using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using Jotunn.Utils;
using ModdingUtils.Utils;
using ModsPlus;
using Photon.Pun;
using UnboundLib;
using UnboundLib.Cards;
using UnboundLib.GameModes;
using UnboundLib.Networking;
using UnityEngine;
using VKFC.Cards;
using VKFC.Monos;
using VKFC.UnessesaryAddons;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("VeganKFC")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("VeganKFC")]
[assembly: AssemblyTitle("VeganKFC")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace VKFC
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("ancientkoala.rounds.vegankoalasfantasticcards", "Vegan Koalas Fantastic Cards", "0.0.2")]
[BepInProcess("Rounds.exe")]
public class VKFC : BaseUnityPlugin
{
private const string ModId = "ancientkoala.rounds.vegankoalasfantasticcards";
private const string ModName = "Vegan Koalas Fantastic Cards";
public const string Version = "0.0.2";
public const string ModInitials = "VKFC";
public static VKFC instance;
internal static AssetBundle ArtAssets;
public ObjectsToSpawn wallBounce;
internal static GameObject BoxProj;
internal static int BoxCap = 5;
private void Start()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
Harmony val = new Harmony("ancientkoala.rounds.vegankoalasfantasticcards");
val.PatchAll();
instance = this;
ArtAssets = AssetUtils.LoadAssetBundleFromResources("vkfcassets", typeof(VKFC).Assembly);
if ((Object)(object)ArtAssets == (Object)null)
{
Debug.Log((object)"Vegan Assets no worky");
}
BoxProj = ArtAssets.LoadAsset<GameObject>("VKFC_Box");
BoxProj.AddComponent<OwnerScript>();
PhotonNetwork.PrefabPool.RegisterPrefab("VKFC_Box", BoxProj);
CustomCard.BuildCard<BoxedBullets>((Action<CardInfo>)delegate(CardInfo card)
{
BoxedBullets.card = card;
ExtensionMethods.SetAbbreviation(card, "Bb");
});
}
}
}
namespace VKFC.UnessesaryAddons
{
public class OwnerScript : MonoBehaviour
{
public Player Owner = null;
private Rigidbody2D rb;
public void FixedUpdate()
{
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)Owner != (Object)null)
{
rb = ((Component)this).GetComponent<Rigidbody2D>();
rb.mass = Owner.data.weaponHandler.gun.damage * 20000f;
((Component)((Component)this).transform.GetChild(0)).GetComponent<SpriteRenderer>().color = PlayerManager.instance.GetColorFromPlayer(Owner.playerID).color;
((Component)this).GetComponent<SFPolygon>().shadowLayers = LayerMask.op_Implicit(-1);
}
}
}
}
namespace VKFC.Monos
{
public class BoxThoseBullets : CardEffect
{
public List<GameObject> Boxes = new List<GameObject>();
private int curBox = 0;
public override void OnShoot(GameObject projectile)
{
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
//IL_011c: Unknown result type (might be due to invalid IL or missing references)
//IL_011d: Unknown result type (might be due to invalid IL or missing references)
//IL_011e: Unknown result type (might be due to invalid IL or missing references)
//IL_0123: Unknown result type (might be due to invalid IL or missing references)
//IL_0129: Unknown result type (might be due to invalid IL or missing references)
//IL_012e: Unknown result type (might be due to invalid IL or missing references)
//IL_0133: Unknown result type (might be due to invalid IL or missing references)
//IL_013c: Unknown result type (might be due to invalid IL or missing references)
//IL_0146: Unknown result type (might be due to invalid IL or missing references)
//IL_0156: Unknown result type (might be due to invalid IL or missing references)
//IL_015c: Unknown result type (might be due to invalid IL or missing references)
//IL_0161: Unknown result type (might be due to invalid IL or missing references)
if (Boxes.Count == 0)
{
SpawnBoxes();
}
GameObject val = Boxes[curBox];
curBox++;
if (curBox == VKFC.BoxCap)
{
curBox = 0;
}
val.GetComponent<Rigidbody2D>().velocity = Vector2.zero;
val.transform.position = projectile.transform.position + ((Vector3)(ref ((CardEffect)this).player.data.aimDirection)).normalized * 3f;
val.transform.rotation = Quaternion.identity;
float num = Mathf.Sqrt(((CardEffect)this).gun.projectileSpeed);
Vector3 val2 = ((Vector3)(ref ((CardEffect)this).player.data.aimDirection)).normalized;
float num2 = Random.Range(0f - ((CardEffect)this).gun.spread, ((CardEffect)this).gun.spread);
num2 /= (1f + ((CardEffect)this).gun.projectileSpeed * 0.5f) * 0.5f;
val2 += Vector3.Cross(val2, Vector3.forward) * num2;
val.GetComponent<Rigidbody2D>().AddForce(Vector2.op_Implicit(((Vector3)(ref val2)).normalized * 40000000f * ((CardEffect)this).gun.damage * num));
PhotonNetwork.Destroy(projectile);
}
[UnboundRPC]
public static void RPCDistributeOwners(int playerId)
{
OwnerScript[] array = Object.FindObjectsOfType<OwnerScript>();
foreach (OwnerScript ownerScript in array)
{
if ((Object)(object)ownerScript.Owner == (Object)null)
{
ownerScript.Owner = ExtensionMethods.GetPlayerWithID(PlayerManager.instance, playerId);
break;
}
}
}
public override void OnTakeDamage(Vector2 damage, bool selfDamage)
