Decompiled source of DefendTheStatueErasOfConflictNormalMode v1.0.1
DefendTheStatueErasOfConflictNormalMode.dll
Decompiled 6 months ago
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using System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using HarmonyLib; using ModdingUtils.Utils; using ModsPlus; using RarityLib.Utils; using UnboundLib.Cards; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("DefendTheStatueErasOfConflictNormalMode")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("DefendTheStatueErasOfConflictNormalMode")] [assembly: AssemblyTitle("DefendTheStatueErasOfConflictNormalMode")] [assembly: AssemblyVersion("1.0.0.0")] public class BlackIronMace : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Black Iron Mace"; val.Description = "Grants very high damage and health, but attacks even slower."; val.ModName = "DefendTheStatueErasOfConflictNormalMode"; val.Rarity = RarityUtils.GetRarity("Uncommon"); val.Theme = (CardThemeColorType)0; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://static.wikia.nocookie.net/roblox/images/6/6c/Black_Iron_Mace.png/revision/latest?cb=20180804005954"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[5] { new CardInfoStat { positive = true, stat = "Damage", amount = "+150%", simepleAmount = (SimpleAmount)3 }, new CardInfoStat { positive = true, stat = "Health", amount = "+120%", simepleAmount = (SimpleAmount)3 }, new CardInfoStat { positive = true, stat = "Reload Time", amount = "-90%", simepleAmount = (SimpleAmount)7 }, new CardInfoStat { positive = false, stat = "Bullet Speed", amount = "-90%", simepleAmount = (SimpleAmount)7 }, new CardInfoStat { positive = false, stat = "Attack Speed", amount = "+150%", simepleAmount = (SimpleAmount)2 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](2.5f); dictionary["health"](2.2f); dictionary["reload"](0.1f); dictionary["bulletSpeed"](0.1f); dictionary["attackSpeed"](2.5f); } } public class BloxyCola : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Bloxy Cola"; val.Description = "That's fast."; val.ModName = "DefendTheStatueErasOfConflictNormalMode"; val.Rarity = RarityUtils.GetRarity("Uncommon"); val.Theme = (CardThemeColorType)1; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://static.wikia.nocookie.net/roblox/images/4/4c/BloxyCola.png/revision/latest?cb=20221226011134"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[3] { new CardInfoStat { positive = false, stat = "Damage", amount = "-70%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Attack Speed", amount = "-75%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Reload Time", amount = "-50%", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](0.3f); dictionary["attackSpeed"](0.25f); dictionary["reload"](0.5f); } } public static class CardRegistry { private static Dictionary<Type, CardInfo> storedCardInfo = new Dictionary<Type, CardInfo>(); public static void RegisterCard<T>(bool hidden = false) where T : CustomCard { CustomCard.BuildCard<T>((Action<CardInfo>)delegate(CardInfo c) { StoreCard<T>(c); if (hidden) { Cards.instance.AddHiddenCard(c); } }); } private static void StoreCard<T>(CardInfo card) where T : CustomCard { storedCardInfo.Add(typeof(T), card); } public static CardInfo GetCard<T>() where T : CustomCard { if (storedCardInfo.TryGetValue(typeof(T), out var value)) { return value; } return null; } public static CardInfo GetCard(Type T) { if (storedCardInfo.TryGetValue(T, out var value)) { return value; } return null; } } public class Cheezburger : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Expected O, but got Unknown //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Expected O, but got Unknown //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_018e: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Cheezburger"; val.Description = "A classic."; val.ModName = "DefendTheStatueErasOfConflictNormalMode"; val.Rarity = RarityUtils.GetRarity("Uncommon"); val.Theme = (CardThemeColorType)6; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://static.wikia.nocookie.net/roblox/images/c/c8/Cheezburger.png/revision/latest?cb=20200305121820"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[7] { new CardInfoStat { positive = true, stat = "Damage", amount = "+10%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Health", amount = "+10%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Reload Time", amount = "-10%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Ammunition", amount = "+1", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Attack Speed", amount = "-10%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Bounces", amount = "+1", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Bullet Speed", amount = "+10%", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](1.1f); dictionary["health"](1.1f); dictionary["reload"](0.9f); dictionary["ammo"](1f); dictionary["attackSpeed"](0.9f); dictionary["bounces"](1f); dictionary["bulletSpeed"](1.1f); } } public class Darkheart : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Darkheart"; val.Description = "Higher damage and health compared to the Illumina."; val.ModName = "DefendTheStatueErasOfConflictNormalMode"; val.Rarity = RarityUtils.GetRarity("Exotic"); val.Theme = (CardThemeColorType)4; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://static.wikia.nocookie.net/roblox/images/0/0e/Darkheart_Gear.png/revision/latest?cb=20200223012005"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[5] { new CardInfoStat { positive = true, stat = "Damage", amount = "+90%", simepleAmount = (SimpleAmount)3 }, new CardInfoStat { positive = true, stat = "Health", amount = "+90%", simepleAmount = (SimpleAmount)3 }, new CardInfoStat { positive = true, stat = "Reload Time", amount = "-80%", simepleAmount = (SimpleAmount)7 }, new CardInfoStat { positive = false, stat = "Bullet Speed", amount = "-83%", simepleAmount = (SimpleAmount)7 }, new CardInfoStat { positive = false, stat = "Attack Speed", amount = "+50%", simepleAmount = (SimpleAmount)5 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](1.91f); dictionary["health"](1.91f); dictionary["reload"](0.2f); dictionary["bulletSpeed"](0.17f); dictionary["attackSpeed"](1.5f); } } [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInPlugin("com.dtseocnom.rounds.mod", "DefendTheStatueErasOfConflictNormalMode", "1.00")] [BepInProcess("Rounds.exe")] public class DefendTheStatueErasOfConflictNormalModePlugin : BaseUnityPlugin { private const string ModId = "com.dtseocnom.rounds.mod"; private const string ModName = "DefendTheStatueErasOfConflictNormalMode"; private const string ModVersion = "1.00"; private const string CompatabilityModName = "DefendTheStatueErasOfConflictNormalMode"; private void Awake() { CardRegistry.RegisterCard<BlackIronMace>(hidden: false); CardRegistry.RegisterCard<Windforce>(hidden: false); CardRegistry.RegisterCard<Darkheart>(hidden: false); CardRegistry.RegisterCard<Illumina>(hidden: false); CardRegistry.RegisterCard<LuckOfTheRNG>(hidden: false); CardRegistry.RegisterCard<Vemonshank>(hidden: false); CardRegistry.RegisterCard<Firebrand>(hidden: false); CardRegistry.RegisterCard<MfourAOne>(hidden: false); CardRegistry.RegisterCard<Shotgun>(hidden: false); CardRegistry.RegisterCard<Sniper>(hidden: false); CardRegistry.RegisterCard<Superball>(hidden: false); CardRegistry.RegisterCard<DoubleBarrelShotgun>(hidden: false); CardRegistry.RegisterCard<Uzi>(hidden: false); CardRegistry.RegisterCard<RecursiveAwe>(hidden: false); CardRegistry.RegisterCard<Hyperlaser>(hidden: false); CardRegistry.RegisterCard<RemoteMine>(hidden: false); CardRegistry.RegisterCard<MtwoGrenade>(hidden: false); CardRegistry.RegisterCard<RepairHammer>(hidden: false); CardRegistry.RegisterCard<RejuvenationOrb>(hidden: false); CardRegistry.RegisterCard<NinjaBlink>(hidden: false); CardRegistry.RegisterCard<EpicSauce>(hidden: false); CardRegistry.RegisterCard<BloxyCola>(hidden: false); CardRegistry.RegisterCard<WitchesBrew>(hidden: false); CardRegistry.RegisterCard<Cheezburger>(hidden: false); CardRegistry.RegisterCard<ShieldPotion>(hidden: false); } private void Start() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) new Harmony("com.dtseocnom.rounds.mod").PatchAll(); } } public class DoubleBarrelShotgun : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Expected O, but got Unknown //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Expected O, but got Unknown //IL_0164: Unknown result type (might be due to invalid IL or missing references) //IL_0169: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_0186: Unknown result type (might be due to invalid IL or missing references) //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_018e: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Double Barrel Shotgun"; val.Description = "Well that must hurt."; val.ModName = "DefendTheStatueErasOfConflictNormalMode"; val.Rarity = RarityUtils.GetRarity("Rare"); val.Theme = (CardThemeColorType)0; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://static.wikia.nocookie.net/roblox/images/4/40/Trench_Warfare_Shotgun.png/revision/latest?cb=20200427152618"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[7] { new CardInfoStat { positive = true, stat = "Damage", amount = "+200%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = false, stat = "Reload Time", amount = "+100%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = false, stat = "Ammunition", amount = "-1", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Attack Speed", amount = "-60%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Bullet Speed", amount = "+150%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Projectiles", amount = "+10", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Health", amount = "+10%", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](3f); dictionary["reload"](2f); dictionary["ammo"](-1f); dictionary["attackSpeed"](0.4f); dictionary["bulletSpeed"](2.5f); dictionary["projectiles"](10f); dictionary["health"](1.1f); } } public class EpicSauce : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Epic Sauce"; val.Description = "Owch."; val.ModName = "DefendTheStatueErasOfConflictNormalMode"; val.Rarity = RarityUtils.GetRarity("Uncommon"); val.Theme = (CardThemeColorType)0; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://static.wikia.nocookie.net/roblox/images/d/d2/Epicsauce.png/revision/latest?cb=20190304121507"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[2] { new CardInfoStat { positive = true, stat = "Damage", amount = "+150%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = false, stat = "Health", amount = "-50%", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](2.5f); dictionary["health"](0.5f); } } public class Firebrand : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Expected O, but got Unknown //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Firebrand"; val.Description = "I think the fire was forgotten."; val.ModName = "DefendTheStatueErasOfConflictNormalMode"; val.Rarity = RarityUtils.GetRarity("Rare"); val.Theme = (CardThemeColorType)0; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://static.wikia.nocookie.net/roblox/images/1/11/Firebrand.png/revision/latest?cb=20180627013946"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[6] { new CardInfoStat { positive = true, stat = "Damage", amount = "+140%", simepleAmount = (SimpleAmount)4 }, new CardInfoStat { positive = true, stat = "Health", amount = "+140%", simepleAmount = (SimpleAmount)4 }, new CardInfoStat { positive = true, stat = "Reload Time", amount = "-60%", simepleAmount = (SimpleAmount)6 }, new CardInfoStat { positive = false, stat = "Bullet Speed", amount = "-90%", simepleAmount = (SimpleAmount)7 }, new CardInfoStat { positive = true, stat = "Bounces", amount = "+1", simepleAmount = (SimpleAmount)1 }, new CardInfoStat { positive = false, stat = "Attack Speed", amount = "+30%", simepleAmount = (SimpleAmount)1 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](2.4f); dictionary["health"](2.4f); dictionary["reload"](0.4f); dictionary["bulletSpeed"](0.1f); dictionary["bounces"](1f); dictionary["attackSpeed"](1.3f); } } public class Hyperlaser : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Hyperlaser"; val.Description = "Fast bullets and decent attack speed."; val.ModName = "DefendTheStatueErasOfConflictNormalMode"; val.Rarity = RarityUtils.GetRarity("Epic"); val.Theme = (CardThemeColorType)7; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://static.wikia.nocookie.net/roblox/images/3/3b/Hyperlaser_Gun.png/revision/latest?cb=20150528180033"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[5] { new CardInfoStat { positive = true, stat = "Damage", amount = "+100%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Attack Speed", amount = "-50%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Ammunition", amount = "+5", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Reload Time", amount = "-50%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Bullet Speed", amount = "+1000%", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](2f); dictionary["attackSpeed"](0.5f); dictionary["ammo"](5f); dictionary["reload"](0.5f); dictionary["bulletSpeed"](11f); } } public class