FFC
Adds new cards with a new Class-like progression to the game
Date uploaded | 3 years ago |
Version | 4.4.1 |
Download link | FluxxField-FFC-4.4.1.zip |
Downloads | 7656 |
Dependency string | FluxxField-FFC-4.4.1 |
This mod requires the following mods to function
BepInEx-BepInExPack_ROUNDS
BepInEx pack for ROUNDS. Preconfigured and ready to use.
Preferred version: 5.4.1100Pykess-LegRaycastersPatch
Patches erroneous logic in the base game that causes physics issues for small players
Preferred version: 0.0.0Pykess-GunUnblockablePatch
Patches erroneous logic in the base game that causes the unblockable property of guns to not work.
Preferred version: 0.0.0willis81808-UnboundLib
This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.
Preferred version: 2.7.3Pykess-CardChoiceSpawnUniqueCardPatch
Patches erroneous logic in the base game CardChoice method SpawnUniqueCard
Preferred version: 0.1.7Pykess-ModdingUtils
Utilities aimed at making modding easier and more accessible
Preferred version: 0.2.2FluxxField-ClassesManager
Allows developers to implement their own classes or add cards to existing classes
Preferred version: 1.4.1README
FluxxField's Cards
Concept - Classes
The idea with this card pack it to introduce the idea of classes to Rounds. These classes then lead to class specific cards that may or maynot be one use cards. Creating a progression that you can choose to follow as the cards come up.
So how is it done? If enabled, in the mods settings. The class cards will be the first cards to appear on the first round. You then get to choose your class and play normally. With your classes specific cards appearing in later picks. Be careful though! Once you pick a class. You will be stuck with it for the rest of that game.
Marksman - Focuses around being nimble with highly devestating single shots
Light Gunner - All about the guns! Big stat increases from the weapons you can choose from
Juggernut - Walking tank! All about huge HP and damage
Juster - More benefits the more bounces he gets
Cards
Current Card Paths:
- Marksman
- Armor-Piercing Rounds
- Barret .50 Cal
- Sniper Rifle Extended Mag
- Light Gunner
- Assault Rifle
- DMR
- LMG
- Battle Experience
- Fast Mags
- Juggernaut
- Size Matters
- Conditioning
- Jester
- Way of the Jester
- King of Fools
- Jokes on You
Class - Marksman
Marksman (Common) (One use)
- Health: -50% ❌
- Damage: +80% ✔️
- Bullet Gravity: None ✔️
- Projectile Speed: +100% ✔️
- Attack Speed: -200% ❌
- Reload Speed: +20% ❌
- Max Ammo: -1 ❌
Armor-Piercing Rounds (Rare) (One use)
- Unblockable ✔️
- Reload Speed: +25% ❌
Barret .50 Cal (Rare) (One use)
Ammo can only be increased by "Sniper Rifle Extended Mag"
- Instakill ✔️
- Reload Speed: +50% ❌
- Movement Speed: -10% ❌
- Max ammo: 1 ❌
Sniper Rifle Extended Mag (Uncommon)
- Movement Speed: -5%; ❌
- Reload Speed: +10% ❌
- Max ammo: +1 ✔️
Class - Light Gunner
Light Gunner (Common) (One use)
- Health: +10% ✔️
- Movement Speed: +10% ✔️
- Max Ammo: +3 ✔️
Assault Rifle (Uncommon) (One use)
- Allows Auto fire
- Damage: +10% ✔️
- Pojectile Speed: +10% ✔️
- Attack Speed: +40% ✔️
- Reload Speed: +10% ❌
- Max Ammo: +3 ✔️
DMR (Uncommon) (One use)
- Does not allow auto fire
- Damage: +50% ✔️
- Projectile Speed: +50% ✔️
- Attack Speed: +100% ❌
- Reload Speed: +20% ❌
LMG (Uncommon) (One use)
- Allows Auto fire
- Damage: +35% ✔️
- Projectile Speed: +30% ✔️
- Attack Speed: +50% ❌
- Reload Speed: +150% ❌
- Movement Speed: -30% ❌
- Max Ammo: +12 ✔️
Fast Mags (Common)
- Reload Speed: -30% ✔️
Battle Experience (Common)
- Damage: +15% ✔️
- Reload Speed: -25% ✔️
- Attack Speed: -10% ✔️
- Health: -10% ❌
Class - Juggernaut
Juggernaut (Common) (One use)
- Health: +250% ✔️
- Movement Speed: -35% ❌
- Gravity: -25% ❌
Size Matters (Uncommon)
- Health: +25% ✔️
Conditioning (Uncommon)
- Health: +50% ✔️
- Movement Speed: +15% ✔️
Class - Jester
Jester (Common) (One use)
- Health: -15% ❌
- Movement Speed: +15% ✔️
- Bounces: +3 ✔️
Way of the Jester (Uncommon) (One use)
- Damage: -3% per bonce ✔️
- Movement Speed: +2% per bonce ✔️
- Bullte Speed: +3% per bonce ✔️
King of Fools (Rare) (2 uses)
- Bullet bounces have a 15% chance to spawn more bullets
Jokes On You (Rare) (One Use)
- Bouncing bullets dont damage you
- Bounces: +3 ✔️