using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;
using RoR2.UI;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("HalcyoniteObjective")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("HalcyoniteObjective")]
[assembly: AssemblyTitle("HalcyoniteObjective")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace HalcyoniteObjective
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("Dnarok.HalcyoniteShrineObjective", "HalcyoniteShrineObjective", "1.0.0")]
public class HalcyoniteObjective : BaseUnityPlugin
{
public class FindHalcyonShrineObjectiveTracker : ObjectiveTracker
{
public override string GenerateString()
{
return "Find and activate the <style=cShrine>Halcyon Shrine</style>";
}
}
public class ChargeHalcyonShrineObjectiveTracker : ObjectiveTracker
{
private int percent = -1;
private HalcyoniteShrineInteractable interactable => (HalcyoniteShrineInteractable)base.sourceDescriptor.source;
private bool ShouldBeFlashing()
{
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_004b: Unknown result type (might be due to invalid IL or missing references)
bool result = false;
if (Object.op_Implicit((Object)(object)base.sourceDescriptor.master) && Object.op_Implicit((Object)(object)interactable))
{
Vector3 val = base.sourceDescriptor.master.GetBody().corePosition - ((Component)interactable).transform.position;
result = ((Vector3)(ref val)).sqrMagnitude > interactable.radius * interactable.radius;
}
return result;
}
public override string GenerateString()
{
percent = interactable.goldDrained * 100 / interactable.maxGoldCost;
string text = $"Charge the <style=cShrine>Halcyon Shrine</style> ({percent}%)";
if (ShouldBeFlashing())
{
text = $"Enter the <style=cShrine>Halcyon Shrine zone!</style> ({percent}%)";
if ((int)(Time.time * 12f) % 2 == 0)
{
text = "<style=cDeath>" + text + "</style>";
}
}
return text;
}
public override bool IsDirty()
{
return true;
}
}
public class DefeatGildedEnemiesObjectiveTracker : ObjectiveTracker
{
public override string GenerateString()
{
return "Defeat the <style=cShrine>Halcyonite</style>";
}
}
public const string PluginGUID = "Dnarok.HalcyoniteShrineObjective";
public const string PluginAuthor = "Dnarok";
public const string PluginName = "HalcyoniteShrineObjective";
public const string PluginVersion = "1.0.0";
public void Awake()
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
Log.Init(((BaseUnityPlugin)this).Logger);
HalcyoniteShrineInteractable.Start += new hook_Start(OnStart);
}
public void OnStart(orig_Start orig, HalcyoniteShrineInteractable self)
{
ObjectivePanelController.collectObjectiveSources += findAndChargeObjectives;
self.combatDirector.combatSquad.onMemberAddedServer += onObjectiveSpawned;
void defeatObjective(CharacterMaster master, List<ObjectiveSourceDescriptor> list)
{
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
if (Object.op_Implicit((Object)(object)self) && self.combatDirector.combatSquad.memberCount > 0)
{
list.Add(new ObjectiveSourceDescriptor
{
master = master,
objectiveType = typeof(DefeatGildedEnemiesObjectiveTracker),
source = (Object)(object)self.combatDirector.combatSquad
});
}
else
{
ObjectivePanelController.collectObjectiveSources -= defeatObjective;
}
}
void findAndChargeObjectives(CharacterMaster master, List<ObjectiveSourceDescriptor> list)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
if (Object.op_Implicit((Object)(object)self) && self.interactions == 0)
{
list.Add(new ObjectiveSourceDescriptor
{
master = master,
objectiveType = typeof(FindHalcyonShrineObjectiveTracker),
source = (Object)(object)self
});
}
else if (Object.op_Implicit((Object)(object)self) && (self.purchaseInteraction.available || self.goldDrained < self.lowGoldCost + 3))
{
list.Add(new ObjectiveSourceDescriptor
{
master = master,
objectiveType = typeof(ChargeHalcyonShrineObjectiveTracker),
source = (Object)(object)self
});
}
else
{
ObjectivePanelController.collectObjectiveSources -= findAndChargeObjectives;
}
}
void onObjectiveSpawned(CharacterMaster _)
{
self.combatDirector.combatSquad.onMemberAddedServer -= onObjectiveSpawned;
ObjectivePanelController.collectObjectiveSources += defeatObjective;
}
}
}
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
}