Illumina : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Illumina"; val.Description = "Higher attack speed and reload speed compared to the Darkheart."; val.ModName = "DefendTheStatueErasOfConflictNormalMode"; val.Rarity = RarityUtils.GetRarity("Exotic"); val.Theme = (CardThemeColorType)8; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://static.wikia.nocookie.net/roblox/images/0/03/Illumina_Sparkles.png/revision/latest?cb=20240508002757"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[5] { new CardInfoStat { positive = true, stat = "Damage", amount = "+40%", simepleAmount = (SimpleAmount)2 }, new CardInfoStat { positive = true, stat = "Health", amount = "+40%", simepleAmount = (SimpleAmount)2 }, new CardInfoStat { positive = true, stat = "Reload Time", amount = "-80%", simepleAmount = (SimpleAmount)7 }, new CardInfoStat { positive = false, stat = "Bullet Speed", amount = "-70%", simepleAmount = (SimpleAmount)7 }, new CardInfoStat { positive = true, stat = "Attack Speed", amount = "-30%", simepleAmount = (SimpleAmount)3 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](1.41f); dictionary["health"](1.41f); dictionary["reload"](0.2f); dictionary["bulletSpeed"](0.3f); dictionary["attackSpeed"](0.71f); } } public class LuckOfTheRNG : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) //IL_0069: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Expected O, but got Unknown //IL_0089: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Unknown result type (might be due to invalid IL or missing references) //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_00a0: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00ad: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Expected O, but got Unknown //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00c1: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Expected O, but got Unknown //IL_00e1: Unknown result type (might be due to invalid IL or missing references) //IL_00e6: Unknown result type (might be due to invalid IL or missing references) //IL_00ed: Unknown result type (might be due to invalid IL or missing references) //IL_00f8: Unknown result type (might be due to invalid IL or missing references) //IL_0103: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Unknown result type (might be due to invalid IL or missing references) //IL_010b: Expected O, but got Unknown //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Unknown result type (might be due to invalid IL or missing references) //IL_0119: Unknown result type (might be due to invalid IL or missing references) //IL_0124: Unknown result type (might be due to invalid IL or missing references) //IL_012f: Unknown result type (might be due to invalid IL or missing references) //IL_0131: Unknown result type (might be due to invalid IL or missing references) //IL_0137: Expected O, but got Unknown //IL_0139: Unknown result type (might be due to invalid IL or missing references) //IL_013e: Unknown result type (might be due to invalid IL or missing references) //IL_0145: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_015b: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_0163: Expected O, but got Unknown //IL_0165: Unknown result type (might be due to invalid IL or missing references) //IL_016a: Unknown result type (might be due to invalid IL or missing references) //IL_0171: Unknown result type (might be due to invalid IL or missing references) //IL_017c: Unknown result type (might be due to invalid IL or missing references) //IL_0187: Unknown result type (might be due to invalid IL or missing references) //IL_0189: Unknown result type (might be due to invalid IL or missing references) //IL_018f: Expected O, but got Unknown //IL_0191: Unknown result type (might be due to invalid IL or missing references) //IL_0196: Unknown result type (might be due to invalid IL or missing references) //IL_019d: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Unknown result type (might be due to invalid IL or missing references) //IL_01b5: Unknown result type (might be due to invalid IL or missing references) //IL_01bb: Expected O, but got Unknown //IL_01bd: Unknown result type (might be due to invalid IL or missing references) //IL_01c2: Unknown result type (might be due to invalid IL or missing references) //IL_01c9: Unknown result type (might be due to invalid IL or missing references) //IL_01d4: Unknown