using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Photon.Realtime;
using RWF;
using RWF.UI;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("random_teams")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.3.0")]
[assembly: AssemblyInformationalVersion("1.0.3")]
[assembly: AssemblyProduct("Random Teams")]
[assembly: AssemblyTitle("random_teams")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.3.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace random_teams
{
[BepInPlugin("random_teams", "Random Teams", "1.0.3")]
public class RandomTeams : BaseUnityPlugin
{
[HarmonyPatch(typeof(PrivateRoomCharacterSelectionInstance), "Update")]
private class CharacterSelect_Update_Patch
{
private static void Postfix(ref PrivateRoomCharacterSelectionInstance __instance)
{
if ((Object)(object)PrivateRoomHandler.instance == (Object)null || PhotonNetwork.CurrentRoom == null || __instance.currentPlayer == null || !__instance.currentPlayer.IsMine || !PhotonNetwork.IsMasterClient)
{
return;
}
if (Input.GetKeyDown((KeyCode)49) || Input.GetKeyDown((KeyCode)50) || Input.GetKeyDown((KeyCode)51) || Input.GetKeyDown((KeyCode)52) || Input.GetKeyDown((KeyCode)53) || Input.GetKeyDown((KeyCode)54) || Input.GetKeyDown((KeyCode)55) || Input.GetKeyDown((KeyCode)56) || Input.GetKeyDown((KeyCode)57))
{
LobbyCharacter[] array = (from p in (from p in PhotonNetwork.CurrentRoom.Players.Values.ToList()
select PhotonPlayerExtensions.GetProperty<LobbyCharacter[]>(p, "players")).SelectMany((LobbyCharacter[] p) => p)
where p != null
select p).ToArray();
int num = 2;
if (Input.GetKeyDown((KeyCode)49))
{
num = 1;
}
else if (Input.GetKeyDown((KeyCode)50))
{
num = 2;
}
else if (Input.GetKeyDown((KeyCode)51))
{
num = 3;
}
else if (Input.GetKeyDown((KeyCode)52))
{
num = 4;
}
else if (Input.GetKeyDown((KeyCode)53))
{
num = 5;
}
else if (Input.GetKeyDown((KeyCode)54))
{
num = 6;
}
else if (Input.GetKeyDown((KeyCode)55))
{
num = 7;
}
else if (Input.GetKeyDown((KeyCode)56))
{
num = 8;
}
else if (Input.GetKeyDown((KeyCode)57))
{
num = 9;
}
int num2 = -1;
int num3 = 0;
List<int> list = new List<int>(Enumerable.Range(0, RWFMod.MaxColorsHardLimit));
list.Shuffle();
array.Shuffle();
LobbyCharacter[] array2 = array;
foreach (LobbyCharacter val in array2)
{
num2++;
if (num2 == num)
{
num2 = 0;
num3++;
if (num3 == RWFMod.MaxColorsHardLimit)
{
num3 = 0;
}
}
__instance.SendRPC_ChangeIDToTeam(val.uniqueID, list[num3]);
}
}
else if (Input.GetKeyDown((KeyCode)48))
{
LobbyCharacter[] array3 = (from p in (from p in PhotonNetwork.CurrentRoom.Players.Values.ToList()
select PhotonPlayerExtensions.GetProperty<LobbyCharacter[]>(p, "players")).SelectMany((LobbyCharacter[] p) => p)
where p != null
select p).ToArray();
LobbyCharacter[] array4 = array3;
foreach (LobbyCharacter val2 in array4)
{
int colorID = Random.RandomRangeInt(0, RWFMod.MaxColorsHardLimit);
__instance.SendRPC_ChangeIDToTeam(val2.uniqueID, colorID);
}
}
}
}
internal static ManualLogSource Logger;
private void Awake()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
Logger = ((BaseUnityPlugin)this).Logger;
Harmony val = new Harmony("ShadeSlayer.RandomTeams.Patch");
val.PatchAll();
}
}
public static class PrivateRoomCharacterSelectionInstance_Extensions
{
public static void SendRPC_ChangeIDToTeam(this PrivateRoomCharacterSelectionInstance instance, int uniqueID, int colorID)
{
LobbyCharacter val = PrivateRoomHandler.instance.FindLobbyCharacter(uniqueID);
PhotonView component = PrivateRoomHandler.instance.versusDisplay.PlayerSelectorGO(val.uniqueID).GetComponent<PhotonView>();
component.RPC("RPCA_ChangeTeam", (RpcTarget)0, new object[1] { colorID });
}
}
public static class ListExtension
{
public static void Shuffle<T>(this IList<T> list)
{
int count = list.Count;
int num = count - 1;
for (int i = 0; i < num; i++)
{
int index = Random.Range(i, count);
T value = list[i];
list[i] = list[index];
list[index] = value;
}
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "random_teams";
public const string PLUGIN_NAME = "Random Teams";
public const string PLUGIN_VERSION = "1.0.3";
}
}