Decompiled source of LittleGameplayFeatures v3.5.3
LittleGameplayFeatures.dll
Decompiled 2 weeks ago
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using System; using System.CodeDom.Compiler; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.IO; using System.Linq; using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HG; using LittleGameplayFeatures.Properties; using On.RoR2; using On.RoR2.UI; using R2API; using R2API.Utils; using Rewired; using RiskOfOptions; using RiskOfOptions.OptionConfigs; using RiskOfOptions.Options; using RoR2; using RoR2.CharacterAI; using RoR2.EntitlementManagement; using RoR2.ExpansionManagement; using RoR2.Navigation; using RoR2.UI; using UnityEngine; using UnityEngine.AddressableAssets; using UnityEngine.Networking; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("LittleGameplayFeatures")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+cd4b4260ca97f1c12754ded4357fdad600567f60")] [assembly: AssemblyProduct("LittleGameplayFeatures")] [assembly: AssemblyTitle("LittleGameplayFeatures")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace MiscContent { public class InteractableFamilyEvents { public static FamilyDirectorCardCategorySelection dccsDamageInteractablesFamily = ScriptableObject.CreateInstance<FamilyDirectorCardCategorySelection>(); public static FamilyDirectorCardCategorySelection dccsHealingInteractablesFamily; public static FamilyDirectorCardCategorySelection dccsUtilityInteractablesFamily; public static void Start() { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Expected O, but got Unknown //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected O, but got Unknown //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Expected O, but got Unknown //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Expected O, but got Unknown //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00b7: Expected O, but got Unknown //IL_00b7: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Expected O, but got Unknown //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Unknown result type (might be due to invalid IL or missing references) //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Expected O, but got Unknown //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_00fa: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Expected O, but got Unknown //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Expected O, but got Unknown //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_013e: Unknown result type (might be due to invalid IL or missing references) //IL_014e: Unknown result type (might be due to invalid IL or missing references) //IL_015b: Expected O, but got Unknown //IL_015b: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Unknown result type (might be due to invalid IL or missing references) //IL_016b: Unknown result type (might be due to invalid IL or missing references) //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Expected O, but got Unknown //IL_0183: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_018e: Unknown result type (might be due to invalid IL or missing references) //IL_0193: Unknown result type (might be due to invalid IL or missing references) //IL_01a1: Unknown result type (might be due to invalid IL or missing references) //IL_01ab: Expected O, but got Unknown //IL_01ab: Unknown result type (might be due to invalid IL or missing references) //IL_01b0: Unknown result type (might be due to invalid IL or missing references) //IL_01b6: Unknown result type (might be due to invalid IL or missing references) //IL_01bb: Unknown result type (might be due to invalid IL or missing references) //IL_01c9: Unknown result type (might be due to invalid IL or missing references) //IL_01d3: Expected O, but got Unknown //IL_01d3: Unknown result type (might be due to invalid IL or missing references) //IL_01d8: Unknown result type (might be due to invalid IL or missing references) //IL_01e8: Unknown result type (might be due to invalid IL or missing references) //IL_01f2: Expected O, but got Unknown //IL_01f2: Unknown result type (might be due to invalid IL or missing references) //IL_01f7: Unknown result type (might be due to invalid IL or missing references) //IL_0207: Unknown result type (might be due to invalid IL or missing references) //IL_0211: Expected O, but got Unknown //IL_0211: Unknown result type (might be due to invalid IL or missing references) //IL_0216: Unknown result type (might be due to invalid IL or missing references) //IL_0226: Unknown result type (might be due to invalid IL or missing references) //IL_0230: Expected O, but got Unknown //IL_0230: Unknown result type (might be due to invalid IL or missing references) //IL_0235: Unknown result type (might be due to invalid IL or missing references) //IL_0245: Unknown result type (might be due to invalid IL or missing references) //IL_024f: Expected O, but got Unknown //IL_024f: Unknown result type (might be due to invalid IL or missing references) //IL_0254: Unknown result type (might be due to invalid IL or missing references) //IL_0264: Unknown result type (might be due to invalid IL or missing references) //IL_026e: Expected O, but got Unknown //IL_026e: Unknown result type (might be due to invalid IL or missing references) //IL_0273: Unknown result type (might be due to invalid IL or missing references) //IL_0283: Unknown result type (might be due to invalid IL or missing references) //IL_028d: Expected O, but got Unknown //IL_028d: Unknown result type (might be due to invalid IL or missing references) //IL_0292: Unknown result type (might be due to invalid IL or missing references) //IL_02a2: Unknown result type (might be due to invalid IL or missing references) //IL_02ac: Expected O, but got Unknown //IL_02ac: Unknown result type (might be due to invalid IL or missing references) //IL_02b1: Unknown result type (might be due to invalid IL or missing references) //IL_02c1: Unknown result type (might be due to invalid IL or missing references) //IL_02cb: Expected O, but got Unknown //IL_02cb: Unknown result type (might be due to invalid IL or missing references) //IL_02d0: Unknown result type (might be due to invalid IL or missing references) //IL_02e0: Unknown result type (might be due to invalid IL or missing references) //IL_02ea: Expected O, but got Unknown //IL_02ea: Unknown result type (might be due to invalid IL or missing references) //IL_02ef: Unknown result type (might be due to invalid IL or missing references) //IL_02ff: Unknown result type (might be due to invalid IL or missing references) //IL_0309: Expected O, but got Unknown //IL_0309: Unknown result type (might be due to invalid IL or missing references) //IL_030e: Unknown result type (might be due to invalid IL or missing references) //IL_031e: Unknown result type (might be due to invalid IL or missing references) //IL_0328: Expected O, but got Unknown //IL_0328: Unknown result type (might be due to invalid IL or missing references) //IL_032d: Unknown result type (might be due to invalid IL or missing references) //IL_033d: Unknown result type (might be due to invalid IL or missing references) //IL_0347: Expected O, but got Unknown //IL_0347: Unknown result type (might be due to invalid IL or missing references) //IL_034c: Unknown result type (might be due to invalid IL or missing references) //IL_035c: Unknown result type (might be due to invalid IL or missing references) //IL_0366: Expected O, but got Unknown //IL_0366: Unknown result type (might be due to invalid IL or missing references) //IL_036b: Unknown result type (might be due to invalid IL or missing references) //IL_037b: Unknown result type (might be due to invalid IL or missing references) //IL_0382: Unknown result type (might be due to invalid IL or missing references) //IL_038b: Expected O, but got Unknown //IL_038b: Unknown result type (might be due to invalid IL or missing references) //IL_0390: Unknown result type (might be due to invalid IL or missing references) //IL_03a0: Unknown result type (might be due to invalid IL or missing references) //IL_03aa: Expected O, but got Unknown //IL_03aa: Unknown result type (might be due to invalid IL or missing references) //IL_03af: Unknown result type (might be due to invalid IL or missing references) //IL_03bf: Unknown result type (might be due to invalid IL or missing references) //IL_03c9: Expected O, but got Unknown //IL_03c9: Unknown result type (might be due to invalid IL or missing references) //IL_03ce: Unknown result type (might be due to invalid IL or missing references) //IL_03de: Unknown result type (might be due to invalid IL or missing references) //IL_03e5: Unknown result type (might be due to invalid IL or missing references) //IL_03ee: Expected O, but got Unknown //IL_03ee: Unknown result type (might be due to invalid IL or missing references) //IL_03f3: Unknown result type (might be due to invalid IL or missing references) //IL_0403: Unknown result type (might be due to invalid IL or missing references) //IL_040a: Unknown result type (might be due to invalid IL or missing references) //IL_0413: Expected O, but got Unknown //IL_0413: Unknown result type (might be due to invalid IL or missing references) //IL_0418: Unknown result type (might be due to invalid IL or missing references) //IL_0428: Unknown result type (might be due to invalid IL or missing references) //IL_0431: Expected O, but got Unknown //IL_0431: Unknown result type (might be due to invalid IL or missing references) //IL_0436: Unknown result type (might be due to invalid IL or missing references) //IL_043c: Unknown result type (might be due to invalid IL or missing references) //IL_0441: Unknown result type (might be due to invalid IL or missing references) //IL_044f: Unknown result type (might be due to invalid IL or missing references) //IL_0459: Expected O, but got Unknown //IL_0459: Unknown result type (might be due to invalid IL or missing references) //IL_045e: Unknown result type (might be due to invalid IL or missing references) //IL_0464: