Decompiled source of QolElements v2.6.2

plugins/QolElements.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using Dolso;
using Dolso.RoO;
using EntityStates;
using EntityStates.Railgunner.Reload;
using EntityStates.Seeker;
using EntityStates.Toolbot;
using EntityStates.VagrantNovaItem;
using HG;
using HG.GeneralSerializer;
using HG.Reflection;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using MonoMod.RuntimeDetour;
using QolElements.Elements;
using QolElements.Elements.BandOverlay;
using Rewired.ComponentControls.Effects;
using RiskOfOptions;
using RiskOfOptions.Components.Options;
using RiskOfOptions.OptionConfigs;
using RiskOfOptions.Options;
using RoR2;
using RoR2.ContentManagement;
using RoR2.EntityLogic;
using RoR2.HudOverlay;
using RoR2.Items;
using RoR2.Networking;
using RoR2.Projectile;
using RoR2.Skills;
using RoR2.UI;
using TMPro;
using UnityEngine;
using UnityEngine.AddressableAssets;
using UnityEngine.Events;
using UnityEngine.Networking;
using UnityEngine.ResourceManagement.AsyncOperations;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: OptIn]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
namespace Dolso
{
	internal static class log
	{
		private static readonly ManualLogSource logger = Logger.CreateLogSource(Assembly.GetExecutingAssembly().GetName().Name);

		internal static void info(object data)
		{
			logger.LogInfo(data);
		}

		internal static void message(object data)
		{
			logger.LogMessage(data);
		}

		internal static void warning(object data)
		{
			logger.LogWarning(data);
		}

		internal static void error(object data)
		{
			logger.LogError(data);
		}

		internal static void fatal(object data)
		{
			logger.LogFatal(data);
		}

		internal static void LogError(this ILCursor c, object data)
		{
			logger.LogError((object)$"ILCursor failure, skipping: {data}\n{c}");
		}

		internal static void LogErrorCaller(this ILCursor c, object data)
		{
			logger.LogError((object)$"ILCursor failed in {new StackFrame(1).GetMethod().Name}, skipping: {data}\n{c}");
		}
	}
	internal static class HookManager
	{
		internal delegate bool ConfigEnabled<T>(T configValue);

		private class HookedConfig<T>
		{
			private readonly ConfigEnabled<T> enabled;

			private readonly IDetour detour;

			internal HookedConfig(ConfigEntry<T> configEntry, ConfigEnabled<T> enabled, IDetour detour)
			{
				this.enabled = enabled;
				this.detour = detour;
				configEntry.SettingChanged += ConfigChanged;
				ConfigChanged(configEntry, null);
			}

			private void ConfigChanged(object sender, EventArgs args)
			{
				if (enabled(((ConfigEntry<T>)sender).Value))
				{
					if (!detour.IsApplied)
					{
						detour.Apply();
					}
				}
				else if (detour.IsApplied)
				{
					detour.Undo();
				}
			}
		}

		internal const BindingFlags allFlags = BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic;

		private static readonly ConfigEnabled<bool> boolConfigEnabled = BoolEnabled;

		private static ILHookConfig ilHookConfig = new ILHookConfig
		{
			ManualApply = true
		};

		private static HookConfig onHookConfig = new HookConfig
		{
			ManualApply = true
		};

		internal static void Hook(Type typeFrom, string fromMethod, Manipulator ilHook)
		{
			Hook(GetMethod(typeFrom, fromMethod), ilHook);
		}

		internal static void Hook(Delegate fromMethod, Manipulator ilHook)
		{
			Hook(fromMethod.Method, ilHook);
		}

		internal static void Hook(MethodBase fromMethod, Manipulator ilHook)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				new ILHook(fromMethod, ilHook, ref ilHookConfig).Apply();
			}
			catch (Exception e)
			{
				e.LogHookError(fromMethod, ((Delegate)(object)ilHook).Method);
			}
		}

		internal static void Hook(Type typeFrom, string fromMethod, Delegate onHook)
		{
			Hook(GetMethod(typeFrom, fromMethod), onHook.Method, onHook.Target);
		}

		internal static void Hook(Delegate fromMethod, Delegate onHook)
		{
			Hook(fromMethod.Method, onHook.Method, onHook.Target);
		}

		internal static void Hook(MethodBase fromMethod, Delegate onHook)
		{
			Hook(fromMethod, onHook.Method, onHook.Target);
		}

		internal static void Hook(MethodBase fromMethod, MethodInfo onHook, object target = null)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				new Hook(fromMethod, onHook, target, ref onHookConfig).Apply();
			}
			catch (Exception e)
			{
				e.LogHookError(fromMethod, onHook);
			}
		}

		internal static void HookConfig(this ConfigEntry<bool> configEntry, Type typeFrom, string fromMethod, Delegate hook)
		{
			configEntry.HookConfig(boolConfigEnabled, GetMethod(typeFrom, fromMethod), hook.Method, hook.Target);
		}

		internal static void HookConfig(this ConfigEntry<bool> configEntry, MethodBase fromMethod, Delegate hook)
		{
			configEntry.HookConfig(boolConfigEnabled, fromMethod, hook.Method, hook.Target);
		}

		internal static void HookConfig(this ConfigEntry<bool> configEntry, MethodBase fromMethod, MethodInfo hook)
		{
			configEntry.HookConfig(boolConfigEnabled, fromMethod, hook);
		}

		internal static void HookConfig<T>(this ConfigEntry<T> configEntry, ConfigEnabled<T> enabled, Type typeFrom, string fromMethod, Delegate hook)
		{
			configEntry.HookConfig(enabled, GetMethod(typeFrom, fromMethod), hook.Method, hook.Target);
		}

		internal static void HookConfig<T>(this ConfigEntry<T> configEntry, ConfigEnabled<T> enabled, MethodBase fromMethod, Delegate hook)
		{
			configEntry.HookConfig(enabled, fromMethod, hook.Method, hook.Target);
		}

		internal static void HookConfig<T>(this ConfigEntry<T> configEntry, ConfigEnabled<T> enabled, MethodBase fromMethod, MethodInfo hook, object target = null)
		{
			try
			{
				new HookedConfig<T>(configEntry, enabled, ManualDetour(fromMethod, hook, target));
			}
			catch (Exception e)
			{
				e.LogHookError(fromMethod, hook);
			}
		}

		internal static IDetour ManualDetour(Type typeFrom, string fromMethod, Delegate hook)
		{
			return ManualDetour(GetMethod(typeFrom, fromMethod), hook.Method, hook.Target);
		}

		internal static IDetour ManualDetour(MethodBase fromMethod, Delegate hook)
		{
			return ManualDetour(fromMethod, hook.Method, hook.Target);
		}

		internal static IDetour ManualDetour(MethodBase fromMethod, MethodInfo hook, object target = null)
		{
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			//IL_0037: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Expected O, but got Unknown
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Expected O, but got Unknown
			try
			{
				ParameterInfo[] parameters = hook.GetParameters();
				if (parameters.Length == 1 && parameters[0].ParameterType == typeof(ILContext))
				{
					return (IDetour)new ILHook(fromMethod, (Manipulator)hook.CreateDelegate(typeof(Manipulator)), ref ilHookConfig);
				}
				return (IDetour)new Hook(fromMethod, hook, target, ref onHookConfig);
			}
			catch (Exception e)
			{
				e.LogHookError(fromMethod, hook);
				return null;
			}
		}

		internal static MethodInfo GetMethod(Type typeFrom, string methodName)
		{
			if (typeFrom == null || methodName == null)
			{
				log.error($"Null argument in GetMethod: type={typeFrom}, name={methodName}");
				return null;
			}
			MethodInfo[] array = (from a in typeFrom.GetMethods(BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic)
				where a.Name == methodName
				select a).ToArray();
			switch (array.Length)
			{
			case 1:
				return array[0];
			case 0:
				log.error($"Failed to find method: {typeFrom}::{methodName}");
				return null;
			default:
			{
				string text = $"{array.Length} ambiguous matches found for: {typeFrom}::{methodName}, may be incorrect";
				MethodInfo[] array2 = array;
				for (int i = 0; i < array2.Length; i++)
				{
					text = text + "\n" + array2[i];
				}
				log.warning(text);
				return array[0];
			}
			}
		}

		internal static MethodInfo GetMethod(Type typeFrom, string methodName, params Type[] parameters)
		{
			if (typeFrom == null || methodName == null)
			{
				log.error($"Null argument in GetMethod: type={typeFrom}, name={methodName}");
				return null;
			}
			MethodInfo? method = typeFrom.GetMethod(methodName, BindingFlags.DeclaredOnly | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic, null, parameters, null);
			if (method == null)
			{
				log.error($"Failed to find method: {typeFrom}::{methodName}_{parameters.Length}");
			}
			return method;
		}

		internal static void SetPriority(string[] beforeIL = null, string[] beforeOn = null, string[] afterIL = null, string[] afterOn = null)
		{
			ilHookConfig.Before = beforeIL;
			onHookConfig.Before = beforeOn;
			ilHookConfig.After = afterIL;
			onHookConfig.After = afterOn;
		}

		internal static void LogHookError(this Exception e, MethodBase fromMethod, MethodInfo hook)
		{
			log.error((fromMethod == null) ? $"null from-method for hook: {hook.Name}\n{e}" : $"Failed to hook: {fromMethod.DeclaringType}::{fromMethod.Name} - {hook.Name}\n{e}");
		}

		private static bool BoolEnabled(bool configValue)
		{
			return configValue;
		}
	}
	internal static class Utilities
	{
		private static GameObject _prefabParent;

		internal static GameObject CreatePrefab(GameObject gameObject, string name = null)
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			if (!Object.op_Implicit((Object)(object)_prefabParent))
			{
				_prefabParent = new GameObject("DolsoPrefabs");
				Object.DontDestroyOnLoad((Object)(object)_prefabParent);
				((Object)_prefabParent).hideFlags = (HideFlags)61;
				_prefabParent.SetActive(false);
			}
			GameObject val = Object.Instantiate<GameObject>(gameObject, _prefabParent.transform);
			if (name != null)
			{
				((Object)val).name = name;
			}
			return val;
		}

		internal static Task<TObj> GetAddressableAsync<TObj>(string addressable) where TObj : Object
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			return Addressables.LoadAssetAsync<TObj>((object)addressable).Task;
		}

		internal static Task<GameObject> GetAddressableAsync(string addressable)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			return Addressables.LoadAssetAsync<GameObject>((object)addressable).Task;
		}

		internal static void DoAddressable<TObj>(string addressable, Action<TObj> callback) where TObj : Object
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			AsyncOperationHandle<TObj> val = Addressables.LoadAssetAsync<TObj>((object)addressable);
			val.Completed += delegate(AsyncOperationHandle<TObj> a)
			{
				callback(a.Result);
			};
		}

		internal static void DoAddressable(string addressable, Action<GameObject> callback)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			AsyncOperationHandle<GameObject> val = Addressables.LoadAssetAsync<GameObject>((object)addressable);
			val.Completed += delegate(AsyncOperationHandle<GameObject> a)
			{
				callback(a.Result);
			};
		}

		internal static void AddressableAddComp<TComp>(string addressable, Action<TComp> callback = null) where TComp : Component
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			AsyncOperationHandle<GameObject> val = Addressables.LoadAssetAsync<GameObject>((object)addressable);
			val.Completed += delegate(AsyncOperationHandle<GameObject> a)
			{
				TComp obj = a.Result.AddComponent<TComp>();
				callback?.Invoke(obj);
			};
		}

