using System;
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using InsaneCards.Cards;
using InsaneCards.Monos;
using Microsoft.CodeAnalysis;
using UnboundLib.Cards;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("InsaneCards")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("InsaneCards")]
[assembly: AssemblyTitle("InsaneCards")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace InsaneCards
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("com.My.Mod.Id", "InsaneCards", "1.0.0")]
[BepInProcess("Rounds.exe")]
public class InsaneCards : BaseUnityPlugin
{
private const string ModId = "com.My.Mod.Id";
private const string ModName = "InsaneCards";
public const string Version = "1.0.0";
public const string ModInitials = "IC";
public static InsaneCards instance { get; private set; }
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
Harmony val = new Harmony("com.My.Mod.Id");
val.PatchAll();
}
private void Start()
{
instance = this;
CustomCard.BuildCard<ATrain>();
CustomCard.BuildCard<SnipersGambit>();
}
}
}
namespace InsaneCards.Monos
{
internal class ATrainMono : MonoBehaviour
{
public static readonly float abilityCooldown = 1E-06f;
public static readonly float abilityDuration = 2f;
public static readonly float heal = 300f;
public static readonly float abilitySpeedTimes = 5f;
private static readonly int bitesCount = 5;
private float abilityUseTime;
private Player player;
private CharacterStatModifiers stats;
private HealthHandler healthHandler;
private bool abilityActive = false;
private void Start()
{
abilityUseTime = Time.time;
player = ((Component)this).GetComponentInParent<Player>();
Block block = player.data.block;
block.BlockAction = (Action<BlockTriggerType>)Delegate.Combine(block.BlockAction, new Action<BlockTriggerType>(OnBlock));
stats = player.data.stats;
healthHandler = player.data.healthHandler;
}
private void OnDestroy()
{
Block block = player.data.block;
block.BlockAction = (Action<BlockTriggerType>)Delegate.Remove(block.BlockAction, new Action<BlockTriggerType>(OnBlock));
}
private void OnDisable()
{
if (abilityActive)
{
((MonoBehaviour)this).StopAllCoroutines();
abilityActive = false;
abilityUseTime = Time.time;
DisableEffect();
}
}
public void OnBlock(BlockTriggerType triggerType)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
if ((int)triggerType == 0 && !(Time.time < abilityUseTime))
{
abilityUseTime = Time.time + abilityCooldown;
((MonoBehaviour)this).StartCoroutine(useAbility());
}
}
private IEnumerator useAbility()
{
if (!abilityActive)
{
abilityActive = true;
EnableEffect();
for (int i = 0; i < bitesCount; i++)
{
yield return (object)new WaitForSeconds(abilityDuration / (float)bitesCount);
}
DisableEffect();
abilityActive = false;
}
}
private void EnableEffect()
{
CharacterStatModifiers obj = stats;
obj.movementSpeed *= abilitySpeedTimes;
}
private void DisableEffect()
{
CharacterStatModifiers obj = stats;
obj.movementSpeed /= abilitySpeedTimes;
}
}
}
namespace InsaneCards.Cards
{
internal class ATrain : CustomCard
{
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
Debug.Log((object)("[IC][Card] " + ((CustomCard)this).GetTitle() + " has been setup."));
cardInfo.allowMultiple = false;
block.cdAdd = 0.3f;
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Expected O, but got Unknown
Debug.Log((object)string.Format("[{0}][Card] {1} has been added to player {2}.", "IC", ((CustomCard)this).GetTitle(), player.playerID));
GameObject val = new GameObject("A_SANYA_Sandwich");
val.transform.SetParent(((Component)player).transform);
val.AddComponent<ATrainMono>();
characterStats.objectsAddedToPlayer.Add(val);
}
public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
Debug.Log((object)string.Format("[{0}][Card] {1} has been removed from player {2}.", "IC", ((CustomCard)this).GetTitle(), player.playerID));
}
protected override string GetTitle()
{
return "A-Train";
}
protected override string GetDescription()
{
return $"Blocking inceases speed by {ATrainMono.abilitySpeedTimes * 100f}%.";
}
protected override GameObject GetCardArt()
{
return null;
}
protected override Rarity GetRarity()
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
return (Rarity)2;
}
protected override CardInfoStat[] GetStats()
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Expected O, but got Unknown
//IL_004e: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[2]
{
new CardInfoStat
{
positive = true,
stat = "Movement speed after blocking",
amount = (int)(100f * ATrainMono.abilitySpeedTimes) + "%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = false,
stat = "Block cooldown",
amount = "+0.25s",