Unknown result type (might be due to invalid IL or missing references) //IL_0469: Unknown result type (might be due to invalid IL or missing references) //IL_0477: Unknown result type (might be due to invalid IL or missing references) //IL_047e: Unknown result type (might be due to invalid IL or missing references) //IL_0487: Expected O, but got Unknown //IL_0487: Unknown result type (might be due to invalid IL or missing references) //IL_048c: Unknown result type (might be due to invalid IL or missing references) //IL_0492: Unknown result type (might be due to invalid IL or missing references) //IL_0497: Unknown result type (might be due to invalid IL or missing references) //IL_04a5: Unknown result type (might be due to invalid IL or missing references) //IL_04ac: Unknown result type (might be due to invalid IL or missing references) //IL_04b5: Expected O, but got Unknown //IL_04b5: Unknown result type (might be due to invalid IL or missing references) //IL_04ba: Unknown result type (might be due to invalid IL or missing references) //IL_04c0: Unknown result type (might be due to invalid IL or missing references) //IL_04c5: Unknown result type (might be due to invalid IL or missing references) //IL_04d3: Unknown result type (might be due to invalid IL or missing references) //IL_04da: Unknown result type (might be due to invalid IL or missing references) //IL_04e3: Expected O, but got Unknown //IL_04e3: Unknown result type (might be due to invalid IL or missing references) //IL_04e8: Unknown result type (might be due to invalid IL or missing references) //IL_04f8: Unknown result type (might be due to invalid IL or missing references) //IL_0502: Expected O, but got Unknown //IL_0502: Unknown result type (might be due to invalid IL or missing references) //IL_0507: Unknown result type (might be due to invalid IL or missing references) //IL_0517: Unknown result type (might be due to invalid IL or missing references) //IL_051e: Unknown result type (might be due to invalid IL or missing references) //IL_0527: Expected O, but got Unknown //IL_0527: Unknown result type (might be due to invalid IL or missing references) //IL_052c: Unknown result type (might be due to invalid IL or missing references) //IL_053c: Unknown result type (might be due to invalid IL or missing references) //IL_0543: Unknown result type (might be due to invalid IL or missing references) //IL_054c: Expected O, but got Unknown //IL_054c: Unknown result type (might be due to invalid IL or missing references) //IL_0551: Unknown result type (might be due to invalid IL or missing references) //IL_0561: Unknown result type (might be due to invalid IL or missing references) //IL_0568: Unknown result type (might be due to invalid IL or missing references) //IL_0571: Expected O, but got Unknown //IL_0571: Unknown result type (might be due to invalid IL or missing references) //IL_0576: Unknown result type (might be due to invalid IL or missing references) //IL_0586: Unknown result type (might be due to invalid IL or missing references) //IL_0590: Expected O, but got Unknown DirectorCard val = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscChest1"), selectionWeight = 120 }; DirectorCard val2 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscChest2"), selectionWeight = 20 }; DirectorCard val3 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscEquipmentBarrel"), selectionWeight = 20 }; DirectorCard val4 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscTripleShop"), selectionWeight = 20 }; DirectorCard val5 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscLunarChest"), selectionWeight = 10 }; DirectorCard val6 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscTripleShopLarge"), selectionWeight = 40 }; DirectorCard val7 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscCasinoChest"), selectionWeight = 40 }; DirectorCard val8 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscTripleShopEquipment"), selectionWeight = 20 }; DirectorCard val9 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscCategoryChestDamage"), selectionWeight = 240 }; DirectorCard val10 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscCategoryChestHealing"), selectionWeight = 240 }; DirectorCard val11 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscCategoryChestUtility"), selectionWeight = 240 }; DirectorCard val12 = new DirectorCard { spawnCard = Addressables.LoadAssetAsync<SpawnCard>((object)"RoR2/DLC1/CategoryChest2/iscCategoryChest2Damage.asset").WaitForCompletion(), selectionWeight = 40 }; DirectorCard val13 = new DirectorCard { spawnCard = Addressables.LoadAssetAsync<SpawnCard>((object)"RoR2/DLC1/CategoryChest2/iscCategoryChest2Healing.asset").WaitForCompletion(), selectionWeight = 40 }; DirectorCard val14 = new DirectorCard { spawnCard = Addressables.LoadAssetAsync<SpawnCard>((object)"RoR2/DLC1/CategoryChest2/iscCategoryChest2Utility.asset").WaitForCompletion(), selectionWeight = 40 }; DirectorCard val15 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscBarrel1"), selectionWeight = 10 }; DirectorCard val16 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscShrineCombat"), selectionWeight = 30 }; DirectorCard val17 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscShrineBoss"), selectionWeight = 20 }; DirectorCard val18 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscShrineBlood"), selectionWeight = 30 }; DirectorCard val19 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscShrineHealing"), selectionWeight = 20 }; DirectorCard val20 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscShrineCleanse"), selectionWeight = 10 }; DirectorCard val21 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscShrineChance"), selectionWeight = 40 }; DirectorCard val22 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscShrineRestack"), selectionWeight = 10 }; DirectorCard val23 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscBrokenDrone1"), selectionWeight = 21 }; DirectorCard val24 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscBrokenDrone2"), selectionWeight = 21 }; DirectorCard val25 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscBrokenEmergencyDrone"), selectionWeight = 14 }; DirectorCard val26 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscBrokenEquipmentDrone"), selectionWeight = 14 }; DirectorCard val27 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscBrokenFlameDrone"), selectionWeight = 14 }; DirectorCard val28 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscBrokenMegaDrone"), selectionWeight = 3, minimumStageCompletions = 2 }; DirectorCard val29 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscBrokenMissileDrone"), selectionWeight = 14 }; DirectorCard val30 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscBrokenTurret1"), selectionWeight = 14 }; DirectorCard val31 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscGoldChest"), selectionWeight = 3, minimumStageCompletions = 4 }; DirectorCard val32 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscShrineGoldshoresAccess"), selectionWeight = 2, minimumStageCompletions = 2 }; DirectorCard val33 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscChest1Stealthed"), selectionWeight = 6 }; DirectorCard val34 = new DirectorCard { spawnCard = Addressables.LoadAssetAsync<SpawnCard>((object)"RoR2/DLC1/VoidChest/iscVoidChest.asset").WaitForCompletion(), selectionWeight = 15 }; DirectorCard val35 = new DirectorCard { spawnCard = Addressables.LoadAssetAsync<SpawnCard>((object)"RoR2/DLC1/VoidCamp/iscVoidCamp.asset").WaitForCompletion(), selectionWeight = 7, minimumStageCompletions = 1 }; DirectorCard val36 = new DirectorCard { spawnCard = Addressables.LoadAssetAsync<SpawnCard>((object)"RoR2/DLC2/iscShrineHalcyonite.asset").WaitForCompletion(), selectionWeight = 2, minimumStageCompletions = 1 }; DirectorCard val37 = new DirectorCard { spawnCard = Addressables.LoadAssetAsync<SpawnCard>((object)"RoR2/DLC2/iscShrineColossusAccess.asset").WaitForCompletion(), selectionWeight = 2, minimumStageCompletions = 3 }; DirectorCard val38 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscDuplicator"), selectionWeight = 30 }; DirectorCard val39 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscDuplicatorLarge"), selectionWeight = 7, minimumStageCompletions = 1 }; DirectorCard val40 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscDuplicatorMilitary"), selectionWeight = 2, minimumStageCompletions = 3 }; DirectorCard val41 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscDuplicatorWild"), selectionWeight = 2, minimumStageCompletions = 2 }; DirectorCard val42 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<InteractableSpawnCard>("spawncards/interactablespawncard/iscScrapper"), selectionWeight = 12 }; ((Object)dccsDamageInteractablesFamily).name = "dccsDamageInteractablesFamily"; ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCategory("Chests", 45f); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCategory("Barrels", 10f); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCategory("Shrines", 15f); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCategory("Drones", 21f); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCategory("Misc", 0f); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCategory("Rare", 0.4f); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCategory("Duplicator", 8f); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCategory("Void Stuff", 1f); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCategory("Storm Stuff", 