		internal static void AddressableAddCompSingle<Comp>(string addressable) where Comp : Component
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			AsyncOperationHandle<GameObject> val = Addressables.LoadAssetAsync<GameObject>((object)addressable);
			val.Completed += delegate(AsyncOperationHandle<GameObject> a)
			{
				if (!Object.op_Implicit((Object)(object)a.Result.GetComponent<Comp>()))
				{
					a.Result.AddComponent<Comp>();
				}
			};
		}

		internal static void ModifyStateConfig(this EntityStateConfiguration stateConfig, string fieldName, object newValue)
		{
			SerializedField[] serializedFields = stateConfig.serializedFieldsCollection.serializedFields;
			for (int i = 0; i < serializedFields.Length; i++)
			{
				if (serializedFields[i].fieldName == fieldName)
				{
					Object val = (Object)((newValue is Object) ? newValue : null);
					if (val != null)
					{
						serializedFields[i].fieldValue.objectValue = val;
					}
					else if (newValue != null && StringSerializer.CanSerializeType(newValue.GetType()))
					{
						serializedFields[i].fieldValue.stringValue = StringSerializer.Serialize(newValue.GetType(), newValue);
					}
					else
					{
						log.error("Invalid value for SerializedField: " + newValue);
					}
					return;
				}
			}
			log.error("Failed to find " + fieldName + " for " + ((Object)stateConfig).name);
		}

		internal static bool IsKeyDown(this KeyboardShortcut key, bool onlyJustPressed)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			if ((onlyJustPressed && !Input.GetKeyDown(((KeyboardShortcut)(ref key)).MainKey)) || (!onlyJustPressed && !Input.GetKey(((KeyboardShortcut)(ref key)).MainKey)))
			{
				return false;
			}
			foreach (KeyCode modifier in ((KeyboardShortcut)(ref key)).Modifiers)
			{
				if (!Input.GetKey(modifier))
				{
					return false;
				}
			}
			return true;
		}
	}
	internal static class RiskofOptions
	{
		internal const string RooGuid = "com.rune580.riskofoptions";

		internal static bool enabled => Chainloader.PluginInfos.ContainsKey("com.rune580.riskofoptions");

		internal static void SetSprite(Sprite sprite)
		{
			ModSettingsManager.SetModIcon(sprite);
		}

		internal static void SetSpriteDefaultIcon()
		{
			//IL_0024: Unknown result type (might be due to invalid IL or missing references)
			//IL_002a: Expected O, but got Unknown
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			try
			{
				string fullName = new DirectoryInfo(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location)).FullName;
				Texture2D val = new Texture2D(256, 256);
				if (ImageConversion.LoadImage(val, File.ReadAllBytes(Path.Combine(fullName, "icon.png"))))
				{
					ModSettingsManager.SetModIcon(Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), new Vector2(0.5f, 0.5f)));
				}
				else
				{
					log.error("Failed to load icon.png");
				}
			}
			catch (Exception ex)
			{
				log.error("Failed to load icon.png\n" + ex);
			}
		}

		internal static void AddOption(ConfigEntryBase entry)
		{
			AddOption(entry, string.Empty, string.Empty);
		}

		internal static void AddOption(ConfigEntryBase entry, string categoryName = "", string name = "", bool restartRequired = false)
		{
			//IL_0157: Unknown result type (might be due to invalid IL or missing references)
			//IL_015c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0177: Unknown result type (might be due to invalid IL or missing references)
			//IL_0192: Unknown result type (might be due to invalid IL or missing references)
			//IL_019d: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b3: Expected O, but got Unknown
			//IL_01ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_0129: Unknown result type (might be due to invalid IL or missing references)
			//IL_012e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0139: Expected O, but got Unknown
			//IL_0139: Unknown result type (might be due to invalid IL or missing references)
			//IL_014f: Expected O, but got Unknown
			//IL_014a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_0102: Unknown result type (might be due to invalid IL or missing references)
			//IL_010c: Expected O, but got Unknown
			//IL_0107: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b4: Expected O, but got Unknown
			//IL_00df: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e9: Expected O, but got Unknown
			//IL_00e4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Expected O, but got Unknown
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bf: Expected O, but got Unknown
			//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Expected O, but got Unknown
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Expected O, but got Unknown
			//IL_0090: Unknown result type (might be due to invalid IL or missing references)
			Type settingType = entry.SettingType;
			object obj;
			if (!(settingType == typeof(float)))
			{
				obj = ((!(settingType == typeof(string))) ? ((!(settingType == typeof(bool))) ? ((!(settingType == typeof(int))) ? ((!(settingType == typeof(Color))) ? ((!(settingType == typeof(KeyboardShortcut))) ? ((object)((!settingType.IsEnum) ? ((ChoiceOption)null) : new ChoiceOption(entry, new ChoiceConfig()))) : ((object)new KeyBindOption((ConfigEntry<KeyboardShortcut>)(object)entry, new KeyBindConfig()))) : ((object)new ColorOption((ConfigEntry<Color>)(object)entry, new ColorOptionConfig()))) : ((object)new IntFieldOption((ConfigEntry<int>)(object)entry, new IntFieldConfig()))) : ((object)new CheckBoxOption((ConfigEntry<bool>)(object)entry, new CheckBoxConfig()))) : ((object)new StringInputFieldOption((ConfigEntry<string>)(object)entry, new InputFieldConfig
				{
					submitOn = (SubmitEnum)6,
					lineType = (LineType)0
				})));
			}
			else if (entry.Description.AcceptableValues is AcceptableValueRange<float>)
			{
				obj = (object)new SliderOption((ConfigEntry<float>)(object)entry, new SliderConfig
				{
					min = ((AcceptableValueRange<float>)(object)entry.Description.AcceptableValues).MinValue,
					max = ((AcceptableValueRange<float>)(object)entry.Description.AcceptableValues).MaxValue,
					FormatString = "{0:f2}",
					description = entry.DescWithDefault("{0:f2}")
				});
			}
			else
			{
				ConfigEntry<float> obj2 = (ConfigEntry<float>)(object)entry;
				FloatFieldConfig val = new FloatFieldConfig();
				((NumericFieldConfig<float>)val).FormatString = "{0:f2}";
				((BaseOptionConfig)val).description = entry.DescWithDefault("{0:f2}");
				obj = (object)new FloatFieldOption(obj2, val);
			}
			BaseOption val2 = (BaseOption)obj;
			if (val2 == null)
			{
				return;
			}
			BaseOptionConfig config = val2.GetConfig();
			config.category = categoryName;
			config.name = name;
			config.restartRequired = restartRequired;
			if (config.description == "")
			{
				config.description = entry.DescWithDefault();
			}
			try
			{
				ModSettingsManager.AddOption(val2);
			}
			catch (Exception arg)
			{
				log.error($"AddOption {entry.Definition} failed\n{arg}");
			}
		}

		internal static void AddOption(ConfigEntry<float> entry, float min, float max, string format = "{0:f2}")
		{
			AddFloatSlider(entry, min, max, format);
		}

		internal static void AddFloatSlider(ConfigEntry<float> entry, float min, float max, string format = "{0:f2}", string categoryName = "")
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0035: Expected O, but got Unknown
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Expected O, but got Unknown
			ModSettingsManager.AddOption((BaseOption)new SliderOption(entry, new SliderConfig
			{
				min = min,
				max = max,
				FormatString = format,
				category = categoryName,
				description = ((ConfigEntryBase)(object)entry).DescWithDefault(format)
			}));
		}

		internal static void AddIntSlider(ConfigEntry<int> entry, int min, int max, string categoryName = "")
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0036: Expected O, but got Unknown
			ModSettingsManager.AddOption((BaseOption)new IntSliderOption(entry, new IntSliderConfig
			{
				min = min,
				max = max,
				category = categoryName,
				description = ((ConfigEntryBase)(object)entry).DescWithDefault()
			}));
		}

		private static string DescWithDefault(this ConfigEntryBase entry, string format = "{0}")
		{
			return string.Format("{1}\n[Default: " + format + "]", entry.DefaultValue, entry.Description.Description);
		}
	}
	internal class TextHud
	{
		private static readonly Queue<TextHud> hudsToUpdate;

		internal bool resetOnTargetChanged = true;

		internal TextAlignmentOptions alignment = (TextAlignmentOptions)257;

		internal readonly ConfigEntry<bool> toggleEntry;

		private readonly ConfigEntry<int> fontsizeEntry;

		private readonly ConfigEntry<Vector2> positionEntry;

		private readonly string hudName;

		private GameObject objhud;

		private HGTextMeshProUGUI textMesh;

		private string textToUpdate;

		internal static HUD hud
		{
			get
			{
				if (HUD.instancesList.Count <= 0)
				{
					return null;
				}
				return HUD.instancesList[0];
			}
		}

		internal bool enabled
		{
			get
			{
				if (toggleEntry == null)
				{
					return true;
				}
				return toggleEntry.Value;
			}
		}

		internal int fontSize
		{
			get
			{
				if (fontsizeEntry == null)
				{
					return -1;
				}
				return fontsizeEntry.Value;
			}
		}

		internal Vector2 position
		{
			get
			{
				//IL_001e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0012: Unknown result type (might be due to invalid IL or missing references)
				if (positionEntry == null)
				{
					return new Vector2(1776.5f, 173f);
				}
				return positionEntry.Value;
			}
		}

		static TextHud()
		{
			hudsToUpdate = new Queue<TextHud>();
			RoR2Application.onLateUpdate += LateUpdate;
		}

		private TextHud(ConfigFile configFile, string name, Vector2? defaultPosition, bool? defaultToggle, int? defaultFontSize)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0032: Unknown result type (might be due to invalid IL or missing references)
			hudName = name;
			if (defaultPosition.HasValue)
			{
				positionEntry = configFile.Bind<Vector2>(name, "Position", defaultPosition.Value, "Position of " + name + ", starting from bottom left corner");
			}
			if (defaultToggle.HasValue)
			{
				toggleEntry = configFile.Bind<bool>(name, "Toggle", defaultToggle.Value, "Toggles " + name);
			}
			if (defaultFontSize.HasValue)
			{
				fontsizeEntry = configFile.Bind<int>(name, "Font size", defaultFontSize.Value, "Font size of " + name);
			}
			DoHooks();
		}

		internal TextHud(ConfigFile configFile, string name)
			: this(configFile, name, null, null, null)
		{
		}

		internal TextHud(ConfigFile configFile, string name, Vector2 defaultPosition)
			: this(configFile, name, defaultPosition, null, null)
		{
		}//IL_0003: Unknown result type (might be due to invalid IL or missing references)


		internal TextHud(ConfigFile configFile, string name, Vector2 defaultPosition, bool defaultToggle)
			: this(configFile, name, defaultPosition, defaultToggle, null)
		{
		}//IL_0003: Unknown result type (might be due to invalid IL or missing references)


		internal TextHud(ConfigFile configFile, string name, Vector2 defaultPosition, int defaultFontSize)
			: this(configFile, name, defaultPosition, null, defaultFontSize)
		{
		}//IL_0003: Unknown result type (might be due to invalid IL or missing references)


		internal TextHud(ConfigFile configFile, string name, Vector2 defaultPosition, bool defaultToggle, int defaultFontSize)
			: this(configFile, name, (Vector2?)defaultPosition, (bool?)defaultToggle, (int?)defaultFontSize)
		{
		}//IL_0003: Unknown result type (might be due to invalid IL or missing references)


		internal void UpdateText(string text)
		{
			if (!hudsToUpdate.Contains(this))
			{
				hudsToUpdate.Enqueue(this);
			}
			textToUpdate = text;
		}

		internal void ClearText()
		{
			if (Object.op_Implicit((Object)(object)objhud) && !string.IsNullOrEmpty(((TMP_Text)textMesh).text))
			{
				UpdateText(string.Empty);
			}
		}

