Ascyst-SetRounds icon

SetRounds

Set the amount of rounds you want to play per game, as well as the point per round. Set using Mod Options

Last updated 2 years ago
Total downloads 628939
Total rating 6 
Categories Server-side Gameplay Utilities
Dependency string Ascyst-SetRounds-1.2.4
Dependants 117 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_ROUNDS-5.4.1100 icon
BepInEx-BepInExPack_ROUNDS

BepInEx pack for ROUNDS. Preconfigured and ready to use.

Preferred version: 5.4.1100
willis81808-MMHook-1.0.0 icon
willis81808-MMHook

MonoMod Runtime Hooks generated for ROUNDS

Preferred version: 1.0.0
olavim-RoundsWithFriends-2.2.0 icon
olavim-RoundsWithFriends

ROUNDS multiplayer extension

Preferred version: 2.2.0
willis81808-UnboundLib-2.11.1 icon
willis81808-UnboundLib

This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.

Preferred version: 2.11.1

README

SetRounds

Allows you to change the amount of rounds required to win the game. The default is five rounds. Now allows you to change the amount of points required to win a round. Default is 2.

Installation

  1. Install Thunderstore Mod Manager
  2. Use Thunderstore to install the mod. Make sure it's up to date!

Usage

Rounds per game and points per round can be set in Mod Options in the main menu

Questions / Bug Reports / Suggestions

If you have any issues, you can contact me @Ascyst#4219 on the ROUNDS modding community Discord

Github Source: https://github.com/Ascyst/SetRounds

Changelog

  • v1.0.0: first release

  • v1.1.2: Implemented changelogs, fixed some compatibility with other mods. Should work across the board now, Rounds and Points have been added.

  • v1.2.0: Migrated menu to use new GUI. Cleaned up code and syncing.

  • v1.2.1: Pykess fix syncing (sync was too early, normal-to-high latency breaks mod), add config to store values.

  • v1.2.2: Mr Pykess changed default settings to accomodate gamemode settings better, so setrounds isn't always overwriting them. Forgot to bump bepin version in .dll, leaving it as it

  • v1.2.3: Reupload proper version, smooth brain grabbed an old .dll from the github repo.

  • v1.2.4: No code changes, added RwF as dependency. something changed in Unbound when releasing v 1.2.2 that caused setrounds to break unless RwF is added.