1f); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCard(0, val); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCard(0, val2); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCard(0, val4); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCard(0, val3); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCard(3, val15); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCard(5, val33); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCard(5, val31); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCard(5, val32); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCard(6, val38); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCard(6, val39); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCard(6, val40); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCard(6, val41); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCard(6, val42); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCard(7, val34); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCard(7, val35); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCard(8, val37); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCard(8, val36); dccsHealingInteractablesFamily = Object.Instantiate<FamilyDirectorCardCategorySelection>(dccsDamageInteractablesFamily); dccsUtilityInteractablesFamily = Object.Instantiate<FamilyDirectorCardCategorySelection>(dccsDamageInteractablesFamily); ((Object)dccsHealingInteractablesFamily).name = "dccsHealingInteractablesFamily"; ((Object)dccsUtilityInteractablesFamily).name = "dccsUtilityInteractablesFamily"; ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCard(0, val9); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCard(0, val12); ((DirectorCardCategorySelection)dccsHealingInteractablesFamily).AddCard(0, val10); ((DirectorCardCategorySelection)dccsHealingInteractablesFamily).AddCard(0, val13); ((DirectorCardCategorySelection)dccsHealingInteractablesFamily).AddCard(0, val6); ((DirectorCardCategorySelection)dccsHealingInteractablesFamily).AddCard(0, val5); ((DirectorCardCategorySelection)dccsUtilityInteractablesFamily).AddCard(0, val11); ((DirectorCardCategorySelection)dccsUtilityInteractablesFamily).AddCard(0, val14); ((DirectorCardCategorySelection)dccsUtilityInteractablesFamily).AddCard(0, val8); ((DirectorCardCategorySelection)dccsUtilityInteractablesFamily).AddCard(0, val7); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCard(2, val17); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCard(2, val16); ((DirectorCardCategorySelection)dccsHealingInteractablesFamily).AddCard(2, val18); ((DirectorCardCategorySelection)dccsHealingInteractablesFamily).AddCard(2, val19); ((DirectorCardCategorySelection)dccsHealingInteractablesFamily).AddCard(2, val20); ((DirectorCardCategorySelection)dccsUtilityInteractablesFamily).AddCard(2, val21); ((DirectorCardCategorySelection)dccsUtilityInteractablesFamily).AddCard(2, val22); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCard(3, val23); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCard(3, val29); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCard(3, val27); ((DirectorCardCategorySelection)dccsDamageInteractablesFamily).AddCard(3, val28); ((DirectorCardCategorySelection)dccsHealingInteractablesFamily).AddCard(3, val24); ((DirectorCardCategorySelection)dccsHealingInteractablesFamily).AddCard(3, val25); ((DirectorCardCategorySelection)dccsUtilityInteractablesFamily).AddCard(3, val26); ((DirectorCardCategorySelection)dccsUtilityInteractablesFamily).AddCard(3, val30); Add(); } public static WeightedSelection<DirectorCardCategorySelection> DccsPool_GenerateWeightedSelection(orig_GenerateWeightedSelection orig, DccsPool self) { WeightedSelection<DirectorCardCategorySelection> val = orig.Invoke(self); for (int i = 0; i < val.choices.Length; i++) { Debug.Log((object)(((object)val.choices[i].value)?.ToString() + " : " + val.choices[i].weight)); } return val; } public static void Add() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0042: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00e9: Unknown result type (might be due to invalid IL or missing references) //IL_00ee: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0113: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0128: Unknown result type (might be due to invalid IL or missing references) //IL_012d: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0142: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Unknown result type (might be due to invalid IL or missing references) //IL_0167: Unknown result type (might be due to invalid IL or missing references) //IL_016c: Unknown result type (might be due to invalid IL or missing references) //IL_017c: Unknown result type (might be due to invalid IL or missing references) //IL_0181: Unknown result type (might be due to invalid IL or missing references) //IL_0191: Unknown result type (might be due to invalid IL or missing references) //IL_0196: Unknown result type (might be due to invalid IL or missing references) //IL_01a1: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Expected O, but got Unknown //IL_01ca: Unknown result type (might be due to invalid IL or missing references) //IL_01cf: Unknown result type (might be due to invalid IL or missing references) //IL_01da: Unknown result type (might be due to invalid IL or missing references) //IL_01e5: Unknown result type (might be due to invalid IL or missing references) //IL_01ed: Expected O, but got Unknown //IL_01ef: Unknown result type (might be due to invalid IL or missing references) //IL_01f4: Unknown result type (might be due to invalid IL or missing references) //IL_01ff: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_0212: Expected O, but got Unknown //IL_0214: Unknown result type (might be due to invalid IL or missing references) //IL_0219: Unknown result type (might be due to invalid IL or missing references) //IL_0224: Unknown result type (might be due to invalid IL or missing references) //IL_022f: Unknown result type (might be due to invalid IL or missing references) //IL_0237: Expected O, but got Unknown DccsPool val = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/Base/golemplains/dpGolemplainsInteractables.asset").WaitForCompletion(); DccsPool val2 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/Base/blackbeach/dpBlackBeachInteractables.asset").WaitForCompletion(); DccsPool val3 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/DLC1/snowyforest/dpSnowyForestInteractables.asset").WaitForCompletion(); DccsPool val4 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/DLC2/lakes/dpLakesInteractables.asset").WaitForCompletion(); DccsPool val5 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/DLC2/lakesnight/dpLakesnightInteractables.asset").WaitForCompletion(); DccsPool val6 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/DLC2/village/dpVillageInteractables.asset").WaitForCompletion(); DccsPool val7 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/Base/goolake/dpGooLakeInteractables.asset").WaitForCompletion(); DccsPool val8 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/Base/foggyswamp/dpFoggySwampInteractables.asset").WaitForCompletion(); DccsPool val9 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/DLC1/ancientloft/dpAncientLoftInteractables.asset").WaitForCompletion(); DccsPool val10 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/DLC2/lemuriantemple/dpLemurianTempleInteractables.asset").WaitForCompletion(); DccsPool val11 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/Base/frozenwall/dpFrozenWallInteractables.asset").WaitForCompletion(); DccsPool val12 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/Base/wispgraveyard/dpWispGraveyardInteractables.asset").WaitForCompletion(); DccsPool val13 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/DLC1/sulfurpools/dpSulfurPoolsInteractables.asset").WaitForCompletion(); DccsPool val14 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/DLC2/habitat/dpHabitatInteractables.asset").WaitForCompletion(); DccsPool val15 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/DLC2/habitatfall/dpHabitatfallInteractables.asset").WaitForCompletion(); DccsPool val16 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/Base/dampcave/dpDampCaveInteractables.asset").WaitForCompletion(); DccsPool val17 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/Base/shipgraveyard/dpShipgraveyardInteractables.asset").WaitForCompletion(); DccsPool val18 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/Base/rootjungle/dpRootJungleInteractables.asset").WaitForCompletion(); DccsPool val19 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/Base/skymeadow/dpSkyMeadowInteractables.asset").WaitForCompletion(); DccsPool val20 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/DLC2/helminthroost/dpHelminthRoostInteractables.asset").WaitForCompletion(); Category val21 = new Category(); val21.categoryWeight = 0.005f; val21.name = "Family"; val21.alwaysIncluded = (PoolEntry[])(object)new PoolEntry[3] { (PoolEntry)new ConditionalPoolEntry { weight = 1f, dccs = (DirectorCardCategorySelection)(object)dccsDamageInteractablesFamily, requiredExpansions = null }, (PoolEntry)new ConditionalPoolEntry { weight = 1f, dccs = (DirectorCardCategorySelection)(object)dccsHealingInteractablesFamily, requiredExpansions = null }, (PoolEntry)new ConditionalPoolEntry { weight = 1f, dccs = (DirectorCardCategorySelection)(object)dccsUtilityInteractablesFamily, requiredExpansions = null } }; val21.includedIfNoConditionsMet = (PoolEntry[])(object)new PoolEntry[0]; val21.includedIfConditionsMet = (ConditionalPoolEntry[])(object)new ConditionalPoolEntry[0]; Category val22 = val21; ArrayUtils.ArrayAppend<Category>(ref val.poolCategories, ref val22); ArrayUtils.ArrayAppend<Category>(ref val2.poolCategories, ref val22); ArrayUtils.ArrayAppend<Category>(ref val3.poolCategories, ref val22); ArrayUtils.ArrayAppend<Category>(ref val4.poolCategories, ref val22); ArrayUtils.ArrayAppend<Category>(ref val5.poolCategories, ref val22); ArrayUtils.ArrayAppend<Category>(ref val6.poolCategories, ref val22); ArrayUtils.ArrayAppend<Category>(ref val7.poolCategories, ref val22); ArrayUtils.ArrayAppend<Category>(ref val8.poolCategories, ref val22); ArrayUtils.ArrayAppend<Category>(ref val9.poolCategories, ref val22); ArrayUtils.ArrayAppend<Category>(ref val10.poolCategories, ref val22); ArrayUtils.ArrayAppend<Category>(ref val11.poolCategories, ref val22); ArrayUtils.ArrayAppend<Category>(ref val12.poolCategories, ref val22); ArrayUtils.ArrayAppend<Category>(ref