Decompiled source of ChestToVoidCradle v1.0.0

plugins/ChestToVoidCradle/ChestToVoidCradle.dll

Decompiled a day ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ChestToVoidCradle")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("ChestToVoidCradle")]
[assembly: AssemblyTitle("ChestToVoidCradle")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ExamplePlugin
{
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void Debug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void Error(object data)
		{
			_logSource.LogError(data);
		}

		internal static void Fatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void Info(object data)
		{
			_logSource.LogInfo(data);
		}

		internal static void Message(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void Warning(object data)
		{
			_logSource.LogWarning(data);
		}
	}
}
namespace ChestToVoidCradle
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("fr.viiper.chesttovoidcradle", "ChestToVoidCradle", "1.0.0")]
	public class ChestReplacementPlugin : BaseUnityPlugin
	{
		public const string PluginGUID = "fr.viiper.chesttovoidcradle";

		public const string PluginName = "ChestToVoidCradle";

		public const string PluginVersion = "1.0.0";

		private InteractableSpawnCard voidCradleCard;

		private int originalVoidCradleCost;

		private HashSet<string> chestsToReplace;

		public void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0128: Expected O, but got Unknown
			voidCradleCard = Addressables.LoadAssetAsync<InteractableSpawnCard>((object)"RoR2/DLC1/VoidChest/iscVoidChest.asset").WaitForCompletion();
			if ((Object)(object)voidCradleCard == (Object)null)
			{
				((BaseUnityPlugin)this).Logger.LogError((object)"Impossible de charger la void cradle spawn card!");
				return;
			}
			originalVoidCradleCost = ((SpawnCard)voidCradleCard).directorCreditCost;
			((BaseUnityPlugin)this).Logger.LogInfo((object)("Void cradle spawn card chargée: " + ((Object)voidCradleCard).name));
			((BaseUnityPlugin)this).Logger.LogInfo((object)$"Coût original du void cradle: {originalVoidCradleCost}");
			chestsToReplace = new HashSet<string>
			{
				"iscChest1", "iscChest2", "iscChest1Stealthed", "iscCategoryChestDamage", "iscCategoryChestHealing", "iscCategoryChestUtility", "iscLockbox", "iscEquipmentBarrel", "iscTripleShop", "iscTripleShopLarge",
				"iscTripleShopEquipment"
			};
			DirectorCore.TrySpawnObject += new hook_TrySpawnObject(DirectorCore_TrySpawnObject);
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Mod ChestToVoidCradle chargé !");
		}

		private GameObject DirectorCore_TrySpawnObject(orig_TrySpawnObject orig, DirectorCore self, DirectorSpawnRequest directorSpawnRequest)
		{
			if ((Object)(object)directorSpawnRequest?.spawnCard != (Object)null)
			{
				string name = ((Object)directorSpawnRequest.spawnCard).name;
				if (chestsToReplace.Contains(name))
				{
					int directorCreditCost = directorSpawnRequest.spawnCard.directorCreditCost;
					((BaseUnityPlugin)this).Logger.LogInfo((object)$"Interception de {name} (coût: {directorCreditCost}), remplacement par void cradle");
					((SpawnCard)voidCradleCard).directorCreditCost = directorCreditCost;
					directorSpawnRequest.spawnCard = (SpawnCard)(object)voidCradleCard;
				}
			}
			GameObject result = orig.Invoke(self, directorSpawnRequest);
			((SpawnCard)voidCradleCard).directorCreditCost = originalVoidCradleCost;
			return result;
		}

		public void OnDestroy()
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Expected O, but got Unknown
			DirectorCore.TrySpawnObject -= new hook_TrySpawnObject(DirectorCore_TrySpawnObject);
			if ((Object)(object)voidCradleCard != (Object)null)
			{
				((SpawnCard)voidCradleCard).directorCreditCost = originalVoidCradleCost;
			}
		}
	}
}