Barrier increased from 20% to 35% of Lux's maximum health.
Allies the wand passes now get the same amount of barrier as Lux, instead of a percentage of their own health.
Casting it now gives Lux +30% movement speed for 4 seconds.
Casting it now puts Lux into a sprint, and still doesn't break one she's already in.
Added config options for the Prismatic Barrier speed boost and its duration.
The Prismatic Barrier config option is now named "Barrier Fraction", so everyone starts at the new 35% default. The old "Barrier" entry in existing config files no longer does anything.
1.1.3
Fixed Lucent Singularity orbs sometimes being left floating in the world after detonating, most often on direct hits.
Lucent Singularity and Prismatic Barrier can no longer get stuck: the orb and wand are always removed, even if another effect errors during the detonation or barrier.
1.1.2
Multiplayer: Lucent Singularity and Prismatic Barrier now appear instantly for players who aren't the host, instead of after a delay.
Multiplayer: recasting Lucent Singularity right after throwing it now works for players who aren't the host.
Multiplayer: each Lux now has her own Illumination marks. Luxes no longer overwrite each other's marks, and only the Lux who applied a mark can see it. The mark no longer shows a debuff icon or counts as a debuff for Death Mark.
Final Spark's charging and firing beam visuals now reach the skill's full range.
Fixed Final Spark's scorch mark floating in the air when firing over drops or cliffs.
1.1.1
Lux now plays her death sound and death voice line when she dies.
Fixed Final Spark's burn marks not lining up with the beam: the dark streak now follows the fired beam, and the scorch follows the ground beneath it.
Fixed Light Binding's root effect and the Illumination mark lingering on enemies after they die.
1.1.0
Added config options for Lux's base stats: max health, health regen, armor, damage and move speed.
Added config options for her abilities: damage, proc coefficient and cooldown for each skill, plus the Prismatic Barrier amount and Illumination detonation damage.
Skill descriptions now show the configured values.
Fixed Lux snapping into the ground at the end of her death animation.
1.0.1
Fixed missing images in the README.
1.0.0
Initial release.
Added Lux as a playable survivor.
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