All mods

 92362
0 
WarehouseMap
Warehouse, the 1v1 or team map that provides many new approaches to flanking or repositioning.
Last updated: 3 years ago
 94429
0 
FFC
Adds new cards with a new Class-like progression to the game
Last updated: 3 years ago
 98094
0 
ClassesManager
Allows developers to implement their own classes or add cards to existing classes
Last updated: 3 years ago
 232620
5 
CrosshairForAll
Adds crosshairs for controller players and optionally enemy players.
Last updated: 3 years ago
 893502
2 
BlockForcePatch
Fixes issues with some block stats not working properly.
Last updated: 3 years ago
 841707
4 
Grow Patch
Fixes a major bug in the vanilla game which causes Grow's power to depend on framerate.
Last updated: 3 years ago
 339154
4 
BSC
Adds numerous new cards to the game
Last updated: 3 years ago
 870738
3 
DemonicPactPatch
Fixes a bug in the base game that causes Demonic Pact to break certain cards after a rematch.
Last updated: 3 years ago
 126194
1 
VECs
Virepri's Extra Cards
Last updated: 3 years ago
 180880
1 
Infinity Stones
Live, Laugh, Thanos
Last updated: 3 years ago
 222666
3 
Toggle Friendly Fire
Options to toggle friendly fire and self damage. Commissioned by Zenith
Last updated: 3 years ago
 65582
0 
Waters Tweaks
Custom card and tweaks to vanilla cards. Commissioned by Water.
Last updated: 3 years ago
 36280
2 
BST
Some balancing tweaks to existing cards
Last updated: 3 years ago
 946656
4 
GunUnblockablePatch
Patches erroneous logic in the base game that causes the unblockable property of guns to not work.
Last updated: 3 years ago
 991925
5 
PlayerJumpPatch
Patches the erroneous PlayerJump.Jump function in the base game
Last updated: 3 years ago
 266720
4 
MapsPlus
Adds new maps to the game!
Last updated: 3 years ago
 983637
4 
LegRaycastersPatch
Patches erroneous logic in the base game that causes physics issues for small players
Last updated: 3 years ago
 1151601
3 
MMHook
MonoMod Runtime Hooks generated for ROUNDS
Last updated: 3 years ago