		private static void LateUpdate()
		{
			while (hudsToUpdate.Count > 0)
			{
				TextHud textHud = hudsToUpdate.Dequeue();
				if (textHud.enabled)
				{
					if ((Object)(object)textHud.objhud == (Object)null)
					{
						textHud.InitHud();
					}
					((TMP_Text)textHud.textMesh).SetText(textHud.textToUpdate, true);
				}
				textHud.textToUpdate = null;
			}
		}

		internal void DestroyHUD()
		{
			Object.Destroy((Object)(object)objhud);
		}

		private void InitHud()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			//IL_0036: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			objhud = new GameObject(hudName);
			RectTransform val = objhud.AddComponent<RectTransform>();
			if (Object.op_Implicit((Object)(object)hud))
			{
				SetTransform(val, hud);
			}
			val.sizeDelta = Vector2.zero;
			val.pivot = new Vector2(0.5f, 0.5f);
			val.anchoredPosition = position;
			textMesh = objhud.AddComponent<HGTextMeshProUGUI>();
			((TMP_Text)textMesh).fontSizeMin = 6f;
			if (fontSize >= 0)
			{
				((TMP_Text)textMesh).fontSize = fontSize;
			}
			((TMP_Text)textMesh).outlineColor = Color32.op_Implicit(Color.black);
			((TMP_Text)textMesh).enableWordWrapping = false;
			((TMP_Text)textMesh).alignment = alignment;
		}

		private void SetTransform(RectTransform textRect, HUD hud)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0046: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Unknown result type (might be due to invalid IL or missing references)
			RectTransform val = (RectTransform)hud.mainUIPanel.transform;
			((Transform)textRect).SetParent(hud.mainUIPanel.transform, false);
			textRect.anchoredPosition3D = new Vector3(position.x, position.y, 0f - val.anchoredPosition3D.z);
			Vector2 anchorMax = (textRect.anchorMin = -val.anchorMin / (val.anchorMax - val.anchorMin));
			textRect.anchorMax = anchorMax;
		}

		private void DoHooks()
		{
			HUD.onHudTargetChangedGlobal += Reset_OnHudTargetChanged;
			if (toggleEntry != null)
			{
				toggleEntry.SettingChanged += Toggle_Changed;
			}
			if (positionEntry != null)
			{
				positionEntry.SettingChanged += Position_Changed;
			}
			if (fontsizeEntry != null)
			{
				fontsizeEntry.SettingChanged += FontSize_Changed;
			}
		}

		private void Reset_OnHudTargetChanged(HUD obj)
		{
			if (Object.op_Implicit((Object)(object)objhud))
			{
				if (!Object.op_Implicit((Object)(object)objhud.transform.parent))
				{
					Transform transform = objhud.transform;
					SetTransform((RectTransform)(object)((transform is RectTransform) ? transform : null), hud);
				}
				if (resetOnTargetChanged)
				{
					ClearText();
				}
			}
		}

		private void Toggle_Changed(object sender, EventArgs e)
		{
			if (Object.op_Implicit((Object)(object)objhud) && !enabled)
			{
				Object.Destroy((Object)(object)objhud);
			}
		}

		private void Position_Changed(object sender, EventArgs e)
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			if (Object.op_Implicit((Object)(object)objhud))
			{
				objhud.GetComponent<RectTransform>().anchoredPosition = position;
			}
		}

		private void FontSize_Changed(object sender, EventArgs e)
		{
			if (Object.op_Implicit((Object)(object)objhud) && fontSize > 0)
			{
				((TMP_Text)textMesh).fontSize = fontSize;
			}
		}

		internal void AddRoOVector2Option()
		{
			AddRoOVector2Option(hudName);
		}

		internal void AddRoOVector2Option(string category)
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Invalid comparison between Unknown and I4
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Unknown result type (might be due to invalid IL or missing references)
			//IL_0067: Unknown result type (might be due to invalid IL or missing references)
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			if (RiskofOptions.enabled)
			{
				new Vector2ScreenOption(positionEntry, hudName + " text", category, new Vector2ScreenOption.DotInfo(((int)alignment == 257) ? new Vector2(0f, 1f) : new Vector2(0.5f, 0.5f), new Vector2(0f, 0f), new Vector2(0.5f, 0.5f), Vector2.op_Implicit(Vector3.zero)), toggleEntry, fontsizeEntry);
			}
		}
	}
}
namespace Dolso.RoO
{
	internal class RooSliderInput2 : MonoBehaviour
	{
		internal UnityEvent<float> onValueChanged = new UnityEvent<float>();

		internal string formatString = "F0";

		private Slider slider;

		private TMP_InputField inputField;

		private float _value;

		internal float value
		{
			get
			{
				return _value;
			}
			set
			{
				if (_value != value)
				{
					_value = value;
					onValueChanged.Invoke(_value);
				}
				UpdateControls();
			}
		}

		private void Awake()
		{
			slider = ((Component)this).GetComponentInChildren<Slider>();
			inputField = ((Component)this).GetComponentInChildren<TMP_InputField>();
		}

		internal void Setup(float min, float max)
		{
			slider.minValue = min;
			slider.maxValue = max;
			((UnityEvent<float>)(object)slider.onValueChanged).AddListener((UnityAction<float>)SliderChanged);
			((UnityEvent<string>)(object)inputField.onEndEdit).AddListener((UnityAction<string>)OnTextEdited);
			((UnityEvent<string>)(object)inputField.onSubmit).AddListener((UnityAction<string>)OnTextEdited);
		}

		internal void SetWholeNumbers(bool wholeNumbers)
		{
			slider.wholeNumbers = wholeNumbers;
		}

		private void UpdateControls()
		{
			if (formatString.StartsWith("F"))
			{
				slider.value = value;
				inputField.text = value.ToString(formatString, CultureInfo.InvariantCulture);
			}
			else
			{
				int num = (int)value;
				slider.value = num;
				inputField.text = num.ToString(formatString, CultureInfo.InvariantCulture);
			}
		}

		private void SliderChanged(float newValue)
		{
			value = newValue;
		}

		private void OnTextEdited(string newText)
		{
			if (float.TryParse(newText, out var result))
			{
				value = Mathf.Clamp(result, slider.minValue, slider.maxValue);
			}
			else
			{
				value = _value;
			}
		}
	}
	internal class Vector2ScreenBehaviour : MonoBehaviour
	{
		private static Sprite checkOn;

		private static Sprite checkOff;

		private RooSliderInput2 sliderX;

		private RooSliderInput2 sliderY;

		private RooSliderInput2 sliderSize;

		private ChildLocator childLocator;

		private RectTransform positionDot;

		private RectTransform positionRect;

		private Vector2ScreenOption option;

		private Image checkBox;

		private bool boxState;

		private ref readonly Vector2ScreenOption.DotInfo dotinfo => ref option.dotInfo;

		private ConfigEntry<Vector2> positionEntry => option.positionEntry;

		private ConfigEntry<bool> toggleEntry => option.toggleEntry;

		private ConfigEntry<int> fontSizeEntry => option.fontSizeEntry;

		private ConfigEntry<float> scaleEntry => option.scaleEntry;

		internal static void LoadImages(AsyncOperationHandle<GameObject> handle)
		{
			CarouselController component = handle.Result.GetComponent<CarouselController>();
			checkOn = component.choices[1].customSprite;
			checkOff = component.choices[0].customSprite;
		}

		internal void SetStartingValues(Vector2ScreenOption option)
		{
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0055: Unknown result type (might be due to invalid IL or missing references)
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Unknown result type (might be due to invalid IL or missing references)
			//IL_0097: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0111: Unknown result type (might be due to invalid IL or missing references)
			//IL_0159: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_024f: Unknown result type (might be due to invalid IL or missing references)
			//IL_025e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0263: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c7: Expected O, but got Unknown
			//IL_036a: Unknown result type (might be due to invalid IL or missing references)
			//IL_036f: Unknown result type (might be due to invalid IL or missing references)
			this.option = option;
			positionDot.anchorMin = dotinfo.dotAnchor;
			positionDot.anchorMax = dotinfo.dotAnchor;
			positionDot.pivot = dotinfo.dotAnchor;
			positionRect.anchorMin = dotinfo.rectAnchor;
			positionRect.anchorMax = dotinfo.rectAnchor;
			positionRect.pivot = dotinfo.rectPivot;
			positionRect.sizeDelta = dotinfo.rectSize;
			Vector2 val = CalcMinMax(1920f, 0);
			sliderX = BuildSlider("PositionX", val.x, val.y);
			sliderX.formatString = "F0";
			sliderX.onValueChanged.AddListener((UnityAction<float>)XChanged);
			Vector2 val2 = CalcMinMax(1080f, 1);
			sliderY = BuildSlider("PositionY", val2.x, val2.y);
			sliderY.formatString = "F0";
			sliderY.onValueChanged.AddListener((UnityAction<float>)YChanged);
			sliderX.value = positionEntry.Value.x;
			sliderY.value = positionEntry.Value.y;
			if (toggleEntry != null)
			{
				boxState = toggleEntry.Value;
				((UnityEvent)((Button)((Component)childLocator.FindChild("Toggle")).GetComponent<HGButton>()).onClick).AddListener(new UnityAction(ToggleChanged));
				checkBox = ((Component)childLocator.FindChild("ToggleBox")).GetComponent<Image>();
				checkBox.sprite = (boxState ? checkOn : checkOff);
			}
			else
			{
				((Component)childLocator.FindChild("ToggleParent")).gameObject.SetActive(false);
				((Component)childLocator.FindChild("ToggleText")).gameObject.SetActive(false);
				RectTransform component = ((Component)childLocator.FindChild("Size")).GetComponent<RectTransform>();
				component.anchoredPosition += new Vector2(0f, 66f);
			}
			if (fontSizeEntry != null)
			{
				sliderSize = BuildSlider("Size", 5f, option.maxScale);
				sliderSize.formatString = "0";
				sliderSize.onValueChanged.AddListener((UnityAction<float>)FontSizeChanged);
				sliderSize.value = fontSizeEntry.Value;
			}
			else if (scaleEntry != null)
			{
				sliderSize = BuildSlider("Size", 5f, option.maxScale);
				sliderSize.formatString = "F1";
				sliderSize.onValueChanged.AddListener((UnityAction<float>)ScaleChanged);
				sliderSize.SetWholeNumbers(wholeNumbers: false);
				sliderSize.value = scaleEntry.Value;
			}
			else
			{
				((Component)childLocator.FindChild("Size")).gameObject.SetActive(false);
				SetSize(option.maxScale * Vector2.one);
			}
		}

		private void Awake()
		{
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Expected O, but got Unknown
			//IL_008e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Expected O, but got Unknown
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Expected O, but got Unknown
			//IL_00d5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00df: Expected O, but got Unknown
			childLocator = ((Component)this).GetComponent<ChildLocator>();
			positionDot = ((Component)childLocator.FindChild("PositionDot")).GetComponent<RectTransform>();
			positionRect = ((Component)childLocator.FindChild("PositionRect")).GetComponent<RectTransform>();
			((UnityEvent)((Button)((Component)childLocator.FindChild("Apply")).GetComponent<HGButton>()).onClick).AddListener(new UnityAction(Apply));
			((UnityEvent)((Button)((Component)childLocator.FindChild("Cancel")).GetComponent<HGButton>()).onClick).AddListener(new UnityAction(Close));
			((UnityEvent)((Button)((Component)childLocator.FindChild("Default")).GetComponent<HGButton>()).onClick).AddListener(new UnityAction(SetToDefault));
			((Component)this).GetComponent<RooEscapeRouter>().escapePressed.AddListener(new UnityAction(Close));
		}