result type (might be due to invalid IL or missing references) //IL_01df: Unknown result type (might be due to invalid IL or missing references) //IL_01e1: Unknown result type (might be due to invalid IL or missing references) //IL_01e7: Expected O, but got Unknown //IL_01ea: Unknown result type (might be due to invalid IL or missing references) //IL_01ef: Unknown result type (might be due to invalid IL or missing references) //IL_01f6: Unknown result type (might be due to invalid IL or missing references) //IL_0201: Unknown result type (might be due to invalid IL or missing references) //IL_020c: Unknown result type (might be due to invalid IL or missing references) //IL_020e: Unknown result type (might be due to invalid IL or missing references) //IL_0214: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Luck Of The RNG"; val.Description = "Very rare, but not that good."; val.ModName = "DefendTheStatueErasOfConflictNormalMode"; val.Rarity = RarityUtils.GetRarity("Divine"); val.Theme = (CardThemeColorType)5; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://static.wikia.nocookie.net/roblox/images/d/d5/Bad_Luck_Sword.png/revision/latest?cb=20170213091645"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[10] { new CardInfoStat { positive = true, stat = "Damage", amount = "+400%", simepleAmount = (SimpleAmount)4 }, new CardInfoStat { positive = true, stat = "Health", amount = "+400%", simepleAmount = (SimpleAmount)4 }, new CardInfoStat { positive = true, stat = "Reload Time", amount = "-98%", simepleAmount = (SimpleAmount)7 }, new CardInfoStat { positive = false, stat = "Bullet Speed", amount = "-25%", simepleAmount = (SimpleAmount)6 }, new CardInfoStat { positive = true, stat = "Ammunition", amount = "+7", simepleAmount = (SimpleAmount)2 }, new CardInfoStat { positive = true, stat = "Attack Speed", amount = "-80%", simepleAmount = (SimpleAmount)4 }, new CardInfoStat { positive = true, stat = "Bounces", amount = "+15", simepleAmount = (SimpleAmount)1 }, new CardInfoStat { positive = true, stat = "Projectiles", amount = "+1", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Bursts", amount = "+1", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Time Between Bullets", amount = "+0.1 seconds", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](5f); dictionary["health"](5f); dictionary["reload"](0.02f); dictionary["bulletSpeed"](0.75f); dictionary["ammo"](7f); dictionary["attackSpeed"](0.2f); dictionary["bounces"](15f); dictionary["projectiles"](1f); dictionary["bursts"](1f); dictionary["timeBetweenBullets"](0.1f); } } public class MfourAOne : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "MfourAOne"; val.Description = "Attacks quickly with high ammo and bullet speed, but lower damage and reload speed."; val.ModName = "DefendTheStatueErasOfConflictNormalMode"; val.Rarity = RarityUtils.GetRarity("Uncommon"); val.Theme = (CardThemeColorType)1; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://static.wikia.nocookie.net/roblox-break-in/images/8/81/MachineGun.png/revision/latest?cb=20210407131833"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[5] { new CardInfoStat { positive = false, stat = "Damage", amount = "-80%", simepleAmount = (SimpleAmount)6 }, new CardInfoStat { positive = false, stat = "Reload Time", amount = "+80%", simepleAmount = (SimpleAmount)3 }, new CardInfoStat { positive = true, stat = "Attack Speed", amount = "-77%", simepleAmount = (SimpleAmount)4 }, new CardInfoStat { positive = true, stat = "Ammunition", amount = "+30", simepleAmount = (SimpleAmount)4 }, new CardInfoStat { positive = true, stat = "Bullet Speed", amount = "+350%", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](0.2f); dictionary["reload"](1.8f); dictionary["attackSpeed"](0.23f); dictionary["ammo"](30f); dictionary["bulletSpeed"](4.5f); } } public class MtwoGrenade : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Expected O, but got Unknown //IL_0138: Unknown result type (might be due to invalid IL or missing references) //IL_013d: Unknown result type (might be due to invalid IL or missing references) //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_0162: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Mtwo Grenade"; val.Description = "Did you remember to take out the pin?"; val.ModName = "DefendTheStatueErasOfConflictNormalMode"; val.Rarity = RarityUtils.GetRarity("Exotic"); val.Theme = (CardThemeColorType)5; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://static.wikia.nocookie.net/roblox-phantom-forces/images/6/6f/MK_2_Frag.png/revision/latest?cb=20220807053148"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[6] { new CardInfoStat { positive = true, stat = "Damage", amount = "+70%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Reload Time", amount = "-60%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = false, stat = "Bullet Speed", amount = "-30%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Bounces", amount = "+3", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = false, stat = "Attack Speed", amount = "+40%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = false, stat = "Ammunition", amount = "-1", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](1.7f); dictionary["reload"](0.4f); dictionary["bulletSpeed"](0.71f); dictionary["bounces"](3f); dictionary["attackSpeed"](1.41f); dictionary["ammo"](-1f); } } public class NinjaBlink : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Ninja Blink"; val.Description = "I guess it's talking about your bullets."; val.ModName = "DefendTheStatueErasOfConflictNormalMode"; val.Rarity = RarityUtils.GetRarity("Uncommon"); val.Theme = (CardThemeColorType)0; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://static.wikia.nocookie.net/roblox/images/f/f6/Improved_NBP.png/revision/latest?cb=20171016015958"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[2] { new CardInfoStat { positive = false, stat = "Damage", amount = "-50%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Bullet Speed", amount = "+2000%", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](0.5f); dictionary["bulletSpeed"](21f); } } public class RecursiveAwe : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Recursive Awe"; val.Description = "Aw."; val.ModName = "DefendTheStatueErasOfConflictNormalMode"; val.Rarity = RarityUtils.GetRarity("Rare"); val.Theme = (CardThemeColorType)0; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://static.wikia.nocookie.net/roblox/images/7/72/Golden_Shuriken.png/revision/latest?cb=20170213150301"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[4] { new CardInfoStat { positive = true, stat = "Bounces", amount = "+6", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Damage", amount = "+70%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Health", amount = "+70%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Attack Speed", amount = "-45%", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["bounces"](6f); dictionary["damage"](1.7f); dictionary["health"](1.7f); dictionary["attackSpeed"](0.55f); } } public class RejuvenationOrb : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Rejuvenation Orb"; val.Description = "At least you have some health."; val.ModName = "DefendTheStatueErasOfConflictNormalMode"; val.Rarity = RarityUtils.GetRarity("Scarce"); val.Theme = (CardThemeColorType)2; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://static.wikia.nocookie.net/roblox/images/e/ea/Healing_Orb.png/revision/latest?cb=20110917111424"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[1] { new CardInfoStat { positive = true, stat = "Health", amount = "+100%", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["health"](2f); } } public class RemoteMine : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Remote Mine"; val.Description = "I don't think the mine is remote."; val.ModName = "DefendTheStatueErasOfConflictNormalMode"; val.Rarity = RarityUtils.GetRarity("Common"); val.Theme = (CardThemeColorType)0; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://static.wikia.nocookie.net/roblox/images/3/3b/Remotemine.png/revision/latest?cb=20181129230645"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[4] { new CardInfoStat { positive = true, stat = "Damage", amount = "+350%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = false, stat = "Health", amount = "-70%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = false, stat = "Bullet Speed", amount = "-100%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Reload Time", amount = "-100%", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](4.5f); dictionary["health"](0.3f); dictionary["bulletSpeed"](0f); dictionary["reload"](0f); } } public class RepairHammer : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Repair Hammer"; val.Description = "What did you