using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using Jotunn.Utils;
using Microsoft.CodeAnalysis;
using ModdingUtils.MonoBehaviours;
using PCE.RoundsEffects;
using SoundImplementation;
using SpiteCards.Cards;
using SpiteCards.Extensions;
using UnboundLib;
using UnboundLib.Cards;
using UnboundLib.Utils;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SpiteCards")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+2909054a85ecea4a0e630f767131e289dc7b3e8d")]
[assembly: AssemblyProduct("SpiteCards")]
[assembly: AssemblyTitle("SpiteCards")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace PCE.RoundsEffects
{
public class FriendlyBulletsDealtDamageEffect : DealtDamageEffect
{
public float multiplier = 1f;
public override void DealtDamage(Vector2 damage, bool selfDamage, Player damagedPlayer = null)
{
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_000f: Unknown result type (might be due to invalid IL or missing references)
Player damagedPlayer2 = damagedPlayer;
if (!selfDamage && (!((Object)(object)damagedPlayer2 != (Object)null) || damagedPlayer2.teamID != ((Component)this).gameObject.GetComponent<Player>().teamID))
{
return;
}
if (damagedPlayer2.data.health - ((Vector2)(ref damage)).magnitude <= 0f)
{
damagedPlayer2.data.healthHandler.Heal(((Vector2)(ref damage)).magnitude * (1f - multiplier));
return;
}
ExtensionMethods.ExecuteAfterFrames((MonoBehaviour)(object)Unbound.Instance, 2, (Action)delegate
{
damagedPlayer2.data.healthHandler.Heal(((Vector2)(ref damage)).magnitude * (1f - multiplier));
});
}
}
}
namespace SpiteCards
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("com.My.Mod.Id", "SpiteCards", "0.0.0")]
[BepInProcess("Rounds.exe")]
public class SpiteCards : BaseUnityPlugin
{
private const string ModId = "com.My.Mod.Id";
private const string ModName = "SpiteCards";
public const string Version = "0.0.0";
public const string ModInitials = "SC";
private static readonly AssetBundle Bundle = AssetUtils.LoadAssetBundleFromResources("spitecardart", typeof(SpiteCards).Assembly);
public static GameObject RunningAwayWithItObj = Bundle.LoadAsset<GameObject>("C_RunningAwayWithIt");
public static GameObject WillBuildObj = Bundle.LoadAsset<GameObject>("C_WillBuild");
public static GameObject CheeseGrinderObj = Bundle.LoadAsset<GameObject>("C_CheeseGrinder");
public static GameObject SweetBabyTObj = Bundle.LoadAsset<GameObject>("C_SweetBabyT");
public static SpiteCards instance { get; private set; }
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
Harmony val = new Harmony("com.My.Mod.Id");
val.PatchAll();
}
private void Start()
{
CustomCard.BuildCard<SweetBabyT>();
CustomCard.BuildCard<WillBuild>();
CustomCard.BuildCard<RunningAwayWithIt>();
CustomCard.BuildCard<CheeseGrater>();
instance = this;
}
}
}
namespace SpiteCards.MonoBehaviours
{
public class CheeseGraterEffect : ReversibleEffect
{
private float startTime;
private float duration;
private float movementspeedMultiplier = 1f;
private Color color;
private ColorFlash colorEffect;
public override void OnAwake()
{
ResetTimer();
}
public override void OnStart()
{
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
colorEffect = ((Component)base.player).gameObject.AddComponent<ColorFlash>();
colorEffect.SetColor(color);
colorEffect.SetNumberOfFlashes(int.MaxValue);
colorEffect.SetDuration(0.25f);
colorEffect.SetDelayBetweenFlashes(0.25f);
}
public override void OnUpdate()
{
if (Time.time - startTime >= duration)
{
Object.Destroy((Object)(object)this);
}
}
public override void OnOnDestroy()
{
if ((Object)(object)colorEffect != (Object)null)
{
Object.Destroy((Object)(object)colorEffect);
}
}
public void ResetTimer()
{
startTime = Time.time;
}
public void SetDuration(float duration)
{
this.duration = duration;
}
public void SetMovementSpeedMultiplier(float mult)
{
movementspeedMultiplier = mult;
}
public void SetColor(Color color)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
this.color = color;
}
}
}
namespace SpiteCards.Extensions
{
[Serializable]
public class BlockAdditionalData
{
public float cheeseGraterRange;
public float cheeseGraterDuration;
public float timeOfLastSuccessfulBlock;
public BlockAdditionalData()
{
cheeseGraterRange = 0f;
cheeseGraterDuration = 0f;
timeOfLastSuccessfulBlock = -100f;
}
}
public static class BlockExtension
{
public static readonly ConditionalWeakTable<Block, BlockAdditionalData> data = new ConditionalWeakTable<Block, BlockAdditionalData>();
