using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using UnboundLib.Cards;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("MeltonMadnessMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("MeltonMadnessMod")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("4d36d10e-7566-408f-a939-d4ea90a9a7a2")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
public abstract class BaseCustomCard : CustomCard
{
protected override Rarity GetRarity()
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
return (Rarity)0;
}
protected override CardThemeColorType GetTheme()
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
return (CardThemeColorType)3;
}
protected override GameObject GetCardArt()
{
return null;
}
public override string GetModName()
{
return "Meltons";
}
protected abstract override string GetTitle();
protected abstract override string GetDescription();
public abstract override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers);
protected abstract override CardInfoStat[] GetStats();
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
Debug.Log((object)$"[{((CustomCard)this).GetModName()}][Card] {((CustomCard)this).GetTitle()} has been added to player {player.playerID}.");
}
public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
Debug.Log((object)$"[{((CustomCard)this).GetModName()}][Card] {((CustomCard)this).GetTitle()} has been removed from player {player.playerID}.");
}
}
public class Autism : BaseCustomCard
{
protected override string GetTitle()
{
return "Autism";
}
protected override string GetDescription()
{
return "Why would anyone want this card?";
}
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers)
{
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
statModifiers.sizeMultiplier = 2.5f;
cardInfo.rarity = (Rarity)2;
CardCategory meltonMadnessCategory = MetonMadnessMod.GetMeltonMadnessCategory();
if ((Object)(object)meltonMadnessCategory == (Object)null)
{
Debug.LogError((object)("[" + ((CustomCard)this).GetModName() + "][Card] MeltonMadness category is null for " + ((CustomCard)this).GetTitle()));
}
else
{
Debug.Log((object)("[" + ((CustomCard)this).GetModName() + "][Card] Assigning category " + ((Object)meltonMadnessCategory).name + " to " + ((CustomCard)this).GetTitle()));
cardInfo.categories = (CardCategory[])(object)new CardCategory[1] { meltonMadnessCategory };
}
gun.projectileSize = 4f;
Debug.Log((object)("[" + ((CustomCard)this).GetModName() + "][Card] " + ((CustomCard)this).GetTitle() + " has been setup."));
gun.spread = 0.1f;
gun.recoil = 5f;
gun.ammo = 1;
gun.reloadTime = 5f;
statModifiers.jump = 0.25f;
statModifiers.sizeMultiplier = 0.4f;
statModifiers.numberOfJumps = 1000;
statModifiers.respawns = 1;
statModifiers.movementSpeed = 0.3f;
gun.bodyRecoil = 5f;
gun.drag = 0f;
gun.gravity = 0f;
gun.projectileSpeed = 0.1f;
statModifiers.gravity = 0.01f;
gun.numberOfProjectiles = 50;
gun.projectileSize = 0.1f;
}
protected override CardInfoStat[] GetStats()
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[1]
{
new CardInfoStat
{
positive = false,
stat = "Disabilities",
amount = "A Lot More",
simepleAmount = (SimpleAmount)0
}
};
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
Debug.Log((object)$"[{((CustomCard)this).GetModName()}][Card] {((CustomCard)this).GetTitle()} has been added to player {player.playerID}.");
}
public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
Debug.Log((object)$"[{((CustomCard)this).GetModName()}][Card] {((CustomCard)this).GetTitle()} has been removed from player {player.playerID}.");
}
}
public class CandyShield : BaseCustomCard
{
protected override string GetTitle()
{
return "Candy Shield";
}
protected override GameObject GetCardArt()
{
return null;
}
protected override string GetDescription()
{
return "A sugary shield protects you, but reloading takes longer.";
}
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers)
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
statModifiers.health = 200f;
gun.reloadTime = 3f;
cardInfo.rarity = (Rarity)2;
CardCategory meltonMadnessCategory = MetonMadnessMod.GetMeltonMadnessCategory();
if ((Object)(object)meltonMadnessCategory == (Object)null)
{
Debug.LogError((object)("[" + ((CustomCard)this).GetModName() + "][Card] MeltonMadness category is null for " + ((CustomCard)this).GetTitle()));
}
