comparison between Unknown and I4
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			AKRESULT val = AkSoundEngine.AddBasePath(directory);
			if ((int)val == 1)
			{
				object obj = <>c.<>9__9_0;
				if (obj == null)
				{
					BankCallback val2 = delegate(uint id, IntPtr ptr, AKRESULT akResult, object cookie)
					{
						//IL_0000: Unknown result type (might be due to invalid IL or missing references)
						//IL_0002: Invalid comparison between Unknown and I4
						//IL_000e: Unknown result type (might be due to invalid IL or missing references)
						if ((int)akResult != 1)
						{
							log.error(string.Format("Error loading bank: {0}, Error code: {1}", "ESFSoundbank.bnk", akResult));
						}
					};
					<>c.<>9__9_0 = val2;
					obj = (object)val2;
				}
				AkBankManager.LoadBankAsync("ESFSoundbank.bnk", (BankCallback)obj);
			}
			else
			{
				log.error($"Error adding base path: {directory}, Error code: {val}");
			}
		}

		private static IEnumerator DoBody()
		{
			AsyncOperationHandle<GameObject> effect = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/UI/StandardCrosshair.prefab");
			AsyncOperationHandle<Shader> cloudshader = Addressables.LoadAssetAsync<Shader>((object)"RoR2/Base/Shaders/HGIntersectionCloudRemap.shader");
			AssetBundleRequest matphase = assetBundle.LoadAssetAsync<Material>("matPhaseJump-Stubbed");
			yield return effect;
			yield return cloudshader;
			yield return matphase;
			contentPack.bodyPrefabs.Find("ESFBody").GetComponent<CharacterBody>()._defaultCrosshairPrefab = effect.Result;
			((Material)matphase.asset).shader = cloudshader.Result;
		}

		private static IEnumerator DoNoseguns()
		{
			AsyncOperationHandle<GameObject> explosion = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/Common/VFX/OmniExplosionVFXQuick.prefab");
			AsyncOperationHandle<GameObject> muzzle = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/Common/VFX/Muzzleflash1.prefab");
			AsyncOperationHandle<GameObject> tracer = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/Commando/TracerCommandoDefault.prefab");
			AsyncOperationHandle<GameObject> hiteffect = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/Bandit2/HitsparkBandit.prefab");
			yield return explosion;
			yield return muzzle;
			yield return tracer;
			yield return hiteffect;
			Banshee.blastEffectPrefab = explosion.Result;
			Banshee.tracerPrefab = Utilities.CreatePrefab(tracer.Result, "ESF Tracer");
			Banshee.tracerPrefab.AddComponent<VFXAttributes>().vfxPriority = (VFXPriority)1;
			EntityStateConfiguration stateConfig = contentPack.entityStateConfigurations.Find("ESF.EntityStates.AirHammer");
			stateConfig.ModifyStateConfig("muzzleFlashPrefab", muzzle.Result);
			stateConfig.ModifyStateConfig("tracerEffectPrefab", Banshee.tracerPrefab);
			AirHammer.blastEffectPrefab = Utilities.CreatePrefab(explosion.Result, "AirHammerExplosion");
			AirHammer.blastEffectPrefab.GetComponent<EffectComponent>().soundName = "dolso_esf_airhammer_explosion";
			ScytheLaserFire.hitEffectPrefab = Utilities.CreatePrefab(hiteffect.Result, "Saron HitEffect");
			ParticleSystemRenderer component = ((Component)ScytheLaserFire.hitEffectPrefab.transform.Find("Particles/HitFlash")).GetComponent<ParticleSystemRenderer>();
			ColorOverLifetimeModule colorOverLifetime = ((Component)component).GetComponent<ParticleSystem>().colorOverLifetime;
			((ColorOverLifetimeModule)(ref colorOverLifetime)).color = new MinMaxGradient(new Color(161f, 0f, 143f), new Color(114f, 0f, 200f));
			((Renderer)component).material = new Material(((Renderer)component).material);
			((Renderer)component).material.SetFloat("_Boost", 1f);
			((Renderer)component).material.SetFloat("_AlphaBoost", 1f);
			ScytheLaserFire.tracerPrefab = contentPack.effectDefs.Find("TracerScythe").prefab;
			Material val = new Material(((Renderer)tracer.Result.GetComponent<LineRenderer>()).material);
			((Renderer)ScytheLaserFire.tracerPrefab.GetComponent<LineRenderer>()).material = val;
			val.EnableKeyword("_DisableRemapOn");
			contentPack.effectDefs.Add((EffectDef[])(object)new EffectDef[3]
			{
				new EffectDef(Banshee.tracerPrefab),
				new EffectDef(AirHammer.blastEffectPrefab),
				new EffectDef(ScytheLaserFire.hitEffectPrefab)
			});
		}