expect?"; val.ModName = "DefendTheStatueErasOfConflictNormalMode"; val.Rarity = RarityUtils.GetRarity("Rare"); val.Theme = (CardThemeColorType)2; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://static.wikia.nocookie.net/roblox-arcane-odyssey/images/9/99/Repair_Hammer_V2.png/revision/latest?cb=20230301171014"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[2] { new CardInfoStat { positive = false, stat = "Damage", amount = "-50%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Health", amount = "+400%", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["damage"](0.5f); dictionary["health"](5f); } } public class ShieldPotion : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to invalid IL or missing references) //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_0104: Unknown result type (might be due to invalid IL or missing references) //IL_010a: Expected O, but got Unknown //IL_010c: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_0136: Expected O, but got Unknown CardDetails val = new CardDetails(); val.Title = "Shield Potion"; val.Description = "At least you won't die quite as fast."; val.ModName = "DefendTheStatueErasOfConflictNormalMode"; val.Rarity = RarityUtils.GetRarity("Rare"); val.Theme = (CardThemeColorType)2; val.Art = DeckSmithUtil.Instance.GetArtFromUrl("https://static.wikia.nocookie.net/sd-reborn/images/2/2a/ForcefieldPotionRender.png/revision/latest?cb=20240218175115"); val.Stats = (CardInfoStat[])(object)new CardInfoStat[5] { new CardInfoStat { positive = true, stat = "Health", amount = "+175%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Bullet Speed", amount = "+35%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Damage", amount = "+35%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Reload Time", amount = "-15%", simepleAmount = (SimpleAmount)0 }, new CardInfoStat { positive = true, stat = "Attack Speed", amount = "-35%", simepleAmount = (SimpleAmount)0 } }; return val; } } public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block) { Dictionary<string, Action<float>> dictionary = new Dictionary<string, Action<float>>(); dictionary.Add("damage", delegate(float val) { gun.damage = val; }); dictionary.Add("health", delegate(float val) { statModifiers.health = val; }); dictionary.Add("reload", delegate(float val) { gun.reloadTime = val; }); dictionary.Add("ammo", delegate(float val) { gun.ammo = (int)val; }); dictionary.Add("projectiles", delegate(float val) { gun.numberOfProjectiles = Mathf.Max(1, (int)val); }); dictionary.Add("bursts", delegate(float val) { gun.bursts = (int)val; }); dictionary.Add("timeBetweenBullets", delegate(float val) { gun.timeBetweenBullets = val; }); dictionary.Add("attackSpeed", delegate(float val) { gun.attackSpeed = val; }); dictionary.Add("bounces", delegate(float val) { gun.reflects = (int)val; }); dictionary.Add("bulletSpeed", delegate(float val) { gun.projectileSpeed = val; }); dictionary["health"](2.75f); dictionary["bulletSpeed"](1.35f); dictionary["damage"](1.35f); dictionary["reload"](0.86f); dictionary["attackSpeed"](0.65f); } } public class Shotgun : SimpleCard { public override CardDetails Details { get { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Expected O, but got Unknown //IL_002d: Unknown result type (might be due to invalid IL or missing references) //IL_005c: Unknown result type (might be due to invalid IL or missing references) //IL_0061: Unknown result type (might be due to invalid IL or missing references) //IL_0068: Unknown result type (might be due to invalid IL or missing references) //IL_0073: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0086: Expected O, but got Unknown //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00aa: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b2: Expected O, but got Unknown //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Unknown result type (might be due to invalid IL or missing references) //IL_00c0: Unknown result type (might be due to invalid IL or missing references) //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00d8: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Expected O, but got Unknown //IL_00e0: Unknown result type (might be due to invalid IL or missing references) //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ec: Unknown result type (might be due to invalid IL or missing references) //IL_00f7: Unknown result type (might be due to