You are viewing a potentially older version of this package. View all versions.
Root-Simple_Gamemodes-1.3.7 icon

Simple Gamemodes

Simplistic Game Modes created by Lilith and Tess, from the system known as Root

Date uploaded 2 years ago
Version 1.3.7
Download link Root-Simple_Gamemodes-1.3.7.zip
Downloads 212101
Dependency string Root-Simple_Gamemodes-1.3.7

This mod requires the following mods to function

BepInEx-BepInExPack_ROUNDS-5.4.1100 icon
BepInEx-BepInExPack_ROUNDS

BepInEx pack for ROUNDS. Preconfigured and ready to use.

Preferred version: 5.4.1100
willis81808-MMHook-1.0.0 icon
willis81808-MMHook

MonoMod Runtime Hooks generated for ROUNDS

Preferred version: 1.0.0
Pykess-LegRaycastersPatch-0.0.0 icon
Pykess-LegRaycastersPatch

Patches erroneous logic in the base game that causes physics issues for small players

Preferred version: 0.0.0
Pykess-CardChoiceSpawnUniqueCardPatch-0.1.7 icon
Pykess-CardChoiceSpawnUniqueCardPatch

Patches erroneous logic in the base game CardChoice method SpawnUniqueCard

Preferred version: 0.1.7
willis81808-UnboundLib-2.10.2 icon
willis81808-UnboundLib

This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.

Preferred version: 2.10.2
Pykess-ModdingUtils-0.2.6 icon
Pykess-ModdingUtils

Utilities aimed at making modding easier and more accessible

Preferred version: 0.2.6
olavim-RoundsWithFriends-2.2.0 icon
olavim-RoundsWithFriends

ROUNDS multiplayer extension

Preferred version: 2.2.0

README

Simple Gamemodes

Timed Deathmatch

A Free for all game mode where you respawn shortly after dyeing and compete to get the most kills before a timer runs out.
Team mode available as well as settings to adjust the timer, as well as a setting to change it to a competition for the least number of deaths

Stock Battle

A Free for all/Team mode where each player gets a set number of stocks, killing a player will cause them to fully revive (reseting any respawns the player had)
The last player or team standing wins the round. Optional seting to add a timer to avoild stalemates.

TitanFall

An asymetric game were each round a random player is picked to be the TITAN, gaining strong buffs, while the rest of the players must try to kill the TITAN. While playing as the TITAN points are awarded at 4 times normal rate. This mode utilizes roll over points.

Rollover Deathmatch

Like norma deathmatch, but points don't reset between rounds.


A lot of the code for this mode is based off of the Game Mode Collection mod, and this mod would not have existed with out that, check it out here