val13.poolCategories, ref val22); ArrayUtils.ArrayAppend<Category>(ref val14.poolCategories, ref val22); ArrayUtils.ArrayAppend<Category>(ref val15.poolCategories, ref val22); ArrayUtils.ArrayAppend<Category>(ref val16.poolCategories, ref val22); ArrayUtils.ArrayAppend<Category>(ref val17.poolCategories, ref val22); ArrayUtils.ArrayAppend<Category>(ref val18.poolCategories, ref val22); ArrayUtils.ArrayAppend<Category>(ref val19.poolCategories, ref val22); ArrayUtils.ArrayAppend<Category>(ref val20.poolCategories, ref val22); } } public class LunarCamp { public static InteractableSpawnCard iscLunarCamp = Object.Instantiate<InteractableSpawnCard>(Addressables.LoadAssetAsync<InteractableSpawnCard>((object)"RoR2/DLC1/VoidCamp/iscVoidCamp.asset").WaitForCompletion()); public static void Start() { //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Expected O, but got Unknown //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Unknown result type (might be due to invalid IL or missing references) //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0079: Expected O, but got Unknown //IL_0079: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00a5: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Expected O, but got Unknown DirectorCardCategorySelection val = ScriptableObject.CreateInstance<DirectorCardCategorySelection>(); DirectorCardCategorySelection val2 = ScriptableObject.CreateInstance<DirectorCardCategorySelection>(); DirectorCardCategorySelection val3 = ScriptableObject.CreateInstance<DirectorCardCategorySelection>(); DirectorCard val4 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<CharacterSpawnCard>("SpawnCards/CharacterSpawnCards/cscLunarExploder"), selectionWeight = 1, preventOverhead = false, minimumStageCompletions = 10, spawnDistance = (MonsterSpawnDistance)0 }; DirectorCard val5 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<CharacterSpawnCard>("SpawnCards/CharacterSpawnCards/cscLunarGolem"), selectionWeight = 1, preventOverhead = false, minimumStageCompletions = 0, spawnDistance = (MonsterSpawnDistance)0 }; DirectorCard val6 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<CharacterSpawnCard>("SpawnCards/CharacterSpawnCards/cscLunarWisp"), selectionWeight = 1, preventOverhead = true, minimumStageCompletions = 0, spawnDistance = (MonsterSpawnDistance)0 }; ((Object)iscLunarCamp).name = "iscLunarCamp"; ((Object)val).name = "dccsLunarCampMonsters"; val.AddCategory("Minibosses", 6f); val.AddCard(0, val4); val.AddCard(0, val5); val.AddCard(0, val6); ((Object)val2).name = "dccsLunarCampInteractables"; val2.AddCategory("Chests", 6f); ((Object)val3).name = "dccsLunarCampFlavorProps"; } } } namespace LittleGameplayFeatures { internal static class Assets { public static AssetBundle Bundle; public static PluginInfo PluginInfo; public static string Folder = "GameplayTweaks\\"; internal static string assemblyDir => Path.GetDirectoryName(PluginInfo.Location); internal static void Init(PluginInfo info) { //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Expected O, but got Unknown PluginInfo = info; if (!Directory.Exists(GetPathToFile(Folder))) { Folder = "plugins\\" + Folder; } if (Directory.Exists(GetPathToFile(Folder + "Languages"))) { Language.SetFolders += new hook_SetFolders(SetFolders); } else { Debug.LogWarning((object)"COULD NOT FIND LANGUAGES FOLDER"); } } public static void SetFolders(orig_SetFolders orig, Language self, IEnumerable<string> newFolders) { IEnumerable<string> second = Directory.EnumerateDirectories(Path.Combine(GetPathToFile(Folder + "Languages")), self.name); orig.Invoke(self, newFolders.Union(second)); } internal static string GetPathToFile(string folderName) { return Path.Combine(assemblyDir, folderName); } internal static string GetPathToFile(string folderName, string fileName) { return Path.Combine(assemblyDir, folderName, fileName); } } public class WConfig { public static ConfigFile ConfigFileLTG = new ConfigFile(Paths.ConfigPath + "\\Wolfo.LittleGameplayFeatures.cfg", true); public static ConfigEntry<bool> cfgScavNewTwisted; public static ConfigEntry<bool> cfgRedMultiShop; public static ConfigEntry<bool> cfgNewFamilies; public static ConfigEntry<bool> cfgPrismRun; public static ConfigEntry<bool> cfgPrismTimerAlwaysRun; public static void InitConfig() { cfgPrismTimerAlwaysRun = ConfigFileLTG.Bind<bool>("Prismatic", "Prismatic | Always run timer", true, "Should the timer always run, like during Prismatic Trials,\nor stop during certain stages."); cfgPrismRun = ConfigFileLTG.Bind<bool>("Content", "Prismatic Run Gamemode", true, "Prismatic Trial but as a whole run."); cfgPrismRun.SettingChanged += CfgPrismRun_SettingChanged; cfgScavNewTwisted = ConfigFileLTG.Bind<bool>("Content", "New Twisted Scavengers", true, "Adds new Twisted Scavengers with DLC items"); cfgRedMultiShop = ConfigFileLTG.Bind<bool>("Content", "Legendary Multi Shop", true, "Very rare interactable"); cfgNewFamilies = ConfigFileLTG.Bind<bool>("Content", "New Family Events", true, "Adds family events for multiple groups lacking it.\nClay, Solus, Worms, Vermin"); } private static void CfgPrismRun_SettingChanged(object sender, EventArgs e) { ((Run)PrismaticRunMaker.runObject.GetComponent<PrismRun>()).userPickable = cfgPrismRun.Value; } public static void RiskConfig() { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0027: Expected O, but got Unknown //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_0058: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Expected O, but got Unknown //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0085: Unknown result type (might be due to invalid IL or missing references) //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Expected O, but got Unknown //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a8: Expected O, but got Unknown //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Expected O, but got Unknown //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Expected O, but got Unknown //IL_00d1: Unknown result type (might be due to invalid IL or missing references) //IL_00db: Expected O, but got Unknown //IL_00e2: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Expected O, but got Unknown ModSettingsManager.SetModDescription("Prismatic Run and other junk"); Texture2D val = new Texture2D(128, 128, (TextureFormat)10, false) { filterMode = (FilterMode)1 }; ImageConversion.LoadImage(val, Resources.texPrismRuleOn, false); ModSettingsManager.SetModIcon(Sprite.Create(val, new Rect(0f, 0f, 128f, 128f), new Vector2(0.5f, 0.5f))); CheckBoxConfig val2 = new CheckBoxConfig { category = "Config", restartRequired = false }; CheckBoxConfig val3 = new CheckBoxConfig { category = "Config", restartRequired = true }; ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(cfgPrismTimerAlwaysRun, val2)); ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(cfgPrismRun, val2)); ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(cfgRedMultiShop, val3)); ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(cfgScavNewTwisted, val3)); ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(cfgNewFamilies, val3)); } } [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("Wolfo.LittleGameplayTweaksFeatures", "LittleGameplayFeatures", "3.5.0")] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] public class LittleGameplayTweaks : BaseUnityPlugin { private static readonly Random random = new Random(); public void Awake() { Assets.Init(((BaseUnityPlugin)this).Info); WConfig.InitConfig(); TwistedScavs.Start(); TripleShopLegendary.Start(); NewFamilyEvents.Families(); PrismaticRunMaker.Start(); ((ResourceAvailability)(ref GameModeCatalog.availability)).CallWhenAvailable((Action)LateMethod); } internal static void LateMethod() { WConfig.RiskConfig(); NewFamilyEvents.ModSupport(); PrismaticRunMaker.LateRunningMethod(); TripleShopLegendary.AddPingIcon(); TwistedScavs.CallLate(); } } public class NewFamilyEvents { public static FamilyDirectorCardCategorySelection dccsClayFamily = ScriptableObject.CreateInstance<FamilyDirectorCardCategorySelection>(); public static FamilyDirectorCardCategorySelection dccsRoboBallFamily = ScriptableObject.CreateInstance<FamilyDirectorCardCategorySelection>(); public static FamilyDirectorCardCategorySelection dccsRoboBall2Family = ScriptableObject.CreateInstance<FamilyDirectorCardCategorySelection>(); public static FamilyDirectorCardCategorySelection dccsVerminFamily = ScriptableObject.CreateInstance<FamilyDirectorCardCategorySelection>(); public static FamilyDirectorCardCategorySelection dccsVerminFamilySnowy = ScriptableObject.CreateInstance<FamilyDirectorCardCategorySelection>(); public static FamilyDirectorCardCategorySelection dccsWormsFamily = ScriptableObject.CreateInstance<FamilyDirectorCardCategorySelection>(); public static void Families() { //IL_001f: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) //IL_0033: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_0099: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00dd: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0107: Unknown result type (might be due to invalid IL or missing references) //IL_0117: Unknown result type (might be due to invalid IL or missing references) //IL_011c: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_0141: Unknown result type (might be due to invalid IL or missing references) //IL_0146: Unknown result type (might be due to invalid IL or missing references) //IL_0151: Unknown result type (might be due to invalid IL or missing references) //IL_0156: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Unknown result type (might be due to invalid IL or missing references) //IL_016d: Unknown result type (might be due to invalid IL or missing references) //IL_0174: Unknown result type (might be due to invalid IL or missing references) //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_017d: Unknown result type (might be due to invalid IL or missing references) //IL_0184: Expected O, but got Unknown //IL_0184: Unknown result type (might be due to invalid IL or missing