Decompiled source of FancyVanillaIcons v1.0.4

FancyVanillaIcons.dll

Decompiled a week ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using FancyCardBar;
using HarmonyLib;
using Jotunn.Utils;
using Microsoft.CodeAnalysis;
using UnboundLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.1", FrameworkDisplayName = ".NET Framework 4.7.1")]
[assembly: AssemblyVersion("0.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace FancyVanillaIcons
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("com.rsmind.rounds.fancyvanillaicons", "Fancy Vanilla Icons", "1.0.4")]
	[BepInProcess("Rounds.exe")]
	public class FancyVanillaIcons : BaseUnityPlugin
	{
		private const string ModId = "com.rsmind.rounds.fancyvanillaicons";

		private const string ModName = "Fancy Vanilla Icons";

		public const string Version = "1.0.4";

		public const string ModInitials = "FVI";

		public static bool Debug;

		internal static AssetBundle assets;

		public static FancyVanillaIcons instance { get; private set; }

		private void Awake()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			Unbound.RegisterClientSideMod("com.rsmind.rounds.fancyvanillaicons");
			Harmony val = new Harmony("com.rsmind.rounds.fancyvanillaicons");
			val.PatchAll();
		}

		private void Start()
		{
			instance = this;
			assets = AssetUtils.LoadAssetBundleFromResources("fancyvanillaicons", typeof(FancyVanillaIcons).Assembly);
			if ((Object)(object)assets == (Object)null)
			{
				Debug.Log((object)"Failed to load Fancy Vanilla Icons asset bundle");
			}
			CardInfo[] cards = CardChoice.instance.cards;
			foreach (CardInfo val in cards)
			{
				FancyIcon val2 = ((Component)val).gameObject.AddComponent<FancyIcon>();
				val2.fancyIcon = assets.LoadAsset<GameObject>("I_" + val.cardName.ToLower());
			}
		}
	}
}