		private static IEnumerator DoVelocityBomb()
		{
			AsyncOperationHandle<GameObject> effect = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/FallBoots/BootShockwave.prefab");
			yield return effect;
			GameObject val = Utilities.CreatePrefab(effect.Result, "VelocityBombShockwave");
			SizeOverLifetimeModule sizeOverLifetime = ((Component)val.transform.Find("Sphere")).GetComponent<ParticleSystem>().sizeOverLifetime;
			MinMaxCurve size = ((SizeOverLifetimeModule)(ref sizeOverLifetime)).size;
			((MinMaxCurve)(ref size)).curve.keys = (Keyframe[])(object)new Keyframe[2]
			{
				new Keyframe(0f, 0f),
				new Keyframe(0.006f, 1f)
			};
			((SizeOverLifetimeModule)(ref sizeOverLifetime)).size = size;
			contentPack.projectilePrefabs.Find("VelocityBomb").GetComponent<ProjectileExplosion>().explosionEffect = val;
			contentPack.effectDefs.Add((EffectDef[])(object)new EffectDef[1]
			{
				new EffectDef(val)
			});
		}

		private static IEnumerator DoRiskOfOptions()
		{
			AssetBundleRequest sprite = assetBundle.LoadAssetAsync<Sprite>("ESFIcon");
			yield return sprite;
			Object asset = sprite.asset;
			RiskofOptions.SetSprite((Sprite)(object)((asset is Sprite) ? asset : null));
		}
	}
	[CreateAssetMenu(menuName = "Dolso/ESF/FuelSkillDef")]
	internal class FuelSkillDef : SkillDef
	{
		public class InstanceData : BaseSkillInstanceData
		{
			public ESFFuel esfFuel;
		}

		[Flags]
		public enum FuelProviderType
		{
			None = 0,
			Main = 3,
			ForBonusOnly = 0xC,
			Base = 1,
			CapacityAllStock = 2,
			CapacityBonusOnly = 4,
			IgnoreFuelUsage = 8
		}

		[Header("Fuel")]
		public float activationCost;

		public float thresholdMult;

		public FuelProviderType fuelType;

		public override BaseSkillInstanceData OnAssigned(GenericSkill skillSlot)
		{
			return (BaseSkillInstanceData)(object)new InstanceData
			{
				esfFuel = ((Component)skillSlot).GetComponent<ESFFuel>()
			};
		}

		public override bool IsReady(GenericSkill skillSlot)
		{
			if (((SkillDef)this).IsReady(skillSlot))
			{
				if ((fuelType & FuelProviderType.IgnoreFuelUsage) <= FuelProviderType.None)
				{
					return ((InstanceData)(object)skillSlot.skillInstanceData).esfFuel.fuelCurrent >= thresholdMult * activationCost;
				}
				return true;
			}
			return false;
		}