		private RooSliderInput2 BuildSlider(string childName, float min, float max)
		{
			RooSliderInput2 rooSliderInput = ((Component)childLocator.FindChild(childName)).gameObject.AddComponent<RooSliderInput2>();
			rooSliderInput.Setup(min, max);
			return rooSliderInput;
		}

		private Vector2 CalcMinMax(float length, int index)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0065: Unknown result type (might be due to invalid IL or missing references)
			//IL_006a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0079: Unknown result type (might be due to invalid IL or missing references)
			Vector2 val = dotinfo.rectSize;
			float num = 0f - ((Vector2)(ref val))[index];
			val = dotinfo.dotAnchor;
			float num2 = ((Vector2)(ref val))[index];
			val = dotinfo.rectPivot;
			float num3 = num * (num2 - ((Vector2)(ref val))[index]);
			float num4 = 0f - length;
			val = dotinfo.rectAnchor;
			float num5 = num4 * ((Vector2)(ref val))[index] + num3;
			val = dotinfo.rectAnchor;
			float num6 = length * (1f - ((Vector2)(ref val))[index]) + num3;
			return new Vector2(num5, num6);
		}

		private void XChanged(float newValue)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			Vector2 anchoredPosition = positionRect.anchoredPosition;
			anchoredPosition.x = newValue;
			positionRect.anchoredPosition = anchoredPosition;
		}

		private void YChanged(float newValue)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			Vector2 anchoredPosition = positionRect.anchoredPosition;
			anchoredPosition.y = newValue;
			positionRect.anchoredPosition = anchoredPosition;
		}

		private void ToggleChanged()
		{
			boxState = !boxState;
			checkBox.sprite = (boxState ? checkOn : checkOff);
		}

		private void FontSizeChanged(float newValue)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			SetSize(newValue * Vector2.one);
		}

		private void ScaleChanged(float newValue)
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			SetSize(newValue * dotinfo.rectSize);
		}

		private void SetSize(Vector2 size)
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			if (((Vector2)(ref size)).sqrMagnitude < 16f)
			{
				positionDot.sizeDelta = ((Vector2)(ref size)).normalized * 4f;
			}
			else
			{
				positionDot.sizeDelta = size;
			}
		}

		private void SetToDefault()
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			Vector2 val = (Vector2)((ConfigEntryBase)positionEntry).DefaultValue;
			sliderX.value = val.x;
			sliderY.value = val.y;
			if (toggleEntry != null)
			{
				boxState = (bool)((ConfigEntryBase)toggleEntry).DefaultValue;
				checkBox.sprite = (boxState ? checkOn : checkOff);
			}
			if (fontSizeEntry != null)
			{
				sliderSize.value = (int)((ConfigEntryBase)fontSizeEntry).DefaultValue;
			}
			else if (scaleEntry != null)
			{
				sliderSize.value = (float)((ConfigEntryBase)scaleEntry).DefaultValue;
			}
		}

		private void Apply()
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			positionEntry.Value = new Vector2((float)Math.Round(sliderX.value, 2), (float)Math.Round(sliderY.value, 2));
			if (toggleEntry != null)
			{
				toggleEntry.Value = boxState;
			}
			if (fontSizeEntry != null)
			{
				fontSizeEntry.Value = Mathf.RoundToInt(sliderSize.value);
			}
			else if (scaleEntry != null)
			{
				scaleEntry.Value = sliderSize.value;
			}
			Close();
		}

		private void Close()
		{
			Object.DestroyImmediate((Object)(object)((Component)this).gameObject);
		}
	}
	internal class Vector2ScreenOption
	{
		internal readonly struct DotInfo
		{
			internal readonly Vector2 dotAnchor;

			internal readonly Vector2 rectAnchor;

			internal readonly Vector2 rectPivot;

			internal readonly Vector2 rectSize;

			internal DotInfo(Vector2 dotAnchor, Vector2 rectAnchor, Vector2 rectPivot, Vector2 rectSize)
			{
				//IL_0001: Unknown result type (might be due to invalid IL or missing references)
				//IL_0002: Unknown result type (might be due to invalid IL or missing references)
				//IL_0008: Unknown result type (might be due to invalid IL or missing references)
				//IL_0009: Unknown result type (might be due to invalid IL or missing references)
				//IL_000f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0010: Unknown result type (might be due to invalid IL or missing references)
				//IL_0016: Unknown result type (might be due to invalid IL or missing references)
				//IL_0018: Unknown result type (might be due to invalid IL or missing references)
				this.dotAnchor = dotAnchor;
				this.rectAnchor = rectAnchor;
				this.rectPivot = rectPivot;
				this.rectSize = rectSize;
			}
		}

		private static GameObject prefab;

		internal readonly ConfigEntry<Vector2> positionEntry;

		internal readonly ConfigEntry<bool> toggleEntry;

		internal readonly ConfigEntry<int> fontSizeEntry;

		internal readonly ConfigEntry<float> scaleEntry;

		internal readonly DotInfo dotInfo;

		internal readonly float maxScale;

		internal Vector2ScreenOption(ConfigEntry<Vector2> positionEntry, DotInfo dotInfo, float dotSize = 16f)
			: this(positionEntry, ((ConfigEntryBase)positionEntry).Definition.Key, ((ConfigEntryBase)positionEntry).Definition.Section, dotInfo, null, null, null, dotSize)
		{
		}

		internal Vector2ScreenOption(ConfigEntry<Vector2> positionEntry, string name, string category, DotInfo dotInfo, float dotSize = 16f)
			: this(positionEntry, name, category, dotInfo, null, null, null, dotSize)
		{
		}

		internal Vector2ScreenOption(ConfigEntry<Vector2> positionEntry, DotInfo dotInfo, ConfigEntry<float> scaleEntry, float maxScale = 3f)
			: this(positionEntry, ((ConfigEntryBase)positionEntry).Definition.Key, ((ConfigEntryBase)positionEntry).Definition.Section, dotInfo, null, null, scaleEntry, maxScale)
		{
		}

		internal Vector2ScreenOption(ConfigEntry<Vector2> positionEntry, string name, string category, DotInfo dotInfo, ConfigEntry<float> scaleEntry, float maxScale = 3f)
			: this(positionEntry, name, category, dotInfo, null, null, scaleEntry, maxScale)
		{
		}

		internal Vector2ScreenOption(ConfigEntry<Vector2> positionEntry, string name, string category, DotInfo dotInfo, ConfigEntry<bool> toggleEntry = null, ConfigEntry<int> fontSizeEntry = null)
			: this(positionEntry, name, category, dotInfo, toggleEntry, fontSizeEntry, null, (fontSizeEntry == null) ? 16 : 36)
		{
		}

		private Vector2ScreenOption(ConfigEntry<Vector2> positionEntry, string name, string category, DotInfo dotInfo, ConfigEntry<bool> toggleEntry, ConfigEntry<int> fontSizeEntry, ConfigEntry<float> scaleEntry, float maxScale)
		{
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Expected O, but got Unknown
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Expected O, but got Unknown
			this.positionEntry = positionEntry;
			this.dotInfo = dotInfo;
			this.maxScale = maxScale;
			this.toggleEntry = toggleEntry;
			this.fontSizeEntry = fontSizeEntry;
			this.scaleEntry = scaleEntry;
			ModSettingsManager.AddOption((BaseOption)new GenericButtonOption(name, category, "Position of " + name, "Open", new UnityAction(CreateOptionWindow)));
			if (!Object.op_Implicit((Object)(object)prefab))
			{
				EnsureAssets();
			}
		}

		internal static void LoadAssets(string assetFolder)
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			AsyncOperationHandle<GameObject> val = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/UI/SettingsEntryButton, Bool.prefab");
			val.Completed += Vector2ScreenBehaviour.LoadImages;
			if (!Path.IsPathRooted(assetFolder))
			{
				assetFolder = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), assetFolder, "dolso");
			}
			AssetBundle obj = AssetBundle.LoadFromFile(assetFolder);
			prefab = obj.LoadAsset<GameObject>("TextHud Screen");
			obj.Unload(false);
		}

		private static void EnsureAssets()
		{
			string text = Directory.EnumerateFiles(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "dolso", SearchOption.AllDirectories).FirstOrDefault();
			if (text != null)
			{
				LoadAssets(text);
			}
			else
			{
				log.warning("failed to find dolso assetbundle");
			}
		}

		private void CreateOptionWindow()
		{
			Object.Instantiate<GameObject>(prefab).AddComponent<Vector2ScreenBehaviour>().SetStartingValues(this);
		}
	}
}
namespace QolElements
{
	internal static class Assets
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static BankCallback <>9__9_0;

			internal void <SoundbankLoad>b__9_0(uint id, IntPtr ptr, AKRESULT akResult, object cookie)
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				//IL_0002: Invalid comparison between Unknown and I4
				//IL_0015: Unknown result type (might be due to invalid IL or missing references)
				if ((int)akResult == 1)
				{
					soundbankLoaded = true;
				}
				else
				{
					log.error(string.Format("Error loading bank: {0}, Error code: {1}", "QolElementsSoundbank.bnk", akResult));
				}
			}
		}

		private const string folderName = "Assets";

		private const string soundbankName = "QolElementsSoundbank.bnk";

		internal static AssetBundle assetBundle;

		private static bool soundDirAdded;

		private static bool soundbankLoaded;

		private static string assetDirectory => Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "Assets");

		internal static void AssetsLoad(string bundleName)
		{
			if (!Object.op_Implicit((Object)(object)assetBundle) || ((Object)assetBundle).name != bundleName)
			{
				try
				{
					assetBundle = AssetBundle.LoadFromFile(Path.Combine(assetDirectory, bundleName));
				}
				catch (Exception ex)
				{
					log.error("Failed to load assetbundle\n" + ex);
				}
			}
		}

		internal static void AssetsUnload()
		{
			assetBundle.Unload(false);
		}

		internal static void SoundbankLoad(bool enable)
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0040: Expected O, but got Unknown
			if (!soundDirAdded)
			{
				if (!enable)
				{
					return;
				}
				SoundDirectoryLoad();
			}
			if (!enable || soundbankLoaded)
			{
				return;
			}
			object obj = <>c.<>9__9_0;
			if (obj == null)
			{
				BankCallback val = delegate(uint id, IntPtr ptr, AKRESULT akResult, object cookie)
				{
					//IL_0000: Unknown result type (might be due to invalid IL or missing references)
					//IL_0002: Invalid comparison between Unknown and I4
					//IL_0015: Unknown result type (might be due to invalid IL or missing references)
					if ((int)akResult == 1)
					{
						soundbankLoaded = true;
					}
					else
					{
						log.error(string.Format("Error loading bank: {0}, Error code: {1}", "QolElementsSoundbank.bnk", akResult));
					}
				};
				<>c.<>9__9_0 = val;
				obj = (object)val;
			}
			AkBankManager.LoadBankAsync("QolElementsSoundbank.bnk", (BankCallback)obj);
		}

		private static void SoundDirectoryLoad()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_000d: Invalid comparison between Unknown and I4
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			AKRESULT val = AkSoundEngine.AddBasePath(assetDirectory);
			if ((int)val != 1)
			{
				log.error($"Error adding base path: {assetDirectory}, Error code: {val}");
			}
			else
			{
				soundDirAdded = true;
			}
		}
	}
	internal static class Config
	{
		internal static ConfigFile configFile;

		private const string GENESISFALL = "Genesis Fall";

		internal static ConfigEntry<Color> genesisFallColor;

		internal static ConfigEntry<bool> genesisFallConfirmToggle;