references) //IL_0189: Unknown result type (might be due to invalid IL or missing references) //IL_0199: Unknown result type (might be due to invalid IL or missing references) //IL_01a0: Unknown result type (might be due to invalid IL or missing references) //IL_01a7: Unknown result type (might be due to invalid IL or missing references) //IL_01ae: Unknown result type (might be due to invalid IL or missing references) //IL_01b0: Unknown result type (might be due to invalid IL or missing references) //IL_01b7: Expected O, but got Unknown //IL_01b7: Unknown result type (might be due to invalid IL or missing references) //IL_01bc: Unknown result type (might be due to invalid IL or missing references) //IL_01cc: Unknown result type (might be due to invalid IL or missing references) //IL_01d3: Unknown result type (might be due to invalid IL or missing references) //IL_01da: Unknown result type (might be due to invalid IL or missing references) //IL_01e1: Unknown result type (might be due to invalid IL or missing references) //IL_01e3: Unknown result type (might be due to invalid IL or missing references) //IL_01ea: Expected O, but got Unknown //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_01ef: Unknown result type (might be due to invalid IL or missing references) //IL_01ff: Unknown result type (might be due to invalid IL or missing references) //IL_0206: Unknown result type (might be due to invalid IL or missing references) //IL_020d: Unknown result type (might be due to invalid IL or missing references) //IL_0214: Unknown result type (might be due to invalid IL or missing references) //IL_0216: Unknown result type (might be due to invalid IL or missing references) //IL_021d: Expected O, but got Unknown //IL_021d: Unknown result type (might be due to invalid IL or missing references) //IL_0222: Unknown result type (might be due to invalid IL or missing references) //IL_0232: Unknown result type (might be due to invalid IL or missing references) //IL_0239: Unknown result type (might be due to invalid IL or missing references) //IL_0240: Unknown result type (might be due to invalid IL or missing references) //IL_0247: Unknown result type (might be due to invalid IL or missing references) //IL_0249: Unknown result type (might be due to invalid IL or missing references) //IL_0250: Expected O, but got Unknown //IL_0255: Unknown result type (might be due to invalid IL or missing references) //IL_025a: Unknown result type (might be due to invalid IL or missing references) //IL_027a: Unknown result type (might be due to invalid IL or missing references) //IL_027f: Unknown result type (might be due to invalid IL or missing references) //IL_0284: Unknown result type (might be due to invalid IL or missing references) //IL_028c: Unknown result type (might be due to invalid IL or missing references) //IL_0293: Unknown result type (might be due to invalid IL or missing references) //IL_029a: Unknown result type (might be due to invalid IL or missing references) //IL_02a1: Unknown result type (might be due to invalid IL or missing references) //IL_02a3: Unknown result type (might be due to invalid IL or missing references) //IL_02aa: Expected O, but got Unknown //IL_02b3: Unknown result type (might be due to invalid IL or missing references) //IL_02b8: Unknown result type (might be due to invalid IL or missing references) //IL_02c8: Unknown result type (might be due to invalid IL or missing references) //IL_02cf: Unknown result type (might be due to invalid IL or missing references) //IL_02d7: Unknown result type (might be due to invalid IL or missing references) //IL_02de: Unknown result type (might be due to invalid IL or missing references) //IL_02e0: Unknown result type (might be due to invalid IL or missing references) //IL_02e7: Expected O, but got Unknown //IL_02e7: Unknown result type (might be due to invalid IL or missing references) //IL_02ec: Unknown result type (might be due to invalid IL or missing references) //IL_02fc: Unknown result type (might be due to invalid IL or missing references) //IL_0303: Unknown result type (might be due to invalid IL or missing references) //IL_030b: Unknown result type (might be due to invalid IL or missing references) //IL_0312: Unknown result type (might be due to invalid IL or missing references) //IL_0314: Unknown result type (might be due to invalid IL or missing references) //IL_031b: Expected O, but got Unknown //IL_031b: Unknown result type (might be due to invalid IL or missing references) //IL_0320: Unknown result type (might be due to invalid IL or missing references) //IL_0330: Unknown result type (might be due to invalid IL or missing references) //IL_0337: Unknown result type (might be due to invalid IL or missing references) //IL_033f: Unknown result type (might be due to invalid IL or missing references) //IL_0346: Unknown result type (might be due to invalid IL or missing references) //IL_0348: Unknown result type (might be due to invalid IL or missing references) //IL_034f: Expected O, but got Unknown //IL_034f: Unknown result type (might be due to invalid IL or missing references) //IL_0354: Unknown result type (might be due to invalid IL or missing references) //IL_0364: Unknown result type (might be due to invalid IL or missing references) //IL_036b: Unknown result type (might be due to invalid IL or missing references) //IL_0373: Unknown result type (might be due to invalid IL or missing references) //IL_037a: Unknown result type (might be due to invalid IL or missing references) //IL_037c: Unknown result type (might be due to invalid IL or missing references) //IL_0383: Expected O, but got Unknown //IL_0383: Unknown result type (might be due to invalid IL or missing references) //IL_0388: Unknown result type (might be due to invalid IL or missing references) //IL_0398: Unknown result type (might be due to invalid IL or missing references) //IL_039f: Unknown result type (might be due to invalid IL or missing references) //IL_03a6: Unknown result type (might be due to invalid IL or missing references) //IL_03ad: Unknown result type (might be due to invalid IL or missing references) //IL_03af: Unknown result type (might be due to invalid IL or missing references) //IL_03b6: Expected O, but got Unknown //IL_03b6: Unknown result type (might be due to invalid IL or missing references) //IL_03bb: Unknown result type (might be due to invalid IL or missing references) //IL_03cb: Unknown result type (might be due to invalid IL or missing references) //IL_03d2: Unknown result type (might be due to invalid IL or missing references) //IL_03d9: Unknown result type (might be due to invalid IL or missing references) //IL_03e0: Unknown result type (might be due to invalid IL or missing references) //IL_03e2: Unknown result type (might be due to invalid IL or missing references) //IL_03e9: Expected O, but got Unknown //IL_03e9: Unknown result type (might be due to invalid IL or missing references) //IL_03ee: Unknown result type (might be due to invalid IL or missing references) //IL_03f4: Unknown result type (might be due to invalid IL or missing references) //IL_03f9: Unknown result type (might be due to invalid IL or missing references) //IL_0407: Unknown result type (might be due to invalid IL or missing references) //IL_040e: Unknown result type (might be due to invalid IL or missing references) //IL_0415: Unknown result type (might be due to invalid IL or missing references) //IL_041c: Unknown result type (might be due to invalid IL or missing references) //IL_041e: Unknown result type (might be due to invalid IL or missing references) //IL_0425: Expected O, but got Unknown //IL_0425: Unknown result type (might be due to invalid IL or missing references) //IL_042a: Unknown result type (might be due to invalid IL or missing references) //IL_0430: Unknown result type (might be due to invalid IL or missing references) //IL_0435: Unknown result type (might be due to invalid IL or missing references) //IL_0443: Unknown result type (might be due to invalid IL or missing references) //IL_044a: Unknown result type (might be due to invalid IL or missing references) //IL_0451: Unknown result type (might be due to invalid IL or missing references) //IL_0458: Unknown result type (might be due to invalid IL or missing references) //IL_045a: Unknown result type (might be due to invalid IL or missing references) //IL_0461: Expected O, but got Unknown //IL_0708: Unknown result type (might be due to invalid IL or missing references) //IL_070d: Unknown result type (might be due to invalid IL or missing references) //IL_071d: Unknown result type (might be due to invalid IL or missing references) //IL_0722: Unknown result type (might be due to invalid IL or missing references) //IL_074f: Unknown result type (might be due to invalid IL or missing references) //IL_0754: Unknown result type (might be due to invalid IL or missing references) //IL_075f: Unknown result type (might be due to invalid IL or missing references) //IL_076a: Unknown result type (might be due to invalid IL or missing references) //IL_0774: Expected O, but got Unknown //IL_0774: Unknown result type (might be due to invalid IL or missing references) //IL_0779: Unknown result type (might be due to invalid IL or missing references) //IL_0784: Unknown result type (might be due to invalid IL or missing references) //IL_078f: Unknown result type (might be due to invalid IL or missing references) //IL_0799: Expected O, but got Unknown //IL_0799: Unknown result type (might be due to invalid IL or missing references) //IL_079e: Unknown result type (might be due to invalid IL or missing references) //IL_07a9: Unknown result type (might be due to invalid IL or missing references) //IL_07b4: Unknown result type (might be due to invalid IL or missing references) //IL_07be: Expected O, but got Unknown //IL_07be: Unknown result type (might be due to invalid IL or missing references) //IL_07c3: Unknown result type (might be due to invalid IL or missing references) //IL_07ce: Unknown result type (might