{
if (((CardEffect)this).player.data.health < 0f)
{
ResetBoxes();
}
}
public override IEnumerator OnPointEnd(IGameModeHandler gameModeHandler)
{
KillBoxes();
yield return null;
}
public override IEnumerator OnPointStart(IGameModeHandler gameModeHandler)
{
SpawnBoxes();
yield return null;
}
public void SpawnBoxes()
{
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
if (Boxes.Count > 0)
{
KillBoxes();
}
for (int i = 0; i < ((CardEffect)this).gunAmmo.maxAmmo; i++)
{
GameObject item = PhotonNetwork.Instantiate("VKFC_Box", new Vector3(999f, 999f, 0f), Quaternion.identity, (byte)0, (object[])null);
Boxes.Add(item);
NetworkingManager.RPC(typeof(BoxThoseBullets), "RPCDistributeOwners", new object[1] { ((CardEffect)this).player.playerID });
}
}
public void ResetBoxes()
{
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
foreach (GameObject box in Boxes)
{
box.transform.position = new Vector3(999f, 999f, 0f);
}
}
public void KillBoxes()
{
foreach (GameObject box in Boxes)
{
PhotonNetwork.Destroy(box.gameObject);
}
Boxes.Clear();
}
}
public class WeStayWinning : CardEffect
{
public Dictionary<int, int> TeamScore = new Dictionary<int, int>();
public override IEnumerator OnPickPhaseStart(IGameModeHandler gameModeHandler)
{
foreach (KeyValuePair<int, int> ts in TeamScore)
{
if (ts.Key != ((CardEffect)this).player.teamID && GameModeManager.CurrentHandler.GetTeamScore(ts.Key).rounds != ts.Value)
{
Cards.instance.RemoveAllCardsFromPlayer(((CardEffect)this).player, true);
}
}
yield return null;
}
}
}
namespace VKFC.Cards
{
public class BoxedBullets : CustomEffectCard<BoxThoseBullets>
{
internal static CardInfo card;
public override CardDetails<BoxThoseBullets> Details => new CardDetails<BoxThoseBullets>
{
Title = "Boxed Bullets",
Description = "Shoot boxes at people instead of bullets",
ModName = "VKFC",
Art = VKFC.ArtAssets.LoadAsset<GameObject>("C_BoxedBullets"),
Rarity = (Rarity)2,
Theme = (CardThemeColorType)8,
OwnerOnly = true
};
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers)
{
cardInfo.allowMultiple = false;
}
}
public class StayWinning : CustomEffectCard<WeStayWinning>
{
internal static CardInfo card;
public override CardDetails<WeStayWinning> Details
{
get
{
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005e: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Expected O, but got Unknown
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Expected O, but got Unknown
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Expected O, but got Unknown
//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
//IL_00e2: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
//IL_00f4: Unknown result type (might be due to invalid IL or missing references)
//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
//IL_0107: Expected O, but got Unknown
//IL_0109: Unknown result type (might be due to invalid IL or missing references)
//IL_010e: Unknown result type (might be due to invalid IL or missing references)
//IL_0119: Unknown result type (might be due to invalid IL or missing references)
//IL_0120: Unknown result type (might be due to invalid IL or missing references)
//IL_0122: Unknown result type (might be due to invalid IL or missing references)
//IL_0127: Unknown result type (might be due to invalid IL or missing references)
//IL_0133: Expected O, but got Unknown
CardDetails<WeStayWinning> val = new CardDetails<WeStayWinning>();
val.Title = "We Stay Winning";
val.Description = "Insane stats, but don't lose";
val.ModName = "VKFC";
val.Art = VKFC.ArtAssets.LoadAsset<GameObject>("C_WeStayWinning");
val.Rarity = (Rarity)2;
val.Theme = (CardThemeColorType)1;
val.Stats = (CardInfoStat[])(object)new CardInfoStat[5]
{
new CardInfoStat
{
amount = "+150%",
positive = true,
simepleAmount = (SimpleAmount)0,
stat = "Damage"
},
new CardInfoStat
{
amount = "+150%",
positive = true,
simepleAmount = (SimpleAmount)0,
stat = "Attack Speed"
},
new CardInfoStat
{
amount = "+150%",
positive = true,
simepleAmount = (SimpleAmount)0,
stat = "Reload Time"
},
new CardInfoStat
{
amount = "+150%",
positive = true,
simepleAmount = (SimpleAmount)0,
stat = "Bullet Speed"
},
new CardInfoStat
{
amount = "+15",
positive = true,
simepleAmount = (SimpleAmount)0,
stat = "Ammo"
}
};
val.OwnerOnly = true;
return val;
}
}
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers)
{
cardInfo.allowMultiple = false;
gun.damage = 2.5f;
gun.attackSpeed = 0.4f;
gun.reloadTime = 0.4f;
gun.projectileSpeed = 2.5f;
gun.ammo = 15;
}
protected override void Added(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
ExtensionMethods.ExecuteAfterFrames((MonoBehaviour)(object)VKFC.instance, 20, (Action)delegate
{
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
foreach (Player player2 in PlayerManager.instance.players)
{
((Component)player).GetComponentInChildren<WeStayWinning>().TeamScore.Add(player2.teamID, GameModeManager.CurrentHandler.GetTeamScore(player2.teamID).rounds);
}
});
}
}
}