		internal static ConfigEntry<Color> genesisFallConfirmColor;

		internal static ConfigEntry<bool> genesisFallConfirmBarOverflow;

		internal static ConfigEntry<FallMode> genesisFallMode;

		private const string MISC = "Misc";

		internal static ConfigEntry<bool> podToggle;

		internal static ConfigEntry<bool> OoBIToggle;

		internal static ConfigEntry<bool> clayApocAudioToggle;

		internal static ConfigEntry<bool> fistIndicatorToggle;

		internal static ConfigEntry<SpinPredictor.Mode> spinPredictorMode;

		internal static ConfigEntry<bool> mountainInteractToggle;

		internal static ConfigEntry<bool> mountainRewardToggle;

		private const string SURVIVOR = "Survivors";

		internal static ConfigEntry<bool> autoReloadToggle;

		internal static ConfigEntry<float> autoReloadPortion;

		internal static ConfigEntry<bool> multRetoolToggle;

		internal static ConfigEntry<bool> meditateToggle;

		internal static ConfigEntry<float> meditateDuration;

		internal static ConfigEntry<bool> chefCleaverToggle;

		private const string LUNAR = "Lunar";

		internal static ConfigEntry<bool> lunarShopToggle;

		internal static ConfigEntry<int> extraEulogies;

		internal static ConfigEntry<bool> resetEulogiesOnLoad;

		internal static ConfigEntry<bool> seerToggle;

		internal static ConfigEntry<float> seerGoldChance;

		internal static ConfigEntry<float> seerSotSGoldChance;

		internal static ConfigEntry<float> seerVoidChance;

		private const string EQUIPMODE = "Equipment Mode";

		internal static ConfigEntry<float> equipmentHoldFreq;

		internal static ConfigEntry<float> equipmentToggleFreq;

		internal static ConfigEntry<KeyboardShortcut> equipmentKey;

		private const string BANDOVERLAY = "Band Overlay";

		internal static ConfigEntry<Vector2> bandOverlayPosition;

		internal static ConfigEntry<float> bandOverlayScale;

		internal static ConfigEntry<BandMode> bandOverlayMode;

		internal static ConfigEntry<string> bandOverlayList;

		internal static ConfigEntry<bool> bandOverlayPlaySound;

		internal static void DoConfig(ConfigFile bepConfigFile)
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0047: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00db: Unknown result type (might be due to invalid IL or missing references)
			//IL_012f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0185: Unknown result type (might be due to invalid IL or missing references)
			//IL_0204: Unknown result type (might be due to invalid IL or missing references)
			//IL_020e: Expected O, but got Unknown
			//IL_04a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ab: Expected O, but got Unknown
			//IL_04dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_04e7: Expected O, but got Unknown
			//IL_0505: Unknown result type (might be due to invalid IL or missing references)
			//IL_0532: Unknown result type (might be due to invalid IL or missing references)
			configFile = bepConfigFile;
			CountSpawns.monsterHud = new TextHud(configFile, "Monster Counter", new Vector2(3f, 43f), defaultToggle: true, 15)
			{
				resetOnTargetChanged = false
			};
			GenesisTimer.genesisTextHud = new TextHud(configFile, "Genesis Timer", new Vector2(1100f, 650f), defaultToggle: true, 18);
			PingHud.pingHud = new TextHud(configFile, "Ping Hud", new Vector2(1895f, 1063f), defaultToggle: true, 13)
			{
				resetOnTargetChanged = false
			};
			Equipment.modeText = new TextHud(configFile, "Equipment Mode")
			{
				resetOnTargetChanged = false
			};
			Seeker.orbsTextHud = new TextHud(configFile, "Seeker Orb Counter", new Vector2(1070f, 490f), defaultToggle: true, 16);
			Seeker.sojournTextHud = new TextHud(configFile, "Sojourn Duration", new Vector2(1070f, 474f), defaultToggle: true, 18);
			genesisFallMode = configFile.Bind<FallMode>("Genesis Fall", "Mode", FallMode.GenesisOnly, "If Genesis Fall should diabled, only when you have Genesis Loop, or always active");
			genesisFallColor = configFile.Bind<Color>("Genesis Fall", "Color", new Color(1f, 1f, 0f, 1f), "Genesis Fall ColorRGBA, hexadecimal");
			genesisFallConfirmToggle = configFile.Bind<bool>("Genesis Fall", "Enough fall toggle", true, "Toggles if when fall dmg will put you below low health threshold, change fall color");
			genesisFallConfirmColor = configFile.Bind<Color>("Genesis Fall", "Enough fall color", new Color(0f, 0f, 1f, 1f), "ColorRGBA, hexadecimal");
			genesisFallConfirmBarOverflow = configFile.Bind<bool>("Genesis Fall", "Bar overflow", true, "Toggles if damage indictator should overflow past bar when damage is more than your hp. Only active when above low hp threshold");
			autoReloadToggle = configFile.Bind<bool>("Misc", "Railgun auto reload toggle", true, "Toggles auto reloading railgunner");
			autoReloadPortion = configFile.Bind<float>("Misc", "Railgun auto reload portion", 0.3f, new ConfigDescription("At which point in the boost window to auto reload", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0f, 1f), Array.Empty<object>()));
			multRetoolToggle = configFile.Bind<bool>("Misc", "Mult Retool toggle", true, "Extend Mult's retool cooldown so that it smoothly swap spams");
			podToggle = configFile.Bind<bool>("Misc", "Drop pod disabler", false, "If stage 1 drop pod should be diabled");
			OoBIToggle = configFile.Bind<bool>("Misc", "Out of Bounds Indicator toggle", false, "Shows if you are about to run into a teleport wall");
			clayApocAudioToggle = configFile.Bind<bool>("Misc", "Clay Apothecary Loudener", true, "Increases the volume on its teleport slam");
			fistIndicatorToggle = configFile.Bind<bool>("Misc", "Teleport Slam Indicator", true, "Replaces the Stone Titan's fist attack and Clay Apothecary's teleport slam attack indicator with a sphere");
			spinPredictorMode = configFile.Bind<SpinPredictor.Mode>("Misc", "Mithrix Spin Predictor", SpinPredictor.Mode.Off, "How the clientside predictor should be displayed");
			meditateToggle = configFile.Bind<bool>("Misc", "Auto Meditate toggle", true, "If Seeker's Meditate inputs should be done automatically");
			meditateDuration = configFile.Bind<float>("Misc", "Auto Meditate duration", 1.5f, "The duration of automatic meditate");
			chefCleaverToggle = configFile.Bind<bool>("Survivors", "Auto Cleaver toggle", true, "Makes Chef's cleavers auto return when reaching max range, or letting go of primary button");
			mountainInteractToggle = configFile.Bind<bool>("Mountain Counter", "On shrine interact toggle", true, "Toggles if when hitting mountain shrine, add mountain count after chat message");
			mountainRewardToggle = configFile.Bind<bool>("Mountain Counter", "On boss reward toggle", true, "Toggles if when dropping boss rewards, to send chat message detailing item distribution");
			lunarShopToggle = configFile.Bind<bool>("Lunar", "Lunar shop disabler", false, "Disable being able to buy lunar items in bazaar");
			seerToggle = configFile.Bind<bool>("Lunar", "Seer Override Toggle", true, "Toggles Dream Seer overide chance");
			seerGoldChance = configFile.Bind<float>("Lunar", "Seer Override Gilded Coast", 0.05f, "Chance of Gilded Coast option appearing insead of a normal stage. Vanilla chance is 0.05");
			seerSotSGoldChance = configFile.Bind<float>("Lunar", "Seer Override SotS Gilded Coast", 0.1f, "Second roll for Gilded Coast that happens with SotS dlc. Vanilla chance is 0.1");
			seerVoidChance = configFile.Bind<float>("Lunar", "Seer Override Deep Void", 0.05f, "Chance of Deep Void option appearing insead of a normal stage, after min stages have passed. Vanilla chance is 0.05");
			extraEulogies = configFile.Bind<int>("IntrinsicEulogy", "Instrinsic Eulogies", 0, "Sets the amount of hidden extra eulogies.");
			resetEulogiesOnLoad = configFile.Bind<bool>("IntrinsicEulogy", "Reset Eulogies on Load", false, "Reset the amount of Instrinsic Eulogies on game load");
			if (resetEulogiesOnLoad.Value && extraEulogies.Value != 0)
			{
				extraEulogies.Value = 0;
			}
			equipmentHoldFreq = configFile.Bind<float>("Equipment Mode", "Hold Frequency", 15f, new ConfigDescription("The frequency of automatic equipment usage while in Hold mode", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 60f), Array.Empty<object>()));
			equipmentToggleFreq = configFile.Bind<float>("Equipment Mode", "Toggle Frequency", 10f, new ConfigDescription("The frequency of automatic equipment usage while in Toggle mode", (AcceptableValueBase)(object)new AcceptableValueRange<float>(1f, 60f), Array.Empty<object>()));
			equipmentKey = configFile.Bind<KeyboardShortcut>("Equipment Mode", "Key", new KeyboardShortcut((KeyCode)286, Array.Empty<KeyCode>()), "The key for switching equipment mode");
			bandOverlayPosition = configFile.Bind<Vector2>("Band Overlay", "Image Position", new Vector2(-230f, -70f), "Position of image");
			bandOverlayScale = configFile.Bind<float>("Band Overlay", "Image Scale", 1f, "Scale of image");
			bandOverlayMode = configFile.Bind<BandMode>("Band Overlay", "Mode", BandMode.DepleteAndNotify, "How the overlay presents band cooldown");
			bandOverlayPlaySound = configFile.Bind<bool>("Band Overlay", "Play Sound", true, "If should play sound when band becomes ready");
			bandOverlayList = configFile.Bind<string>("Band Overlay", "Survivor List", "Loader, Railgunner, Magrider", " Survivors listed here will have Band Overlay enabled. Case insensitive, english names, seperated by ', ' or ','.\n If an entry is 'all' then Band Overlay will be enabled for all bodies.\n If using internal names they must match exactly, use the body_list command to view them");
			if (RiskofOptions.enabled)
			{
				DoOptions();
			}
		}

