Some mods may be broken due to the recent Alloyed Collective update.
Decompiled source of RestoreGrandparentRock v1.0.1
plugins/viliger-RandyBobandyBrokeMyGamandy/RandyBobandyBrokeMyGamandy.dll
Decompiled 2 weeks agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HG.Reflection; using UnityEngine; using UnityEngine.AddressableAssets; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: OptIn] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("RandyBobandyBrokeMyGamandy")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("RandyBobandyBrokeMyGamandy")] [assembly: AssemblyTitle("RandyBobandyBrokeMyGamandy")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace RoR_RandyBobandyBrokeMyGamendy; [BepInPlugin("com.Viliger.RandyBobandyBrokeMyGamandy", "RandyBobandyBrokeMyGamandy", "1.0.1")] [BepInIncompatibility("com.Wolfo.WolfFixes")] public class RandyBobandyBrokeMyGamandy : BaseUnityPlugin { public void Awake() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_005a: Unknown result type (might be due to invalid IL or missing references) GameObject val = Addressables.LoadAssetAsync<GameObject>((object)"RoR2/Base/Grandparent/GrandparentMiniBoulderGhost.prefab").WaitForCompletion(); MeshFilter componentInChildren = val.GetComponentInChildren<MeshFilter>(); if (Object.op_Implicit((Object)(object)componentInChildren)) { componentInChildren.mesh = Addressables.LoadAssetAsync<Mesh>((object)"RoR2/Base/blackbeach/mdlBBBoulderMediumRound1.fbx").WaitForCompletion(); Transform transform = ((Component)val.transform.Find("Rotator/RockMesh")).transform; transform.localScale *= 2.5f; } } }