		public override void OnExecute([NotNull] GenericSkill skillSlot)
		{
			((SkillDef)this).OnExecute(skillSlot);
			if ((fuelType & FuelProviderType.IgnoreFuelUsage) == 0)
			{
				((InstanceData)(object)skillSlot.skillInstanceData).esfFuel.TryConsumeFuel(activationCost);
			}
		}
	}
	internal static class Hooks
	{
		[Hook(typeof(MapZone), "TeleportBody")]
		private static void DelayTeleportion_IL_MapZone_TeleportBody(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			if (val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction a) => ILPatternMatchingExt.MatchCallOrCallvirt(a, typeof(Physics), "GetIgnoreLayerCollision")
			}))
			{
				val.Emit(OpCodes.Ldarg_0);
				val.Emit(OpCodes.Ldarg_1);
				val.EmitDelegate<Func<bool, MapZone, CharacterBody, bool>>((Func<bool, MapZone, CharacterBody, bool>)delegate(bool ignore, MapZone mapZone, CharacterBody body)
				{
					//IL_0006: Unknown result type (might be due to invalid IL or missing references)
					//IL_000b: Unknown result type (might be due to invalid IL or missing references)
					if (ignore)
					{
						return true;
					}
					ESFController eSFController = default(ESFController);
					return body.bodyIndex == Plugin.bodyIndex && ((Component)body).TryGetComponent<ESFController>(ref eSFController) && !eSFController.ShouldOobTeleport(mapZone);
				});
			}
			else
			{
				val.LogErrorCaller("GetIgnoreLayerCollision");
			}
		}

		[Hook(typeof(GenericSkill), "CanApplyAmmoPack")]
		private static bool Bandolier_On_GenericSkill_CanApplyAmmoPack(Func<GenericSkill, bool> orig, GenericSkill self)
		{
			if (self.skillInstanceData is FuelSkillDef.InstanceData instanceData)
			{
				instanceData.esfFuel.RefillFuel();
				return false;
			}
			return orig(self);
		}
	}
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("dolso.ESF", "ESF", "1.2.1")]
	public class Plugin : BaseUnityPlugin
	{
		public const string ModGuid = "dolso.ESF";

		public const string Version = "1.2.1";

		public static BodyIndex bodyIndex { get; private set; }

		private void Awake()
		{
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Expected O, but got Unknown
			Utilities.Awake((BaseUnityPlugin)(object)this);
			((ResourceAvailability)(ref BodyCatalog.availability)).CallWhenAvailable((Action)SetBodyIndex);
			Config.DoConfig(((BaseUnityPlugin)this).Config);
			HookAttribute.ScanAndApply(typeof(Hooks));
			ContentManager.collectContentPackProviders += new CollectContentPackProvidersDelegate(CollectContentPack);
			Language.collectLanguageRootFolders += CollectLanguageFolder;
			LoadBurst();
		}

		private void LoadBurst()
		{
			string location = Assembly.GetExecutingAssembly().Location;
			location = location.Insert(location.Length - 4, ".Bursted");
			if (!File.Exists(location))
			{
				log.error("Missing " + Path.GetFileName(location));
			}
			else if (!BurstRuntime.LoadAdditionalLibrary(location))
			{
				log.error("Failed to load bursted assembly");
			}
		}

		private static void CollectContentPack(AddContentPackProviderDelegate addContentPackProvider)
		{
			addContentPackProvider.Invoke((IContentPackProvider)(object)new Content());
		}

		private void CollectLanguageFolder(List<string> list)
		{
			list.Add(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "Language"));
		}

		private static void SetBodyIndex()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			bodyIndex = BodyCatalog.FindBodyIndex("ESFBody");
		}

		internal static ProcChainMask RollBleedMask(float bleedChance, CharacterMaster master)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			ProcChainMask result = default(ProcChainMask);
			if (!Util.CheckRoll(bleedChance, master))
			{
				((ProcChainMask)(ref result)).AddProc((ProcType)5);
			}
			return result;
		}
	}
}
namespace ESF.EntityStates
{
	internal class Afterburn : BaseSkillState
	{
		public static string soundLoopBegin;

		public static string soundLoopStop;