be due to invalid IL or missing references) //IL_07d9: Unknown result type (might be due to invalid IL or missing references) //IL_07e3: Expected O, but got Unknown //IL_07e3: Unknown result type (might be due to invalid IL or missing references) //IL_07e8: Unknown result type (might be due to invalid IL or missing references) //IL_07f3: Unknown result type (might be due to invalid IL or missing references) //IL_07fe: Unknown result type (might be due to invalid IL or missing references) //IL_0808: Expected O, but got Unknown if (WConfig.cfgNewFamilies.Value) { DccsPool pool = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/DLC1/snowyforest/dpSnowyForestMonsters.asset").WaitForCompletion(); DccsPool pool2 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/DLC2/lakesnight/dpLakesnightMonsters.asset").WaitForCompletion(); DccsPool pool3 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/Base/goolake/dpGooLakeMonsters.asset").WaitForCompletion(); DccsPool pool4 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/DLC1/ancientloft/dpAncientLoftMonsters.asset").WaitForCompletion(); DccsPool pool5 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/DLC2/lemuriantemple/dpLemurianTempleMonsters.asset").WaitForCompletion(); DccsPool pool6 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/Base/frozenwall/dpFrozenWallMonsters.asset").WaitForCompletion(); DccsPool pool7 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/Base/wispgraveyard/dpWispGraveyardMonsters.asset").WaitForCompletion(); DccsPool pool8 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/DLC1/sulfurpools/dpSulfurPoolsMonsters.asset").WaitForCompletion(); DccsPool pool9 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/DLC2/habitat/dpHabitatMonsters.asset").WaitForCompletion(); DccsPool pool10 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/DLC2/habitatfall/dpHabitatfallMonsters.asset").WaitForCompletion(); DccsPool pool11 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/Base/dampcave/dpDampCaveMonsters.asset").WaitForCompletion(); DccsPool pool12 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/Base/shipgraveyard/dpShipgraveyardMonsters.asset").WaitForCompletion(); DccsPool pool13 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/Base/rootjungle/dpRootJungleMonsters.asset").WaitForCompletion(); DccsPool pool14 = Addressables.LoadAssetAsync<DccsPool>((object)"RoR2/DLC2/helminthroost/dpHelminthRoostMonsters.asset").WaitForCompletion(); FamilyDirectorCardCategorySelection val = Addressables.LoadAssetAsync<FamilyDirectorCardCategorySelection>((object)"RoR2/Base/Common/dccsBeetleFamily.asset").WaitForCompletion(); DirectorCard val2 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<CharacterSpawnCard>("SpawnCards/CharacterSpawnCards/cscClayBoss"), selectionWeight = 1, preventOverhead = false, minimumStageCompletions = 0, spawnDistance = (MonsterSpawnDistance)0 }; DirectorCard val3 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<CharacterSpawnCard>("SpawnCards/CharacterSpawnCards/cscClayBruiser"), preventOverhead = false, selectionWeight = 1, minimumStageCompletions = 0, spawnDistance = (MonsterSpawnDistance)0 }; DirectorCard val4 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<CharacterSpawnCard>("SpawnCards/CharacterSpawnCards/cscClayGrenadier"), preventOverhead = false, selectionWeight = 1, minimumStageCompletions = 0, spawnDistance = (MonsterSpawnDistance)0 }; DirectorCard val5 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<CharacterSpawnCard>("SpawnCards/CharacterSpawnCards/cscRoboBallBoss"), preventOverhead = false, selectionWeight = 1, minimumStageCompletions = 0, spawnDistance = (MonsterSpawnDistance)0 }; DirectorCard val6 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<CharacterSpawnCard>("SpawnCards/CharacterSpawnCards/cscRoboBallMini"), preventOverhead = true, selectionWeight = 1, minimumStageCompletions = 0, spawnDistance = (MonsterSpawnDistance)0 }; CharacterSpawnCard val7 = Object.Instantiate<CharacterSpawnCard>(Addressables.LoadAssetAsync<CharacterSpawnCard>((object)"RoR2/Base/Vulture/cscVulture.asset").WaitForCompletion()); ((Object)val7).name = "cscVultureNoCeiling"; ((SpawnCard)val7).requiredFlags = (NodeFlags)0; DirectorCard val8 = new DirectorCard { spawnCard = (SpawnCard)(object)val7, preventOverhead = false, selectionWeight = 1, minimumStageCompletions = 0, spawnDistance = (MonsterSpawnDistance)0 }; val8.spawnCard = (SpawnCard)(object)val7; DirectorCard val9 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<CharacterSpawnCard>("SpawnCards/CharacterSpawnCards/cscFlyingVermin"), preventOverhead = true, selectionWeight = 10, minimumStageCompletions = 0, spawnDistance = (MonsterSpawnDistance)0 }; DirectorCard val10 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<CharacterSpawnCard>("SpawnCards/CharacterSpawnCards/cscVermin"), preventOverhead = false, selectionWeight = 10, minimumStageCompletions = 0, spawnDistance = (MonsterSpawnDistance)0 }; DirectorCard val11 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<CharacterSpawnCard>("SpawnCards/CharacterSpawnCards/cscFlyingVerminSnowy"), preventOverhead = true, selectionWeight = 10, minimumStageCompletions = 0, spawnDistance = (MonsterSpawnDistance)0 }; DirectorCard val12 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<CharacterSpawnCard>("SpawnCards/CharacterSpawnCards/cscVerminSnowy"), preventOverhead = false, selectionWeight = 10, minimumStageCompletions = 0, spawnDistance = (MonsterSpawnDistance)0 }; DirectorCard val13 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<CharacterSpawnCard>("SpawnCards/CharacterSpawnCards/cscMagmaWorm"), preventOverhead = false, selectionWeight = 1, minimumStageCompletions = 0, spawnDistance = (MonsterSpawnDistance)2 }; DirectorCard val14 = new DirectorCard { spawnCard = (SpawnCard)(object)LegacyResourcesAPI.Load<CharacterSpawnCard>("SpawnCards/CharacterSpawnCards/cscElectricWorm"), preventOverhead = false, selectionWeight = 1, minimumStageCompletions = 0, spawnDistance = (MonsterSpawnDistance)2 }; DirectorCard val15 = new DirectorCard { spawnCard = Addressables.LoadAssetAsync<SpawnCard>((object)"RoR2/DLC2/Scorchling/cscScorchling.asset").WaitForCompletion(), preventOverhead = false, selectionWeight = 1, minimumStageCompletions = 0, spawnDistance = (MonsterSpawnDistance)0 }; DirectorCard val16 = new DirectorCard { spawnCard = Addressables.LoadAssetAsync<SpawnCard>((object)"RoR2/DLC2/Child/cscChild.asset").WaitForCompletion(), preventOverhead = false, selectionWeight = 1, minimumStageCompletions = 0, spawnDistance = (MonsterSpawnDistance)0 }; ((DirectorCardCategorySelection)dccsClayFamily).AddCategory("Champions", 3f); ((DirectorCardCategorySelection)dccsClayFamily).AddCategory("Minibosses", 6f); ((DirectorCardCategorySelection)dccsClayFamily).AddCard(0, val2); ((DirectorCardCategorySelection)dccsClayFamily).AddCard(1, val3); ((DirectorCardCategorySelection)dccsClayFamily).AddCard(1, val4); ((Object)dccsClayFamily).name = "dccsClayFamily"; dccsClayFamily.minimumStageCompletion = val.minimumStageCompletion; dccsClayFamily.maximumStageCompletion = 1000000; dccsClayFamily.selectionChatString = "FAMILY_CLAY"; ((DirectorCardCategorySelection)dccsRoboBallFamily).AddCategory("Champions", 4f); ((DirectorCardCategorySelection)dccsRoboBallFamily).AddCategory("Minibosses", 4f); ((DirectorCardCategorySelection)dccsRoboBallFamily).AddCategory("Basic Monsters", 4f); ((DirectorCardCategorySelection)dccsRoboBallFamily).AddCard(0, val5); ((DirectorCardCategorySelection)dccsRoboBallFamily).AddCard(1, val6); ((DirectorCardCategorySelection)dccsRoboBallFamily).AddCard(2, val8); ((Object)dccsRoboBallFamily).name = "dccsRoboBallFamily"; dccsRoboBallFamily.minimumStageCompletion = val.minimumStageCompletion; dccsRoboBallFamily.maximumStageCompletion = 1000000; dccsRoboBallFamily.selectionChatString = "FAMILY_ROBOBALL"; ((DirectorCardCategorySelection)dccsVerminFamily).AddCategory("Basic Monsters", 6f); ((DirectorCardCategorySelection)dccsVerminFamily).AddCard(0, val9); ((DirectorCardCategorySelection)dccsVerminFamily).AddCard(0, val10); ((Object)dccsVerminFamily).name = "dccsVerminFamily"; dccsVerminFamily.minimumStageCompletion = val.minimumStageCompletion; dccsVerminFamily.maximumStageCompletion = 11; dccsVerminFamily.selectionChatString = "FAMILY_PESTS"; ((DirectorCardCategorySelection)dccsVerminFamilySnowy).AddCategory("Basic Monsters", 6f); ((DirectorCardCategorySelection)dccsVerminFamilySnowy).AddCard(0, val11); ((DirectorCardCategorySelection)dccsVerminFamilySnowy).AddCard(0, val12); ((Object)dccsVerminFamilySnowy).name = "dccsVerminSnowyFamily"; dccsVerminFamilySnowy.minimumStageCompletion = val.minimumStageCompletion; dccsVerminFamilySnowy.maximumStageCompletion = 11; dccsVerminFamilySnowy.selectionChatString = "FAMILY_PESTS"; ((DirectorCardCategorySelection)dccsWormsFamily).AddCategory("Champions", 5f); ((DirectorCardCategorySelection)dccsWormsFamily).AddCard(0, val13); ((DirectorCardCategorySelection)dccsWormsFamily).AddCard(0, val14); ((DirectorCardCategorySelection)dccsWormsFamily).AddCategory("Miniboss", 5f); ((DirectorCardCategorySelection)dccsWormsFamily).AddCard(1, val15); dccsWormsFamily.minimumStageCompletion = 2; dccsWormsFamily.maximumStageCompletion = 1000000; ((Object)dccsWormsFamily).name = "dccsWormsFamily"; dccsWormsFamily.selectionChatString = "FAMILY_WORMS"; ExpansionDef val17 = Addressables.LoadAssetAsync<ExpansionDef>((object)"RoR2/DLC1/Common/DLC1.asset").WaitForCompletion(); ExpansionDef val18 = Addressables.LoadAssetAsync<ExpansionDef>((object)"RoR2/DLC2/Common/DLC2.asset").WaitForCompletion(); ExpansionDef[] requiredExpansions = (ExpansionDef[])(object)new ExpansionDef[0]; ExpansionDef[] requiredExpansions2 = (ExpansionDef[])(object)new ExpansionDef[1] { val17 }; ExpansionDef[] requiredExpansions3 = (ExpansionDef[])(object)new ExpansionDef[1] { val18 }; ConditionalPoolEntry family = new ConditionalPoolEntry { weight = 1f, dccs = (DirectorCardCategorySelection)(object)dccsVerminFamily, requiredExpansions = requiredExpansions2 }; ConditionalPoolEntry family2 = new ConditionalPoolEntry { weight = 1f, dccs = (DirectorCardCategorySelection)(object)dccsVerminFamilySnowy, requiredExpansions = requiredExpansions2 }; ConditionalPoolEntry family3 = new ConditionalPoolEntry { weight = 1f, dccs = (DirectorCardCategorySelection)(object)dccsClayFamily, requiredExpansions = requiredExpansions }; ConditionalPoolEntry family4 = new ConditionalPoolEntry { weight = 1f, dccs = (DirectorCardCategorySelection)(object)dccsRoboBallFamily, requiredExpansions = requiredExpansions }; ConditionalPoolEntry family5 = new ConditionalPoolEntry { weight = 1f, dccs = (DirectorCardCategorySelection)(object)dccsWormsFamily, requiredExpansions = requiredExpansions3 }; AddFamily(pool, family2); AddFamily(pool2, family4); AddFamily(pool3, family3); AddFamily(pool4, family3); AddFamily(pool4, family); AddFamily(pool4, family5); AddFamily(pool5, family3); AddFamily(pool6, family4); AddFamily(pool7, family3); AddFamily(pool7, family5); AddFamily(pool8, family5); AddFamily(pool9, family4); AddFamily(pool10, family4); AddFamily(pool11, family5); AddFamily(pool12, family4); AddFamily(pool13, family); AddFamily(pool13, family3); AddFamily(pool14, family5); } } public static void AddFamily(DccsPool pool, ConditionalPoolEntry family) { ArrayUtils.ArrayAppend<ConditionalPoolEntry>(ref pool.poolCategories[1].includedIfConditionsMet, ref family); } public static void ModSupport() { //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_003c: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_004c: Unknown result type (might be due to invalid IL or missing references) //IL_0053: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Expected O, but got Unknown CharacterSpawnCard[] array = Object.FindObjectsOfType(typeof(CharacterSpawnCard)) as CharacterSpawnCard[]; for (int i = 0; i < array.Length; i++) { string name = ((Object)array[i]).name; string text = name; if (text == "cscClayMan") { DirectorCard val = new DirectorCard { spawnCard = (SpawnCard)(object)array[i], selectionWeight = 1, preventOverhead = false, minimumStageCompletions = 0, spawnDistance = (MonsterSpawnDistance)0 }; ((DirectorCardCategorySelection)dccsClayFamily).AddCategory("Basic Monsters", 1f); ((DirectorCardCategorySelection)dccsClayFamily).AddCard(2, val); } } } } public class PrismaticRunMaker { private class PrismDestroyCrystals : ObjectiveTracker { private PrismRun run; public PrismDestroyCrystals() { base.baseToken = "OBJECTIVE_WEEKLYRUN_DESTROY_CRYSTALS"; } public override string GenerateString() { PrismRun prismRun = Run.instance as PrismRun; return string.Format(Language.GetString(base.baseToken), prismRun.crystalsKilled_, prismRun.crystalsToKill); } public override bool IsDirty() { return true; } } public static GameObject runObject; public static void Start() { //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Expected O, but got Unknown //IL_0106: Unknown result type (might be due to invalid IL or missing references) //IL_0110: Expected O, but got Unknown //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Expected O, but got Unknown //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Expected O, but got Unknown GameObject val = LegacyResourcesAPI.Load<GameObject>("Prefabs/gamemodes/WeeklyRun"); WeeklyRun component = val.GetComponent<WeeklyRun>(); GameObject val2 = new GameObject("xPrismRun"); val2.SetActive(false); val2.AddComponent<NetworkIdentity>(); val2.AddComponent<NetworkRuleBook>(); val2.AddComponent<PrismRun>(); val2.AddComponent<TeamManager>(); val2.AddComponent<RunCameraManager>(); runObject = PrefabAPI.InstantiateClone(val2, "xPrismRun", true); runObject.SetActive(true); runObject.AddComponent<GameModeInfo>().buttonHoverDescription = "GAMEMODE_PRISM_RUN_DESC"; PrismRun component2 = runObject.GetComponent<PrismRun>(); ((Run)component2).nameToken = "GAMEMODE_PRISM_RUN_NAME"; ((Run)component2).userPickable = WConfig.cfgPrismRun.Value; component2.crystalSpawnCard = component.crystalSpawnCard; component2.equipmentBarrelSpawnCard = component.equipmentBarrelSpawnCard; ((Run)component2).gameOverPrefab = ((Run)component).gameOverPrefab; ((Run)component2).lobbyBackgroundPrefab = ((Run)component).lobbyBackgroundPrefab; ((Run)component2).rebirthDropTable = ((Run)component).rebirthDropTable; ((Run)component2).startingSceneGroup = ((Run)component).startingSceneGroup; ((Run)component2).uiPrefab = ((Run)component).uiPrefab; ContentAddition.AddGameMode(runObject); PlayerInfo.Generate += new hook_Generate(PrismMentionOnDeathScreen); Stage.Start += new hook_Start(PrismRun_AddTeleporterLock); ObjectivePanelController.GetObjectiveSources += new hook_GetObjectiveSources(ObjectivePanelController_GetObjectiveSources); } private static void ObjectivePanelController_GetObjectiveSources(orig_GetObjectiveSources orig, ObjectivePanelController self, CharacterMaster master, List<ObjectiveSourceDescriptor> output) { //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) orig.Invoke(self, master, output); PrismRun prismRun = Run.instance as PrismRun; if (Object.op_Implicit((Object)(object)prismRun) && prismRun.crystalsToKill > prismRun.crystalsKilled_) { output.Add(new ObjectiveSourceDescriptor { source = (Object)(object)Run.instance, master = master, objectiveType = typeof(PrismDestroyCrystals) }); } } public static IEnumerator PrismRun_AddTeleporterLock(orig_Start orig, Stage self) { if (Object.op_Implicit((Object)(object)Run.instance) && Run.instance is PrismRun && Object.op_Implicit((Object)(object)TeleporterInteraction.instance)) { if (Object.op_Implicit((Object)(object)TeleporterInteraction.instance)) { ChildLocator component = ((Component)((Component)TeleporterInteraction.instance).GetComponent<ModelLocator>().modelTransform).GetComponent<ChildLocator>(); if (Object.op_Implicit((Object)(object)component)) { ((Component)component.FindChild("TimeCrystalProps")).gameObject.SetActive(true); ((Component)component.FindChild("TimeCrystalBeaconBlocker")).gameObject.SetActive(true); } } ((Component)TeleporterInteraction.instance).GetComponent<HoldoutZoneController>().baseRadius = 500f; } return orig.Invoke(self); } public static PlayerInfo PrismMentionOnDeathScreen(orig_Generate orig, PlayerCharacterMasterController playerCharacterMasterController, GameEndingDef gameEnding) { if (Object.op_Implicit((Object)(object)Run.instance) && Run.instance is PrismRun) { string text = "GAMEMODE_PRISM_RUN_NAME"; string text2 = "PRISM_DEATH"; if (gameEnding.isWin) { text2 = "PRISM_WIN"; } PlayerInfo val = orig.Invoke(playerCharacterMasterController, gameEnding); val.finalMessageToken = Language.GetStringFormatted(text2, new object[1] { Language.GetString(text) }); return val; } return orig.Invoke(playerCharacterMasterController, gameEnding); } public static void LateRunningMethod() { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Expected O, but got Unknown //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_00f0: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Expected I4, but got Unknown //IL_0133: Unknown result type (might be due to invalid IL or missing references) //IL_0139: Expected I4, but got Unknown //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_0146: Expected I4, but got Unknown //IL_014d: Unknown result type (might be due to invalid IL or missing references) //IL_0153: Expected I4, but got Unknown //IL_015f: Unknown result type (might be due to invalid IL or missing references) //IL_0165: Expected I4, but got Unknown //IL_016c: Unknown result type (might be due to invalid IL or missing references) //IL_0172: Expected I4, but got Unknown //IL_00b5: Unknown result type (might be due to invalid IL or missing references) Texture2D val = new Texture2D(256, 256, (TextureFormat)12, false); ImageConversion.LoadImage(val, Resources.texRuleMapIsNormal, true); ((Texture)val).wrapMode = (TextureWrapMode)1; Sprite sprite = Sprite.Create(val, new Rect(0f, 0f, 256f, 256f), new Vector2(0.5f, 0.5f)); RuleChoiceDef val2 = RuleCatalog.FindChoiceDef("Misc.StageOrder.Normal"); if (val2 != null) { val2.sprite = sprite; } List<EquipmentIndex> list = new List<EquipmentIndex>(); for (int i = 0; i < EliteCatalog.eliteDefs.Length; i++) { EquipmentDef eliteEquipmentDef = EliteCatalog.eliteDefs[i].eliteEquipmentDef; if (Object.op_Implicit((Object)(object)eliteEquipmentDef) && eliteEquipmentDef.dropOnDeathChance > 0f) { list.Add(eliteEquipmentDef.equipmentIndex); } } list.Remove(Equipment.EliteGoldEquipment.equipmentIndex); list.Add(Equipment.EliteVoidEquipment.equipmentIndex); PrismRun component = runObject.GetComponent<PrismRun>(); if (list.Count == 0) { component.bossAffixes = (EquipmentIndex[])(object)new EquipmentIndex[6] { (EquipmentIndex)(int)Equipment.AffixRed.equipmentIndex, (EquipmentIndex)(int)Equipment.AffixBlue.equipmentIndex, (EquipmentIndex)(int)Equipment.AffixWhite.equipmentIndex, (EquipmentIndex)(int)Equipment.AffixLunar.equipmentIndex, (EquipmentIndex)(int)Elites.Earth.eliteEquipmentDef.equipmentIndex, (EquipmentIndex)(int)Equipment.EliteAurelioniteEquipment.equipmentIndex }; } else { component.bossAffixes = list.ToArray(); } } } public class PrismRun : Run { public EquipmentIndex[] bossAffixes = Array.Empty<EquipmentIndex>(); public EquipmentIndex bossAffix = (EquipmentIndex)(-1); public SpawnCard crystalSpawnCard; public int baseCrystalToSpawn = 5; public int baseCrystalsToKill = 3; public int crystalToSpawn = 5; public int crystalsToKill = 3; public int baseCrystalRewardValue = 30; public uint crystalRewardValue = 30u; [SyncVar] public int crystalsKilled_; private List<OnDestroyCallback> crystalActiveList = new List<OnDestroyCallback>(); public int equipmentBarrelCount = 1; public float equipmentBarrelRadius = 20f; public SpawnCard equipmentBarrelSpawnCard; public int CrystalsKilled { get { return crystalsKilled_; } [param: In] set { ((NetworkBehaviour)this).SetSyncVar<int>(value, ref crystalsKilled_, 128u); } } public EquipmentIndex AffixToUse() { //IL_003e: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Unknown result type (might be due to invalid IL or missing