EdenFails_Helix-BorderPercentageDamage icon

BorderPercentageDamage

Adds customizable percentage-based damage and static damage to the map borders. Configurable via in-game menu.

Last updated 3 hours ago
Total downloads 134
Total rating 2 
Categories Client-side Gameplay Utilities Patch
Dependency string EdenFails_Helix-BorderPercentageDamage-1.0.8
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_ROUNDS-5.4.1901 icon
BepInEx-BepInExPack_ROUNDS

BepInEx pack for ROUNDS. Preconfigured and ready to use.

Preferred version: 5.4.1901
willis81808-UnboundLib-3.2.14 icon
willis81808-UnboundLib

This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.

Preferred version: 3.2.14

README

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 BORDER PERCENTAGE DAMAGE

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Tired of the border being a mild annoyance? This mod overhauls the "Out of Bounds" logic to make the map edges truly terrifying, especially in late-game rounds with high health pools.

--- FEATURES ---

* PERCENTAGE DAMAGE: Deals a portion of your Max HP every time you hit the border.

* STATIC DAMAGE: Adds a flat damage value on top of the percentage (and the vanilla 51 damage).

* CUSTOM FREQUENCY: Control how often the "sting" happens so you can still "surf" the edges if you're fast enough.

* IN-GAME MENU: Adjust all settings live via the Mods menu in the main screen.

--- HOW IT WORKS ---

When you go out of bounds, the mod calculates a vector toward the Camera Center. This ensures that even on massive custom maps, you are always pushed back toward the action.

As it pushes you back, it will cause a percentage-based damage to your player!

Damage is calculated like so:

(Max health multiplied by Percentage Value) + Static Damage

--- SETTINGS ---

- Percent Damage: 0.1 = 10% of Max HP.

- Static Damage: Extra flat damage.

- Damage Frequency: How many seconds between each percentage tick. Lower = More Lethal.

--- REQUIREMENTS ---

- BepInEx

- UnboundLib

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