		[SerializeField]
		public float burnDuration;

		private ESFController esf;

		public override void OnEnter()
		{
			((BaseState)this).OnEnter();
			esf = ((EntityState)this).gameObject.GetComponent<ESFController>();
			esf.motor.boosting = true;
			if (NetworkServer.active && ((EntityState)this).characterBody.inventory.GetItemCount(Items.IncreasePrimaryDamage) > 0)
			{
				((EntityState)this).characterBody.AddIncreasePrimaryDamageStack();
			}
			AkSoundEngine.PostEvent(esf.boostSound, ((EntityState)this).gameObject);
		}

		public override void OnExit()
		{
			esf.motor.boosting = false;
			AkSoundEngine.PostEvent(esf.boostSoundStop, ((EntityState)this).gameObject);
			((EntityState)this).OnExit();
		}

		public override void FixedUpdate()
		{
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			((EntityState)this).FixedUpdate();
			if (((EntityState)this).isAuthority)
			{
				ESFFuel esfFuel = ((FuelSkillDef.InstanceData)(object)((BaseSkillState)this).activatorSkillSlot.skillInstanceData).esfFuel;
				if (!((BaseSkillState)this).IsKeyDownAuthority() || ((EntityState)this).characterBody.HasBuff(Buffs.DisableAllSkills.buffIndex) || !esfFuel.TryConsumeFuel(esfFuel.baseRechargeTime / burnDuration * Time.deltaTime))
				{
					((EntityState)this).outer.SetNextStateToMain();
				}
			}
		}

		public override InterruptPriority GetMinimumInterruptPriority()
		{
			return (InterruptPriority)1;
		}
	}
	internal class AimBomb : BaseSkillState
	{
		[BurstCompile]
		private struct CalcPathJob : IJob
		{
			private readonly float3 v0;

			private readonly float3 x0;

			private readonly float m;

			private readonly float dt;

			private NativeArray<float3> pathPositions;

			internal CalcPathJob(Vector3 initialPosition, Vector3 velocity, float antiGravCoef, NativeArray<Vector3> pathPositions)
			{
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				//IL_000d: Unknown result type (might be due to invalid IL or missing references)
				//IL_000e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0013: Unknown result type (might be due to invalid IL or missing references)
				//IL_002d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0032: Unknown result type (might be due to invalid IL or missing references)
				x0 = float3.op_Implicit(initialPosition);
				v0 = float3.op_Implicit(velocity);
				m = antiGravCoef;
				dt = Time.fixedDeltaTime;
				this.pathPositions = pathPositions.Reinterpret<float3>();
			}

			public void Execute()
			{
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_0006: Unknown result type (might be due to invalid IL or missing references)
				//IL_0007: Unknown result type (might be due to invalid IL or missing references)
				//IL_000c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0013: Unknown result type (might be due to invalid IL or missing references)
				//IL_0018: Unknown result type (might be due to invalid IL or missing references)
				//IL_001d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0022: Unknown result type (might be due to invalid IL or missing references)
				//IL_0023: Unknown result type (might be due to invalid IL or missing references)
				//IL_0036: Unknown result type (might be due to invalid IL or missing references)
				//IL_0045: Unknown result type (might be due to invalid IL or missing references)
				//IL_0083: Unknown result type (might be due to invalid IL or missing references)
				//IL_0084: Unknown result type (might be due to invalid IL or missing references)
				//IL_0085: Unknown result type (might be due to invalid IL or missing references)
				//IL_008a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0062: Unknown result type (might be due to invalid IL or missing references)
				//IL_0073: Unknown result type (might be due to invalid IL or missing references)
				//IL_0074: Unknown result type (might be due to invalid IL or missing references)
				//IL_0075: Unknown result type (might be due to invalid IL or missing references)
				//IL_0076: Unknown result type (might be due to invalid IL or missing references)
				//IL_007b: Unknown result type (might be due to invalid IL or missing references)
				//IL_0080: Unknown result type (might be due to invalid IL or missing references)
				//IL_009d: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
				//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
				float3 val = v0;
				float3 zero = float3.zero;
				float3 val2 = float3.op_Implicit(dt * Physics.gravity);
				float y = Physics.gravity.y;
				pathPositions[0] = x0;
				for (int i = 1; i < pathPositions.Length; i++)
				{
					if (val.y < 0f)
					{
						zero.y = dt * m * math.max(y, val.y);
						val += val2 - zero;
					}
					else
					{
						val += val2;
					}
					pathPositions[i] = pathPositions[i - 1] + val * dt;
				}
			}
		}

