Decompiled source of MorePicksPatch v1.0.0

MorePicksPatch.dll

Decompiled 2 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using InControl;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(/*Could not decode attribute arguments.*/)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.1", FrameworkDisplayName = ".NET Framework 4.7.1")]
[assembly: SecurityPermission(8, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Embedded]
	[AttributeUsage(/*Could not decode attribute arguments.*/)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
[BepInPlugin("Systems.R00t.MorePicksPatch", "More Picks Patch", "1.0.0")]
[BepInProcess("Rounds.exe")]
[HarmonyPatch]
public class Patch : BaseUnityPlugin
{
	private const string ModId = "Systems.R00t.MorePicksPatch";

	private const string ModName = "More Picks Patch";

	public const string Version = "1.0.0";

	private void Start()
	{
		//IL_0005: Unknown result type (might be due to invalid IL or missing references)
		new Harmony("Systems.R00t.MorePicksPatch").PatchAll();
	}
}
[Serializable]
[HarmonyPatch(/*Could not decode attribute arguments.*/)]
public class FixLandfallsShitAgain : Object
{
	public static void Prefix(CardChoice __instance, out int __state)
	{
		//IL_001b: Unknown result type (might be due to invalid IL or missing references)
		__state = -1;
		if (__instance.spawnedCards.Count == 0 || __instance.pickrID == -1)
		{
			return;
		}
		PlayerActions[] array = (((int)__instance.pickerType != 0) ? PlayerManager.instance.GetActionsFromPlayer(__instance.pickrID) : PlayerManager.instance.GetActionsFromTeam(__instance.pickrID));
		if (array == null)
		{
			return;
		}
		for (int i = 0; i < array.Length; i++)
		{
			if (array[i] != null && ((OneAxisInputControl)array[i].Jump).WasPressed && !__instance.isPlaying && (Object)(object)__instance.spawnedCards[__instance.currentlySelectedCard] != (Object)null)
			{
				__state = __instance.pickrID;
			}
		}
	}

	public static void Postfix(CardChoice __instance, ref int __state)
	{
		if (__state != -1)
		{
			__instance.pickrID = __state;
		}
	}

	[HarmonyPrefix]
	[HarmonyPatch(/*Could not decode attribute arguments.*/)]
	public static void FixID(CardChoice __instance)
	{
		__instance.pickrID = -1;
	}
}