public static BlockAdditionalData GetAdditionalData(this Block block)
{
return data.GetOrCreateValue(block);
}
public static void AddData(this Block block, BlockAdditionalData value)
{
try
{
data.Add(block, value);
}
catch (Exception)
{
}
}
}
[HarmonyPatch(typeof(Block), "ResetStats")]
internal class BlockPatchResetStats
{
private static void Prefix(Block __instance)
{
__instance.GetAdditionalData().cheeseGraterRange = 0f;
}
}
}
namespace SpiteCards.Cards
{
internal class CheeseGrater : CustomCard
{
private class CheeseGrateSpawner : MonoBehaviour
{
private void Start()
{
//IL_003e: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)((Component)this).gameObject.GetComponent<SpawnedAttack>().spawner != (Object)null)
{
((Component)this).gameObject.transform.localScale = new Vector3(1f, 1f, 1f) * (((Component)((Component)this).gameObject.GetComponent<SpawnedAttack>().spawner).GetComponent<Block>().GetAdditionalData().cheeseGraterRange / rangePerCard);
((Component)this).gameObject.AddComponent<RemoveAfterSeconds>().seconds = 5f;
ExtensionMethods.SetFieldValue((object)((Component)((Component)this).gameObject.transform.GetChild(1)).GetComponent<LineEffect>(), "inited", (object)false);
typeof(LineEffect).InvokeMember("Init", BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.InvokeMethod, null, ((Component)((Component)this).gameObject.transform.GetChild(1)).GetComponent<LineEffect>(), new object[0]);
((Component)((Component)this).gameObject.transform.GetChild(1)).GetComponent<LineEffect>().radius = rangePerCard - 1.4f;
ExtensionMethods.SetFieldValue((object)((Component)((Component)this).gameObject.transform.GetChild(1)).GetComponent<LineEffect>(), "startWidth", (object)0.5f);
((Component)((Component)this).gameObject.transform.GetChild(1)).GetComponent<LineEffect>().Play();
}
}
}
private static float rangePerCard = 4f;
private static float durationPerCard = 2f;
private static GameObject cheeseGrateVisual_ = null;
private static GameObject cheeseGrateVisual
{
get
{
//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
//IL_0113: Unknown result type (might be due to invalid IL or missing references)
//IL_014f: Unknown result type (might be due to invalid IL or missing references)
//IL_0159: Unknown result type (might be due to invalid IL or missing references)
//IL_015e: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)cheeseGrateVisual_ != (Object)null)
{
return cheeseGrateVisual_;
}
List<CardInfo> first = ((ObservableCollection<CardInfo>)typeof(CardManager).GetField("activeCards", BindingFlags.Static | BindingFlags.NonPublic).GetValue(null)).ToList();
List<CardInfo> second = (List<CardInfo>)typeof(CardManager).GetField("inactiveCards", BindingFlags.Static | BindingFlags.NonPublic).GetValue(null);
List<CardInfo> source = first.Concat(second).ToList();
GameObject val = ((Component)source.Where((CardInfo card) => card.cardName.ToLower() == "overpower").First()).GetComponent<CharacterStatModifiers>().AddObjectToPlayer.GetComponent<SpawnObjects>().objectToSpawn[0];
cheeseGrateVisual_ = Object.Instantiate<GameObject>(val, new Vector3(0f, 100000f, 0f), Quaternion.identity);
((Object)cheeseGrateVisual_).name = "E_CheeseGrate";
Object.DontDestroyOnLoad((Object)(object)cheeseGrateVisual_);
ParticleSystem[] componentsInChildren = cheeseGrateVisual_.GetComponentsInChildren<ParticleSystem>();
foreach (ParticleSystem val2 in componentsInChildren)
{
val2.startColor = Color.magenta;
}
((Component)cheeseGrateVisual_.transform.GetChild(1)).GetComponent<LineEffect>().colorOverTime.colorKeys = (GradientColorKey[])(object)new GradientColorKey[1]
{
new GradientColorKey(Color.green, 0f)
};
Object.Destroy((Object)(object)((Component)cheeseGrateVisual_.transform.GetChild(2)).gameObject);
((Component)cheeseGrateVisual_.transform.GetChild(1)).GetComponent<LineEffect>().offsetMultiplier = 0f;
((Component)cheeseGrateVisual_.transform.GetChild(1)).GetComponent<LineEffect>().playOnAwake = true;
Object.Destroy((Object)(object)cheeseGrateVisual_.GetComponent<FollowPlayer>());
cheeseGrateVisual_.GetComponent<DelayEvent>().time = 0f;
Object.Destroy((Object)(object)cheeseGrateVisual_.GetComponent<SoundUnityEventPlayer>());
Object.Destroy((Object)(object)cheeseGrateVisual_.GetComponent<Explosion>());
Object.Destroy((Object)(object)cheeseGrateVisual_.GetComponent<Explosion_Overpower>());
Object.Destroy((Object)(object)cheeseGrateVisual_.GetComponent<RemoveAfterSeconds>());
cheeseGrateVisual_.AddComponent<CheeseGrateSpawner>();