else
{
Debug.Log((object)("[" + ((CustomCard)this).GetModName() + "][Card] Assigning category " + ((Object)meltonMadnessCategory).name + " to " + ((CustomCard)this).GetTitle()));
cardInfo.categories = (CardCategory[])(object)new CardCategory[1] { meltonMadnessCategory };
}
Debug.Log((object)("[" + ((CustomCard)this).GetModName() + "][Card] " + ((CustomCard)this).GetTitle() + " has been setup."));
}
protected override CardInfoStat[] GetStats()
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[2]
{
new CardInfoStat
{
positive = true,
stat = "Health",
amount = "+100",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = false,
stat = "Reload Time",
amount = "Slower",
simepleAmount = (SimpleAmount)0
}
};
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
Debug.Log((object)$"[{((CustomCard)this).GetModName()}][Card] {((CustomCard)this).GetTitle()} has been added to player {player.playerID}.");
}
public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
Debug.Log((object)$"[{((CustomCard)this).GetModName()}][Card] {((CustomCard)this).GetTitle()} has been removed from player {player.playerID}.");
}
}
public class HoneyPie : BaseCustomCard
{
protected override string GetTitle()
{
return "Honey Pie";
}
protected override GameObject GetCardArt()
{
return null;
}
protected override string GetDescription()
{
return "While it was filling, was it really worth it?";
}
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers)
{
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
statModifiers.sizeMultiplier = 2.5f;
cardInfo.rarity = (Rarity)2;
CardCategory meltonMadnessCategory = MetonMadnessMod.GetMeltonMadnessCategory();
if ((Object)(object)meltonMadnessCategory == (Object)null)
{
Debug.LogError((object)("[" + ((CustomCard)this).GetModName() + "][Card] MeltonMadness category is null for " + ((CustomCard)this).GetTitle()));
}
else
{
Debug.Log((object)("[" + ((CustomCard)this).GetModName() + "][Card] Assigning category " + ((Object)meltonMadnessCategory).name + " to " + ((CustomCard)this).GetTitle()));
cardInfo.categories = (CardCategory[])(object)new CardCategory[1] { meltonMadnessCategory };
}
gun.projectileSize = 4f;
gun.gravity = 4f;
gun.knockback = 15f;
statModifiers.gravity = 3f;
statModifiers.health = 50f;
Debug.Log((object)("[" + ((CustomCard)this).GetModName() + "][Card] " + ((CustomCard)this).GetTitle() + " has been setup."));
}
protected override CardInfoStat[] GetStats()
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Expected O, but got Unknown
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Expected O, but got Unknown
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[4]
{
new CardInfoStat
{
positive = true,
stat = "Knockback",
amount = "Yummy",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = false,
stat = "Big",
amount = "More",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = false,
stat = "Gravity",
amount = "Some more",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = false,
stat = "Fat Bullets",
amount = "More",
simepleAmount = (SimpleAmount)0
}
};
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
Debug.Log((object)$"[{((CustomCard)this).GetModName()}][Card] {((CustomCard)this).GetTitle()} has been added to player {player.playerID}.");
}
public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
Debug.Log((object)$"[{((CustomCard)this).GetModName()}][Card] {((CustomCard)this).GetTitle()} has been removed from player {player.playerID}.");
}
}
[BepInPlugin("com.chris.metonmadnessmod", "MeltonMadness", "1.0.1")]
[BepInDependency("com.willis.rounds.unbound", "3.2.13")]
public class MetonMadnessMod : BaseUnityPlugin
{
private static CardCategory meltonMadnessCategory;
private void Awake()
{
Debug.Log((object)"[MetonMadnessMod] Plugin loaded, starting initialization...");
InitializeMod();
}
private void InitializeMod()
{
Debug.Log((object)"[MetonMadnessMod] Initializing mod...");
if ((Object)(object)meltonMadnessCategory == (Object)null)
{
Debug.Log((object)"[MetonMadnessMod] Creating MeltonMadness category...");
meltonMadnessCategory = ScriptableObject.CreateInstance<CardCategory>();
((Object)meltonMadnessCategory).name = "MeltonMadness";
Debug.Log((object)("[MetonMadnessMod] Custom category created with name: " + ((Object)meltonMadnessCategory).name));
}
Debug.Log((object)"[MetonMadnessMod] Registering HoneyPie card...");