		private static void DoOptions()
		{
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0087: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			RiskofOptions.SetSpriteDefaultIcon();
			Vector2ScreenOption.LoadAssets("Assets");
			CountSpawns.monsterHud.AddRoOVector2Option("Misc");
			PingHud.pingHud.AddRoOVector2Option("Misc");
			Seeker.orbsTextHud.AddRoOVector2Option("Survivors");
			Seeker.sojournTextHud.AddRoOVector2Option("Survivors");
			GenesisTimer.genesisTextHud.AddRoOVector2Option("Genesis Fall");
			new Vector2ScreenOption(bandOverlayPosition, new Vector2ScreenOption.DotInfo(new Vector2(0.5f, 0.5f), new Vector2(0.5f, 0.5f), new Vector2(0.5f, 0.5f), new Vector2(50f, 50f)), bandOverlayScale);
			RiskofOptions.AddOption((ConfigEntryBase)(object)autoReloadToggle, "Survivors");
			RiskofOptions.AddFloatSlider(autoReloadPortion, 0f, 1f, "{0:f2}", "Survivors");
			RiskofOptions.AddOption((ConfigEntryBase)(object)meditateToggle, "Survivors");
			RiskofOptions.AddFloatSlider(meditateDuration, 0f, 5f, "{0:f2}", "Survivors");
			RiskofOptions.AddOption((ConfigEntryBase)(object)multRetoolToggle, "Survivors");
			RiskofOptions.AddOption((ConfigEntryBase)(object)chefCleaverToggle, "Survivors");
			RiskofOptions.AddOption((ConfigEntryBase)(object)genesisFallMode);
			RiskofOptions.AddOption((ConfigEntryBase)(object)genesisFallColor);
			RiskofOptions.AddOption((ConfigEntryBase)(object)genesisFallConfirmToggle);
			RiskofOptions.AddOption((ConfigEntryBase)(object)genesisFallConfirmColor);
			RiskofOptions.AddOption((ConfigEntryBase)(object)genesisFallConfirmBarOverflow);
			RiskofOptions.AddOption((ConfigEntryBase)(object)podToggle);
			RiskofOptions.AddOption((ConfigEntryBase)(object)OoBIToggle);
			RiskofOptions.AddOption((ConfigEntryBase)(object)clayApocAudioToggle);
			RiskofOptions.AddOption((ConfigEntryBase)(object)spinPredictorMode);
			RiskofOptions.AddOption((ConfigEntryBase)(object)fistIndicatorToggle);
			RiskofOptions.AddOption((ConfigEntryBase)(object)lunarShopToggle);
			RiskofOptions.AddIntSlider(extraEulogies, 0, 20);
			RiskofOptions.AddOption((ConfigEntryBase)(object)resetEulogiesOnLoad);
			RiskofOptions.AddOption((ConfigEntryBase)(object)seerToggle);
			RiskofOptions.AddOption(seerGoldChance, 0f, 1f);
			RiskofOptions.AddOption(seerSotSGoldChance, 0f, 1f);
			RiskofOptions.AddOption(seerVoidChance, 0f, 1f);
			RiskofOptions.AddOption((ConfigEntryBase)(object)mountainInteractToggle);
			RiskofOptions.AddOption((ConfigEntryBase)(object)mountainRewardToggle);
			RiskofOptions.AddOption(equipmentHoldFreq, 1f, 60f, "{0:0} hz");
			RiskofOptions.AddOption(equipmentToggleFreq, 1f, 60f, "{0:0} hz");
			RiskofOptions.AddOption((ConfigEntryBase)(object)equipmentKey);
			RiskofOptions.AddOption((ConfigEntryBase)(object)bandOverlayMode);
			RiskofOptions.AddOption((ConfigEntryBase)(object)bandOverlayPlaySound);
			RiskofOptions.AddOption((ConfigEntryBase)(object)bandOverlayList);
		}

		[ConCommand(/*Could not decode attribute arguments.*/)]
		private static void qolReloadConfig(ConCommandArgs args)
		{
			configFile.Reload();
		}
	}
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("dolso.qolelements", "QoLElements", "2.6.2")]
	public class Main : BaseUnityPlugin
	{
		private void Awake()
		{
			Config.DoConfig(((BaseUnityPlugin)this).Config);
			SetupElementAttribute.ScanAndExecute();
			Config.podToggle.HookConfig(typeof(Stage).GetConstructor(Type.EmptyTypes), (Action<Action<Stage>, Stage>)delegate(Action<Stage> orig, Stage self)
			{
				orig(self);
				self.usePod = false;
			});
			Config.autoReloadToggle.HookConfig(typeof(Reloading), "FixedUpdate", (Action<Action<Reloading>, Reloading>)delegate(Action<Reloading> orig, Reloading self)
			{
				//IL_002d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0037: Expected O, but got Unknown
				orig(self);
				if (((EntityState)self).fixedAge >= self.adjustedBoostWindowDelay + Config.autoReloadPortion.Value * self.adjustedBoostWindowDuration)
				{
					((EntityState)self).outer.SetNextState((EntityState)new BoostConfirm());
				}
			});
			RoR2Application.onLoad = (Action)Delegate.Combine(RoR2Application.onLoad, new Action(AudioChanges.DoSetup));
		}

		private void Update()
		{
			PingHud.Update();
			Equipment.Update();
		}

		private void FixedUpdate()
		{
			Equipment.FixedUpdate();
		}
	}
}
namespace QolElements.Elements
{
	internal static class AudioChanges
	{
		private static bool eenabled => Config.clayApocAudioToggle.Value;

		internal static void DoSetup()
		{
			Config.clayApocAudioToggle.SettingChanged += delegate
			{
				LoadElement(fromSetting: true);
			};
			LoadElement(fromSetting: false);
		}

		private static void LoadElement(bool fromSetting)
		{
			Assets.SoundbankLoad(eenabled);
			if (eenabled || fromSetting)
			{
				Utilities.DoAddressable("RoR2/DLC1/ClayGrenadier/ClayGrenadierMortarProjectile.prefab", delegate(GameObject a)
				{
					a.GetComponent<ProjectileController>().startSound = (eenabled ? "qol_clayGrenadier_attack1_launch" : "Play_clayGrenadier_attack1_launch");
				});
			}
		}
	}
	internal static class CountSpawns
	{
		internal static TextHud monsterHud;

		private static bool eenabled => monsterHud.enabled;

		[SetupElement]
		private static void SetupElement()
		{
			monsterHud.toggleEntry.SettingChanged += delegate
			{
				LoadElement(fromSetting: true);
			};
			LoadElement(fromSetting: false);
		}

		private static void LoadElement(bool fromSetting)
		{
			if (eenabled)
			{
				TeamComponent.onJoinTeamGlobal += JoinedTeam;
				TeamComponent.onLeaveTeamGlobal += LeftTeam;
			}
			else if (fromSetting)
			{
				TeamComponent.onJoinTeamGlobal -= JoinedTeam;
				TeamComponent.onLeaveTeamGlobal -= LeftTeam;
			}
		}

		private static void JoinedTeam(TeamComponent self, TeamIndex teamIndex)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Invalid comparison between Unknown and I4
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			if ((int)teamIndex == 2)
			{
				MakeMonsterText(TeamComponent.GetTeamMembers(teamIndex).Count, TeamCatalog.GetTeamDef(teamIndex).softCharacterLimit);
			}
		}

		private static void LeftTeam(TeamComponent self, TeamIndex teamIndex)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0002: Invalid comparison between Unknown and I4
			//IL_0004: Unknown result type (might be due to invalid IL or missing references)
			//IL_000f: Unknown result type (might be due to invalid IL or missing references)
			if ((int)teamIndex == 2)
			{
				MakeMonsterText(TeamComponent.GetTeamMembers(teamIndex).Count, TeamCatalog.GetTeamDef(teamIndex).softCharacterLimit);
			}
		}

		private static void MakeMonsterText(int count, int limit)
		{
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			Color green = default(Color);
			if (count < limit)
			{
				float num = (float)count / (float)limit;
				((Color)(ref green))..ctor(1f, 1f - num / 3f, 1f - num);
			}
			else
			{
				green = Color.green;
			}
			monsterHud.UpdateText(Util.GenerateColoredString(count.ToString(), Color32.op_Implicit(green)));
		}
	}
	internal static class Equipment
	{
		private static float timer = 1f / 15f;

		public static EquipMode currentMode = EquipMode.Normal;

		private static float lastEquipTimeStamp;

		internal static TextHud modeText;

		[SetupElement]
		private static void SetupElement()
		{
			HUD.onHudTargetChangedGlobal += delegate
			{
				UpdateText();
			};
		}

		internal static void Update()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			if (!Config.equipmentKey.Value.IsKeyDown(onlyJustPressed: true))
			{
				return;
			}
			switch (currentMode)
			{
			case EquipMode.Normal:
				currentMode = EquipMode.Hold;
				lastEquipTimeStamp = Time.realtimeSinceStartup;
				break;
			case EquipMode.Hold:
				if (Time.realtimeSinceStartup - lastEquipTimeStamp < 2f)
				{
					currentMode = EquipMode.Toggle;
				}
				else
				{
					currentMode = EquipMode.Normal;
				}
				break;
			case EquipMode.Toggle:
				currentMode = EquipMode.Normal;
				break;
			}
			UpdateText();
		}

		private static void UpdateText()
		{
			if (currentMode == EquipMode.Normal)
			{
				modeText.UpdateText(string.Empty);
			}
			else
			{
				modeText.UpdateText($"<size=18>{currentMode.ToString()}</size>");
			}
		}

		internal static void FixedUpdate()
		{
			if (currentMode == EquipMode.Normal)
			{
				return;
			}
			LocalUser firstLocalUser = LocalUserManager.GetFirstLocalUser();
			CharacterBody val = ((firstLocalUser != null) ? firstLocalUser.cachedBody : null);
			if (!Object.op_Implicit((Object)(object)val))
			{
				return;
			}
			float num;
			if (currentMode == EquipMode.Hold)
			{
				num = 1f / Config.equipmentHoldFreq.Value;
				if (!val.inputBank.activateEquipment.down)
				{
					timer = num;
					return;
				}
			}
			else
			{
				num = 1f / Config.equipmentToggleFreq.Value;
			}
			timer += Time.deltaTime;
			if (timer >= num)
			{
				timer -= num;
				val.requestEquipmentFire = true;
			}
		}
	}
	public enum EquipMode
	{
		Normal,
		Hold,
		Toggle
	}
	internal class FallDamage : MonoBehaviour
	{
		private static bool barStyleSet;

		private static BarStyle fallBarStyle;

		private HUD hud;

		private HealthBar healthBar;

		private UIElementAllocator<Image> barAllocator;

		private BarInfo fallinfo;

		private static bool eenabled => Config.genesisFallMode.Value != FallMode.Disabled;

		private bool fraility
		{
			get
			{
				//IL_0011: Unknown result type (might be due to invalid IL or missing references)
				//IL_0017: Invalid comparison between Unknown and I4
				if (Object.op_Implicit((Object)(object)Run.instance))
				{
					if ((int)Run.instance.selectedDifficulty < 5)
					{
						return RunArtifactManager.instance.IsArtifactEnabled(Artifacts.weakAssKneesArtifactDef);
					}
					return true;
				}
				return false;
			}
		}

		[SetupElement]
		private static void SetupElement()
		{
			Config.genesisFallMode.SettingChanged += delegate
			{
				LoadElement(fromSetting: true);
			};
			LoadElement(fromSetting: false);
			Config.genesisFallMode.HookConfig((FallMode a) => eenabled, typeof(HealthBar), "UpdateBarInfos", new Action<ILContext>(DisableLowHealth_IL_HealthBar_UpdateBarInfos));
		}

		private static void LoadElement(bool fromSetting)
		{
			if (!eenabled)
			{
				return;
			}
			if (!barStyleSet)
			{
				Utilities.DoAddressable<HealthBarStyle>("RoR2/Base/Common/HUDHealthBar.asset", (Action<HealthBarStyle>)delegate(HealthBarStyle healthBars)
				{
					//IL_001a: Unknown result type (might be due to invalid IL or missing references)
					//IL_001f: Unknown result type (might be due to invalid IL or missing references)
					//IL_0026: Unknown result type (might be due to invalid IL or missing references)
					//IL_0046: Unknown result type (might be due to invalid IL or missing references)
					//IL_004b: Unknown result type (might be due to invalid IL or missing references)
					//IL_0062: Unknown result type (might be due to invalid IL or missing references)
					//IL_0063: Unknown result type (might be due to invalid IL or missing references)
					healthBars.lowHealthOverStyle.baseColor = new Color(0.4f, 0.4f, 0.4f, 1f);
					BarStyle val = default(BarStyle);
					val.sprite = healthBars.cullBarStyle.sprite;
					val.imageType = healthBars.cullBarStyle.imageType;
					val.sizeDelta = healthBars.cullBarStyle.sizeDelta;
					fallBarStyle = val;
					barStyleSet = true;
				});
			}
			Utilities.AddressableAddCompSingle<FallDamage>("RoR2/Base/UI/HUDSimple.prefab");
		}

