Decompiled source of PublicShaming v1.0.0

plugins/viliger-PublicShaming/PublicShaming.dll

Decompiled 2 weeks ago
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using On.RoR2;
using RoR2;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("PublicShaming")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("PublicShaming")]
[assembly: AssemblyTitle("PublicShaming")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace PublicShaming;

[BepInPlugin("com.Viliger.PublicShaming", "PublicShaming", "1.0.0")]
public class PublicShaming : BaseUnityPlugin
{
	public const string Author = "Viliger";

	public const string ModName = "PublicShaming";

	public const string Version = "1.0.0";

	public const string GUID = "com.Viliger.PublicShaming";

	public const string LanguageFolder = "Language";

	private void Awake()
	{
		//IL_0018: Unknown result type (might be due to invalid IL or missing references)
		//IL_0022: Expected O, but got Unknown
		GlobalEventManager.OnInteractionsGlobal += GlobalEventManager_OnInteractionsGlobal;
		ShrineRebirthController.StoreRebirthItemChoice += new hook_StoreRebirthItemChoice(ShrineRebirthController_StoreRebirthItemChoice);
		Language.collectLanguageRootFolders += Language_collectLanguageRootFolders;
	}

	private void ShrineRebirthController_StoreRebirthItemChoice(orig_StoreRebirthItemChoice orig, ShrineRebirthController self, int itemChoice)
	{
		orig.Invoke(self, itemChoice);
		if (Object.op_Implicit((Object)(object)self.rebirthCandidate))
		{
			SendChatMessage(self.rebirthCandidate, ((Component)self).gameObject);
		}
	}

	private void GlobalEventManager_OnInteractionsGlobal(Interactor interactor, IInteractable interactable, GameObject interactableObject)
	{
		if (interactable is TeleporterInteraction)
		{
			SendChatMessage(interactor, interactableObject);
		}
		else if (interactable is GenericInteraction && Object.op_Implicit((Object)(object)interactableObject.GetComponent<SceneExitController>()))
		{
			SendChatMessage(interactor, interactableObject);
		}
	}

	private static void SendChatMessage(Interactor activator, GameObject gameObject)
	{
		//IL_0018: Unknown result type (might be due to invalid IL or missing references)
		//IL_001e: Expected O, but got Unknown
		string text = ((Object)gameObject).name;
		IDisplayNameProvider val = default(IDisplayNameProvider);
		if (gameObject.TryGetComponent<IDisplayNameProvider>(ref val))
		{
			text = val.GetDisplayName();
		}
		SimpleChatMessage val2 = new SimpleChatMessage();
		val2.baseToken = "PUBLIC_SHAMING_INTERACTABLE_ACTIVATED";
		val2.paramTokens = new string[2]
		{
			Util.GetBestBodyName(((Component)activator).gameObject),
			text
		};
		Chat.SendBroadcastChat((ChatMessageBase)(object)val2);
	}

	private void Language_collectLanguageRootFolders(List<string> folders)
	{
		folders.Add(Path.Combine(Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location), "Language"));
	}
}