references) if (Object.op_Implicit((Object)(object)SceneInfo.instance) && SceneInfo.instance.sceneDef.stageOrder > 5) { return base.bossRewardRng.NextElementUniform<EquipmentIndex>(bossAffixes); } return bossAffix; } public override void AdvanceStage(SceneDef nextScene) { //IL_0032: Unknown result type (might be due to invalid IL or missing references) Debug.Log((object)"Prism Run | Advance Stage"); ((Run)this).AdvanceStage(nextScene); if (NetworkServer.active) { } bossAffix = base.bossRewardRng.NextElementUniform<EquipmentIndex>(bossAffixes); crystalActiveList.Clear(); crystalsKilled_ = 0; CrystalsKilled = 0; crystalRewardValue = (uint)((Run)this).GetDifficultyScaledCost(baseCrystalRewardValue); int num = baseCrystalsToKill; int num2 = baseCrystalToSpawn; if (nextScene.stageOrder == 4) { num++; num2++; } else if (nextScene.stageOrder == 5) { num += 2; num2 += 3; } if (((Run)this).participatingPlayerCount > 2) { num++; num2++; } crystalToSpawn = num2; crystalsToKill = num; } public override void OnFixedUpdate() { //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Expected O, but got Unknown ((Run)this).OnFixedUpdate(); if (!Object.op_Implicit((Object)(object)TeleporterInteraction.instance)) { return; } bool flag = crystalsToKill > crystalsKilled_; if (flag == TeleporterInteraction.instance._locked) { return; } if (flag) { TeleporterInteraction.instance._locked = true; return; } TeleporterInteraction.instance.locked = false; ChildLocator component = ((Component)((Component)TeleporterInteraction.instance).GetComponent<ModelLocator>().modelTransform).GetComponent<ChildLocator>(); if (Object.op_Implicit((Object)(object)component)) { Transform val = component.FindChild("TimeCrystalBeaconBlocker"); EffectManager.SpawnEffect(LegacyResourcesAPI.Load<GameObject>("Prefabs/Effects/TimeCrystalDeath"), new EffectData { origin = ((Component)val).transform.position }, false); ((Component)val).gameObject.SetActive(false); } } public override void OnServerTeleporterPlaced(SceneDirector sceneDirector, GameObject teleporter) { //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Expected O, but got Unknown ((Run)this).OnServerTeleporterPlaced(sceneDirector, teleporter); DirectorPlacementRule val = new DirectorPlacementRule(); val.placementMode = (PlacementMode)4; for (int i = 0; i < crystalToSpawn; i++) { GameObject val2 = DirectorCore.instance.TrySpawnObject(new DirectorSpawnRequest(crystalSpawnCard, val, base.stageRng)); if (Object.op_Implicit((Object)(object)val2)) { DeathRewards component2 = val2.GetComponent<DeathRewards>(); if (Object.op_Implicit((Object)(object)component2)) { component2.goldReward = crystalRewardValue; } } crystalActiveList.Add(OnDestroyCallback.AddCallback(val2, (Action<OnDestroyCallback>)delegate(OnDestroyCallback component) { if (crystalActiveList.Contains(component)) { CrystalsKilled++; crystalActiveList.Remove(component); } })); } if (Object.op_Implicit((Object)(object)TeleporterInteraction.instance)) { ChildLocator component3 = ((Component)((Component)TeleporterInteraction.instance).GetComponent<ModelLocator>().modelTransform).GetComponent<ChildLocator>(); if (Object.op_Implicit((Object)(object)component3)) { ((Component)component3.FindChild("TimeCrystalProps")).gameObject.SetActive(true); ((Component)component3.FindChild("TimeCrystalBeaconBlocker")).gameObject.SetActive(true); } } } public override void OnServerBossAdded(BossGroup bossGroup, CharacterMaster characterMaster) { //IL_0059: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Invalid comparison between Unknown and I4 //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) //IL_00a1: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Unknown result type (might be due to invalid IL or missing references) //IL_00b8: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Unknown result type (might be due to invalid IL or missing references) ((Run)this).OnServerBossAdded(bossGroup, characterMaster); string baseSceneName = SceneInfo.instance.sceneDef.baseSceneName; if (baseSceneName == "limbo" || baseSceneName.StartsWith("artifact") || base.stageClearCount < 3) { return; } if ((int)characterMaster.inventory.GetEquipmentIndex() == -1) { characterMaster.inventory.SetEquipmentIndex(AffixToUse()); } if (characterMaster.inventory.GetItemCount(Items.AdaptiveArmor) > 0) { EquipmentIndex currentEquipmentIndex = characterMaster.inventory.currentEquipmentIndex; if (currentEquipmentIndex == Equipment.AffixBlue.equipmentIndex || currentEquipmentIndex == Equipment.AffixRed.equipmentIndex) { characterMaster.inventory.RemoveItem(Items.BoostDamage, (int)((float)characterMaster.inventory.GetItemCount(Items.BoostDamage) * 0.35f)); } else if (currentEquipmentIndex == Equipment.EliteVoidEquipment.equipmentIndex) { characterMaster.inventory.RemoveItem(Items.BoostHp, 5); characterMaster.inventory.RemoveItem(Items.BoostDamage, (int)((float)characterMaster.inventory.GetItemCount(Items.BoostDamage) * 0.6f)); } } else { characterMaster.inventory.GiveItem(Items.BoostHp, 5); characterMaster.inventory.GiveItem(Items.BoostDamage, 1); } } public override void OnServerBossDefeated(BossGroup bossGroup) { ((Run)this).OnServerBossDefeated(bossGroup); if ((Object)(object)((Component)bossGroup).GetComponent<TeleporterInteraction>() != (Object)null) { TeleporterInteraction.instance.holdoutZoneController.FullyChargeHoldoutZone(); } } public override GameObject GetTeleportEffectPrefab(GameObject objectToTeleport) { return LegacyResourcesAPI.Load<GameObject>("Prefabs/Effects/TeleportOutCrystalBoom"); } public override void OverrideRuleChoices(RuleChoiceMask mustInclude, RuleChoiceMask mustExclude, ulong runSeed) { ((Run)this).OverrideRuleChoices(mustInclude, mustExclude, ((Run)this).seed); ((Run)this).ForceChoice(mustInclude, mustExclude, "Misc.StartingMoney.50"); } public override bool OnSerialize(NetworkWriter writer, bool forceAll) { bool flag = ((Run)this).OnSerialize(writer, forceAll); if (forceAll) { NetworkExtensions.WritePackedIndex32(writer, crystalsKilled_); return true; } bool flag2 = false; if ((((NetworkBehaviour)this).syncVarDirtyBits & 0x80u) != 0) { if (!flag2) { writer.WritePackedUInt32(((NetworkBehaviour)this).syncVarDirtyBits); flag2 = true; } NetworkExtensions.WritePackedIndex32(writer, crystalsKilled_); } if (!flag2) { writer.WritePackedUInt32(((NetworkBehaviour)this).syncVarDirtyBits); } return flag2 || flag; } public override void OnDeserialize(NetworkReader reader, bool initialState) { ((Run)this).OnDeserialize(reader, initialState); if (initialState) { crystalsKilled_ = NetworkExtensions.ReadPackedIndex32(reader); return; } int num = (int)reader.ReadPackedUInt32(); if (((uint)num & 0x80u) != 0) { crystalsKilled_ = NetworkExtensions.ReadPackedIndex32(reader); } } public override bool ShouldUpdateRunStopwatch() { if (WConfig.cfgPrismTimerAlwaysRun.Value) { return ((Run)this).livingPlayerCount > 0; } return ((Run)this).ShouldUpdateRunStopwatch(); } public override bool ShouldAllowNonChampionBossSpawn() { return true; } public override void OnPlayerSpawnPointsPlaced(SceneDirector sceneDirector) { //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Expected O, but got Unknown //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00bc: Unknown result type (might be due to invalid IL or missing references) //IL_00c6: Expected O, but got Unknown if (base.stageClearCount != 0) { return; } SpawnPoint val = SpawnPoint.readOnlyInstancesList[0]; if (Object.op_Implicit((Object)(object)val)) { float num = 360f / (float)equipmentBarrelCount; for (int i = 0; (long)i < (long)equipmentBarrelCount; i++) { Vector3 val2 = Quaternion.AngleAxis(num * (float)i, Vector3.up) * (Vector3.forward * equipmentBarrelRadius); DirectorPlacementRule val3 = new DirectorPlacementRule(); val3.minDistance = 0f; val3.maxDistance = 3f; val3.placementMode = (PlacementMode)3; val3.position = ((Component)val).transform.position + val2; DirectorCore.instance.TrySpawnObject(new DirectorSpawnRequest(equipmentBarrelSpawnCard, val3, base.stageRng)); } } } } public class TripleShopLegendary { public static InteractableSpawnCard RedMultiShopISC = ScriptableObject.CreateInstance<InteractableSpawnCard>(); public static GameObject MiliMutliShopTerminal; public static void Start() { RedMultiShopMaker(); if (WConfig.cfgRedMultiShop.Value) { SceneDirector.onGenerateInteractableCardSelection += SceneDirector_onGenerateInteractableCardSelection; } } private static void SceneDirector_onGenerateInteractableCardSelection(SceneDirector arg1, DirectorCardCategorySelection dccs) { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Expected O, but got Unknown int num = dccs.FindCategoryIndexByName("Rare"); if (num != -1 && dccs.categories[num].cards.Length != 1) { DirectorCard val = new DirectorCard(); val.spawnCard = (SpawnCard)(object)RedMultiShopISC; val.selectionWeight = 2; val.minimumStageCompletions = ((Run.instance is InfiniteTowerRun) ? 2 : 4); DirectorCard val2 = val; dccs.AddCard(num, val2); } } internal static void RedMultiShopMaker() { //IL_0038: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Expected O, but got Unknown //IL_0147: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Unknown result type (might be due to invalid IL or missing references) //IL_017f: Unknown result type (might be due to invalid IL or missing references) //IL_019b: Unknown result type (might be due to invalid IL or missing references) //IL_01bc: Unknown result type (might be due to invalid IL or missing references) //IL_01dd: Unknown result type (might be due to invalid IL or missing references) //IL_022e: Unknown result type (might be due to invalid IL or missing references) //IL_029a: Unknown result type (might be due to invalid IL or missing references) //IL_02de: Unknown result type (might be due to invalid IL or missing references) //IL_02ea: Unknown result type (might be due to invalid IL or missing references) //IL_02ef: Unknown result type (might be due to invalid IL or missing references) //IL_0325: Unknown result type (might be due to invalid IL or missing references) //IL_034b: Un