simepleAmount = (SimpleAmount)0
}
};
}
protected override CardThemeColorType GetTheme()
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
return (CardThemeColorType)7;
}
public override string GetModName()
{
return "IC";
}
}
internal class BlockTest : CustomCard
{
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
block.forceToAdd = -10f;
statModifiers.health = 1.2f;
block.cdAdd = 0.25f;
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
}
public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
}
protected override string GetTitle()
{
return "BlockTest";
}
protected override string GetDescription()
{
return "Jump backwards when you block.";
}
protected override GameObject GetCardArt()
{
return null;
}
protected override Rarity GetRarity()
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
return (Rarity)0;
}
protected override CardInfoStat[] GetStats()
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[2]
{
new CardInfoStat
{
positive = true,
stat = "Health",
amount = "+20%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = false,
stat = "Block Cooldown",
amount = "+0.25s",
simepleAmount = (SimpleAmount)0
}
};
}
protected override CardThemeColorType GetTheme()
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
return (CardThemeColorType)7;
}
public override string GetModName()
{
return "InsaneCards";
}
}
internal class SnipersGambit : CustomCard
{
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
gun.projectileSpeed = 1.5f;
gun.damage = 1.2f;
gun.unblockable = true;
gun.ammo = -2;
gun.projectileSize = -1.8f;
gun.reloadTimeAdd = 1.7f;
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
}
public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
}
protected override string GetTitle()
{
return "Sniper's Gambit";
}
protected override string GetDescription()
{
return "Trade precision for power.";
}
protected override GameObject GetCardArt()
{
return null;
}
protected override Rarity GetRarity()
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
return (Rarity)2;
}
protected override CardInfoStat[] GetStats()
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Expected O, but got Unknown
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Expected O, but got Unknown
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_00b1: Unknown result type (might be due to invalid IL or missing references)
//IL_00b7: Expected O, but got Unknown
//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_00dd: Unknown result type (might be due to invalid IL or missing references)
//IL_00e3: Expected O, but got Unknown
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00ea: Unknown result type (might be due to invalid IL or missing references)
//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
//IL_0107: Unknown result type (might be due to invalid IL or missing references)
//IL_0109: Unknown result type (might be due to invalid IL or missing references)
//IL_010f: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[6]
{
new CardInfoStat
{
positive = true,
stat = "Attack Speed",
amount = "50%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Damage",
amount = "20%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Unblockable",
amount = "",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = false,
stat = "Ammo",
amount = "-2",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = false,
stat = "Bullet Size",
amount = "-80%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = false,
stat = "Reload Time",
amount = "70%",
simepleAmount = (SimpleAmount)0
}
};
}
protected override CardThemeColorType GetTheme()
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
return (CardThemeColorType)0;
}
public override string GetModName()
{
return "InsaneCards";
}
}
internal class Template : CustomCard
{
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
}
public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
}
protected override string GetTitle()
{
return "CardName";
}
protected override string GetDescription()
{
return "CardDescription";
}
protected override GameObject GetCardArt()
{
return null;
}
protected override Rarity GetRarity()
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
return (Rarity)0;
}
protected override CardInfoStat[] GetStats()
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[1]
{
new CardInfoStat
{
positive = true,
stat = "Effect",
amount = "No",
simepleAmount = (SimpleAmount)0
}
};
}
protected override CardThemeColorType GetTheme()
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
return (CardThemeColorType)7;
}
public override string GetModName()
{
return "InsaneCards";
}
}
}