		private static void DisableLowHealth_IL_HealthBar_UpdateBarInfos(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0075: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			if (val.TryGotoNext(new Func<Instruction, bool>[1]
			{
				(Instruction a) => ILPatternMatchingExt.MatchLdflda<BarInfoCollection>(a, "lowHealthOverBarInfo")
			}) && val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction a) => ILPatternMatchingExt.MatchCallOrCallvirt(a, typeof(HealthComponent), "get_isHealthLow")
			}))
			{
				val.Emit(OpCodes.Pop);
				val.Emit(OpCodes.Ldc_I4_0);
			}
			else
			{
				log.error("Genesis Fall: Failed HealthBar_hasLowHealthItem IL hook");
			}
		}

		private void Awake()
		{
			//IL_0048: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Unknown result type (might be due to invalid IL or missing references)
			//IL_0089: Unknown result type (might be due to invalid IL or missing references)
			//IL_008a: Unknown result type (might be due to invalid IL or missing references)
			hud = ((Component)this).GetComponent<HUD>();
			healthBar = hud.healthBar;
			barAllocator = new UIElementAllocator<Image>(healthBar.barContainer, healthBar.style.barPrefab, true, false);
			fallinfo = new BarInfo
			{
				enabled = false,
				sprite = fallBarStyle.sprite,
				imageType = fallBarStyle.imageType,
				sizeDelta = fallBarStyle.sizeDelta
			};
		}

		private void FixedUpdate()
		{
			//IL_008d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00af: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ce: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_0119: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0123: Unknown result type (might be due to invalid IL or missing references)
			//IL_012f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0134: Unknown result type (might be due to invalid IL or missing references)
			//IL_0138: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
			//IL_014c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0152: Unknown result type (might be due to invalid IL or missing references)
			//IL_018e: Unknown result type (might be due to invalid IL or missing references)
			//IL_03dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_03ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_040e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0413: Unknown result type (might be due to invalid IL or missing references)
			//IL_0424: Unknown result type (might be due to invalid IL or missing references)
			//IL_042e: Unknown result type (might be due to invalid IL or missing references)
			//IL_043f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0449: Unknown result type (might be due to invalid IL or missing references)
			//IL_044a: Unknown result type (might be due to invalid IL or missing references)
			//IL_047c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0274: Unknown result type (might be due to invalid IL or missing references)
			//IL_0279: Unknown result type (might be due to invalid IL or missing references)
			//IL_0281: Unknown result type (might be due to invalid IL or missing references)
			//IL_0288: Unknown result type (might be due to invalid IL or missing references)
			//IL_0290: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_032a: Unknown result type (might be due to invalid IL or missing references)
			//IL_032f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0363: Unknown result type (might be due to invalid IL or missing references)
			//IL_0368: Unknown result type (might be due to invalid IL or missing references)
			//IL_0309: Unknown result type (might be due to invalid IL or missing references)
			//IL_0310: Unknown result type (might be due to invalid IL or missing references)
			CharacterBody val = (Object.op_Implicit((Object)(object)healthBar.source) ? healthBar.source.body : null);
			if (!Object.op_Implicit((Object)(object)val) || !Object.op_Implicit((Object)(object)val.characterMotor) || Config.genesisFallMode.Value == FallMode.Disabled)
			{
				return;
			}
			Inventory inventory = val.inventory;
			if ((Config.genesisFallMode.Value == FallMode.GenesisOnly && (!Object.op_Implicit((Object)(object)inventory) || inventory.GetItemCount(Items.NovaOnLowHealth) <= 0)) || ((Object.op_Implicit((Object)(object)inventory) && inventory.GetItemCount(Items.FallBoots) != 0) ? 1 : 0) > (false ? 1 : 0) || (val.bodyFlags & 1) != 0 || val.HasBuff(Buffs.IgnoreFallDamage))
			{
				return;
			}
			Ray val2 = new Ray(val.footPosition, Vector3.down);
			LayerIndex val3 = LayerIndex.world;
			int num = LayerMask.op_Implicit(((LayerIndex)(ref val3)).mask);
			val3 = LayerIndex.collideWithCharacterHullOnly;
			RaycastHit val4 = default(RaycastHit);
			float num2;
			if (Physics.Raycast(val2, ref val4, 300f, num | LayerMask.op_Implicit(((LayerIndex)(ref val3)).mask), (QueryTriggerInteraction)2))
			{
				num2 = Vector3.Distance(((RaycastHit)(ref val4)).point, val.footPosition);
			}
			else
			{
				Ray val5 = new Ray(val.footPosition + new Vector3(0f, -200f, 0f), Vector3.up);
				val3 = LayerIndex.collideWithCharacterHullOnly;
				num2 = ((!Physics.Raycast(val5, ref val4, 200f, LayerMask.op_Implicit(((LayerIndex)(ref val3)).mask), (QueryTriggerInteraction)2)) ? 300f : (Vector3.Distance(((RaycastHit)(ref val4)).point, val.footPosition) + 2f * val.characterMotor.capsuleHeight));
			}
			float y = val.characterMotor.velocity.y;
			float num3 = (float)Math.Sqrt(y * y - 2f * Physics.gravity.y * num2);
			if (num3 > val.jumpPower + 20f)
			{
				float num4 = Math.Max(num3 - val.jumpPower - 20f, 0f) / 60f;
				if (fraility)
				{
					num4 *= 2f;
				}
				float num5 = ((val.armor >= 0f) ? (1f - val.armor / (val.armor + 100f)) : (2f - 100f / (100f - val.armor)));
				num4 = (num4 * num5 * val.maxHealth / val.cursePenalty - (float)(healthBar.source.itemCounts.armorPlate * 5)) / (val.maxHealth + val.maxShield);
				HealthBarValues healthBarValues = healthBar.source.GetHealthBarValues();
				fallinfo.normalizedXMin = Math.Max(healthBarValues.healthFraction + healthBarValues.shieldFraction + healthBarValues.barrierFraction - num4, -1f);
				fallinfo.normalizedXMax = healthBarValues.healthFraction + healthBarValues.shieldFraction;
				if (fallinfo.normalizedXMin < fallinfo.normalizedXMax)
				{
					fallinfo.enabled = true;
					if (!Config.genesisFallConfirmToggle.Value || (fallinfo.normalizedXMin < HealthComponent.lowHealthFraction && healthBarValues.healthFraction + healthBarValues.shieldFraction > HealthComponent.lowHealthFraction))
					{
						fallinfo.color = Config.genesisFallConfirmColor.Value;
						if (!Config.genesisFallConfirmBarOverflow.Value)
						{
							Math.Max(fallinfo.normalizedXMin, 0f);
						}
					}
					else
					{
						fallinfo.color = Config.genesisFallColor.Value;
						fallinfo.normalizedXMin = Math.Max(fallinfo.normalizedXMin, 0f);
					}
				}
				else
				{
					fallinfo.enabled = false;
				}
			}
			else
			{
				fallinfo.enabled = false;
			}
			if (fallinfo.enabled)
			{
				barAllocator.AllocateElements(1);
				Image obj = barAllocator.elements[0];
				obj.type = fallinfo.imageType;
				obj.sprite = fallinfo.sprite;
				((Graphic)obj).color = fallinfo.color;
				RectTransform val6 = (RectTransform)((Component)obj).transform;
				val6.anchorMin = new Vector2(fallinfo.normalizedXMin, 0f);
				val6.anchorMax = new Vector2(fallinfo.normalizedXMax, 1f);
				val6.anchoredPosition = Vector2.zero;
				val6.sizeDelta = new Vector2(fallinfo.sizeDelta * 0.5f + 1f, fallinfo.sizeDelta + 1f);
			}
			else
			{
				barAllocator.AllocateElements(0);
			}
		}
	}
	public enum FallMode
	{
		Disabled,
		GenesisOnly,
		Always
	}
	internal static class FistIndicator
	{
		private static GameObject originalTitanFist;

		private static GameObject originalClaySlam;

		private static Material materialRed;

		private static Material materialBlue;

		private static bool eenabled => Config.fistIndicatorToggle.Value;

		[SetupElement]
		private static void SetupElement()
		{
			Config.fistIndicatorToggle.SettingChanged += delegate
			{
				LoadElement(fromSetting: true);
			};
			LoadElement(fromSetting: false);
		}

		private static async void LoadElement(bool fromSetting)
		{
			if (eenabled)
			{
				Assets.AssetsLoad("qolelements");
				GameObject sphere = GameObject.CreatePrimitive((PrimitiveType)0);
				Object.Destroy((Object)(object)sphere.GetComponent<SphereCollider>());
				MeshRenderer component = sphere.GetComponent<MeshRenderer>();
				((Renderer)component).allowOcclusionWhenDynamic = false;
				((Renderer)component).sharedMaterial = Assets.assetBundle.LoadAsset<Material>("redpixel.mat");
				materialRed = await CreateCloudMaterial("red120.png");
				materialBlue = await CreateCloudMaterial("blue120.png");
				Utilities.DoAddressable("RoR2/Base/Titan/TitanPreFistProjectile.prefab", delegate(GameObject titan)
				{
					if (!Object.op_Implicit((Object)(object)originalTitanFist))
					{
						originalTitanFist = Utilities.CreatePrefab(titan);
					}
					ModIndicator(titan, "TeamAreaIndicator, GroundOnly", sphere, 2.3333333f);
				});
				Utilities.DoAddressable("RoR2/DLC1/ClayGrenadier/ClayGrenadierMortarProjectile.prefab", delegate(GameObject clay)
				{
					if (!Object.op_Implicit((Object)(object)originalClaySlam))
					{
						originalClaySlam = Utilities.CreatePrefab(clay);
					}
					ModIndicator(clay, "Expander/TeamAreaIndicator, GroundOnly", sphere, 2.5714285f);
				});
				if (fromSetting)
				{
					Assets.AssetsUnload();
				}
			}
			else if (fromSetting)
			{
				RestoreIndicator(await Utilities.GetAddressableAsync("RoR2/Base/Titan/TitanPreFistProjectile.prefab"), "TeamAreaIndicator, GroundOnly", originalTitanFist);
				RestoreIndicator(await Utilities.GetAddressableAsync("RoR2/DLC1/ClayGrenadier/ClayGrenadierMortarProjectile.prefab"), "Expander/TeamAreaIndicator, GroundOnly", originalClaySlam);
			}
		}

		private static void ModIndicator(GameObject projectile, string childIndicator, GameObject sphere, float diameter)
		{
			//IL_005c: Unknown result type (might be due to invalid IL or missing references)
			TeamAreaIndicator component = ((Component)projectile.transform.Find(childIndicator)).GetComponent<TeamAreaIndicator>();
			component.teamMaterialPairs[0].sharedMaterial = materialRed;
			component.teamMaterialPairs[1].sharedMaterial = materialBlue;
			MeshFilter component2 = ((Component)((Component)component).transform.Find("Mesh")).GetComponent<MeshFilter>();
			((Component)component2).transform.localScale = new Vector3(diameter, diameter, diameter);
			component2.sharedMesh = sphere.GetComponent<MeshFilter>().sharedMesh;
			((Renderer)((Component)component2).GetComponent<MeshRenderer>()).material = component.teamMaterialPairs[0].sharedMaterial;
		}

		private static void RestoreIndicator(GameObject projectile, string childIndicator, GameObject original)
		{
			//IL_009d: Unknown result type (might be due to invalid IL or missing references)
			TeamAreaIndicator component = ((Component)projectile.transform.Find(childIndicator)).GetComponent<TeamAreaIndicator>();
			TeamAreaIndicator component2 = ((Component)original.transform.Find(childIndicator)).GetComponent<TeamAreaIndicator>();
			component.teamMaterialPairs[0].sharedMaterial = component2.teamMaterialPairs[0].sharedMaterial;
			component.teamMaterialPairs[1].sharedMaterial = component2.teamMaterialPairs[1].sharedMaterial;
			MeshFilter component3 = ((Component)((Component)component).transform.Find("Mesh")).GetComponent<MeshFilter>();
			MeshFilter component4 = ((Component)((Component)component2).transform.Find("Mesh")).GetComponent<MeshFilter>();
			((Component)component3).transform.localScale = ((Component)component4).transform.localScale;
			component3.sharedMesh = component4.sharedMesh;
		}

		private static async Task<Material> CreateCloudMaterial(string texture)
		{
			Material val = new Material(await Utilities.GetAddressableAsync<Shader>("RoR2/Base/Shaders/HGCloudRemap.shader"));
			val.EnableKeyword("DISABLEREMAP");
			val.SetTexture("_MainTex", (Texture)(object)Assets.assetBundle.LoadAsset<Texture2D>(texture));
			val.SetFloat("_SrcBlend", 3f);
			val.SetFloat("_DstBlend", 1f);
			return val;
		}
	}
	internal class GenesisTimer : MonoBehaviour
	{
		internal static TextHud genesisTextHud;

		private EntityStateMachine stateMachine;

		private NetworkedBodyAttachment bodyAttachment;

		private float alpha = 255f;

		private static bool eenabled => genesisTextHud.enabled;

