All mods

 92265
0 
WarehouseMap
Warehouse, the 1v1 or team map that provides many new approaches to flanking or repositioning.
Last updated: 3 years ago
 94313
0 
FFC
Adds new cards with a new Class-like progression to the game
Last updated: 3 years ago
 97960
0 
ClassesManager
Allows developers to implement their own classes or add cards to existing classes
Last updated: 3 years ago
 232034
5 
CrosshairForAll
Adds crosshairs for controller players and optionally enemy players.
Last updated: 3 years ago
 890754
2 
BlockForcePatch
Fixes issues with some block stats not working properly.
Last updated: 3 years ago
 839011
4 
Grow Patch
Fixes a major bug in the vanilla game which causes Grow's power to depend on framerate.
Last updated: 3 years ago
 338372
4 
BSC
Adds numerous new cards to the game
Last updated: 3 years ago
 868009
3 
DemonicPactPatch
Fixes a bug in the base game that causes Demonic Pact to break certain cards after a rematch.
Last updated: 3 years ago
 125988
1 
VECs
Virepri's Extra Cards
Last updated: 3 years ago
 180474
1 
Infinity Stones
Live, Laugh, Thanos
Last updated: 3 years ago
 222194
3 
Toggle Friendly Fire
Options to toggle friendly fire and self damage. Commissioned by Zenith
Last updated: 3 years ago
 65492
0 
Waters Tweaks
Custom card and tweaks to vanilla cards. Commissioned by Water.
Last updated: 3 years ago
 36242
2 
BST
Some balancing tweaks to existing cards
Last updated: 3 years ago
 943880
4 
GunUnblockablePatch
Patches erroneous logic in the base game that causes the unblockable property of guns to not work.
Last updated: 3 years ago
 989005
5 
PlayerJumpPatch
Patches the erroneous PlayerJump.Jump function in the base game
Last updated: 3 years ago
 266302
4 
MapsPlus
Adds new maps to the game!
Last updated: 3 years ago
 980713
4 
LegRaycastersPatch
Patches erroneous logic in the base game that causes physics issues for small players
Last updated: 3 years ago
 1148067
3 
MMHook
MonoMod Runtime Hooks generated for ROUNDS
Last updated: 3 years ago