return cheeseGrateVisual_;
}
set
{
}
}
private static void makeHierarchyHidden(GameObject obj)
{
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Expected O, but got Unknown
((Object)obj.gameObject).hideFlags = (HideFlags)61;
foreach (Transform item in obj.transform)
{
Transform val = item;
makeHierarchyHidden(((Component)val).gameObject);
}
}
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
statModifiers.sizeMultiplier = 2.5f;
statModifiers.gravity = 2f;
statModifiers.health = 3f;
statModifiers.secondsToTakeDamageOver = 2f;
statModifiers.movementSpeed = 0.5f;
gun.projectileSpeed = 1f;
block.cdMultiplier = 0.5f;
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
gunAmmo.maxAmmo = 1;
gun.bursts = 0;
if (block.GetAdditionalData().cheeseGraterRange == 0f)
{
block.BlockAction = (Action<BlockTriggerType>)Delegate.Combine(block.BlockAction, new Action<BlockTriggerType>(GetDoBlockAction(player, block).Invoke));
block.objectsToSpawn.Add(cheeseGrateVisual);
}
block.GetAdditionalData().cheeseGraterRange += rangePerCard;
block.GetAdditionalData().cheeseGraterDuration += durationPerCard;
}
public Action<BlockTriggerType> GetDoBlockAction(Player player, Block block)
{
Block block2 = block;
Player player2 = player;
return delegate(BlockTriggerType trigger)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0003: Invalid comparison between Unknown and I4
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
//IL_00d1: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Unknown result type (might be due to invalid IL or missing references)
//IL_00e3: Unknown result type (might be due to invalid IL or missing references)
if ((int)trigger != 1)
{
Vector2 val = Vector2.op_Implicit(((Component)block2).transform.position);
Player[] array = PlayerManager.instance.players.ToArray();
for (int i = 0; i < array.Length; i++)
{
if (array[i].playerID != player2.playerID && Vector2.Distance(val, Vector2.op_Implicit(((Component)array[i]).transform.position)) < block2.GetAdditionalData().cheeseGraterRange && PlayerManager.instance.CanSeePlayer(Vector2.op_Implicit(((Component)player2).transform.position), array[i]).canSee)
{
((Damagable)array[i].data.healthHandler).TakeDamage(420f * Vector2.down, Vector2.op_Implicit(((Component)array[i]).transform.position), ((Component)array[i].data.weaponHandler).gameObject, array[i], true, true);
}
}
}
};
}
public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
}
protected override string GetTitle()
{
return "Cheese Grinder";
}
protected override string GetDescription()
{
return "Big Cat blocks for 420 damage. Sick.";
}
protected override GameObject GetCardArt()
{
return SpiteCards.CheeseGrinderObj;
}
protected override Rarity GetRarity()
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
return (Rarity)2;
}
protected override CardInfoStat[] GetStats()
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Expected O, but got Unknown
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Expected O, but got Unknown
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Expected O, but got Unknown
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
//IL_00e3: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[5]
{
new CardInfoStat
{
positive = true,
stat = "size",
amount = "250%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Block Cooldown",
amount = "-50%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Health",
amount = "3X",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Move Speed",
amount = "50%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Ammo",
amount = "Reset to 1",
simepleAmount = (SimpleAmount)0
}
};
}
protected override CardThemeColorType GetTheme()
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
return (CardThemeColorType)7;
}
public override string GetModName()
{
return "ModName";
}
}
internal class RunningAwayWithIt : CustomCard
{
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
gun.gravity = 2f;
gun.projectileColor = Color.yellow;
gun.reflects = 0;
gun.reloadTime = 4f;
gun.projectileSpeed = 0.5f;
gun.timeBetweenBullets = 0.02f;
gun.projectileSize = 0.25f;
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
gunAmmo.maxAmmo = 1;
gun.bursts = 50;
}
public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
}
protected override string GetTitle()
{
return "They're Running Away With It";
}
protected override string GetDescription()
{
return "PISS";
}
protected override GameObject GetCardArt()
{
