CrosshairForAll
Adds crosshairs for controller players and optionally enemy players.
Last updated | 3 years ago |
Total downloads | 217545 |
Total rating | 5 |
Categories | Client-side Visual Effects |
Dependency string | Pykess-CrosshairForAll-1.0.1 |
Dependants | 51 other packages depend on this package |
This mod requires the following mods to function
willis81808-UnboundLib
This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.
Preferred version: 2.7.3BepInEx-BepInExPack_ROUNDS
BepInEx pack for ROUNDS. Preconfigured and ready to use.
Preferred version: 5.4.1100README
Crosshair For All
Adds a crosshair for controller players as well as the option to add crosshairs to enemy players.
Crosshairs can be white, or match the color of their player. You can change these settings (which will save between game sessions) via the F1 mod menu in-game.
Crosshair Control
Crosshairs for controller players can be controlled via the left- and right-stick buttons (L3/R3) three control schemes are available in the F1 menu. They are:
- None: crosshairs are a fixed distance from the player
- Stepped: press R3 to switch between discrete distances from the player
- Smooth: hold R3 to move the crosshair away or L3 to move it closer
Projectile Speed
Crosshairs for both controller players and enemy players can have their distance automatically adjusted based on that character's projectile speed stat. These settings can be enabled/disabled through the F1 mod menu.
Version Notes
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v0.0.0.0: Initial Release
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v0.0.0.1: Hotfix
- Fixed bug in settings logic that caused local controller players to lose their crosshair
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v0.0.0.2: Bugfix
- Fixed bug that caused custom cards to flicker
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v0.1.0.0: Crosshair adjustment controls
- Added lots of new settings in the F1 menu
- Three different control schemes for adjusting the crosshair's distance from the player
- For the "Stepped" control scheme, press the right stick button (R3) to cycle through the different distances
- For the "Smooth" control scheme, hold the right stick button (R3) to increase the distance and hold the left stick button (L3) to decrease it
- Added options for crosshair distance scaling with projectile speed
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v1.0.1: Maintenance
- Migrated to new UI system
- Register as client-side mod
- Fix minor bug in Smooth control option
Acknowledgements
- Big thanks to Ascyst for getting the crosshair asset from the base game.
- Thanks to LilyChickne for the idea, feedback, and plenty of helpful discussions that helped shape this mod.
- Everyone else on the Rounds Modding Discord Server that also suggested this mod.