		private static readonly ConfigVar<float> bombDaamge = new ConfigVar<float>("bomb", "damage", 22f);

		public static string bombBayString;

		[SerializeField]
		public GameObject projectilePrefab;

		[SerializeField]
		public float rearmTime;

		[SerializeField]
		public float antiGravCoef;

		[SerializeField]
		public static GameObject lineRendererPrefab;

		private LineRenderer arcLineRenderer;

		private Transform bombBay;

		private NativeArray<Vector3> arcPathPositions;

		private JobHandle arcHandle;

		public override void OnEnter()
		{
			((BaseState)this).OnEnter();
			if (((EntityState)this).isAuthority)
			{
				RoR2Application.onLateUpdate += LateUpdate;
				arcLineRenderer = Object.Instantiate<GameObject>(lineRendererPrefab).GetComponent<LineRenderer>();
				bombBay = ((Component)((EntityState)this).modelLocator.modelTransform).GetComponent<ChildLocator>().FindChild(bombBayString);
			}
		}

		public override void OnExit()
		{
			if (((EntityState)this).isAuthority)
			{
				RoR2Application.onLateUpdate -= LateUpdate;
				EntityState.Destroy((Object)(object)arcLineRenderer);
				((JobHandle)(ref arcHandle)).Complete();
				if (arcPathPositions.IsCreated)
				{
					arcPathPositions.Dispose();
				}
			}
			((EntityState)this).OnExit();
		}

		public override void Update()
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0043: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			((EntityState)this).Update();
			if (((EntityState)this).isAuthority)
			{
				arcPathPositions = new NativeArray<Vector3>(arcLineRenderer.positionCount, (Allocator)3, (NativeArrayOptions)1);
				arcHandle = IJobExtensions.Schedule<CalcPathJob>(new CalcPathJob(bombBay.position, ((EntityState)this).rigidbody.velocity - ((EntityState)this).transform.up, antiGravCoef, arcPathPositions), default(JobHandle));
			}
		}

		private void LateUpdate()
		{
			//IL_001f: Unknown result type (might be due to invalid IL or missing references)
			if (arcPathPositions.IsCreated)
			{
				((JobHandle)(ref arcHandle)).Complete();
				arcLineRenderer.SetPositions(arcPathPositions);
				arcPathPositions.Dispose();
			}
		}

		public override void FixedUpdate()
		{
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			((EntityState)this).FixedUpdate();
			if (((EntityState)this).isAuthority && !((BaseSkillState)this).IsKeyDownAuthority())
			{
				((BaseSkillState)this).activatorSkillSlot.DeductStock(2);
				ProjectileManager.instance.FireProjectile(new FireProjectileInfo
				{
					projectilePrefab = projectilePrefab,
					position = bombBay.position,
					rotation = bombBay.rotation,
					owner = ((EntityState)this).gameObject,
					damage = ((BaseState)this).damageStat * (float)bombDaamge,
					force = 100f,
					crit = ((BaseState)this).RollCrit()
				});
				((EntityState)this).outer.SetNextStateToMain();
			}
		}

		public override InterruptPriority GetMinimumInterruptPriority()
		{
			return (InterruptPriority)1;
		}
	}
	internal class AirHammer : GenericBulletBaseState
	{
		private static readonly ConfigVar<float> bleedChance = new ConfigVar<float>("airham", "bleedChance", 60f);

		internal static GameObject blastEffectPrefab;