return SpiteCards.RunningAwayWithItObj;
}
protected override Rarity GetRarity()
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
return (Rarity)2;
}
protected override CardInfoStat[] GetStats()
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Expected O, but got Unknown
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Expected O, but got Unknown
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Expected O, but got Unknown
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
//IL_00e3: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[5]
{
new CardInfoStat
{
positive = true,
stat = "Bullet Gravity",
amount = "200%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Bounces",
amount = "reset to 0",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Reload Time",
amount = "4 sec",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Projectile Speed",
amount = "-50%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Max Ammo",
amount = "50",
simepleAmount = (SimpleAmount)0
}
};
}
protected override CardThemeColorType GetTheme()
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
return (CardThemeColorType)1;
}
public override string GetModName()
{
return "ModName";
}
}
internal class SweetBabyT : CustomCard
{
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
gun.ignoreWalls = true;
gun.projectileSpeed = 0.5f;
gun.ammo = 3;
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
FriendlyBulletsDealtDamageEffect orAddComponent = ExtensionMethods.GetOrAddComponent<FriendlyBulletsDealtDamageEffect>(((Component)player).gameObject, false);
orAddComponent.multiplier *= 2f;
}
public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
}
protected override string GetTitle()
{
return "Sweet Baby T";
}
protected override string GetDescription()
{
return "Bullets go slower, through walls, and hurt you more than other players.";
}
protected override GameObject GetCardArt()
{
return SpiteCards.SweetBabyTObj;
}
protected override Rarity GetRarity()
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
return (Rarity)2;
}
protected override CardInfoStat[] GetStats()
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Expected O, but got Unknown
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Expected O, but got Unknown
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[4]
{
new CardInfoStat
{
positive = true,
stat = "Friendly Fire",
amount = "+50%",
simepleAmount = (SimpleAmount)7
},
new CardInfoStat
{
positive = true,
stat = "Ignore Walls",
amount = "yes",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Ammo",
amount = "set to 3",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Projectile Speed",
amount = "50%",
simepleAmount = (SimpleAmount)0
}
};
}
protected override CardThemeColorType GetTheme()
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
return (CardThemeColorType)7;
}
public override string GetModName()
{
return "ModName";
}
}
internal class WillBuild : CustomCard
{
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
gun.destroyBulletAfter = 1.5f;
gun.reflects = 100;
statModifiers.health = 0.85f;
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
ObjectsToSpawn item = ((GameObject)Resources.Load("0 cards/Mayhem")).GetComponent<Gun>().objectsToSpawn[0];
List<ObjectsToSpawn> list = gun.objectsToSpawn.ToList();
list.Add(item);
gun.objectsToSpawn = list.ToArray();
}
public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
}
protected override string GetTitle()
{
return "An Absolute Will Build";
}
protected override string GetDescription()
{
return "100 bounces, but projectiles only last 1.5 seconds.";
}
protected override GameObject GetCardArt()
{
return SpiteCards.WillBuildObj;
}
protected override Rarity GetRarity()
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
return (Rarity)2;
}
protected override CardInfoStat[] GetStats()
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Expected O, but got Unknown
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[3]
{
new CardInfoStat
{
positive = true,
stat = "Health",
amount = "-15%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Bounces",
amount = "100",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Bullet life",
amount = "1 second",
simepleAmount = (SimpleAmount)0
}
};
}
protected override CardThemeColorType GetTheme()
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
return (CardThemeColorType)7;
}
public override string GetModName()
{
return "ModName";
}
}
}