CustomCard.BuildCard<HoneyPie>();
CustomCard.BuildCard<Autism>();
CustomCard.BuildCard<MichaelsHeatGun>();
CustomCard.BuildCard<WireManagement>();
CustomCard.BuildCard<SugarRush>();
CustomCard.BuildCard<StickySyrup>();
CustomCard.BuildCard<CandyShield>();
Debug.Log((object)"[MetonMadnessMod] HoneyPie card registered successfully.");
}
public static CardCategory GetMeltonMadnessCategory()
{
return meltonMadnessCategory;
}
}
public class MichaelsHeatGun : BaseCustomCard
{
protected override string GetTitle()
{
return "Michael's Heat Gun";
}
protected override GameObject GetCardArt()
{
return null;
}
protected override string GetDescription()
{
return "The PLC melter";
}
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
cardInfo.rarity = (Rarity)2;
CardCategory meltonMadnessCategory = MetonMadnessMod.GetMeltonMadnessCategory();
if ((Object)(object)meltonMadnessCategory == (Object)null)
{
Debug.LogError((object)("[" + ((CustomCard)this).GetModName() + "][Card] MeltonMadness category is null for " + ((CustomCard)this).GetTitle()));
}
else
{
Debug.Log((object)("[" + ((CustomCard)this).GetModName() + "][Card] Assigning category " + ((Object)meltonMadnessCategory).name + " to " + ((CustomCard)this).GetTitle()));
cardInfo.categories = (CardCategory[])(object)new CardCategory[1] { meltonMadnessCategory };
}
gun.destroyBulletAfter = 1f;
gun.recoil = 5f;
gun.ammo = 1000;
gun.ammoReg = 0.1f;
gun.knockback = 0.2f;
gun.projectileSize = 0.0001f;
gun.projectileSpeed = 2f;
gun.attackSpeed = 0.01f;
gun.reloadTime = 30f;
gun.gravity = 5f;
Debug.Log((object)("[" + ((CustomCard)this).GetModName() + "][Card] " + ((CustomCard)this).GetTitle() + " has been setup."));
}
protected override CardInfoStat[] GetStats()
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[2]
{
new CardInfoStat
{
positive = true,
stat = "Fire Rate",
amount = "More",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Bullets",
amount = "Cute",
simepleAmount = (SimpleAmount)0
}
};
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
Debug.Log((object)$"[{((CustomCard)this).GetModName()}][Card] {((CustomCard)this).GetTitle()} has been added to player {player.playerID}.");
}
public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
Debug.Log((object)$"[{((CustomCard)this).GetModName()}][Card] {((CustomCard)this).GetTitle()} has been removed from player {player.playerID}.");
}
}
public class StickySyrup : BaseCustomCard
{
protected override string GetTitle()
{
return "Sticky Syrup";
}
protected override GameObject GetCardArt()
{
return null;
}
protected override string GetDescription()
{
return "Slow and sticky, but your bullets bounce with extra punch!";
}
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers)
{
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
statModifiers.movementSpeed = 5f;
gun.reflects = 2;
gun.damage = 25f;
gun.speedMOnBounce = 0.9f;
gun.damageAfterDistanceMultiplier = 0.8f;
cardInfo.rarity = (Rarity)1;
CardCategory meltonMadnessCategory = MetonMadnessMod.GetMeltonMadnessCategory();
if ((Object)(object)meltonMadnessCategory == (Object)null)
{
Debug.LogError((object)("[" + ((CustomCard)this).GetModName() + "][Card] MeltonMadness category is null for " + ((CustomCard)this).GetTitle()));
}
else
{
Debug.Log((object)("[" + ((CustomCard)this).GetModName() + "][Card] Assigning category " + ((Object)meltonMadnessCategory).name + " to " + ((CustomCard)this).GetTitle()));
cardInfo.categories = (CardCategory[])(object)new CardCategory[1] { meltonMadnessCategory };
}
Debug.Log((object)("[" + ((CustomCard)this).GetModName() + "][Card] " + ((CustomCard)this).GetTitle() + " has been setup."));
}
protected override CardInfoStat[] GetStats()
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Expected O, but got Unknown
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[3]
{
new CardInfoStat
{
positive = true,
stat = "Damage",
amount = "+25",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Bounces",
amount = "2",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = false,
stat = "Movement Speed",
amount = "Slower",
simepleAmount = (SimpleAmount)0
}
};
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
Debug.Log((object)$"[{((CustomCard)this).GetModName()}][Card] {((CustomCard)this).GetTitle()} has been added to player {player.playerID}.");
