Boss Rush
Fight through a gauntlet of nearly all the bosses! Fully networked & supports modded bosses.
Last updated | 2 months ago |
Total downloads | 88031 |
Total rating | 6 |
Categories | Gamemodes |
Dependency string | pseudopulse-Boss_Rush-1.3.2 |
Dependants | 38 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.9README
Boss Rush
Adds a new gamemode, the Boss Rush, which has you fight through nearly every boss in the game throughout 9 waves. Bosses will drop items, and you can empower these drops by taking on the challenges of the Moon and Void. The King of Nothing awaits you....
Additional waves are added if you have any of the following mods:
Gamers of the Cracked Emoji - Mega Crowdfunder Woolie
Recovered and Reformed - The Constructs
Forgotten Relics - Brass Monolith
Direseeker - Direseeker
Starstorm 2 - Wayfarers
Enemies Returns - Colossus (replaces wave 1 titan 50% of the time), Ifrit
Regigigas - Regigias (replaces aurelionite, has a funny special spawn sequence that disables slow start)
Tyranitar - Tyranitar (replaces grovetender 50% of the time)
Changelog
1.3.2
- lowered the scale of some bosses
- fixed certain waves having no music
- fixed boss rush inheriting the ramps added by wolfo's simulacrum additions
1.3.1
- obligatory readme update
1.3.0
- updated for SOTS
- reduced the total wave count with mods (certain modded bosses have a chance to replace vanilla ones or each other)
- added support for more mods
- tweaked bosses to have their max targeting range increased by their scale (have fun!)
1.2.0
- moved wayfarer to be between solus trio and aurelionite, and made it spawn a second copy
- nerfed item gain across the board for the modded bosses
- removed 1 red item and reduced white gain
- reduced level gain
- reduced certain boss hp levels
- gave all bosses adaptive armor
- made players start with some item choices
- fixed certain bosses being unable to pathfind due to the increased scale
- fixed the mod breaking with the devotion update
1.1.3
- reverted 1.1.3
1.1.2
- updated BepInIncompatibility
1.1.1
- added a wave for wayfarer if starstorm 2 is installed
1.1.0
- fixed wrb incompatibility
- no longer drops items for all players if sharesuite is installed
- fixed bosses not dropping gold
- added github link
- made the central orb in the sky not flashbang you
1.0.0
- release
Credits
-
me (making the mod)
-
smxrez (ideas, helped a ton in testing)