		[SetupElement]
		private static void SetupElement()
		{
			genesisTextHud.toggleEntry.SettingChanged += delegate
			{
				LoadElement(fromSetting: true);
			};
			LoadElement(fromSetting: false);
			genesisTextHud.toggleEntry.HookConfig(typeof(DetonateState), "OnEnter", new Action<Action<DetonateState>, DetonateState>(Scale_On_DetonateState_OnEnter));
		}

		private static void LoadElement(bool fromSetting)
		{
			if (eenabled)
			{
				Utilities.AddressableAddCompSingle<GenesisTimer>("RoR2/Base/NovaOnLowHealth/VagrantNovaItemBodyAttachment.prefab");
			}
		}

		private static void Scale_On_DetonateState_OnEnter(Action<DetonateState> orig, DetonateState self)
		{
			orig(self);
			int itemStack = ((BaseVagrantNovaItemState)self).GetItemStack();
			if (itemStack > 1)
			{
				self.duration /= (float)itemStack;
			}
		}

		private void OnEnable()
		{
			stateMachine = ((Component)this).GetComponent<EntityStateMachine>();
			if (!Object.op_Implicit((Object)(object)stateMachine))
			{
				log.warning("Genesis: null stateMachine");
			}
			bodyAttachment = ((Component)this).GetComponent<NetworkedBodyAttachment>();
			if (!Object.op_Implicit((Object)(object)bodyAttachment))
			{
				log.error("Genesis: Failed to get body attachment");
			}
		}

		private void FixedUpdate()
		{
			if (!genesisTextHud.enabled)
			{
				return;
			}
			if (Object.op_Implicit((Object)(object)TextHud.hud))
			{
				CharacterMaster targetMaster = TextHud.hud.targetMaster;
				CharacterBody attachedBody = bodyAttachment.attachedBody;
				if ((Object)(object)targetMaster != (Object)(object)((attachedBody != null) ? attachedBody.master : null))
				{
					return;
				}
			}
			EntityState state = stateMachine.state;
			if (state == null)
			{
				log.warning("Genesis: null State");
			}
			float num = 0f - state.fixedAge;
			BaseVagrantNovaItemState val = (BaseVagrantNovaItemState)(object)((state is BaseVagrantNovaItemState) ? state : null);
			num = ((state is RechargeState) ? (num + Recharge(val)) : ((state is ChargeState) ? (num + Charge(val)) : ((!(state is DetonateState)) ? 0f : (num + Detonate((DetonateState)(object)((val is DetonateState) ? val : null))))));
			if (num <= 0f)
			{
				if (!(alpha <= 0f))
				{
					alpha -= 0.75f;
					if (alpha > 0f)
					{
						genesisTextHud.UpdateText($"<color=#999999{(byte)alpha:X2}>Ready</color>");
					}
					else
					{
						genesisTextHud.UpdateText("");
					}
				}
			}
			else
			{
				alpha = 255f;
				genesisTextHud.UpdateText(string.Format("<color=#ffe5{0:X2}ff>{1}</color>", (byte)Mathf.Clamp(15f * (num - 1.5f), 0f, 255f), (num < 2.8f) ? num.ToString("0.0") : num.ToString("0")));
			}
		}

		private float Recharge(BaseVagrantNovaItemState state)
		{
			return RechargeState.baseDuration / (float)(state.GetItemStack() + 1) + Charge(state);
		}

		private float Charge(BaseVagrantNovaItemState state)
		{
			return ChargeState.baseDuration / (Object.op_Implicit((Object)(object)((BaseBodyAttachmentState)state).attachedBody) ? ((BaseBodyAttachmentState)state).attachedBody.attackSpeed : 1f);
		}

		private float Detonate(DetonateState state)
		{
			return state.duration + Recharge((BaseVagrantNovaItemState)(object)state);
		}

		private void OnDisable()
		{
			if (genesisTextHud.enabled && Object.op_Implicit((Object)(object)TextHud.hud))
			{
				CharacterMaster targetMaster = TextHud.hud.targetMaster;
				CharacterBody attachedBody = bodyAttachment.attachedBody;
				if ((Object)(object)targetMaster != (Object)(object)((attachedBody != null) ? attachedBody.master : null))
				{
					genesisTextHud.ClearText();
				}
			}
		}
	}
	internal static class IntrinsicEulogy
	{
		[SetupElement]
		private static void SetupElement()
		{
			Config.extraEulogies.HookConfig((int a) => a > 0, typeof(RandomlyLunarUtils), "CheckForLunarReplacement", new Action<ILContext>(AddElugoies_IL_RandomlyLunarUtils_CheckForLunarReplacement));
		}

		private static void AddElugoies_IL_RandomlyLunarUtils_CheckForLunarReplacement(ILContext il)
		{
			//IL_0001: Unknown result type (might be due to invalid IL or missing references)
			//IL_0007: Expected O, but got Unknown
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			ILCursor val = new ILCursor(il);
			if (!val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[1]
			{
				(Instruction a) => ILPatternMatchingExt.MatchCall(a, "RoR2.Util", "GetItemCountGlobal")
			}))
			{
				log.error("Failed eulogy IL hook");
				return;
			}
			val.Emit(OpCodes.Ldsfld, typeof(Config).GetField("extraEulogies", BindingFlags.Static | BindingFlags.NonPublic));
			val.Emit<ConfigEntry<int>>(OpCodes.Call, "get_Value");
			val.Emit(OpCodes.Add);
		}
	}
	internal static class LoadoutSwapper
	{
		private static readonly Dictionary<CharacterMaster, Loadout> subscribedMasters = new Dictionary<CharacterMaster, Loadout>();

		[ConCommand(/*Could not decode attribute arguments.*/)]
		private static void CCSetLoadout(ConCommandArgs args)
		{
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Expected O, but got Unknown
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0128: Unknown result type (might be due to invalid IL or missing references)
			if (!Object.op_Implicit((Object)(object)((ConCommandArgs)(ref args)).senderBody))
			{
				throw new ConCommandException("no valid body.");
			}
			BodyIndex bodyIndex = ((ConCommandArgs)(ref args)).senderBody.bodyIndex;
			GenericSkill[] prefabSkillSlots = BodyLoadoutManager.allBodyInfos[bodyIndex].prefabSkillSlots;
			UserProfile userProfile = ((ConCommandArgs)(ref args)).GetSenderLocalUser().userProfile;
			Loadout val = new Loadout();
			userProfile.CopyLoadout(val);
			if (((ConCommandArgs)(ref args)).Count == 0)
			{
				PrintSlots(((ConCommandArgs)(ref args)).senderBody, prefabSkillSlots);
				return;
			}
			int argInt = ((ConCommandArgs)(ref args)).GetArgInt(0);
			if (argInt >= prefabSkillSlots.Length)
			{
				Debug.LogError((object)$"Value provided for 'slotIndex' is outside range [0, {prefabSkillSlots.Length}) for body {Language.GetString(((ConCommandArgs)(ref args)).senderBody.baseNameToken)}, printing valid indexes");
				PrintSlots(((ConCommandArgs)(ref args)).senderBody, prefabSkillSlots);
				return;
			}
			if (((ConCommandArgs)(ref args)).Count == 1)
			{
				PrintSkills(((ConCommandArgs)(ref args)).senderBody, prefabSkillSlots, argInt);
				return;
			}
			int argInt2 = ((ConCommandArgs)(ref args)).GetArgInt(1);
			if (argInt2 >= prefabSkillSlots[argInt].skillFamily.variants.Length)
			{
				Debug.LogError((object)$"Value provided for 'skillIndex' is outside range [0, {prefabSkillSlots[argInt].skillFamily.variants.Length}) for skill family {argInt}, printing valid indexes");
				PrintSkills(((ConCommandArgs)(ref args)).senderBody, prefabSkillSlots, argInt);
				return;
			}
			val.bodyLoadoutManager.SetSkillVariant(bodyIndex, argInt, (uint)argInt2);
			userProfile.SetLoadout(val);
			CharacterMaster senderMaster = ((ConCommandArgs)(ref args)).senderMaster;
			if (Object.op_Implicit((Object)(object)senderMaster))
			{
				val.Copy(senderMaster.loadout);
				if (NetworkServer.active)
				{
					((NetworkBehaviour)senderMaster).SetDirtyBit(16u);
				}
				else
				{
					List<CharacterMaster> list = new List<CharacterMaster>();
					foreach (KeyValuePair<CharacterMaster, Loadout> subscribedMaster in subscribedMasters)
					{
						if (!Object.op_Implicit((Object)(object)subscribedMaster.Key))
						{
							list.Add(subscribedMaster.Key);
						}
					}
					foreach (CharacterMaster item in list)
					{
						subscribedMasters.Remove(item);
					}
					if (!subscribedMasters.ContainsKey(senderMaster))
					{
						senderMaster.onBodyStart += CharacterMaster_onBodyStart;
						subscribedMasters.Add(senderMaster, val);
					}
				}
			}
			SetBodySkills(((ConCommandArgs)(ref args)).senderBody, val);
			Debug.Log((object)("Set to: " + Language.GetString(((ConCommandArgs)(ref args)).senderBody.skillLocator.allSkills[argInt].skillNameToken)));
		}

		private static void SetBodySkills(CharacterBody body, Loadout loadout)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			for (int i = 0; i < body.skillLocator.allSkills.Length; i++)
			{
				uint num = loadout.bodyLoadoutManager.GetSkillVariant(body.bodyIndex, i);
				GenericSkill obj = body.skillLocator.allSkills[i];
				Variant[] variants = obj.skillFamily.variants;
				if (!ArrayUtils.IsInBounds<Variant>(variants, num))
				{
					num = 0u;
				}
				obj.SetBaseSkill(variants[num].skillDef);
			}
		}

		private static void CharacterMaster_onBodyStart(CharacterBody body)
		{
			if (subscribedMasters.TryGetValue(body.master, out var value))
			{
				SetBodySkills(body, value);
			}
		}

		private static void PrintSlots(CharacterBody body, GenericSkill[] skillSlots)
		{
			StringBuilder stringBuilder = StringBuilderPool.RentStringBuilder();
			for (int i = 0; i < skillSlots.Length; i++)
			{
				Variant[] variants = skill