		[SerializeField]
		public float blastRadius;

		private BlastAttack blastAttack;

		public override void OnEnter()
		{
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_0026: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0068: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0074: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			//IL_007f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Expected O, but got Unknown
			ESFController component = ((EntityState)this).gameObject.GetComponent<ESFController>();
			base.muzzleName = component.muzzleName;
			if (((EntityState)this).isAuthority)
			{
				blastAttack = new BlastAttack
				{
					baseForce = base.force,
					radius = blastRadius,
					attacker = ((EntityState)this).gameObject,
					teamIndex = ((EntityState)this).teamComponent.teamIndex,
					procCoefficient = 1f,
					damageColorIndex = (DamageColorIndex)0,
					falloffModel = (FalloffModel)1,
					damageType = DamageTypeCombo.GenericPrimary,
					attackerFiltering = (AttackerFiltering)2
				};
			}
			((GenericBulletBaseState)this).OnEnter();
		}

		public override void ModifyBullet(BulletAttack bulletAttack)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Expected O, but got Unknown
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Unknown result type (might be due to invalid IL or missing references)
			bulletAttack.hitCallback = new HitCallback(HitCallback);
			bulletAttack.damageType = DamageTypeCombo.GenericPrimary;
		}

		private bool HitCallback(BulletAttack bulletAttack, ref BulletHit hitInfo)
		{
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Expected O, but got Unknown
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
			int num;
			if (Object.op_Implicit((Object)(object)hitInfo.collider))
			{
				num = ((((1 << ((Component)hitInfo.collider).gameObject.layer) & LayerMask.op_Implicit(bulletAttack.stopperMask)) != 0) ? 1 : 0);
				if (num != 0)
				{
					EffectManager.SpawnEffect(blastEffectPrefab, new EffectData
					{
						origin = hitInfo.point,
						scale = blastRadius
					}, true);
					blastAttack.baseDamage = (0.25f + 0.75f * Mathf.Clamp01(Mathf.InverseLerp(25f, 5f, hitInfo.distance))) * bulletAttack.damage;
					blastAttack.crit = bulletAttack.isCrit;
					blastAttack.procChainMask = Plugin.RollBleedMask(bleedChance, ((EntityState)this).characterBody.master);
					blastAttack.position = hitInfo.point;
					blastAttack.Fire();
				}
			}
			else
			{
				num = 0;
			}
			return num == 0;
		}

		public override InterruptPriority GetMinimumInterruptPriority()
		{
			return (InterruptPriority)2;
		}
	}
	internal class Banshee : BaseSkillState
	{
		private static readonly ConfigVar<float> damage = new ConfigVar<float>("banshee", "damage", 0.935f);

		private static readonly ConfigVar<float> baseAttackInterval = new ConfigVar<float>("banshee", "baseAttackInterval", 0.075f);

		private static readonly ConfigVar<float> bleedChance = new ConfigVar<float>("banshee", "bleedChance", 60f);

		private static readonly ConfigVar<float> spread = new ConfigVar<float>("banshee", "spread", 4f);

		private static readonly ConfigVar<float> blastRadius = new ConfigVar<float>("banshee", "radius", 4f);

		internal static GameObject blastEffectPrefab;

		internal static GameObject tracerPrefab;

		public static string soundLoopBegin;

		public static string soundLoopStop;

		private float attackInterval;

		private float attackTimer;

		private uint playingID;

		private BulletAttack bulletAttack;

		private BlastAttack blastAttack;

		public override void OnEnter()
		{
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f3: Expected O, but got Unknown
			//IL_00f8: Expected O, but got Unknown
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_0125: Unknown result type (might be due to invalid IL or missing references)
			//IL_012c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0131: Unknown result type (might be due to invalid IL or missing references)
			//IL_0136: Unknown result type (might be due to invalid IL or missing references)
			//IL_0141: Unknown result type (might be due to invalid IL or missing references)
			//IL_0143: Unknown result type (might be due to invalid IL or missing references)