Decompiled source of MyMoreStuff v1.0.1

mymorestuff.dll

Decompiled 5 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("mymorestuff")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.1.0")]
[assembly: AssemblyInformationalVersion("1.0.1")]
[assembly: AssemblyProduct("MyMoreStuff")]
[assembly: AssemblyTitle("mymorestuff")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace mymorestuff
{
	[BepInPlugin("mymorestuff", "MyMoreStuff", "1.0.1")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Logger;

		private GameObject mmspo;

		private void Awake()
		{
			//IL_0022: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Expected O, but got Unknown
			Logger = ((BaseUnityPlugin)this).Logger;
			Logger.LogInfo((object)"Plugin mymorestuff is loaded!");
			mmspo = new GameObject("mymorestuff_plugin_object");
			mmspo.AddComponent<MyMoreStuffComponent>();
			Object.DontDestroyOnLoad((Object)(object)mmspo);
			Logger.LogInfo((object)"MyMoreStuffComponent has been attached!");
		}

		public void DoWhateverCrazyStuffWhenGameIsLoadedAndOnEveryCardSelect()
		{
			GameObject[] array = GameObject.FindGameObjectsWithTag("Player");
			Holding[] array2 = (Holding[])(object)new Holding[array.Length];
			foreach (Holding val in array2)
			{
				Gun gun = val.holdable.holder.weaponHandler.gun;
				gun.bodyRecoil = 5f;
				gun.knockback = 5f;
				gun.bursts = 10;
			}
		}
	}
	public class MyMoreStuffComponent : MonoBehaviour
	{
		private bool hasModifiedGuns = false;

		private void Start()
		{
			Plugin.Logger.LogInfo((object)"MyMoreStuffComponent started!");
		}

		private void Update()
		{
			GameObject[] playerGameObjects = GameObject.FindGameObjectsWithTag("Player");
			DoWhateverCrazyStuffWhenGameIsLoadedAndOnEveryCardSelect(playerGameObjects);
		}

		private bool IsGameLoaded()
		{
			return GameObject.FindGameObjectsWithTag("Player").Length >= 1;
		}

		public void DoWhateverCrazyStuffWhenGameIsLoadedAndOnEveryCardSelect(GameObject[] playerGameObjects)
		{
			for (int i = 0; i < playerGameObjects.Length; i++)
			{
				Holding component = playerGameObjects[i].GetComponent<Holding>();
				Gun gun = component.holdable.holder.weaponHandler.gun;
				gun.bodyRecoil = 1000f;
				gun.knockback = 1000f;
			}
		}

		private bool CheckAllActive(GameObject[] objects)
		{
			foreach (GameObject val in objects)
			{
				if ((Object)(object)val == (Object)null || !val.activeInHierarchy)
				{
					return false;
				}
			}
			return true;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "mymorestuff";

		public const string PLUGIN_NAME = "MyMoreStuff";

		public const string PLUGIN_VERSION = "1.0.1";
	}
}