}
public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
Debug.Log((object)$"[{((CustomCard)this).GetModName()}][Card] {((CustomCard)this).GetTitle()} has been removed from player {player.playerID}.");
}
}
public class SugarRush : BaseCustomCard
{
protected override string GetTitle()
{
return "Sugar Rush";
}
protected override GameObject GetCardArt()
{
return null;
}
protected override string GetDescription()
{
return "Hyperactive energy! Move and shoot faster, but good luck aiming!";
}
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers)
{
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
statModifiers.movementSpeed = 15f;
gun.attackSpeed = 0.3f;
gun.spread = 0.5f;
cardInfo.rarity = (Rarity)0;
CardCategory meltonMadnessCategory = MetonMadnessMod.GetMeltonMadnessCategory();
if ((Object)(object)meltonMadnessCategory == (Object)null)
{
Debug.LogError((object)("[" + ((CustomCard)this).GetModName() + "][Card] MeltonMadness category is null for " + ((CustomCard)this).GetTitle()));
}
else
{
Debug.Log((object)("[" + ((CustomCard)this).GetModName() + "][Card] Assigning category " + ((Object)meltonMadnessCategory).name + " to " + ((CustomCard)this).GetTitle()));
cardInfo.categories = (CardCategory[])(object)new CardCategory[1] { meltonMadnessCategory };
}
Debug.Log((object)("[" + ((CustomCard)this).GetModName() + "][Card] " + ((CustomCard)this).GetTitle() + " has been setup."));
}
protected override CardInfoStat[] GetStats()
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Expected O, but got Unknown
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[3]
{
new CardInfoStat
{
positive = true,
stat = "Movement Speed",
amount = "Faster",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Fire Rate",
amount = "Much Faster",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = false,
stat = "Accuracy",
amount = "Much Less",
simepleAmount = (SimpleAmount)0
}
};
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
Debug.Log((object)$"[{((CustomCard)this).GetModName()}][Card] {((CustomCard)this).GetTitle()} has been added to player {player.playerID}.");
}
public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
Debug.Log((object)$"[{((CustomCard)this).GetModName()}][Card] {((CustomCard)this).GetTitle()} has been removed from player {player.playerID}.");
}
}
public class WireManagement : BaseCustomCard
{
protected override string GetTitle()
{
return "Wire Management";
}
protected override GameObject GetCardArt()
{
return null;
}
protected override string GetDescription()
{
return "Card legit broken right now. No cap";
}
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers)
{
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
statModifiers.sizeMultiplier = 0.5f;
cardInfo.rarity = (Rarity)2;
CardCategory meltonMadnessCategory = MetonMadnessMod.GetMeltonMadnessCategory();
if ((Object)(object)meltonMadnessCategory == (Object)null)
{
Debug.LogError((object)("[" + ((CustomCard)this).GetModName() + "][Card] MeltonMadness category is null for " + ((CustomCard)this).GetTitle()));
}
else
{
Debug.Log((object)("[" + ((CustomCard)this).GetModName() + "][Card] Assigning category " + ((Object)meltonMadnessCategory).name + " to " + ((CustomCard)this).GetTitle()));
cardInfo.categories = (CardCategory[])(object)new CardCategory[1] { meltonMadnessCategory };
}
gun.knockback = 150f;
gun.reflects = 100000;
gun.randomBounces = 1000000;
gun.speedMOnBounce = 1.1f;
gun.projectileSpeed = 0.0001f;
gun.recoil = 1000f;
gun.reloadTime = 1000000f;
gun.ammo = 10;
gun.timeBetweenBullets = 10f;
Debug.Log((object)("[" + ((CustomCard)this).GetModName() + "][Card] " + ((CustomCard)this).GetTitle() + " has been setup."));
}
protected override CardInfoStat[] GetStats()
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[1]
{
new CardInfoStat
{
positive = false,
stat = "Coordination",
amount = "Xane's",
simepleAmount = (SimpleAmount)0
}
};
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
Debug.Log((object)$"[{((CustomCard)this).GetModName()}][Card] {((CustomCard)this).GetTitle()} has been added to player {player.playerID}.");
}
public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
Debug.Log((object)$"[{((CustomCard)this).GetModName()}][Card] {((CustomCard)this).GetTitle()} has been removed from player {player.playerID}.");
}
}